#ifndef __NES_SUNSOFT_H #define __NES_SUNSOFT_H #include "machine/nes_nxrom.h" #include "sound/ay8910.h" // ======================> nes_sunsoft_1_device class nes_sunsoft_1_device : public nes_nrom_device { public: // construction/destruction nes_sunsoft_1_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); // device-level overrides virtual void device_start(); virtual DECLARE_WRITE8_MEMBER(write_m); virtual void pcb_reset(); }; // ======================> nes_sunsoft_2_device class nes_sunsoft_2_device : public nes_nrom_device { public: // construction/destruction nes_sunsoft_2_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); // device-level overrides virtual void device_start(); virtual DECLARE_WRITE8_MEMBER(write_h); virtual void pcb_reset(); }; // ======================> nes_sunsoft_3_device class nes_sunsoft_3_device : public nes_nrom_device { public: // construction/destruction nes_sunsoft_3_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); // device-level overrides virtual void device_start(); virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr); virtual DECLARE_WRITE8_MEMBER(write_h); virtual void pcb_reset(); private: UINT16 m_irq_count; int m_irq_enable, m_irq_toggle; static const device_timer_id TIMER_IRQ = 0; emu_timer *irq_timer; }; // ======================> nes_sunsoft_4_device class nes_sunsoft_4_device : public nes_nrom_device { public: // construction/destruction nes_sunsoft_4_device(const machine_config &mconfig, device_type type, const char *name, const char *tag, device_t *owner, UINT32 clock, const char *shortname, const char *source); nes_sunsoft_4_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); // device-level overrides virtual void device_start(); virtual DECLARE_READ8_MEMBER(read_m); virtual DECLARE_WRITE8_MEMBER(write_m); virtual DECLARE_WRITE8_MEMBER(sun4_write); virtual DECLARE_WRITE8_MEMBER(write_h) { sun4_write(space, offset, data, mem_mask); } virtual void pcb_reset(); protected: void sun4_mirror(int mirror, int mirr0, int mirr1); int m_reg, m_latch1, m_latch2, m_wram_enable; }; // ======================> nes_sunsoft_fme7_device class nes_sunsoft_fme7_device : public nes_nrom_device { public: // construction/destruction nes_sunsoft_fme7_device(const machine_config &mconfig, device_type type, const char *name, const char *tag, device_t *owner, UINT32 clock, const char *shortname, const char *source); nes_sunsoft_fme7_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); // device-level overrides virtual void device_start(); virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr); virtual DECLARE_READ8_MEMBER(read_m); virtual DECLARE_WRITE8_MEMBER(write_m); virtual DECLARE_WRITE8_MEMBER(fme7_write); virtual DECLARE_WRITE8_MEMBER(write_h) { fme7_write(space, offset, data, mem_mask); } virtual void pcb_reset(); private: UINT16 m_irq_count; int m_irq_enable; static const device_timer_id TIMER_IRQ = 0; emu_timer *irq_timer; UINT8 m_latch; UINT8 m_wram_bank; }; // ======================> nes_sunsoft_5_device class nes_sunsoft_5_device : public nes_sunsoft_fme7_device { public: // construction/destruction nes_sunsoft_5_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); virtual machine_config_constructor device_mconfig_additions() const; virtual DECLARE_WRITE8_MEMBER(write_h); private: required_device m_ym2149; }; // device type definition extern const device_type NES_SUNSOFT_1; extern const device_type NES_SUNSOFT_2; extern const device_type NES_SUNSOFT_3; extern const device_type NES_SUNSOFT_4; extern const device_type NES_SUNSOFT_FME7; extern const device_type NES_SUNSOFT_5; #endif