#include "sound/custom.h" /*----------- defined in video/warpwarp.c -----------*/ extern UINT8 *geebee_videoram,*warpwarp_videoram; extern int geebee_bgw; extern int warpwarp_ball_on; extern int warpwarp_ball_h, warpwarp_ball_v; extern int warpwarp_ball_sizex, warpwarp_ball_sizey; extern int geebee_handleoverlay; PALETTE_INIT( geebee ); PALETTE_INIT( navarone ); PALETTE_INIT( warpwarp ); VIDEO_START( geebee ); VIDEO_START( navarone ); VIDEO_START( warpwarp ); VIDEO_UPDATE( geebee ); VIDEO_UPDATE( warpwarp ); WRITE8_HANDLER( warpwarp_videoram_w ); WRITE8_HANDLER( geebee_videoram_w ); /*----------- defined in audio/geebee.c -----------*/ WRITE8_HANDLER( geebee_sound_w ); void *geebee_sh_start(int clock, const struct CustomSound_interface *config); /*----------- defined in audio/warpwarp.c -----------*/ WRITE8_HANDLER( warpwarp_sound_w ); WRITE8_HANDLER( warpwarp_music1_w ); WRITE8_HANDLER( warpwarp_music2_w ); void *warpwarp_sh_start(int clock, const struct CustomSound_interface *config);