// license:BSD-3-Clause // copyright-holders:hap, Sean Riddle /*************************************************************************** Sharp SM510 MCU x.. TODO: - barnacles ***************************************************************************/ #include "emu.h" #include "cpu/sm510/sm510.h" #include "sound/speaker.h" #include "hh_sm510_test.lh" // common test-layout - use external artwork class hh_sm510_state : public driver_device { public: hh_sm510_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_inp_matrix(*this, "IN"), m_speaker(*this, "speaker"), m_inp_lines(0) { } // devices required_device m_maincpu; optional_ioport_array<5> m_inp_matrix; // max 5 optional_device m_speaker; // misc common UINT16 m_inp_mux; // multiplexed inputs mask int m_inp_lines; // number of input mux columns UINT8 m_lcd_output_cache[0x100]; UINT8 read_inputs(int columns); virtual void update_k_line(); virtual DECLARE_INPUT_CHANGED_MEMBER(input_changed); virtual DECLARE_READ8_MEMBER(input_r); virtual DECLARE_WRITE8_MEMBER(input_w); virtual DECLARE_WRITE16_MEMBER(lcd_segment_w); protected: virtual void machine_start(); virtual void machine_reset(); }; // machine start/reset void hh_sm510_state::machine_start() { // zerofill m_inp_mux = 0; // m_inp_lines = 0; memset(m_lcd_output_cache, ~0, sizeof(m_lcd_output_cache)); // register for savestates save_item(NAME(m_inp_mux)); save_item(NAME(m_inp_lines)); /* save_item(NAME(m_lcd_output_cache)); */ // don't save! } void hh_sm510_state::machine_reset() { } /*************************************************************************** Helper Functions ***************************************************************************/ // lcd panel - on lcd handhelds, usually not a generic x/y screen device WRITE16_MEMBER(hh_sm510_state::lcd_segment_w) { for (int seg = 0; seg < 0x10; seg++) { int state = data >> seg & 1; int index = offset << 4 | seg; if (state != m_lcd_output_cache[index]) { // output to x.y, where x = row a/b/bs/c*4 + H1-4, y = seg1-16 char buf[0x10]; sprintf(buf, "%d.%d", offset, seg); output_set_value(buf, state); m_lcd_output_cache[index] = state; } } } // generic input handlers - usually S output is input mux, and K input for buttons UINT8 hh_sm510_state::read_inputs(int columns) { UINT8 ret = 0; // read selected input rows for (int i = 0; i < columns; i++) if (m_inp_mux >> i & 1) ret |= m_inp_matrix[i]->read(); return ret; } void hh_sm510_state::update_k_line() { // this is necessary because the MCU can wake up on K input activity m_maincpu->set_input_line(SM510_INPUT_LINE_K, read_inputs(m_inp_lines) ? ASSERT_LINE : CLEAR_LINE); } INPUT_CHANGED_MEMBER(hh_sm510_state::input_changed) { update_k_line(); } WRITE8_MEMBER(hh_sm510_state::input_w) { m_inp_mux = data; update_k_line(); } READ8_MEMBER(hh_sm510_state::input_r) { return read_inputs(m_inp_lines); } /*************************************************************************** Minidrivers (subclass, I/O, Inputs, Machine Config) ***************************************************************************/ /*************************************************************************** Konami Top Gun * PCB label BH003 * Sharp SM510 under epoxy (die label CMS54C, KMS598) The ROM listing "BH003 Top Gun" from patent US5137277 is identical to the released version, except for 2 probable bit errors and filler bytes. Unused pages list data too, of what looks like assembler leftover garbage. ***************************************************************************/ class ktopgun_state : public hh_sm510_state { public: ktopgun_state(const machine_config &mconfig, device_type type, const char *tag) : hh_sm510_state(mconfig, type, tag) { m_inp_lines = 3; } DECLARE_WRITE8_MEMBER(speaker_w); }; // handlers WRITE8_MEMBER(ktopgun_state::speaker_w) { m_speaker->level_w(data >> 0 & 1); } // config static INPUT_PORTS_START( ktopgun ) PORT_START("IN.0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_START("IN.1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // sel PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // sound on/off PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // off PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // fire PORT_START("IN.2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // on PORT_BIT( 0x0e, IP_ACTIVE_HIGH, IPT_UNUSED ) INPUT_PORTS_END static MACHINE_CONFIG_START( ktopgun, ktopgun_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", SM510, XTAL_32_768kHz) MCFG_SM510_WRITE_SEGA_CB(WRITE16(hh_sm510_state, lcd_segment_w)) MCFG_SM510_WRITE_SEGB_CB(WRITE16(hh_sm510_state, lcd_segment_w)) MCFG_SM510_WRITE_SEGBS_CB(WRITE16(hh_sm510_state, lcd_segment_w)) MCFG_SM510_READ_K_CB(READ8(hh_sm510_state, input_r)) MCFG_SM510_WRITE_S_CB(WRITE8(hh_sm510_state, input_w)) MCFG_SM510_WRITE_R_CB(WRITE8(ktopgun_state, speaker_w)) MCFG_DEFAULT_LAYOUT(layout_hh_sm510_test) /* no video! */ /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END /*************************************************************************** Konami Teenage Mutant Ninja Turtles * Sharp SM511 under epoxy (die label KMS 73B, KMS 774) The ROM listing "BH005 TMNT" from patent US5150899 is identical to the released version, excluding filler bytes. ***************************************************************************/ class ktmnt_state : public hh_sm510_state { public: ktmnt_state(const machine_config &mconfig, device_type type, const char *tag) : hh_sm510_state(mconfig, type, tag) { m_inp_lines = 3; } DECLARE_WRITE8_MEMBER(speaker_w); }; // handlers WRITE8_MEMBER(ktmnt_state::speaker_w) { m_speaker->level_w(data >> 0 & 1); } // config static INPUT_PORTS_START( ktmnt ) PORT_START("IN.0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_START("IN.1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // game select PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // sound on/off PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // off PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // on/start PORT_START("IN.2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) INPUT_PORTS_END static MACHINE_CONFIG_START( ktmnt, ktmnt_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", SM511, XTAL_32_768kHz) MCFG_SM510_WRITE_SEGA_CB(WRITE16(hh_sm510_state, lcd_segment_w)) MCFG_SM510_WRITE_SEGB_CB(WRITE16(hh_sm510_state, lcd_segment_w)) MCFG_SM510_WRITE_SEGBS_CB(WRITE16(hh_sm510_state, lcd_segment_w)) MCFG_SM510_READ_K_CB(READ8(hh_sm510_state, input_r)) MCFG_SM510_WRITE_S_CB(WRITE8(hh_sm510_state, input_w)) MCFG_SM510_WRITE_R_CB(WRITE8(ktmnt_state, speaker_w)) MCFG_DEFAULT_LAYOUT(layout_hh_sm510_test) /* no video! */ /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END /*************************************************************************** Nintendo Game & Watch: Mickey & Donald (model DM-53) * PCB label DM-53 * Sharp SM510 label DM-53 (die label CMS54C, CMS565) ***************************************************************************/ class gnwmndon_state : public hh_sm510_state { public: gnwmndon_state(const machine_config &mconfig, device_type type, const char *tag) : hh_sm510_state(mconfig, type, tag) { m_inp_lines = 2; } DECLARE_WRITE8_MEMBER(speaker_w); }; // handlers WRITE8_MEMBER(gnwmndon_state::speaker_w) { m_speaker->level_w(data >> 1 & 1); } // config static INPUT_PORTS_START( gnwmndon ) PORT_START("IN.0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) PORT_START("IN.1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // time PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // b PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // a PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, NULL) // alarm INPUT_PORTS_END static MACHINE_CONFIG_START( gnwmndon, gnwmndon_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", SM510, XTAL_32_768kHz) MCFG_SM510_WRITE_SEGA_CB(WRITE16(hh_sm510_state, lcd_segment_w)) MCFG_SM510_WRITE_SEGB_CB(WRITE16(hh_sm510_state, lcd_segment_w)) MCFG_SM510_WRITE_SEGBS_CB(WRITE16(hh_sm510_state, lcd_segment_w)) MCFG_SM510_READ_K_CB(READ8(hh_sm510_state, input_r)) MCFG_SM510_WRITE_S_CB(WRITE8(hh_sm510_state, input_w)) MCFG_SM510_WRITE_R_CB(WRITE8(gnwmndon_state, speaker_w)) MCFG_DEFAULT_LAYOUT(layout_hh_sm510_test) /* no video! */ /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( ktopgun ) ROM_REGION( 0x1000, "maincpu", 0 ) ROM_LOAD( "cms54c_kms598", 0x0000, 0x1000, CRC(50870b35) SHA1(cda1260c2e1c180995eced04b7d7ff51616dcef5) ) ROM_END ROM_START( ktmnt ) ROM_REGION( 0x1000, "maincpu", 0 ) ROM_LOAD( "kms_73b_774.prog", 0x0000, 0x1000, CRC(a1064f87) SHA1(92156c35fbbb414007ee6804fe635128a741d5f1) ) ROM_REGION( 0x100, "maincpu:music", 0 ) ROM_LOAD( "kms_73b_774.music", 0x000, 0x100, CRC(8270d626) SHA1(bd91ca1d5cd7e2a62eef05c0033b19dcdbe441ca) ) ROM_END ROM_START( gnwmndon ) ROM_REGION( 0x1000, "maincpu", 0 ) ROM_LOAD( "dm53_cms54c_565", 0x0000, 0x1000, CRC(e21fc0f5) SHA1(3b65ccf9f98813319410414e11a3231b787cdee6) ) ROM_END /* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY, FULLNAME, FLAGS */ CONS( 1989, ktopgun, 0, 0, ktopgun, ktopgun, driver_device, 0, "Konami", "Top Gun (Konami)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK | MACHINE_NOT_WORKING ) CONS( 1989, ktmnt, 0, 0, ktmnt, ktmnt, driver_device, 0, "Konami", "Teenage Mutant Ninja Turtles (Konami)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK | MACHINE_NOT_WORKING ) CONS( 1982, gnwmndon, 0, 0, gnwmndon, gnwmndon, driver_device, 0, "Nintendo", "Game & Watch: Mickey & Donald", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK | MACHINE_NOT_WORKING )