#include "sound/discrete.h" class sprint8_state : public driver_device { public: sprint8_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } int m_steer_dir[8]; int m_steer_flag[8]; int m_collision_reset; int m_collision_index; UINT8 m_dial[8]; UINT8* m_video_ram; UINT8* m_pos_h_ram; UINT8* m_pos_v_ram; UINT8* m_pos_d_ram; UINT8* m_team; tilemap_t* m_tilemap1; tilemap_t* m_tilemap2; bitmap_t* m_helper1; bitmap_t* m_helper2; }; /*----------- defined in drivers/sprint8.c -----------*/ void sprint8_set_collision(running_machine &machine, int n); /*----------- defined in video/sprint8.c -----------*/ PALETTE_INIT( sprint8 ); SCREEN_EOF( sprint8 ); VIDEO_START( sprint8 ); SCREEN_UPDATE( sprint8 ); WRITE8_HANDLER( sprint8_video_ram_w ); /*----------- defined in audio/sprint8.c -----------*/ DISCRETE_SOUND_EXTERN( sprint8 ); WRITE8_DEVICE_HANDLER( sprint8_crash_w ); WRITE8_DEVICE_HANDLER( sprint8_screech_w ); WRITE8_DEVICE_HANDLER( sprint8_attract_w ); WRITE8_DEVICE_HANDLER( sprint8_motor_w );