// license:BSD-3-Clause // copyright-holders:Manuel Abadia #include "emu.h" #include "includes/battlnts.h" /*************************************************************************** Callback for the K007342 ***************************************************************************/ K007342_CALLBACK_MEMBER(battlnts_state::battlnts_tile_callback) { *code |= ((*color & 0x0f) << 9) | ((*color & 0x40) << 2); *color = 0; } /*************************************************************************** Callback for the K007420 ***************************************************************************/ K007420_CALLBACK_MEMBER(battlnts_state::battlnts_sprite_callback) { *code |= ((*color & 0xc0) << 2) | m_spritebank; *code = (*code << 2) | ((*color & 0x30) >> 4); *color = 0; } WRITE8_MEMBER(battlnts_state::battlnts_spritebank_w) { m_spritebank = 1024 * (data & 1); } /*************************************************************************** Screen Refresh ***************************************************************************/ uint32_t battlnts_state::screen_update_battlnts(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { m_k007342->tilemap_update(); m_k007342->tilemap_draw(screen, bitmap, cliprect, 0, TILEMAP_DRAW_OPAQUE ,0); m_k007420->sprites_draw(bitmap, cliprect, m_gfxdecode->gfx(1)); m_k007342->tilemap_draw(screen, bitmap, cliprect, 0, 1 | TILEMAP_DRAW_OPAQUE ,0); return 0; }