// license:BSD-3-Clause // copyright-holders:Bryan McPhail /******************************************************************************* actfancr - Bryan McPhail, mish@tendril.co.uk *******************************************************************************/ #include "emu.h" #include "includes/actfancr.h" /******************************************************************************/ uint32_t actfancr_state::screen_update_actfancr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { /* Draw playfield */ bool flip = m_tilegen2->get_flip_state(); m_tilegen1->set_flip_screen(flip); m_tilegen2->set_flip_screen(flip); m_spritegen->set_flip_screen(flip); m_tilegen1->deco_bac06_pf_draw(bitmap,cliprect,TILEMAP_DRAW_OPAQUE, 0x00, 0x00, 0x00, 0x00); m_spritegen->draw_sprites(bitmap, cliprect, m_spriteram16, 0x00, 0x00, 0x0f); m_tilegen2->deco_bac06_pf_draw(bitmap,cliprect,0, 0x00, 0x00, 0x00, 0x00); return 0; }