class tsamurai_state : public driver_device { public: tsamurai_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } int m_nmi_enabled; int m_sound_command1; int m_sound_command2; int m_sound_command3; int m_vsgongf_sound_nmi_enabled; UINT8 *m_videoram; UINT8 *m_colorram; UINT8 *m_bg_videoram; int m_bgcolor; int m_textbank1; int m_textbank2; tilemap_t *m_background; tilemap_t *m_foreground; int m_flicker; int m_vsgongf_color; int m_key_count; UINT8 *m_spriteram; }; /*----------- defined in video/tsamurai.c -----------*/ WRITE8_HANDLER( vsgongf_color_w ); WRITE8_HANDLER( tsamurai_bgcolor_w ); WRITE8_HANDLER( tsamurai_textbank1_w ); WRITE8_HANDLER( tsamurai_textbank2_w ); WRITE8_HANDLER( tsamurai_scrolly_w ); WRITE8_HANDLER( tsamurai_scrollx_w ); WRITE8_HANDLER( tsamurai_bg_videoram_w ); WRITE8_HANDLER( tsamurai_fg_videoram_w ); WRITE8_HANDLER( tsamurai_fg_colorram_w ); VIDEO_START( tsamurai ); SCREEN_UPDATE( tsamurai ); VIDEO_START( vsgongf ); SCREEN_UPDATE( vsgongf );