/*************************************************************************** Interact Family Computer 12/05/2009 Skeleton driver - Micko 31/05/2009 Added notes - Robbbert This was made by Interact Company of Ann Arbor, Michigan. However, just after launch, the company collapsed. The liquidator, Protecto, sold some and MicroVideo sold the rest. MicroVideo continued to develop but went under 2 years later. Meanwhile, the French company Lambda Systems sold a clone called the Victor Lambda. But, like the Americans, Lambda Systems also collapsed. Another French company, Micronique, purchased all remaining stock and intellectual rights from Lambda Systems, Microvideo and Interact, and the computer becomes wholly French. The computer has a name change, becoming the Hector. This in turn gets upgraded (2HR, HRX, MX). The line is finally retired in about 1985. Hector 2HR+ Victor Hector 2HR Hector HRX Hector MX40c Hector MX80c Hector 1 Interact 12/05/2009 Skeleton driver - Micko : mmicko@gmail.com 31/06/2009 Video - Robbbert 29/10/2009 Update skeleton to functional machine by yo_fr (jj.stac @ aliceadsl.fr) => add Keyboard, => add color, => add cassette, => add sn76477 sound and 1bit sound, => add joysticks (stick, pot, fire) => add BR/HR switching => add bank switch for HRX => add device MX80c and bank switching for the ROM Importante note : the keyboard function add been piked from DChector project : http://dchector.free.fr/ made by DanielCoulom (thank's Daniel) TODO : Add the cartridge function, Adjust the one shot and A/D timing (sn76477) ****************************************************************************/ /* Mapping for joystick see hec2hrp.c*/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/i8085/i8085.h" #include "imagedev/cassette.h" #include "formats/hect_tap.h" #include "imagedev/printer.h" #include "sound/wave.h" /* for K7 sound*/ #include "sound/discrete.h" /* for 1 Bit sound*/ #include "machine/upd765.h" /* for floppy disc controller */ #include "includes/hec2hrp.h" class interact_state : public hec2hrp_state { public: interact_state(const machine_config &mconfig, device_type type, const char *tag) : hec2hrp_state(mconfig, type, tag), m_videoram(*this, "videoram") { } required_shared_ptr m_videoram; DECLARE_MACHINE_START(interact); DECLARE_MACHINE_RESET(interact); UINT32 screen_update_interact(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); }; static ADDRESS_MAP_START(interact_mem, AS_PROGRAM, 8, interact_state ) ADDRESS_MAP_UNMAP_HIGH /* Hardware address mapping*/ /* AM_RANGE(0x0800,0x0808) AM_WRITE(hector_switch_bank_w)// Bank management not udsed in BR machine*/ AM_RANGE(0x1000,0x1000) AM_WRITE(hector_color_a_w) /* Color c0/c1*/ AM_RANGE(0x1800,0x1800) AM_WRITE(hector_color_b_w) /* Color c2/c3*/ AM_RANGE(0x2000,0x2003) AM_WRITE(hector_sn_2000_w) /* Sound*/ AM_RANGE(0x2800,0x2803) AM_WRITE(hector_sn_2800_w) /* Sound*/ AM_RANGE(0x3000,0x3000) AM_READWRITE(hector_cassette_r, hector_sn_3000_w)/* Write necessary*/ AM_RANGE(0x3800,0x3807) AM_READWRITE(hector_keyboard_r, hector_keyboard_w) /* Keyboard*/ /* Main ROM page*/ AM_RANGE(0x0000,0x3fff) AM_ROM /*BANK(2)*/ /* AM_RANGE(0x1000,0x3fff) AM_RAM*/ /* Video br mapping*/ AM_RANGE(0x4000,0x49ff) AM_RAM AM_SHARE("videoram") /* continous RAM*/ AM_RANGE(0x4A00,0xffff) AM_RAM ADDRESS_MAP_END /* Cassette definition */ static const struct CassetteOptions interact_cassette_options = { 1, /* channels */ 16, /* bits per sample */ 44100 /* sample frequency */ }; static const cassette_interface interact_cassette_interface = { hector_cassette_formats, &interact_cassette_options, (cassette_state)(CASSETTE_STOPPED | CASSETTE_MASK_SPEAKER), "interact_cass", NULL }; /* Discrete Sound */ static DISCRETE_SOUND_START( hec2hrp ) DISCRETE_INPUT_LOGIC(NODE_01) DISCRETE_OUTPUT(NODE_01, 5000) DISCRETE_SOUND_END MACHINE_RESET_MEMBER(interact_state,interact) { hector_reset(0, 0); } MACHINE_START_MEMBER(interact_state,interact) { hector_init(); } UINT32 interact_state::screen_update_interact(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { UINT8 *videoram = m_videoram; screen.set_visible_area(0, 113, 0, 75); hector_hr(bitmap, videoram, 77, 32); return 0; } static MACHINE_CONFIG_START( interact, interact_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", I8080, XTAL_2MHz) MCFG_CPU_PROGRAM_MAP(interact_mem) MCFG_CPU_PERIODIC_INT_DRIVER(interact_state, irq0_line_hold, 50) /* put on the I8080 irq in Hz*/ MCFG_MACHINE_RESET_OVERRIDE(interact_state,interact) MCFG_MACHINE_START_OVERRIDE(interact_state,interact) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ MCFG_SCREEN_SIZE(256, 79) MCFG_SCREEN_VISIBLE_AREA(0, 112, 0, 77) MCFG_SCREEN_UPDATE_DRIVER(interact_state, screen_update_interact) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 16) /* 8 colours, but only 4 at a time*/ MCFG_VIDEO_START_OVERRIDE(interact_state,hec2hrp) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_WAVE_ADD(WAVE_TAG, "cassette") MCFG_SOUND_ROUTE(0, "mono", 0.25) /* Sound level for cassette, as it is in mono => output channel=0*/ MCFG_SOUND_ADD("sn76477", SN76477, 0) MCFG_SOUND_CONFIG(hector_sn76477_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.1) MCFG_SOUND_ADD("discrete", DISCRETE, 0) /* Son 1bit*/ MCFG_SOUND_CONFIG_DISCRETE( hec2hrp ) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_CASSETTE_ADD( "cassette", interact_cassette_interface ) MCFG_SOFTWARE_LIST_ADD("cass_list","interact") /* printer */ MCFG_PRINTER_ADD("printer") MACHINE_CONFIG_END static MACHINE_CONFIG_START( hector1, interact_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, XTAL_1_75MHz) MCFG_CPU_PROGRAM_MAP(interact_mem) MCFG_CPU_PERIODIC_INT_DRIVER(interact_state, irq0_line_hold, 50) /* put on the I8080 irq in Hz*/ MCFG_MACHINE_RESET_OVERRIDE(interact_state,interact) MCFG_MACHINE_START_OVERRIDE(interact_state,interact) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) /* not accurate */ MCFG_SCREEN_SIZE(256, 79) MCFG_SCREEN_VISIBLE_AREA(0, 112, 0, 77) MCFG_SCREEN_UPDATE_DRIVER(interact_state, screen_update_interact) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 16) /* 8 colours, but only 4 at a time*/ MCFG_VIDEO_START_OVERRIDE(interact_state,hec2hrp) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_WAVE_ADD(WAVE_TAG, "cassette") MCFG_SOUND_ROUTE(0, "mono", 0.25)/* Sound level for cassette, as it is in mono => output channel=0*/ MCFG_SOUND_ADD("sn76477", SN76477, 0) MCFG_SOUND_CONFIG(hector_sn76477_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.1) MCFG_SOUND_ADD("discrete", DISCRETE, 0) /* Son 1bit*/ MCFG_SOUND_CONFIG_DISCRETE( hec2hrp ) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_CASSETTE_ADD( "cassette", interact_cassette_interface ) /* printer */ MCFG_PRINTER_ADD("printer") MACHINE_CONFIG_END /* Input ports */ static INPUT_PORTS_START( interact ) /* keyboard input */ PORT_START("KEY0") /* [0] - port 3000 @ 0 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_BACKSLASH) PORT_CHAR('\\') PORT_CHAR('|') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Space") PORT_CODE(KEYCODE_SPACE) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Return") PORT_CODE(KEYCODE_ENTER) PORT_CHAR(13) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Tab") PORT_CODE(KEYCODE_TAB) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("<--") PORT_CODE(KEYCODE_BACKSPACE) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Caps Lock") PORT_CODE(KEYCODE_CAPSLOCK) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Ctrl") PORT_CODE(KEYCODE_LCONTROL) PORT_CHAR(UCHAR_MAMEKEY(LCONTROL)) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Shift") PORT_CODE(KEYCODE_LSHIFT) PORT_CODE(KEYCODE_RSHIFT) PORT_CHAR(UCHAR_SHIFT_1) PORT_START("KEY1") /* [1] - port 3000 @ 1 */ /* touches => 2 1 0 / . - , + */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("2 \"") PORT_CODE(KEYCODE_2) PORT_CHAR('2') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("1 >") PORT_CODE(KEYCODE_1) PORT_CHAR('1') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("0 <") PORT_CODE(KEYCODE_0) PORT_CHAR('0') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_STOP) PORT_CHAR('.') PORT_CHAR('>') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COMMA) PORT_CHAR(',') PORT_CHAR('<') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_MINUS) PORT_CHAR('-') PORT_CHAR('_') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_M) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_EQUALS) PORT_CHAR('=') PORT_CHAR('+') PORT_START("KEY2") /* [1] - port 3000 @ 2 */ /* touches => .. 9 8 7 6 5 4 3 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("9 )") PORT_CODE(KEYCODE_9) PORT_CHAR('9') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("8 (") PORT_CODE(KEYCODE_8) PORT_CHAR('8') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("7 :") PORT_CODE(KEYCODE_7) PORT_CHAR('7') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("6 !") PORT_CODE(KEYCODE_6) PORT_CHAR('6') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("5 %") PORT_CODE(KEYCODE_5) PORT_CHAR('5') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("4 $") PORT_CODE(KEYCODE_4) PORT_CHAR('4') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("3 /") PORT_CODE(KEYCODE_3) PORT_CHAR('3') PORT_START("KEY3") /* [1] - port 3000 @ 3 */ /* touches => B A .. ? .. = .. ; */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_B) PORT_CHAR('B') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("A") PORT_CODE(KEYCODE_Q) PORT_CHAR('Q') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_OPENBRACE) PORT_CHAR('[') PORT_CHAR('{') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_CHAR(']') PORT_CHAR('}') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNUSED) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_SLASH) PORT_CHAR('/') PORT_CHAR('?') PORT_START("KEY4") /* [1] - port 3000 @ 4 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_J) PORT_CHAR('J') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_I) PORT_CHAR('I') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_H) PORT_CHAR('H') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_G) PORT_CHAR('G') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_F) PORT_CHAR('F') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_E) PORT_CHAR('E') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_C) PORT_CHAR('C') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_D) PORT_CHAR('D') PORT_START("KEY5") /* [1] - port 3000 @ 5 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_R) PORT_CHAR('R') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Q") PORT_CODE(KEYCODE_A) PORT_CHAR('A') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_P) PORT_CHAR('P') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_O) PORT_CHAR('O') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_N) PORT_CHAR('N') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_COLON) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_L) PORT_CHAR('L') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_K) PORT_CHAR('K') PORT_START("KEY6") /* [1] - port 3000 @ 6 */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Z") PORT_CODE(KEYCODE_W) PORT_CHAR('W') PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_Y) PORT_CHAR('Y') PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("X") PORT_CODE(KEYCODE_X) PORT_CHAR('X') PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("W") PORT_CODE(KEYCODE_Z) PORT_CHAR('Z') PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_V) PORT_CHAR('V') PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_U) PORT_CHAR('U') PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_T) PORT_CHAR('T') PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_CODE(KEYCODE_S) PORT_CHAR('S') PORT_START("KEY7") /* [1] - port 3000 @ 7 JOYSTICK */ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) LEFT") PORT_CODE(KEYCODE_LEFT) PORT_CHAR(UCHAR_MAMEKEY(LEFT)) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) RIGHT") PORT_CODE(KEYCODE_RIGHT) PORT_CHAR(UCHAR_MAMEKEY(RIGHT)) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) UP") PORT_CODE(KEYCODE_UP) PORT_CHAR(UCHAR_MAMEKEY(UP)) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) DOWN") PORT_CODE(KEYCODE_DOWN) PORT_CHAR(UCHAR_MAMEKEY(DOWN)) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) LEFT") PORT_CODE(KEYCODE_1_PAD) /* Joy(1) on numpad*/ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) RIGHT") PORT_CODE(KEYCODE_3_PAD) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) UP") PORT_CODE(KEYCODE_5_PAD) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) DOWN") PORT_CODE(KEYCODE_2_PAD) PORT_START("KEY8") /* [1] - port 3000 @ 8 not for the real machine, but to emulate the analog signal of the joystick */ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYBOARD) PORT_NAME("RESET") PORT_CODE(KEYCODE_ESC) PORT_CHAR(27) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(0) FIRE") PORT_CODE(KEYCODE_0_PAD) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Joy(1) FIRE") PORT_CODE(KEYCODE_PLUS_PAD) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(0)+") PORT_CODE(KEYCODE_INSERT) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(0)-") PORT_CODE(KEYCODE_DEL) PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(1)+") PORT_CODE(KEYCODE_HOME) PORT_CHAR(UCHAR_MAMEKEY(HOME)) PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYBOARD ) PORT_NAME("Pot(1)-") PORT_CODE(KEYCODE_END) PORT_CHAR(UCHAR_MAMEKEY(END)) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED) INPUT_PORTS_END /* ROM definition */ ROM_START( interact ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD( "interact.rom", 0x0000, 0x0800, CRC(1aa50444) SHA1(405806c97378abcf7c7b0d549430c78c7fc60ba2)) ROM_END ROM_START( hector1 ) ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD( "hector1.rom", 0x0000, 0x1000, CRC(3be6628b) SHA1(1c106d6732bed743d8283d39e5b8248271f18c42)) ROM_END /* Driver */ /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */ COMP(1979, interact, 0, 0, interact, interact, driver_device, 0, "Interact", "Interact Family Computer", GAME_IMPERFECT_SOUND) COMP(1983, hector1, interact, 0, hector1, interact, driver_device, 0, "Micronique", "Hector 1", GAME_IMPERFECT_SOUND)