#pragma once #ifndef __ISA_GAME_BLASTER_H__ #define __ISA_GAME_BLASTER_H__ #include "emu.h" #include "machine/isa.h" //************************************************************************** // TYPE DEFINITIONS //************************************************************************** // ======================> isa8_gblaster_device class isa8_gblaster_device : public device_t, public device_isa8_card_interface { public: // construction/destruction isa8_gblaster_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); // optional information overrides virtual machine_config_constructor device_mconfig_additions() const; protected: // device-level overrides virtual void device_start(); virtual void device_reset(); private: // internal state }; // device type definition extern const device_type ISA8_GAME_BLASTER; #endif /* __ISA_GAME_BLASTER_H__ */