/*************************************************************************** audio/special.c Functions to emulate sound hardware of Specialist MX ( based on code of DAI interface ) ****************************************************************************/ #include "includes/special.h" // device type definition const device_type SPECIMX = &device_creator; //************************************************************************** // LIVE DEVICE //************************************************************************** //------------------------------------------------- // specimx_sound_device - constructor //------------------------------------------------- specimx_sound_device::specimx_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) : device_t(mconfig, SPECIMX, "Specialist MX Custom", tag, owner, clock), device_sound_interface(mconfig, *this), m_mixer_channel(NULL) { memset(m_specimx_input, 0, sizeof(int)*3); } //------------------------------------------------- // device_start - device-specific startup //------------------------------------------------- void specimx_sound_device::device_start() { m_specimx_input[0] = m_specimx_input[1] = m_specimx_input[2] = 0; m_mixer_channel = stream_alloc(0, 1, machine().sample_rate()); } //------------------------------------------------- // sound_stream_update - handle a stream update //------------------------------------------------- void specimx_sound_device::sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) { INT16 channel_0_signal; INT16 channel_1_signal; INT16 channel_2_signal; stream_sample_t *sample_left = outputs[0]; channel_0_signal = m_specimx_input[0] ? 3000 : -3000; channel_1_signal = m_specimx_input[1] ? 3000 : -3000; channel_2_signal = m_specimx_input[2] ? 3000 : -3000; while (samples--) { *sample_left = 0; /* music channel 0 */ *sample_left += channel_0_signal; /* music channel 1 */ *sample_left += channel_1_signal; /* music channel 2 */ *sample_left += channel_2_signal; sample_left++; } } void specimx_sound_device::set_input(int index, int state) { if (m_mixer_channel!=NULL) { m_mixer_channel->update(); } m_specimx_input[index] = state; }