#include "sms.h" class smsbootleg_state : public sms_state { public: smsbootleg_state(const machine_config &mconfig, device_type type, const char *tag) : sms_state(mconfig, type, tag) {} void sms_supergame(machine_config &config); void init_sms_supergame(); private: DECLARE_WRITE8_MEMBER(port08_w); DECLARE_WRITE8_MEMBER(port18_w); void sms_supergame_io(address_map &map); void sms_supergame_map(address_map &map); };