// license:BSD-3-Clause // copyright-holders:smf, David Haywood /*************************************************************************** Video Hardware for Irem Games: Battle Road, Lode Runner, Kid Niki, Spelunker Tile/sprite priority system (for the Kung Fu Master M62 board): - Tiles with color code >= N (where N is set by jumpers) have priority over sprites. Only bits 1-4 of the color code are used, bit 0 is ignored. - Two jumpers select whether bit 5 of the sprite color code should be used to index the high address pin of the color PROMs, or to select high priority over tiles (or both, but is this used by any game?) ***************************************************************************/ #include "emu.h" #include "video/resnet.h" #include "includes/m62.h" /*************************************************************************** Convert the color PROMs into a more useable format. Kung Fu Master has a six 256x4 palette PROMs (one per gun; three for characters, three for sprites). I don't know the exact values of the resistors between the RAM and the RGB output. I assumed these values (the same as Commando) bit 3 -- 220 ohm resistor -- RED/GREEN/BLUE -- 470 ohm resistor -- RED/GREEN/BLUE -- 1 kohm resistor -- RED/GREEN/BLUE bit 0 -- 2.2kohm resistor -- RED/GREEN/BLUE The resistor values could be verified on a hires pcb picture (spelunkr). The schematics also exhibit one pulldown for the sprite color guns. Since only either the sprite or tile gun is active, i.e. the other is in tri-state, this pulldown resistor also applies to the tile color guns. Which of the sprite/tilemap color guns is in tri-state mode is determined by a pal. There is no good dump of this pal. If both sprite and tilemap should be active (i.e. not in tristate) at a time, this would due to the pulldown resistor have slightly darker colors as a consequence. This can explain the spelunkr bug m62_0116u4gre. The kidnike bug kidniki0104u3gre even looks worse and may imho only explained by subpixel effects, i.e. delays when switching the proms into tristate. Since there are no dumps of the "priority" pal, the above is speculation. Priority PAL The PAL is at location 4F on the "T" board. The PAL's input are 3 bits from tilemap 0, 3 bits from tilemap 1 and A11-A14: CB0A => 7 20 GND CB1A => 8? 14 ==> PROM CS CB2A => 9 P 19 ==> Tilemap select 0/1 / to connector C14A => 12 A 11 <== Sprite priority out / to connector C13A => 4 L 18? ==> Sprite priority in / to connector C12A => 5 10 GND C11A => 6 CB0D => 1 CB1D => 2 CB2D => 3 ***************************************************************************/ static const res_net_info m62_tile_net_info = { RES_NET_VCC_5V | RES_NET_VIN_TTL_OUT, { { RES_NET_AMP_NONE, 0, 470, 4, { 2200, 1000, 470, 220 } }, { RES_NET_AMP_NONE, 0, 470, 4, { 2200, 1000, 470, 220 } }, { RES_NET_AMP_NONE, 0, 470, 4, { 2200, 1000, 470, 220 } } } }; static const res_net_info m62_sprite_net_info = { RES_NET_VCC_5V | RES_NET_VIN_TTL_OUT, { { RES_NET_AMP_NONE, 0, 470, 4, { 2200, 1000, 470, 220 } }, { RES_NET_AMP_NONE, 0, 470, 4, { 2200, 1000, 470, 220 } }, { RES_NET_AMP_NONE, 0, 470, 4, { 2200, 1000, 470, 220 } } } }; static const res_net_info battroad_char_net_info = { RES_NET_VCC_5V | RES_NET_VIN_TTL_OUT, { { RES_NET_AMP_NONE, 0, 0, 2, { 470, 220 } }, { RES_NET_AMP_NONE, 0, 0, 3, { 1000, 470, 220 } }, { RES_NET_AMP_NONE, 0, 0, 3, { 1000, 470, 220 } } } }; static const res_net_decode_info m62_decode_info = { 1, /* single PROM per color */ 0x000, 0x0ff, /* start/end */ /* R G B */ { 0x000, 0x100, 0x200 }, /* offsets */ { 0, 0, 0 }, /* shifts */ { 0x0f, 0x0f, 0x0f } /* masks */ }; static const res_net_decode_info battroad_char_decode_info = { 1, /* single PROM per color */ 0x000, 0x01f, /* start/end */ /* R G B */ { 0x000, 0x000, 0x000 }, /* offsets */ { 6, 3, 0 }, /* shifts */ { 0x03, 0x07, 0x07 } /* masks */ }; static const res_net_decode_info spelunk2_tile_decode_info = { 1, /* single PROM per color */ 0x000, 0x1ff, /* start/end */ /* R G B */ { 0x000, 0x000, 0x200 }, /* offsets */ { 0, 4, 0 }, /* shifts */ { 0x0f, 0x0f, 0x0f } /* masks */ }; void m62_state::m62_amplify_contrast(bool include_fg) { palette_device* pals[3]; pals[0] = m_chr_palette; pals[1] = m_spr_palette; if (m_fg_palette && include_fg) pals[2] = m_fg_palette; else pals[2] = 0; // m62 palette is very dark, so amplify default contrast uint32_t i, ymax=1; for (int j = 0;j < 3;j++) { if (pals[j]) { // find maximum brightness for (i = 0;i < pals[j]->palette()->num_colors();i++) { rgb_t rgb = pals[j]->palette()->entry_color(i); uint32_t y = 299 * rgb.r() + 587 * rgb.g() + 114 * rgb.b(); ymax = std::max(ymax, y); } } } for (int j = 0;j < 3;j++) { if (pals[j]) { pals[j]->palette()->set_contrast(255000.0 / ymax); } } } void m62_state::m62_spr(palette_device &palette) const { std::vector rgb; compute_res_net_all(rgb, m_sprite_color_proms, m62_decode_info, m62_sprite_net_info); palette.set_pen_colors(0x000, rgb); } void m62_state::m62_chr(palette_device &palette) const { std::vector rgb; compute_res_net_all(rgb, m_chr_color_proms, m62_decode_info, m62_tile_net_info); palette.set_pen_colors(0x000, rgb); } void m62_state::m62_lotlot_fg(palette_device &palette) const { std::vector rgb; compute_res_net_all(rgb, m_fg_color_proms, m62_decode_info, m62_tile_net_info); palette.set_pen_colors(0x000, rgb); } void m62_state::m62_battroad_fg(palette_device &palette) const { // custom palette for foreground std::vector rgb; compute_res_net_all(rgb, m_fg_color_proms, battroad_char_decode_info, battroad_char_net_info); palette.set_pen_colors(0x000, rgb); } void m62_state::spelunk2_palette(palette_device &palette) const { std::vector rgb; compute_res_net_all(rgb, m_chr_color_proms, spelunk2_tile_decode_info, m62_tile_net_info); palette.set_pen_colors(0x000, rgb); } void m62_state::register_savestate() { save_item(NAME(m_flipscreen)); save_item(NAME(m_m62_background_hscroll)); save_item(NAME(m_m62_background_vscroll)); save_item(NAME(m_kidniki_background_bank)); save_item(NAME(m_kidniki_text_vscroll)); save_item(NAME(m_ldrun3_topbottom_mask)); save_item(NAME(m_spelunkr_palbank)); } WRITE8_MEMBER(m62_state::m62_flipscreen_w) { /* screen flip is handled both by software and hardware */ data ^= ((~ioport("DSW2")->read()) & 1); m_flipscreen = data & 0x01; if (m_flipscreen) machine().tilemap().set_flip_all(TILEMAP_FLIPX | TILEMAP_FLIPY); else machine().tilemap().set_flip_all(0); machine().bookkeeping().coin_counter_w(0, data & 2); machine().bookkeeping().coin_counter_w(1, data & 4); /* Sound inhibit ... connected to D6 which is not present on any board */ if (m_audio->m_audio_SINH != nullptr) m_audio->m_audio_SINH->write((data >> 3) & 1); } WRITE8_MEMBER(m62_state::m62_hscroll_low_w) { m_m62_background_hscroll = (m_m62_background_hscroll & 0xff00) | data; } WRITE8_MEMBER(m62_state::m62_hscroll_high_w) { m_m62_background_hscroll = (m_m62_background_hscroll & 0xff) | (data << 8); } WRITE8_MEMBER(m62_state::m62_vscroll_low_w) { m_m62_background_vscroll = (m_m62_background_vscroll & 0xff00) | data; } WRITE8_MEMBER(m62_state::m62_vscroll_high_w) { m_m62_background_vscroll = (m_m62_background_vscroll & 0xff) | (data << 8); } WRITE8_MEMBER(m62_state::m62_tileram_w) { m_m62_tileram[offset] = data; m_bg_tilemap->mark_tile_dirty(offset >> 1); } WRITE8_MEMBER(m62_state::m62_textram_w) { m_m62_textram[offset] = data; m_fg_tilemap->mark_tile_dirty(offset >> 1); } void m62_state::draw_sprites( bitmap_rgb32 &bitmap, const rectangle &cliprect, int colormask, int prioritymask, int priority ) { int offs; for (offs = 0; offs < m_spriteram.bytes(); offs += 8) { int i, incr, code, col, flipx, flipy, sx, sy; if ((m_spriteram[offs] & prioritymask) == priority) { code = m_spriteram[offs + 4] + ((m_spriteram[offs + 5] & 0x07) << 8); col = m_spriteram[offs + 0] & colormask; sx = 256 * (m_spriteram[offs + 7] & 1) + m_spriteram[offs + 6], sy = 256 + 128 - 15 - (256 * (m_spriteram[offs + 3] & 1) + m_spriteram[offs + 2]), flipx = m_spriteram[offs + 5] & 0x40; flipy = m_spriteram[offs + 5] & 0x80; i = m_sprite_height_prom[(code >> 5) & 0x1f]; if (i == 1) /* double height */ { code &= ~1; sy -= 16; } else if (i == 2) /* quadruple height */ { i = 3; code &= ~3; sy -= 3*16; } if (m_flipscreen) { sx = 496 - sx; sy = 242 - i*16 - sy; /* sprites are slightly misplaced by the hardware */ flipx = !flipx; flipy = !flipy; } if (flipy) { incr = -1; code += i; } else incr = 1; do { m_spr_decode->gfx(0)->transpen(bitmap,cliprect, code + i * incr,col, flipx,flipy, sx,sy + 16 * i,0); i--; } while (i >= 0); } } } void m62_state::m62_start(tilemap_get_info_delegate tile_get_info, int rows, int cols, int x1, int y1, int x2, int y2) { m_bg_tilemap = &machine().tilemap().create(*m_chr_decode, tile_get_info, TILEMAP_SCAN_ROWS, x1, y1, x2, y2); register_savestate(); if (rows != 0) m_bg_tilemap->set_scroll_rows(rows); if (cols != 0) m_bg_tilemap->set_scroll_cols(cols); } void m62_state::m62_textlayer(tilemap_get_info_delegate tile_get_info, int rows, int cols, int x1, int y1, int x2, int y2) { m_fg_tilemap = &machine().tilemap().create(*m_fg_decode, tile_get_info, TILEMAP_SCAN_ROWS, x1, y1, x2, y2); if (rows != 0) m_fg_tilemap->set_scroll_rows(rows); if (cols != 0) m_fg_tilemap->set_scroll_cols(cols); } WRITE8_MEMBER(m62_state::kungfum_tileram_w) { m_m62_tileram[offset] = data; m_bg_tilemap->mark_tile_dirty(offset & 0x7ff); } TILE_GET_INFO_MEMBER(m62_state::get_kungfum_bg_tile_info) { int code; int color; int flags; code = m_m62_tileram[tile_index]; color = m_m62_tileram[tile_index + 0x800]; flags = 0; if ((color & 0x20)) { flags |= TILE_FLIPX; } SET_TILE_INFO_MEMBER(0, code | ((color & 0xc0)<< 2), color & 0x1f, flags); /* is the following right? */ if ((tile_index / 64) < 6 || ((color & 0x1f) >> 1) > 0x0c) tileinfo.category = 1; else tileinfo.category = 0; } VIDEO_START_MEMBER(m62_state,kungfum) { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_kungfum_bg_tile_info)), 32, 0, 8, 8, 64, 32); } uint32_t m62_state::screen_update_kungfum(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { int i; for (i = 0; i < 6; i++) { m_bg_tilemap->set_scrollx(i, 0); } for (i = 6; i < 32; i++) { m_bg_tilemap->set_scrollx(i, m_m62_background_hscroll); } m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); draw_sprites(bitmap, cliprect, 0x1f, 0x00, 0x00); m_bg_tilemap->draw(screen, bitmap, cliprect, 1, 0); return 0; } TILE_GET_INFO_MEMBER(m62_state::get_ldrun_bg_tile_info) { int code; int color; int flags; code = m_m62_tileram[tile_index << 1]; color = m_m62_tileram[(tile_index << 1) | 1]; flags = 0; if ((color & 0x20)) { flags |= TILE_FLIPX; } SET_TILE_INFO_MEMBER(0, code | ((color & 0xc0) << 2), color & 0x1f, flags); if (((color & 0x1f) >> 1) >= 0x0c) tileinfo.group = 1; else tileinfo.group = 0; } void m62_state::video_start() { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_ldrun_bg_tile_info)), 1, 1, 8, 8, 64, 32); m_bg_tilemap->set_transmask(0, 0xffff, 0x0000); // split type 0 is totally transparent in front half m_bg_tilemap->set_transmask(1, 0x0001, 0xfffe); // split type 1 has pen 0 transparent in front half } uint32_t m62_state::screen_update_ldrun(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { m_bg_tilemap->set_scrollx(0, m_m62_background_hscroll); m_bg_tilemap->set_scrolly(0, m_m62_background_vscroll); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0); draw_sprites(bitmap, cliprect, 0x0f, 0x10, 0x00); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0); draw_sprites(bitmap, cliprect, 0x0f, 0x10, 0x10); return 0; } TILE_GET_INFO_MEMBER(m62_state::get_ldrun2_bg_tile_info) { int code; int color; int flags; code = m_m62_tileram[tile_index << 1]; color = m_m62_tileram[(tile_index << 1) | 1]; flags = 0; if ((color & 0x20)) { flags |= TILE_FLIPX; } SET_TILE_INFO_MEMBER(0, code | ((color & 0xc0) << 2), color & 0x1f, flags); if (((color & 0x1f) >> 1) >= 0x04) tileinfo.group = 1; else tileinfo.group = 0; } VIDEO_START_MEMBER(m62_state,ldrun2) { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_ldrun2_bg_tile_info)), 1, 1, 8, 8, 64, 32); m_bg_tilemap->set_transmask(0, 0xffff, 0x0000); /* split type 0 is totally transparent in front half */ m_bg_tilemap->set_transmask(1, 0x0001, 0xfffe); /* split type 1 has pen 0 transparent in front half */ } WRITE8_MEMBER(m62_state::ldrun3_topbottom_mask_w) { m_ldrun3_topbottom_mask = data & 1; } uint32_t m62_state::screen_update_ldrun3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { screen_update_ldrun(screen, bitmap, cliprect); if (m_ldrun3_topbottom_mask) { rectangle my_cliprect = cliprect; my_cliprect.min_y = 0 * 8; my_cliprect.max_y = 1 * 8 - 1; bitmap.fill(m_chr_palette->black_pen(), my_cliprect); my_cliprect.min_y = 31 * 8; my_cliprect.max_y = 32 * 8 - 1; bitmap.fill(m_chr_palette->black_pen(), my_cliprect); } return 0; } TILE_GET_INFO_MEMBER(m62_state::get_battroad_bg_tile_info) { int code; int color; int flags; code = m_m62_tileram[tile_index << 1]; color = m_m62_tileram[(tile_index << 1) | 1]; flags = 0; if ((color & 0x20)) { flags |= TILE_FLIPX; } SET_TILE_INFO_MEMBER(0, code | ((color & 0x40) << 3) | ((color & 0x10) << 4), color & 0x0f, flags); if (((color & 0x1f) >> 1) >= 0x04) tileinfo.group = 1; else tileinfo.group = 0; } TILE_GET_INFO_MEMBER(m62_state::get_battroad_fg_tile_info) { int code; int color; code = m_m62_textram[tile_index << 1]; color = m_m62_textram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ((color & 0x40) << 3) | ((color & 0x10) << 4), color & 0x0f, 0); } VIDEO_START_MEMBER(m62_state,battroad) { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_battroad_bg_tile_info)), 1, 1, 8, 8, 64, 32); m62_textlayer(tilemap_get_info_delegate(*this, FUNC(m62_state::get_battroad_fg_tile_info)), 1, 1, 8, 8, 32, 32); m_bg_tilemap->set_transmask(0, 0xffff, 0x0000); /* split type 0 is totally transparent in front half */ m_bg_tilemap->set_transmask(1, 0x0001, 0xfffe); /* split type 1 has pen 0 transparent in front half */ } uint32_t m62_state::screen_update_battroad(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { m_bg_tilemap->set_scrollx(0, m_m62_background_hscroll); m_bg_tilemap->set_scrolly(0, m_m62_background_vscroll); m_fg_tilemap->set_scrollx(0, 128); m_fg_tilemap->set_scrolly(0, 0); m_fg_tilemap->set_transparent_pen(0); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0); draw_sprites(bitmap, cliprect, 0x0f, 0x10, 0x00); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0); draw_sprites(bitmap, cliprect, 0x0f, 0x10, 0x10); m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); return 0; } /* almost identical but scrolling background, more characters, */ /* no char x flip, and more sprites */ TILE_GET_INFO_MEMBER(m62_state::get_ldrun4_bg_tile_info) { int code; int color; code = m_m62_tileram[tile_index << 1]; color = m_m62_tileram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ((color & 0xc0) << 2) | ((color & 0x20) << 5), color & 0x1f, 0); } VIDEO_START_MEMBER(m62_state,ldrun4) { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_ldrun4_bg_tile_info)), 1, 0, 8, 8, 64, 32); } uint32_t m62_state::screen_update_ldrun4(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { m_bg_tilemap->set_scrollx(0, m_m62_background_hscroll - 2); m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); draw_sprites(bitmap, cliprect, 0x1f, 0x00, 0x00); return 0; } TILE_GET_INFO_MEMBER(m62_state::get_lotlot_bg_tile_info) { int code; int color; int flags; code = m_m62_tileram[tile_index << 1]; color = m_m62_tileram[(tile_index << 1) | 1]; flags = 0; if ((color & 0x20)) { flags |= TILE_FLIPX; } SET_TILE_INFO_MEMBER(0, code | ((color & 0xc0) << 2), color & 0x1f, flags); } TILE_GET_INFO_MEMBER(m62_state::get_lotlot_fg_tile_info) { int code; int color; code = m_m62_textram[tile_index << 1]; color = m_m62_textram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ((color & 0xc0) << 2), color & 0x1f, 0); } VIDEO_START_MEMBER(m62_state,lotlot) { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_lotlot_bg_tile_info)), 1, 1, 12, 10, 32, 64); m62_textlayer(tilemap_get_info_delegate(*this, FUNC(m62_state::get_lotlot_fg_tile_info)), 1, 1, 12, 10, 32, 64); } uint32_t m62_state::screen_update_lotlot(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { m_bg_tilemap->set_scrollx(0, m_m62_background_hscroll - 64); m_bg_tilemap->set_scrolly(0, m_m62_background_vscroll + 32); m_fg_tilemap->set_scrollx(0, -64); m_fg_tilemap->set_scrolly(0, 32); m_fg_tilemap->set_transparent_pen(0); m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); draw_sprites(bitmap, cliprect, 0x1f, 0x00, 0x00); return 0; } WRITE8_MEMBER(m62_state::kidniki_text_vscroll_low_w) { m_kidniki_text_vscroll = (m_kidniki_text_vscroll & 0xff00) | data; } WRITE8_MEMBER(m62_state::kidniki_text_vscroll_high_w) { m_kidniki_text_vscroll = (m_kidniki_text_vscroll & 0xff) | (data << 8); } WRITE8_MEMBER(m62_state::kidniki_background_bank_w) { if (m_kidniki_background_bank != (data & 1)) { m_kidniki_background_bank = data & 1; m_bg_tilemap->mark_all_dirty(); } } TILE_GET_INFO_MEMBER(m62_state::get_kidniki_bg_tile_info) { int code; int color; code = m_m62_tileram[tile_index << 1]; color = m_m62_tileram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ((color & 0xe0) << 3) | (m_kidniki_background_bank << 11), color & 0x1f, 0); tileinfo.group = ((color & 0xe0) == 0xe0) ? 1 : 0; } TILE_GET_INFO_MEMBER(m62_state::get_kidniki_fg_tile_info) { int code; int color; code = m_m62_textram[tile_index << 1]; color = m_m62_textram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ( ( color & 0xc0 ) << 2 ), color & 0x1f, 0); } VIDEO_START_MEMBER(m62_state,kidniki) { m_bg_tilemap = &machine().tilemap().create(*m_chr_decode, tilemap_get_info_delegate(*this, FUNC(m62_state::get_kidniki_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32); m_bg_tilemap->set_transmask(0, 0xffff, 0x0000); // split type 0 is totally transparent in front half m_bg_tilemap->set_transmask(1, 0x0001, 0xfffe); // split type 1 has pen 0 transparent in front half register_savestate(); m62_textlayer(tilemap_get_info_delegate(*this, FUNC(m62_state::get_kidniki_fg_tile_info)), 1, 1, 12, 8, 32, 64); } uint32_t m62_state::screen_update_kidniki(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { m_bg_tilemap->set_scrollx(0, m_m62_background_hscroll); m_fg_tilemap->set_scrollx(0, -64); m_fg_tilemap->set_scrolly(0, m_kidniki_text_vscroll + 128); m_fg_tilemap->set_transparent_pen(0); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0); draw_sprites(bitmap, cliprect, 0x1f, 0x00, 0x00); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0); m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); return 0; } WRITE8_MEMBER(m62_state::spelunkr_palbank_w) { if (m_spelunkr_palbank != (data & 0x01)) { m_spelunkr_palbank = data & 0x01; m_bg_tilemap->mark_all_dirty(); m_fg_tilemap->mark_all_dirty(); } } TILE_GET_INFO_MEMBER(m62_state::get_spelunkr_bg_tile_info) { int code; int color; code = m_m62_tileram[tile_index << 1]; color = m_m62_tileram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ((color & 0x10) << 4) | ((color & 0x20) << 6) | ((color & 0xc0) << 3), (color & 0x0f) | (m_spelunkr_palbank << 4), 0); } TILE_GET_INFO_MEMBER(m62_state::get_spelunkr_fg_tile_info) { int code; int color; code = m_m62_textram[tile_index << 1]; color = m_m62_textram[(tile_index << 1) | 1]; if (color & 0xe0) popmessage("fg tilemap %x %x", tile_index, color & 0xe0); SET_TILE_INFO_MEMBER(0, code | ((color & 0x10) << 4), (color & 0x0f) | (m_spelunkr_palbank << 4), 0); } VIDEO_START_MEMBER(m62_state,spelunkr) { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_spelunkr_bg_tile_info)), 1, 1, 8, 8, 64, 64); m62_textlayer(tilemap_get_info_delegate(*this, FUNC(m62_state::get_spelunkr_fg_tile_info)), 1, 1, 12, 8, 32, 32); } uint32_t m62_state::screen_update_spelunkr(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { m_bg_tilemap->set_scrollx(0, m_m62_background_hscroll); m_bg_tilemap->set_scrolly(0, m_m62_background_vscroll + 128); m_fg_tilemap->set_scrollx(0, -64); m_fg_tilemap->set_scrolly(0, 0); m_fg_tilemap->set_transparent_pen(0); m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); draw_sprites(bitmap, cliprect, 0x1f, 0x00, 0x00); m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); return 0; } WRITE8_MEMBER(m62_state::spelunk2_gfxport_w) { m62_hscroll_high_w(space, 0, (data & 2) >> 1); m62_vscroll_high_w(space, 0, (data & 1)); if (m_spelunkr_palbank != ((data & 0x0c) >> 2)) { m_spelunkr_palbank = (data & 0x0c) >> 2; m_bg_tilemap->mark_all_dirty(); m_fg_tilemap->mark_all_dirty(); } } TILE_GET_INFO_MEMBER(m62_state::get_spelunk2_bg_tile_info) { int code; int color; code = m_m62_tileram[tile_index << 1]; color = m_m62_tileram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ((color & 0xf0) << 4), (color & 0x0f) | (m_spelunkr_palbank << 4), 0 ); } VIDEO_START_MEMBER(m62_state,spelunk2) { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_spelunk2_bg_tile_info)), 1, 1, 8, 8, 64, 64); m62_textlayer(tilemap_get_info_delegate(*this, FUNC(m62_state::get_spelunkr_fg_tile_info)), 1, 1, 12, 8, 32, 32); } uint32_t m62_state::screen_update_spelunk2(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { m_bg_tilemap->set_scrollx(0, m_m62_background_hscroll - 1); m_bg_tilemap->set_scrolly(0, m_m62_background_vscroll + 128); m_fg_tilemap->set_scrollx(0, -65); m_fg_tilemap->set_scrolly(0, 0); m_fg_tilemap->set_transparent_pen(0); m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); draw_sprites(bitmap, cliprect, 0x1f, 0x00, 0x00); m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); return 0; } TILE_GET_INFO_MEMBER(m62_state::get_youjyudn_bg_tile_info) { int code; int color; code = m_m62_tileram[tile_index << 1]; color = m_m62_tileram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ((color & 0x60) << 3), color & 0x1f, 0); if (((color & 0x1f) >> 1) >= 0x08) tileinfo.group = 1; else tileinfo.group = 0; } TILE_GET_INFO_MEMBER(m62_state::get_youjyudn_fg_tile_info) { int code; int color; code = m_m62_textram[tile_index << 1]; color = m_m62_textram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ((color & 0xc0) << 2), (color & 0x0f), 0); } VIDEO_START_MEMBER(m62_state,youjyudn) { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_youjyudn_bg_tile_info)), 1, 0, 8, 16, 64, 16); m62_textlayer(tilemap_get_info_delegate(*this, FUNC(m62_state::get_youjyudn_fg_tile_info)), 1, 1, 12, 8, 32, 32); m_bg_tilemap->set_transmask(0, 0xffff, 0x0000); // split type 0 is totally transparent in front half m_bg_tilemap->set_transmask(1, 0x0001, 0xfffe); // split type 1 has pen 0 transparent in front half } uint32_t m62_state::screen_update_youjyudn(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { m_bg_tilemap->set_scrollx(0, m_m62_background_hscroll); m_fg_tilemap->set_scrollx(0, -64); m_fg_tilemap->set_scrolly(0, 0); m_fg_tilemap->set_transparent_pen(0); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0); draw_sprites(bitmap, cliprect, 0x1f, 0x00, 0x00); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0); m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); return 0; } WRITE8_MEMBER(m62_state::horizon_scrollram_w) { m_scrollram[offset] = data; } TILE_GET_INFO_MEMBER(m62_state::get_horizon_bg_tile_info) { int const code = m_m62_tileram[tile_index << 1]; int const color = m_m62_tileram[(tile_index << 1) | 1]; SET_TILE_INFO_MEMBER(0, code | ((color & 0xc0) << 2) | ((color & 0x20) << 5), color & 0x1f, 0); if (((color & 0x1f) >> 1) >= 0x08) tileinfo.group = 1; else tileinfo.group = 0; } VIDEO_START_MEMBER(m62_state,horizon) { m62_start(tilemap_get_info_delegate(*this, FUNC(m62_state::get_horizon_bg_tile_info)), 32, 0, 8, 8, 64, 32); m_bg_tilemap->set_transmask(0, 0xffff, 0x0000); // split type 0 is totally transparent in front half m_bg_tilemap->set_transmask(1, 0x0001, 0xfffe); // split type 1 has pen 0 transparent in front half } uint32_t m62_state::screen_update_horizon(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { for (int i = 0; i < 32; i++) m_bg_tilemap->set_scrollx(i, m_scrollram[i << 1] | (m_scrollram[(i << 1) | 1] << 8)); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0); draw_sprites(bitmap, cliprect, 0x1f, 0x00, 0x00); m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0); return 0; }