// license:BSD-3-Clause // copyright-holders:Mike Balfour /*************************************************************************** Atari Basketball hardware ***************************************************************************/ #include "emu.h" #include "includes/bsktball.h" WRITE8_MEMBER(bsktball_state::bsktball_videoram_w) { m_videoram[offset] = data; m_bg_tilemap->mark_tile_dirty(offset); } TILE_GET_INFO_MEMBER(bsktball_state::get_bg_tile_info) { int attr = m_videoram[tile_index]; int code = ((attr & 0x0f) << 2) | ((attr & 0x30) >> 4); int color = (attr & 0x40) >> 6; int flags = (attr & 0x80) ? TILE_FLIPX : 0; SET_TILE_INFO_MEMBER(0, code, color, flags); } void bsktball_state::video_start() { m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(bsktball_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); } void bsktball_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ) { int mot; for (mot = 0; mot < 16; mot++) { int pic = m_motion[mot * 4]; int sy = 28 * 8 - m_motion[mot * 4 + 1]; int sx = m_motion[mot * 4 + 2]; int color = m_motion[mot * 4 + 3]; int flipx = (pic & 0x80) >> 7; pic = (pic & 0x3f); color = (color & 0x3f); m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, pic, color, flipx, 0, sx, sy, 0); } } uint32_t bsktball_state::screen_update_bsktball(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0); draw_sprites(bitmap, cliprect); return 0; }