//============================================================ // // none.c - stubs for linking when NO_DEBUGGER is defined // //============================================================ #include "none.h" #include "debug/debugcpu.h" const osd_debugger_type OSD_DEBUGGER_NONE = &osd_debugger_creator; //------------------------------------------------- // debugger_none - constructor //------------------------------------------------- debugger_none::debugger_none(const osd_interface &osd) : osd_debugger_interface(osd) { } void debugger_none::init_debugger() { } void debugger_none::wait_for_debugger(device_t &device, bool firststop) { debug_cpu_get_visible_cpu(m_osd.machine())->debug()->go(); } void debugger_none::debugger_update() { } void debugger_none::debugger_exit() { }