/*************************************************************************** Functions to emulate the video hardware of the machine. TODO ==== Harmonise draw_sprites code and offload it into taitoic.c, leaving this as short as possible (TC0080VCO has sprites as well as tilemaps in its address space). Maybe wait until the Taito Air system is done - also uses TC0080VCO. Why does syvalion draw_sprites ignore the zoomy value (using zoomx instead) ??? Sprite ram notes ---------------- BG / chain RAM ----------------------------------------- [0] +0 +1 -xxx xxxx xxxx xxxx = tile number [1] +0 +1 ---- ---- x--- ---- = flip Y ---- ---- -x-- ---- = flip X ---- ---- --xx xxxx = color sprite RAM -------------------------------------------------------------- +0 +1 +2 +3 ---x ---- ---- ---- ---- ---- ---- ---- = unknown ---- xx-- ---- ---- ---- ---- ---- ---- = chain y size ---- --xx xxxx xxxx ---- ---- ---- ---- = sprite x coords ---- ---- ---- ---- ---- --xx xxxx xxxx = sprite y coords +4 +5 +6 +7 --xx xxxx ---- ---- ---- ---- ---- ---- = zoom x ---- ---- --xx xxxx ---- ---- ---- ---- = zoom y ---- ---- ---- ---- ---x xxxx xxxx xxxx = tile information offset ***************************************************************************/ #include "emu.h" #include "video/taitoic.h" #include "includes/taito_h.h" /* These are hand-tuned values */ static const int zoomy_conv_table[] = { /* +0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +a +b +c +d +e +f */ 0x00,0x01,0x01,0x02,0x02,0x03,0x04,0x05, 0x06,0x06,0x07,0x08,0x09,0x0a,0x0a,0x0b, /* 0x00 */ 0x0b,0x0c,0x0c,0x0d,0x0e,0x0e,0x0f,0x10, 0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x16, 0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e, 0x1f,0x20,0x21,0x22,0x24,0x25,0x26,0x27, 0x28,0x2a,0x2b,0x2c,0x2e,0x30,0x31,0x32, 0x34,0x36,0x37,0x38,0x3a,0x3c,0x3e,0x3f, 0x40,0x41,0x42,0x42,0x43,0x43,0x44,0x44, 0x45,0x45,0x46,0x46,0x47,0x47,0x48,0x49, /* 0x40 */ 0x4a,0x4a,0x4b,0x4b,0x4c,0x4d,0x4e,0x4f, 0x4f,0x50,0x51,0x51,0x52,0x53,0x54,0x55, 0x56,0x57,0x58,0x59,0x5a,0x5b,0x5c,0x5d, 0x5e,0x5f,0x60,0x61,0x62,0x63,0x64,0x66, 0x67,0x68,0x6a,0x6b,0x6c,0x6e,0x6f,0x71, 0x72,0x74,0x76,0x78,0x80,0x7b,0x7d,0x7f }; /*************************************************************************** Screen refresh ***************************************************************************/ static void syvalion_draw_sprites( running_machine &machine,bitmap_t *bitmap, const rectangle *cliprect ) { /* Y chain size is 16/32?/64/64? pixels. X chain size is always 64 pixels. */ taitoh_state *state = machine.driver_data(); static const int size[] = { 1, 2, 4, 4 }; int x0, y0, x, y, dx, ex, zx; int ysize; int j, k; int offs; /* sprite RAM offset */ int tile_offs; /* sprite chain offset */ int zoomx; /* zoomx value */ for (offs = 0x03f8 / 2; offs >= 0; offs -= 0x008 / 2) { x0 = tc0080vco_sprram_r(state->m_tc0080vco, offs + 1, 0xffff) & 0x3ff; y0 = tc0080vco_sprram_r(state->m_tc0080vco, offs + 0, 0xffff) & 0x3ff; zoomx = (tc0080vco_sprram_r(state->m_tc0080vco, offs + 2, 0xffff) & 0x7f00) >> 8; tile_offs = (tc0080vco_sprram_r(state->m_tc0080vco, offs + 3, 0xffff) & 0x1fff) << 2; ysize = size[(tc0080vco_sprram_r(state->m_tc0080vco, offs, 0xffff) & 0x0c00) >> 10]; if (tile_offs) { /* The increasing ratio of expansion is different whether zoom value */ /* is less or more than 63. */ if (zoomx < 63) { dx = 8 + (zoomx + 2) / 8; ex = (zoomx + 2) % 8; zx = ((dx << 1) + ex) << 11; } else { dx = 16 + (zoomx - 63) / 4; ex = (zoomx - 63) % 4; zx = (dx + ex) << 12; } if (x0 >= 0x200) x0 -= 0x400; if (y0 >= 0x200) y0 -= 0x400; if (tc0080vco_flipscreen_r(state->m_tc0080vco)) { x0 = 497 - x0; y0 = 498 - y0; dx = -dx; } else { x0 += 1; y0 += 2; } y = y0; for (j = 0; j < ysize; j++) { x = x0; for (k = 0; k < 4; k++) { if (tile_offs >= 0x1000) { int tile, color, flipx, flipy; tile = tc0080vco_cram_0_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x7fff; color = tc0080vco_cram_1_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x001f; flipx = tc0080vco_cram_1_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x0040; flipy = tc0080vco_cram_1_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x0080; if (tc0080vco_flipscreen_r(state->m_tc0080vco)) { flipx ^= 0x0040; flipy ^= 0x0080; } drawgfxzoom_transpen( bitmap, cliprect, machine.gfx[0], tile, color, flipx, flipy, x, y, zx, zx, 0 ); } tile_offs ++; x += dx; } y += dx; } } } } static void recordbr_draw_sprites( running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int priority ) { /* Y chain size is 16/32?/64/64? pixels. X chain size is always 64 pixels. */ taitoh_state *state = machine.driver_data(); static const int size[] = { 1, 2, 4, 4 }; int x0, y0, x, y, dx, dy, ex, ey, zx, zy; int ysize; int j, k; int offs; /* sprite RAM offset */ int tile_offs; /* sprite chain offset */ int zoomx, zoomy; /* zoom value */ for (offs = 0x03f8 / 2; offs >= 0; offs -= 0x008 / 2) { if (offs < 0x01b0 && priority == 0) continue; if (offs >= 0x01b0 && priority == 1) continue; x0 = tc0080vco_sprram_r(state->m_tc0080vco, offs + 1, 0xffff) & 0x3ff; y0 = tc0080vco_sprram_r(state->m_tc0080vco, offs + 0, 0xffff) & 0x3ff; zoomx = (tc0080vco_sprram_r(state->m_tc0080vco, offs + 2, 0xffff) & 0x7f00) >> 8; zoomy = (tc0080vco_sprram_r(state->m_tc0080vco, offs + 2, 0xffff) & 0x007f); tile_offs = (tc0080vco_sprram_r(state->m_tc0080vco, offs + 3, 0xffff) & 0x1fff) << 2; ysize = size[(tc0080vco_sprram_r(state->m_tc0080vco, offs, 0xffff) & 0x0c00) >> 10]; if (tile_offs) { /* Convert zoomy value to real value as zoomx */ zoomy = zoomy_conv_table[zoomy]; if (zoomx < 63) { dx = 8 + (zoomx + 2) / 8; ex = (zoomx + 2) % 8; zx = ((dx << 1) + ex) << 11; } else { dx = 16 + (zoomx - 63) / 4; ex = (zoomx - 63) % 4; zx = (dx + ex) << 12; } if (zoomy < 63) { dy = 8 + (zoomy + 2) / 8; ey = (zoomy + 2) % 8; zy = ((dy << 1) + ey) << 11; } else { dy = 16 + (zoomy - 63) / 4; ey = (zoomy - 63) % 4; zy = (dy + ey) << 12; } if (x0 >= 0x200) x0 -= 0x400; if (y0 >= 0x200) y0 -= 0x400; if (tc0080vco_flipscreen_r(state->m_tc0080vco)) { x0 = 497 - x0; y0 = 498 - y0; dx = -dx; dy = -dy; } else { x0 += 1; y0 += 2; } y = y0; for (j = 0; j < ysize; j ++) { x = x0; for (k = 0; k < 4; k ++) { if (tile_offs >= 0x1000) { int tile, color, flipx, flipy; tile = tc0080vco_cram_0_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x7fff; color = tc0080vco_cram_1_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x001f; flipx = tc0080vco_cram_1_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x0040; flipy = tc0080vco_cram_1_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x0080; if (tc0080vco_flipscreen_r(state->m_tc0080vco)) { flipx ^= 0x0040; flipy ^= 0x0080; } drawgfxzoom_transpen( bitmap, cliprect, machine.gfx[0], tile, color, flipx, flipy, x, y, zx, zy, 0 ); } tile_offs ++; x += dx; } y += dy; } } } } static void dleague_draw_sprites( running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect, int priority ) { /* Y chain size is 16/32?/64/64? pixels. X chain size is always 64 pixels. */ taitoh_state *state = machine.driver_data(); static const int size[] = { 1, 2, 4, 4 }; int x0, y0, x, y, dx, ex, zx; int ysize; int j, k; int offs; /* sprite RAM offset */ int tile_offs; /* sprite chain offset */ int zoomx; /* zoomx value */ int pribit; for (offs = 0x03f8 / 2; offs >= 0; offs -= 0x008 / 2) { x0 = tc0080vco_sprram_r(state->m_tc0080vco, offs + 1, 0xffff) & 0x3ff; y0 = tc0080vco_sprram_r(state->m_tc0080vco, offs + 0, 0xffff) & 0x3ff; zoomx = (tc0080vco_sprram_r(state->m_tc0080vco, offs + 2, 0xffff) & 0x7f00) >> 8; tile_offs = (tc0080vco_sprram_r(state->m_tc0080vco, offs + 3, 0xffff) & 0x1fff) << 2; pribit = (tc0080vco_sprram_r(state->m_tc0080vco, offs + 0, 0xffff) & 0x1000) >> 12; ysize = size[(tc0080vco_sprram_r(state->m_tc0080vco, offs, 0xffff) & 0x0c00) >> 10]; if (tile_offs) { /* The increasing ratio of expansion is different whether zoom value */ /* is less or more than 63. */ if (zoomx < 63) { dx = 8 + (zoomx + 2) / 8; ex = (zoomx + 2) % 8; zx = ((dx << 1) + ex) << 11; pribit = 0; } else { dx = 16 + (zoomx - 63) / 4; ex = (zoomx - 63) % 4; zx = (dx + ex) << 12; } if (tc0080vco_scrram_r(state->m_tc0080vco, 0x0002, 0xffff) & 0x8000) pribit = 1; if (x0 >= 0x200) x0 -= 0x400; if (y0 >= 0x200) y0 -= 0x400; if (tc0080vco_flipscreen_r(state->m_tc0080vco)) { x0 = 497 - x0; y0 = 498 - y0; dx = -dx; } else { x0 += 1; y0 += 2; } if (priority == pribit) { y = y0; for (j = 0; j < ysize; j ++) { x = x0; for (k = 0; k < 4; k ++ ) { if (tile_offs >= 0x1000) /* or pitcher gets blanked */ { int tile, color, flipx, flipy; tile = tc0080vco_cram_0_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x7fff; color = tc0080vco_cram_1_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x001f; flipx = tc0080vco_cram_1_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x0040; flipy = tc0080vco_cram_1_r(state->m_tc0080vco, tile_offs, 0xffff) & 0x0080; if (tc0080vco_flipscreen_r(state->m_tc0080vco)) { flipx ^= 0x0040; flipy ^= 0x0080; } drawgfxzoom_transpen( bitmap, cliprect, machine.gfx[0], tile, color, flipx, flipy, x, y, zx, zx, 0 ); } tile_offs ++; x += dx; } y += dx; } } } } } static void taitoh_log_vram(running_machine &machine) { #ifdef MAME_DEBUG // null function: the necessary pointers are now internal to taitoic.c // Recreate it there if wanted (add prototype to taitoic.h) #endif } /**************************************************************************/ SCREEN_UPDATE( syvalion ) { taitoh_state *state = screen->machine().driver_data(); tc0080vco_tilemap_update(state->m_tc0080vco); taitoh_log_vram(screen->machine()); bitmap_fill(bitmap, cliprect, 0); tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 0, TILEMAP_DRAW_OPAQUE, 0); tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 1, 0, 0); syvalion_draw_sprites(screen->machine(), bitmap,cliprect); tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 2, 0, 0); return 0; } SCREEN_UPDATE( recordbr ) { taitoh_state *state = screen->machine().driver_data(); tc0080vco_tilemap_update(state->m_tc0080vco); taitoh_log_vram(screen->machine()); bitmap_fill(bitmap, cliprect, 0); #ifdef MAME_DEBUG if (!screen->machine().input().code_pressed(KEYCODE_A)) tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 0, TILEMAP_DRAW_OPAQUE, 0); if (!screen->machine().input().code_pressed(KEYCODE_S)) recordbr_draw_sprites(screen->machine(), bitmap, cliprect, 0); if (!screen->machine().input().code_pressed(KEYCODE_D)) tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 1, 0, 0); if (!screen->machine().input().code_pressed(KEYCODE_F)) recordbr_draw_sprites(screen->machine(), bitmap, cliprect, 1); #else tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 0, TILEMAP_DRAW_OPAQUE, 0); recordbr_draw_sprites(screen->machine(), bitmap, cliprect, 0); tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 1, 0, 0); recordbr_draw_sprites(screen->machine(), bitmap, cliprect, 1); #endif tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 2, 0, 0); return 0; } SCREEN_UPDATE( dleague ) { taitoh_state *state = screen->machine().driver_data(); tc0080vco_tilemap_update(state->m_tc0080vco); taitoh_log_vram(screen->machine()); bitmap_fill(bitmap, cliprect, 0); #ifdef MAME_DEBUG if (!screen->machine().input().code_pressed(KEYCODE_A)) tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 0, TILEMAP_DRAW_OPAQUE, 0); if (!screen->machine().input().code_pressed(KEYCODE_S)) dleague_draw_sprites(screen->machine(), bitmap, cliprect, 0); if (!screen->machine().input().code_pressed(KEYCODE_D)) tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 1, 0, 0); if (!screen->machine().input().code_pressed(KEYCODE_F)) dleague_draw_sprites(screen->machine(), bitmap, cliprect, 1); #else tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 0, TILEMAP_DRAW_OPAQUE, 0); dleague_draw_sprites (screen->machine(), bitmap, cliprect, 0); tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 1, 0, 0); dleague_draw_sprites (screen->machine(), bitmap, cliprect, 1); #endif tc0080vco_tilemap_draw(state->m_tc0080vco, bitmap, cliprect, 2, 0, 0); return 0; }