/****************************************************************************** Video Hardware for Video System Mahjong series. Driver by Takahiro Nogi 2001/02/04 - ******************************************************************************/ #include "emu.h" #include "includes/fromanc2.h" /****************************************************************************** Callbacks for the TileMap code ******************************************************************************/ INLINE void fromanc2_get_tile_info( running_machine &machine, tile_data *tileinfo, int tile_index, int vram, int layer ) { fromanc2_state *state = machine.driver_data(); int tile, color; tile = (state->m_videoram[vram][layer][tile_index] & 0x3fff) | (state->m_gfxbank[vram][layer] << 14); color = ((state->m_videoram[vram][layer][tile_index] & 0xc000) >> 14) | (0x10 * vram); SET_TILE_INFO(layer, tile, color, 0); } static TILE_GET_INFO( fromanc2_get_v0_l0_tile_info ) { fromanc2_get_tile_info(machine, tileinfo, tile_index, 0, 0); } static TILE_GET_INFO( fromanc2_get_v0_l1_tile_info ) { fromanc2_get_tile_info(machine, tileinfo, tile_index, 0, 1); } static TILE_GET_INFO( fromanc2_get_v0_l2_tile_info ) { fromanc2_get_tile_info(machine, tileinfo, tile_index, 0, 2); } static TILE_GET_INFO( fromanc2_get_v0_l3_tile_info ) { fromanc2_get_tile_info(machine, tileinfo, tile_index, 0, 3); } static TILE_GET_INFO( fromanc2_get_v1_l0_tile_info ) { fromanc2_get_tile_info(machine, tileinfo, tile_index, 1, 0); } static TILE_GET_INFO( fromanc2_get_v1_l1_tile_info ) { fromanc2_get_tile_info(machine, tileinfo, tile_index, 1, 1); } static TILE_GET_INFO( fromanc2_get_v1_l2_tile_info ) { fromanc2_get_tile_info(machine, tileinfo, tile_index, 1, 2); } static TILE_GET_INFO( fromanc2_get_v1_l3_tile_info ) { fromanc2_get_tile_info(machine, tileinfo, tile_index, 1, 3); } INLINE void fromancr_get_tile_info( running_machine &machine, tile_data *tileinfo, int tile_index, int vram, int layer ) { fromanc2_state *state = machine.driver_data(); int tile, color; tile = state->m_videoram[vram][layer][tile_index] | (state->m_gfxbank[vram][layer] << 16); color = vram; SET_TILE_INFO(layer, tile, color, 0); } static TILE_GET_INFO( fromancr_get_v0_l0_tile_info ) { fromancr_get_tile_info(machine, tileinfo, tile_index, 0, 0); } static TILE_GET_INFO( fromancr_get_v0_l1_tile_info ) { fromancr_get_tile_info(machine, tileinfo, tile_index, 0, 1); } static TILE_GET_INFO( fromancr_get_v0_l2_tile_info ) { fromancr_get_tile_info(machine, tileinfo, tile_index, 0, 2); } static TILE_GET_INFO( fromancr_get_v1_l0_tile_info ) { fromancr_get_tile_info(machine, tileinfo, tile_index, 1, 0); } static TILE_GET_INFO( fromancr_get_v1_l1_tile_info ) { fromancr_get_tile_info(machine, tileinfo, tile_index, 1, 1); } static TILE_GET_INFO( fromancr_get_v1_l2_tile_info ) { fromancr_get_tile_info(machine, tileinfo, tile_index, 1, 2); } /****************************************************************************** Memory handlers ******************************************************************************/ READ16_HANDLER( fromanc2_paletteram_0_r ) { fromanc2_state *state = space->machine().driver_data(); return state->m_paletteram[0][offset]; } READ16_HANDLER( fromanc2_paletteram_1_r ) { fromanc2_state *state = space->machine().driver_data(); return state->m_paletteram[1][offset]; } WRITE16_HANDLER( fromanc2_paletteram_0_w ) { fromanc2_state *state = space->machine().driver_data(); UINT16 color; COMBINE_DATA(&state->m_paletteram[0][offset]); // GGGG_GRRR_RRBB_BBBx color = ((offset & 0x0700) << 1) + (offset & 0x00ff); palette_set_color_rgb(space->machine(), 0x000 + color, pal5bit(data >> 6), pal5bit(data >> 11), pal5bit(data >> 1)); } WRITE16_HANDLER( fromanc2_paletteram_1_w ) { fromanc2_state *state = space->machine().driver_data(); UINT16 color; COMBINE_DATA(&state->m_paletteram[1][offset]); // GGGG_GRRR_RRBB_BBBx color = ((offset & 0x0700) << 1) + (offset & 0x00ff); palette_set_color_rgb(space->machine(), 0x100 + color, pal5bit(data >> 6), pal5bit(data >> 11), pal5bit(data >> 1)); } READ16_HANDLER( fromancr_paletteram_0_r ) { fromanc2_state *state = space->machine().driver_data(); return state->m_paletteram[0][offset]; } READ16_HANDLER( fromancr_paletteram_1_r ) { fromanc2_state *state = space->machine().driver_data(); return state->m_paletteram[1][offset]; } WRITE16_HANDLER( fromancr_paletteram_0_w ) { fromanc2_state *state = space->machine().driver_data(); UINT16 color; COMBINE_DATA(&state->m_paletteram[0][offset]); // xGGG_GGRR_RRRB_BBBB color = ((offset & 0x0700) << 1) + (offset & 0x00ff); palette_set_color_rgb(space->machine(), 0x000 + color, pal5bit(data >> 5), pal5bit(data >> 10), pal5bit(data >> 0)); } WRITE16_HANDLER( fromancr_paletteram_1_w ) { fromanc2_state *state = space->machine().driver_data(); UINT16 color; COMBINE_DATA(&state->m_paletteram[1][offset]); // xGGG_GGRR_RRRB_BBBB color = ((offset & 0x0700) << 1) + (offset & 0x00ff); palette_set_color_rgb(space->machine(), 0x100 + color, pal5bit(data >> 5), pal5bit(data >> 10), pal5bit(data >> 0)); } READ16_HANDLER( fromanc4_paletteram_0_r ) { fromanc2_state *state = space->machine().driver_data(); return state->m_paletteram[0][offset]; } READ16_HANDLER( fromanc4_paletteram_1_r ) { fromanc2_state *state = space->machine().driver_data(); return state->m_paletteram[1][offset]; } WRITE16_HANDLER( fromanc4_paletteram_0_w ) { fromanc2_state *state = space->machine().driver_data(); UINT16 color; COMBINE_DATA(&state->m_paletteram[0][offset]); // xRRR_RRGG_GGGB_BBBB color = ((offset & 0x0700) << 1) + (offset & 0x00ff); palette_set_color_rgb(space->machine(), 0x000 + color, pal5bit(data >> 10), pal5bit(data >> 5), pal5bit(data >> 0)); } WRITE16_HANDLER( fromanc4_paletteram_1_w ) { fromanc2_state *state = space->machine().driver_data(); UINT16 color; COMBINE_DATA(&state->m_paletteram[1][offset]); // xRRR_RRGG_GGGB_BBBB color = ((offset & 0x0700) << 1) + (offset & 0x00ff); palette_set_color_rgb(space->machine(), 0x100 + color, pal5bit(data >> 10), pal5bit(data >> 5), pal5bit(data >> 0)); } INLINE void fromanc2_dispvram_w( running_machine &machine, offs_t offset, UINT16 data, UINT16 mem_mask, int vram, int layer ) { fromanc2_state *state = machine.driver_data(); layer += (offset < 0x1000) ? 0 : 1; COMBINE_DATA(&state->m_videoram[vram][layer][offset & 0x0fff]); tilemap_mark_tile_dirty(state->m_tilemap[vram][layer], offset & 0x0fff); } WRITE16_HANDLER( fromanc2_videoram_0_w ) { fromanc2_dispvram_w(space->machine(), offset, data, mem_mask, 0, 0); } WRITE16_HANDLER( fromanc2_videoram_1_w ) { fromanc2_dispvram_w(space->machine(), offset, data, mem_mask, 0, 2); } WRITE16_HANDLER( fromanc2_videoram_2_w ) { fromanc2_dispvram_w(space->machine(), offset, data, mem_mask, 1, 0); } WRITE16_HANDLER( fromanc2_videoram_3_w ) { fromanc2_dispvram_w(space->machine(), offset, data, mem_mask, 1, 2); } WRITE16_HANDLER( fromanc2_gfxreg_0_w ) { fromanc2_state *state = space->machine().driver_data(); switch (offset) { case 0x00: state->m_scrollx[0][0] = -(data - 0x000); break; case 0x01: state->m_scrolly[0][0] = -(data - 0x000); break; case 0x02: state->m_scrollx[0][1] = -(data - 0x004); break; case 0x03: state->m_scrolly[0][1] = -(data - 0x000); break; // offset 0x04 - 0x11 unknown default: break; } } WRITE16_HANDLER( fromanc2_gfxreg_1_w ) { fromanc2_state *state = space->machine().driver_data(); switch (offset) { case 0x00: state->m_scrollx[1][0] = -(data - 0x1be); break; case 0x01: state->m_scrolly[1][0] = -(data - 0x1ef); break; case 0x02: state->m_scrollx[1][1] = -(data - 0x1c2); break; case 0x03: state->m_scrolly[1][1] = -(data - 0x1ef); break; // offset 0x04 - 0x11 unknown default: break; } } WRITE16_HANDLER( fromanc2_gfxreg_2_w ) { fromanc2_state *state = space->machine().driver_data(); switch (offset) { case 0x00: state->m_scrollx[0][2] = -(data - 0x1c0); break; case 0x01: state->m_scrolly[0][2] = -(data - 0x1ef); break; case 0x02: state->m_scrollx[0][3] = -(data - 0x1c3); break; case 0x03: state->m_scrolly[0][3] = -(data - 0x1ef); break; // offset 0x04 - 0x11 unknown default: break; } } WRITE16_HANDLER( fromanc2_gfxreg_3_w ) { fromanc2_state *state = space->machine().driver_data(); switch (offset) { case 0x00: state->m_scrollx[1][2] = -(data - 0x1bf); break; case 0x01: state->m_scrolly[1][2] = -(data - 0x1ef); break; case 0x02: state->m_scrollx[1][3] = -(data - 0x1c3); break; case 0x03: state->m_scrolly[1][3] = -(data - 0x1ef); break; // offset 0x04 - 0x11 unknown default: break; } } WRITE16_HANDLER( fromanc2_gfxbank_0_w ) { fromanc2_state *state = space->machine().driver_data(); state->m_gfxbank[0][0] = (data & 0x000f) >> 0; state->m_gfxbank[0][1] = (data & 0x00f0) >> 4; state->m_gfxbank[0][2] = (data & 0x0f00) >> 8; state->m_gfxbank[0][3] = (data & 0xf000) >> 12; tilemap_mark_all_tiles_dirty(state->m_tilemap[0][0]); tilemap_mark_all_tiles_dirty(state->m_tilemap[0][1]); tilemap_mark_all_tiles_dirty(state->m_tilemap[0][2]); tilemap_mark_all_tiles_dirty(state->m_tilemap[0][3]); } WRITE16_HANDLER( fromanc2_gfxbank_1_w ) { fromanc2_state *state = space->machine().driver_data(); state->m_gfxbank[1][0] = (data & 0x000f) >> 0; state->m_gfxbank[1][1] = (data & 0x00f0) >> 4; state->m_gfxbank[1][2] = (data & 0x0f00) >> 8; state->m_gfxbank[1][3] = (data & 0xf000) >> 12; tilemap_mark_all_tiles_dirty(state->m_tilemap[1][0]); tilemap_mark_all_tiles_dirty(state->m_tilemap[1][1]); tilemap_mark_all_tiles_dirty(state->m_tilemap[1][2]); tilemap_mark_all_tiles_dirty(state->m_tilemap[1][3]); } INLINE void fromancr_vram_w(running_machine &machine, offs_t offset, UINT16 data, UINT16 mem_mask, int layer ) { fromanc2_state *state = machine.driver_data(); int vram = (offset < 0x1000) ? 0 : 1; COMBINE_DATA(&state->m_videoram[vram][layer][offset & 0x0fff]); tilemap_mark_tile_dirty(state->m_tilemap[vram][layer], offset & 0x0fff); } WRITE16_HANDLER( fromancr_videoram_0_w ) { fromancr_vram_w(space->machine(), offset, data, mem_mask, 1); } WRITE16_HANDLER( fromancr_videoram_1_w ) { fromancr_vram_w(space->machine(), offset, data, mem_mask, 0); } WRITE16_HANDLER( fromancr_videoram_2_w ) { fromancr_vram_w(space->machine(), offset, data, mem_mask, 2); } WRITE16_HANDLER( fromancr_gfxreg_0_w ) { fromanc2_state *state = space->machine().driver_data(); switch (offset) { case 0x00: state->m_scrollx[0][0] = -(data - 0x1bf); break; case 0x01: state->m_scrolly[0][0] = -(data - 0x1ef); break; case 0x02: state->m_scrollx[1][0] = -(data - 0x1c3); break; case 0x03: state->m_scrolly[1][0] = -(data - 0x1ef); break; // offset 0x04 - 0x11 unknown default: break; } } WRITE16_HANDLER( fromancr_gfxreg_1_w ) { fromanc2_state *state = space->machine().driver_data(); switch (offset) { case 0x00: state->m_scrollx[0][1] = -(data - 0x000); break; case 0x01: state->m_scrolly[0][1] = -(data - 0x000); break; case 0x02: state->m_scrollx[1][1] = -(data - 0x004); break; case 0x03: state->m_scrolly[1][1] = -(data - 0x000); break; // offset 0x04 - 0x11 unknown default: break; } } void fromancr_gfxbank_w( running_machine &machine, int data ) { fromanc2_state *state = machine.driver_data(); state->m_gfxbank[0][0] = (data & 0x0010) >> 4; // BG (1P) state->m_gfxbank[0][1] = (data & 0xf000) >> 12; // FG (1P) state->m_gfxbank[1][0] = (data & 0x0008) >> 3; // BG (2P) state->m_gfxbank[1][1] = (data & 0x0f00) >> 8; // FG (2P) tilemap_mark_all_tiles_dirty(state->m_tilemap[0][0]); tilemap_mark_all_tiles_dirty(state->m_tilemap[0][1]); tilemap_mark_all_tiles_dirty(state->m_tilemap[1][0]); tilemap_mark_all_tiles_dirty(state->m_tilemap[1][1]); } INLINE void fromanc4_vram_w( running_machine &machine, offs_t offset, UINT16 data, UINT16 mem_mask, int layer ) { fromanc2_state *state = machine.driver_data(); int vram = (offset < 0x4000) ? 0 : 1; COMBINE_DATA(&state->m_videoram[vram][layer][offset & 0x3fff]); tilemap_mark_tile_dirty(state->m_tilemap[vram][layer], offset & 0x3fff); } WRITE16_HANDLER( fromanc4_videoram_0_w ) { fromanc4_vram_w(space->machine(), offset, data, mem_mask, 2); } WRITE16_HANDLER( fromanc4_videoram_1_w ) { fromanc4_vram_w(space->machine(), offset, data, mem_mask, 1); } WRITE16_HANDLER( fromanc4_videoram_2_w ) { fromanc4_vram_w(space->machine(), offset, data, mem_mask, 0); } WRITE16_HANDLER( fromanc4_gfxreg_0_w ) { fromanc2_state *state = space->machine().driver_data(); switch (offset) { case 0x00: state->m_scrollx[0][2] = -(data - 0xfbb); break; case 0x01: state->m_scrolly[0][2] = -(data - 0x1e4); break; case 0x02: state->m_scrollx[1][2] = -(data - 0xfbb); break; case 0x03: state->m_scrolly[1][2] = -(data - 0x1e4); break; case 0x05: state->m_gfxbank[0][2] = (data & 0x000f) >> 0; state->m_gfxbank[1][2] = (data & 0x0f00) >> 8; tilemap_mark_all_tiles_dirty(state->m_tilemap[0][2]); tilemap_mark_all_tiles_dirty(state->m_tilemap[1][2]); break; // offset 0x04, 0x06 - 0x11 unknown default: break; } } WRITE16_HANDLER( fromanc4_gfxreg_1_w ) { fromanc2_state *state = space->machine().driver_data(); switch (offset) { case 0x00: state->m_scrollx[0][1] = -(data - 0xfba); break; case 0x01: state->m_scrolly[0][1] = -(data - 0x1e4); break; case 0x02: state->m_scrollx[1][1] = -(data - 0xfba); break; case 0x03: state->m_scrolly[1][1] = -(data - 0x1e4); break; case 0x05: state->m_gfxbank[0][1] = (data & 0x000f) >> 0; state->m_gfxbank[1][1] = (data & 0x0f00) >> 8; tilemap_mark_all_tiles_dirty(state->m_tilemap[0][1]); tilemap_mark_all_tiles_dirty(state->m_tilemap[1][1]); break; // offset 0x04, 0x06 - 0x11 unknown default: break; } } WRITE16_HANDLER( fromanc4_gfxreg_2_w ) { fromanc2_state *state = space->machine().driver_data(); switch (offset) { case 0x00: state->m_scrollx[0][0] = -(data - 0xfbb); break; case 0x01: state->m_scrolly[0][0] = -(data - 0x1e4); break; case 0x02: state->m_scrollx[1][0] = -(data - 0xfbb); break; case 0x03: state->m_scrolly[1][0] = -(data - 0x1e4); break; case 0x05: state->m_gfxbank[0][0] = (data & 0x000f) >> 0; state->m_gfxbank[1][0] = (data & 0x0f00) >> 8; tilemap_mark_all_tiles_dirty(state->m_tilemap[0][0]); tilemap_mark_all_tiles_dirty(state->m_tilemap[1][0]); break; // offset 0x04, 0x06 - 0x11 unknown default: break; } } /****************************************************************************** Start the video hardware emulation. ******************************************************************************/ VIDEO_START( fromanc2 ) { fromanc2_state *state = machine.driver_data(); state->m_tilemap[0][0] = tilemap_create(machine, fromanc2_get_v0_l0_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[0][1] = tilemap_create(machine, fromanc2_get_v0_l1_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[0][2] = tilemap_create(machine, fromanc2_get_v0_l2_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[0][3] = tilemap_create(machine, fromanc2_get_v0_l3_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[1][0] = tilemap_create(machine, fromanc2_get_v1_l0_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[1][1] = tilemap_create(machine, fromanc2_get_v1_l1_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[1][2] = tilemap_create(machine, fromanc2_get_v1_l2_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[1][3] = tilemap_create(machine, fromanc2_get_v1_l3_tile_info, tilemap_scan_rows, 8, 8, 64, 64); tilemap_set_transparent_pen(state->m_tilemap[0][1], 0x000); tilemap_set_transparent_pen(state->m_tilemap[0][2], 0x000); tilemap_set_transparent_pen(state->m_tilemap[0][3], 0x000); tilemap_set_transparent_pen(state->m_tilemap[1][1], 0x000); tilemap_set_transparent_pen(state->m_tilemap[1][2], 0x000); tilemap_set_transparent_pen(state->m_tilemap[1][3], 0x000); state->m_videoram[0][0] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[0][1] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[0][2] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[0][3] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[1][0] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[1][1] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[1][2] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[1][3] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_paletteram[0] = auto_alloc_array(machine, UINT16, 0x800); state->m_paletteram[1] = auto_alloc_array(machine, UINT16, 0x800); state->save_pointer(NAME(state->m_videoram[0][0]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[0][1]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[0][2]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[0][3]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[1][0]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[1][1]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[1][2]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[1][3]), (64 * 64)); state->save_pointer(NAME(state->m_paletteram[0]), 0x800); state->save_pointer(NAME(state->m_paletteram[1]), 0x800); state->save_item(NAME(state->m_scrollx[0])); state->save_item(NAME(state->m_scrollx[1])); state->save_item(NAME(state->m_scrolly[0])); state->save_item(NAME(state->m_scrolly[1])); state->save_item(NAME(state->m_gfxbank[0])); state->save_item(NAME(state->m_gfxbank[1])); } VIDEO_START( fromancr ) { fromanc2_state *state = machine.driver_data(); state->m_tilemap[0][0] = tilemap_create(machine, fromancr_get_v0_l0_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[0][1] = tilemap_create(machine, fromancr_get_v0_l1_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[0][2] = tilemap_create(machine, fromancr_get_v0_l2_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[0][3] = 0; state->m_tilemap[1][0] = tilemap_create(machine, fromancr_get_v1_l0_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[1][1] = tilemap_create(machine, fromancr_get_v1_l1_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[1][2] = tilemap_create(machine, fromancr_get_v1_l2_tile_info, tilemap_scan_rows, 8, 8, 64, 64); state->m_tilemap[1][3] = 0; tilemap_set_transparent_pen(state->m_tilemap[0][1], 0x0ff); tilemap_set_transparent_pen(state->m_tilemap[0][2], 0x0ff); tilemap_set_transparent_pen(state->m_tilemap[1][1], 0x0ff); tilemap_set_transparent_pen(state->m_tilemap[1][2], 0x0ff); state->m_videoram[0][0] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[0][1] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[0][2] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[1][0] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[1][1] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_videoram[1][2] = auto_alloc_array(machine, UINT16, (64 * 64)); state->m_paletteram[0] = auto_alloc_array(machine, UINT16, 0x800); state->m_paletteram[1] = auto_alloc_array(machine, UINT16, 0x800); state->save_pointer(NAME(state->m_videoram[0][0]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[0][1]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[0][2]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[1][0]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[1][1]), (64 * 64)); state->save_pointer(NAME(state->m_videoram[1][2]), (64 * 64)); state->save_pointer(NAME(state->m_paletteram[0]), 0x800); state->save_pointer(NAME(state->m_paletteram[1]), 0x800); state->save_item(NAME(state->m_scrollx[0])); state->save_item(NAME(state->m_scrollx[1])); state->save_item(NAME(state->m_scrolly[0])); state->save_item(NAME(state->m_scrolly[1])); state->save_item(NAME(state->m_gfxbank[0])); state->save_item(NAME(state->m_gfxbank[1])); } VIDEO_START( fromanc4 ) { fromanc2_state *state = machine.driver_data(); state->m_tilemap[0][0] = tilemap_create(machine, fromancr_get_v0_l0_tile_info, tilemap_scan_rows, 8, 8, 256, 64); state->m_tilemap[0][1] = tilemap_create(machine, fromancr_get_v0_l1_tile_info, tilemap_scan_rows, 8, 8, 256, 64); state->m_tilemap[0][2] = tilemap_create(machine, fromancr_get_v0_l2_tile_info, tilemap_scan_rows, 8, 8, 256, 64); state->m_tilemap[0][3] = 0; state->m_tilemap[1][0] = tilemap_create(machine, fromancr_get_v1_l0_tile_info, tilemap_scan_rows, 8, 8, 256, 64); state->m_tilemap[1][1] = tilemap_create(machine, fromancr_get_v1_l1_tile_info, tilemap_scan_rows, 8, 8, 256, 64); state->m_tilemap[1][2] = tilemap_create(machine, fromancr_get_v1_l2_tile_info, tilemap_scan_rows, 8, 8, 256, 64); state->m_tilemap[1][3] = 0; tilemap_set_transparent_pen(state->m_tilemap[0][1], 0x000); tilemap_set_transparent_pen(state->m_tilemap[0][2], 0x000); tilemap_set_transparent_pen(state->m_tilemap[1][1], 0x000); tilemap_set_transparent_pen(state->m_tilemap[1][2], 0x000); state->m_videoram[0][0] = auto_alloc_array(machine, UINT16, (256 * 64)); state->m_videoram[0][1] = auto_alloc_array(machine, UINT16, (256 * 64)); state->m_videoram[0][2] = auto_alloc_array(machine, UINT16, (256 * 64)); state->m_videoram[1][0] = auto_alloc_array(machine, UINT16, (256 * 64)); state->m_videoram[1][1] = auto_alloc_array(machine, UINT16, (256 * 64)); state->m_videoram[1][2] = auto_alloc_array(machine, UINT16, (256 * 64)); state->m_paletteram[0] = auto_alloc_array(machine, UINT16, 0x800); state->m_paletteram[1] = auto_alloc_array(machine, UINT16, 0x800); state->save_pointer(NAME(state->m_videoram[0][0]), (256 * 64)); state->save_pointer(NAME(state->m_videoram[0][1]), (256 * 64)); state->save_pointer(NAME(state->m_videoram[0][2]), (256 * 64)); state->save_pointer(NAME(state->m_videoram[1][0]), (256 * 64)); state->save_pointer(NAME(state->m_videoram[1][1]), (256 * 64)); state->save_pointer(NAME(state->m_videoram[1][2]), (256 * 64)); state->save_pointer(NAME(state->m_paletteram[0]), 0x800); state->save_pointer(NAME(state->m_paletteram[1]), 0x800); state->save_item(NAME(state->m_scrollx[0])); state->save_item(NAME(state->m_scrollx[1])); state->save_item(NAME(state->m_scrolly[0])); state->save_item(NAME(state->m_scrolly[1])); state->save_item(NAME(state->m_gfxbank[0])); state->save_item(NAME(state->m_gfxbank[1])); } /****************************************************************************** Display refresh ******************************************************************************/ SCREEN_UPDATE( fromanc2 ) { fromanc2_state *state = screen->machine().driver_data(); int i; int *scrollx = NULL; int *scrolly = NULL; tilemap_t **tilemaps = NULL; if (screen == state->m_left_screen) { tilemaps = state->m_tilemap[0]; scrollx = state->m_scrollx[0]; scrolly = state->m_scrolly[0]; } else if (screen == state->m_right_screen) { tilemaps = state->m_tilemap[1]; scrollx = state->m_scrollx[1]; scrolly = state->m_scrolly[1]; } for (i = 0; i < 4; i++) { if (tilemaps[i]) { tilemap_set_scrollx(tilemaps[i], 0, -scrollx[i]); tilemap_set_scrolly(tilemaps[i], 0, -scrolly[i]); tilemap_draw(bitmap, cliprect, tilemaps[i], 0, 0); } } return 0; }