// license:BSD-3-Clause // copyright-holders: /******************************************************************************* Skeleton driver for Sleic Dardomania darts machines This game has a monitor to select the game type. PCB is marked "SLEIC", "DIANA'94" and "13/94". Hardware overview: -Main CPU: Z0840006PSC -Sound: AY-3-8910 -Other: MK48Z02B-20 -OSCs: 18.432 MHz -Dips: 1 x 6 dips banks ______________________________________________________SN74LS74N_________________________________ | ______ ___ ___ ___ ___ _V_ ___ ___| | |Xtal | | | | | | | SN74LS14N->| | | | | |<-74LS04N ___| | |18.432Mhz | | | | |__|<-MX699 | | | | | | ___| | SN74LS04N->_| |__|<-SN74LS92N |__| |__| |__| ___| | ______________ ___| | __________ __________ __________ |DARDOMANIA | __________ ___| | SN74LS393N| |_74LS153N| |AM9114EPC| |DMP05.V2.1 | SN74LS166N| ___| | __________ |______________| ____ ___| | |SN74LS08N| ______________ |6x | ___| | __________ __________ __________ |DARDOMANIA | __________ |DIPS| ___| | SN74LS393N| |74LS257BN| |AM9114EPC| |DMP04.V2.1 | SN74LS166N| | | ___| | |______________| |____| ___| | ______________ ___| | __________ __________ __________ |DARDOMANIA | __________ ___| | |SN74LS08N| |74LS157BN| |AM9114EPC| |DMP03.V2.1 | SN74LS166N| ___| | __________ |______________| ___| | SN74LS125AN ___ ___| | __________ __________ __________ __________ | |<-SN74LS07N | | |SN74LS20N| |SN74LS10N| |SN74LS32N| SN74LS241N | | __________ | | __________ ______________ |__| SN74LS273N | | |SN74LS139N |DARDOMANIA | _______ __________ | | __________ __________ |DMP02.V2.1 | |AY-3 | SN74LS273N | | SN74LS74AN |SN74LS32N| __________ |______________| |8910 | __________ | | _______ |SN74LS241N ______________ | | SN74LS244N | | __________ |Z80 | |DARDOMANIA | |GI | __________ | | SN74LS74AN |CPU | __________ |DMP01.V2.1 | | | SN74LS244N | | ___ |Z8040006 |SN74LS00N| |______________| | | __________ | | | | |PSC | ______________ | | SN74LS244N | | | | | | __________ |MK48Z02B-20 | | | | 74LS245N-> | |Zilog | |SN74LS241N |ZEROPOWER RAM | | | | | |__| | | __________ |______________| | | DIANA'94 | | | | |_N82S123N| |______| | | __________ |______| __________ SLEIC __________ __________ | | SN74LS74AN |SN74LS08N| 13-94 |_74LS86N_| |_ LM380N_| | |____________________________________________________________________________________________| *******************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "machine/nvram.h" #include "sound/ay8910.h" #include "screen.h" #include "tilemap.h" #include "emupal.h" #include "speaker.h" namespace { class drdmania_state : public driver_device { public: drdmania_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) , m_maincpu(*this, "maincpu") , m_screen(*this, "screen") , m_gfxdecode(*this, "gfxdecode") , m_fgram(*this, "fgram") { } void drdmania(machine_config &config); void init_drdmania(); protected: virtual void video_start() override ATTR_COLD; private: void mem_map(address_map &map) ATTR_COLD; void io_map(address_map &map) ATTR_COLD; required_device m_maincpu; required_device m_screen; required_device m_gfxdecode; required_shared_ptr m_fgram; tilemap_t *m_fg_tilemap = nullptr; uint8_t unk_port00_r(); void fgram_w(offs_t offset, uint8_t data); TILE_GET_INFO_MEMBER(get_fg_tile_info); uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); }; void drdmania_state::mem_map(address_map &map) { map(0x0000, 0xbfff).rom().region("maincpu", 0x0000); map(0xc000, 0xc7ff).ram(); // stack is here, but also writes ASCII strings as if it were a tilemap, but tile ROMs don't decode as ASCII map(0xd000, 0xd3ff).ram().w(FUNC(drdmania_state::fgram_w)).share("fgram"); // vram? fills with value of blank tile } uint8_t drdmania_state::unk_port00_r() { return machine().rand(); } void drdmania_state::io_map(address_map &map) { map(0x00, 0x00).r(FUNC(drdmania_state::unk_port00_r)); map.global_mask(0xff); } static INPUT_PORTS_START(drdmania) INPUT_PORTS_END static const gfx_layout tiles8x8_layout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static GFXDECODE_START( gfxa ) GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 1 ) GFXDECODE_END void drdmania_state::fgram_w(offs_t offset, uint8_t data) { m_fgram[offset] = data; m_fg_tilemap->mark_tile_dirty(offset); } TILE_GET_INFO_MEMBER(drdmania_state::get_fg_tile_info) { int code = m_fgram[tile_index]; tileinfo.set(0,code,0,0); } void drdmania_state::video_start() { m_fg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(drdmania_state::get_fg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32); } uint32_t drdmania_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0); return 0; } void drdmania_state::drdmania(machine_config &config) { Z80(config, m_maincpu, 18.432_MHz_XTAL / 4); // divider not verified m_maincpu->set_addrmap(AS_PROGRAM, &drdmania_state::mem_map); m_maincpu->set_addrmap(AS_IO, &drdmania_state::io_map); m_maincpu->set_vblank_int("screen", FUNC(drdmania_state::irq0_line_hold)); //NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); // MK48Z02B-20 SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(256, 256); m_screen->set_visarea(0, 256-1, 0, 256-1); m_screen->set_screen_update(FUNC(drdmania_state::screen_update)); GFXDECODE(config, m_gfxdecode, "palette", gfxa); PALETTE(config, "palette").set_format(palette_device::xRGB_444, 0x100).set_endianness(ENDIANNESS_BIG); SPEAKER(config, "mono").front_center(); AY8910(config, "ay8910", 18.432_MHz_XTAL / 10).add_route(ALL_OUTPUTS, "mono", 0.5); // divider not verified } ROM_START(drdmania) ROM_REGION(0x0c000, "maincpu", 0) ROM_LOAD( "dardomania_dmp01_v2.1.ic38", 0x00000, 0x8000, CRC(9f24336f) SHA1(9a82b851d5c67a50118a3669d3bc5793e94219e4) ) // seems to have some bad bytes eg rst $08 instructions which should be calls but end up resetting it instead, see init ROM_LOAD( "dardomania_dmp02_v2.1.ic33", 0x08000, 0x4000, BAD_DUMP CRC(e5dbf948) SHA1(241be0f2969b962bba602548dab3e2bdbf8f0696) ) // 1ST AND 2ND HALF IDENTICAL ROM_IGNORE(0x4000) ROM_REGION(0xc000, "gfx1", 0) ROM_LOAD( "dardomania_dmp03_v2.1.ic21", 0x00000, 0x4000, CRC(b458975e) SHA1(862d62d147ac09b86aa8d2c54b2e03a6c5436f85) ) // 1ST AND 2ND HALF IDENTICAL ROM_IGNORE(0x4000) ROM_LOAD( "dardomania_dmp04_v2.1.ic16", 0x04000, 0x4000, CRC(8564d0ba) SHA1(38c81173f1cf788d1a524abfae9ef7b6697383e4) ) // 1ST AND 2ND HALF IDENTICAL ROM_IGNORE(0x4000) ROM_LOAD( "dardomania_dmp05_v2.1.ic10", 0x08000, 0x4000, CRC(e24f2a02) SHA1(16f3a9c80b3d60c66b070521a90c958b0fc690e7) ) // 1ST AND 2ND HALF IDENTICAL ROM_IGNORE(0x4000) ROM_REGION(0x20, "proms", 0) ROM_LOAD( "n82s123n.ic49", 0x00, 0x20, CRC(dcbd2352) SHA1(ce72e84129ed1b455aaf648e1dfaa4333e7e7628) ) ROM_END void drdmania_state::init_drdmania() { uint8_t *ROM = memregion("maincpu")->base(); ROM[0x8de0] ^= 0x02; // these are 0xcf in ROM so bit 0x02 got flipped? 3 calls in a row are incorrect in this way, so call addresses are suspect too ROM[0x8de1] ^= 0x02; // call address ROM[0x8de3] ^= 0x02; // call opcode ROM[0x8de6] ^= 0x02; // call opcode ROM[0x8de7] ^= 0x02; // call address ROM[0x8e00] ^= 0x02; // wrong, different bit flipped? } } // anonymous namespace GAME(1994, drdmania, 0, drdmania, drdmania, drdmania_state, init_drdmania, ROT0, "Sleic", "Dardomania (v2.1)", MACHINE_NOT_WORKING | MACHINE_MECHANICAL )