/* Gumbo video */ #include "emu.h" #include "includes/gumbo.h" WRITE16_HANDLER( gumbo_bg_videoram_w ) { gumbo_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_bg_videoram[offset]); tilemap_mark_tile_dirty(state->m_bg_tilemap, offset); } static TILE_GET_INFO( get_gumbo_bg_tile_info ) { gumbo_state *state = machine.driver_data(); int tileno = state->m_bg_videoram[tile_index]; SET_TILE_INFO(0, tileno, 0, 0); } WRITE16_HANDLER( gumbo_fg_videoram_w ) { gumbo_state *state = space->machine().driver_data(); COMBINE_DATA(&state->m_fg_videoram[offset]); tilemap_mark_tile_dirty(state->m_fg_tilemap, offset); } static TILE_GET_INFO( get_gumbo_fg_tile_info ) { gumbo_state *state = machine.driver_data(); int tileno = state->m_fg_videoram[tile_index]; SET_TILE_INFO(1, tileno, 1, 0); } VIDEO_START( gumbo ) { gumbo_state *state = machine.driver_data(); state->m_bg_tilemap = tilemap_create(machine, get_gumbo_bg_tile_info, tilemap_scan_rows, 8, 8, 64, 32); state->m_fg_tilemap = tilemap_create(machine, get_gumbo_fg_tile_info, tilemap_scan_rows, 4, 4, 128, 64); tilemap_set_transparent_pen(state->m_fg_tilemap, 0xff); } SCREEN_UPDATE( gumbo ) { gumbo_state *state = screen->machine().driver_data(); tilemap_draw(bitmap, cliprect, state->m_bg_tilemap, 0, 0); tilemap_draw(bitmap, cliprect, state->m_fg_tilemap, 0, 0); return 0; }