/***************************************************************************** * * includes/vc4000.h * ****************************************************************************/ #ifndef VC4000_H_ #define VC4000_H_ #include "emu.h" #include "cpu/s2650/s2650.h" #include "imagedev/cartslot.h" #include "imagedev/snapquik.h" #include "imagedev/cassette.h" #include "sound/wave.h" // define this to use digital inputs instead of the slow // autocentering analog mame joys #define ANALOG_HACK typedef struct { UINT8 bitmap[10],x1,x2,y1,y2, res1, res2; } SPRITE_HELPER; typedef struct { const SPRITE_HELPER *data; int mask; int state; int delay; int size; int y; UINT8 scolor; int finished; int finished_now; } SPRITE; typedef struct { SPRITE sprites[4]; int line; UINT8 sprite_collision; UINT8 background_collision; union { UINT8 data[0x100]; struct { SPRITE_HELPER sprites[3]; UINT8 res[0x10]; SPRITE_HELPER sprite4; UINT8 res2[0x30]; UINT8 grid[20][2]; UINT8 grid_control[5]; UINT8 res3[0x13]; UINT8 sprite_sizes; UINT8 sprite_colors[2]; UINT8 score_control; UINT8 res4[2]; UINT8 background; UINT8 sound; UINT8 bcd[2]; UINT8 background_collision; UINT8 sprite_collision; } d; } reg; } vc4000_video_t; class vc4000_state : public driver_device { public: vc4000_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_cass(*this, CASSETTE_TAG) { } DECLARE_WRITE8_MEMBER(vc4000_sound_ctl); DECLARE_READ8_MEMBER(vc4000_key_r); DECLARE_READ8_MEMBER(vc4000_video_r); DECLARE_WRITE8_MEMBER(vc4000_video_w); DECLARE_READ8_MEMBER(vc4000_vsync_r); DECLARE_READ8_MEMBER(elektor_cass_r); DECLARE_WRITE8_MEMBER(elektor_cass_w); vc4000_video_t m_video; UINT8 m_sprite_collision[0x20]; UINT8 m_background_collision[0x20]; UINT8 m_joy1_x; UINT8 m_joy1_y; UINT8 m_joy2_x; UINT8 m_joy2_y; UINT8 m_objects[512]; UINT8 m_irq_pause; bitmap_ind16 *m_bitmap; optional_device m_cass; }; /*----------- defined in video/vc4000.c -----------*/ extern INTERRUPT_GEN( vc4000_video_line ); extern VIDEO_START( vc4000 ); extern SCREEN_UPDATE_IND16( vc4000 ); /*----------- defined in audio/vc4000.c -----------*/ class vc4000_sound_device : public device_t, public device_sound_interface { public: vc4000_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); ~vc4000_sound_device() { global_free(m_token); } // access to legacy token void *token() const { assert(m_token != NULL); return m_token; } protected: // device-level overrides virtual void device_config_complete(); virtual void device_start(); // sound stream update overrides virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples); private: // internal state void *m_token; }; extern const device_type VC4000; void vc4000_soundport_w (device_t *device, int mode, int data); #endif /* VC4000_H_ */