// license:BSD-3-Clause // copyright-holders:Luca Elia /************************************************************************* Yun Sung 16 Bit Games *************************************************************************/ #ifndef MAME_INCLUDES_YUNSUN16_H #define MAME_INCLUDES_YUNSUN16_H #pragma once #include "machine/gen_latch.h" #include "screen.h" #include "emupal.h" #include "tilemap.h" class yunsun16_state : public driver_device { protected: yunsun16_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode"), m_screen(*this, "screen"), m_palette(*this, "palette"), m_vram(*this, "vram_%u", 0U), m_scrollram(*this, "scrollram_%u", 0U), m_priorityram(*this, "priorityram"), m_spriteram(*this, "spriteram") { } virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void main_map(address_map &map); /* devices */ required_device m_maincpu; required_device m_gfxdecode; required_device m_screen; required_device m_palette; private: /* memory pointers */ required_shared_ptr_array m_vram; required_shared_ptr_array m_scrollram; required_shared_ptr m_priorityram; required_shared_ptr m_spriteram; /* other video-related elements */ tilemap_t *m_tilemap[2]; int m_sprites_scrolldx; int m_sprites_scrolldy; template DECLARE_WRITE16_MEMBER(vram_w); TILEMAP_MAPPER_MEMBER(tilemap_scan_pages); template TILE_GET_INFO_MEMBER(get_tile_info); void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); }; class magicbub_state : public yunsun16_state { public: magicbub_state(const machine_config &mconfig, device_type type, const char *tag) : yunsun16_state(mconfig, type, tag), m_audiocpu(*this, "audiocpu"), m_soundlatch(*this, "soundlatch") { } void magicbub(machine_config &config); protected: void main_map(address_map &map); private: DECLARE_WRITE8_MEMBER(magicbub_sound_command_w); void sound_map(address_map &map); void sound_port_map(address_map &map); required_device m_audiocpu; required_device m_soundlatch; }; class shocking_state : public yunsun16_state { public: shocking_state(const machine_config &mconfig, device_type type, const char *tag) : yunsun16_state(mconfig, type, tag), m_okibank(*this, "okibank") { } void shocking(machine_config &config); protected: virtual void machine_start() override; virtual void machine_reset() override; void main_map(address_map &map); private: DECLARE_WRITE8_MEMBER(sound_bank_w); void oki_map(address_map &map); required_memory_bank m_okibank; }; #endif // MAME_INCLUDES_YUNSUN16_H