// license: MAME // copyright-holders: ? /*************************************************************************** Skeleton driver for XaviX TV PNP console and childs (Let's! Play TV Classic) CPU is M6502 derivative, almost likely to be a G65816 TODO: - understand how to map ROM at 0x800000-0x9fffff / 0xc00000 / 0xdfffff banks (granted that we have the ROM for that, of course) ***************************************************************************/ #include "emu.h" #include "cpu/m6502/m6502.h" //#include "sound/ay8910.h" #include "cpu/g65816/g65816.h" #define MAIN_CLOCK XTAL_21_4772MHz class xavix_state : public driver_device { public: xavix_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu") { } // devices required_device m_maincpu; // screen updates UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); protected: // driver_device overrides virtual void machine_start(); virtual void machine_reset(); virtual void video_start(); }; void xavix_state::video_start() { } UINT32 xavix_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect ) { return 0; } static ADDRESS_MAP_START( xavix_map, AS_PROGRAM, 8, xavix_state ) AM_RANGE(0x000000, 0x0001ff) AM_RAM AM_RANGE(0x00f000, 0x00ffff) AM_ROM AM_REGION("bios", 0x00f000) AM_RANGE(0x800000, 0x9fffff) AM_ROM AM_REGION("bios", 0x000000) // wrong ADDRESS_MAP_END static INPUT_PORTS_START( xavix ) /* dummy active high structure */ PORT_START("SYSA") PORT_DIPNAME( 0x01, 0x00, "SYSA" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) /* dummy active low structure */ PORT_START("DSWA") PORT_DIPNAME( 0x01, 0x01, "DSWA" ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /* correct, 4bpp gfxs */ static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { 1*4,0*4,3*4,2*4,5*4,4*4,7*4,6*4 }, { STEP8(0,4*8) }, 8*8*4 }; static GFXDECODE_START( xavix ) GFXDECODE_ENTRY( "bios", 0, charlayout, 0, 1 ) GFXDECODE_END void xavix_state::machine_start() { } void xavix_state::machine_reset() { } static MACHINE_CONFIG_START( xavix, xavix_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu",G65816,MAIN_CLOCK/4) MCFG_CPU_PROGRAM_MAP(xavix_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) MCFG_SCREEN_UPDATE_DRIVER(xavix_state, screen_update) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1) MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", xavix) MCFG_PALETTE_ADD("palette", 16) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") // MCFG_SOUND_ADD("aysnd", AY8910, MAIN_CLOCK/4) // MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( taitons1 ) ROM_REGION( 0x200000, "bios", ROMREGION_ERASE00 ) ROM_LOAD( "taitonostalgia1.u3", 0x000000, 0x200000, CRC(25bd8c67) SHA1(a109cd2da6aa4596e3ca3abd1afce2d0001a473f) ) ROM_END GAME( 2006, taitons1, 0, xavix, xavix, driver_device, 0, ROT0, "Bandai / SSD Company LTD / Taito", "Let's! TV Play Classic - Taito Nostalgia 1", GAME_IS_SKELETON )