// license:BSD-3-Clause // copyright-holders:K.Wilkins,Stephane Humbert /*************************************************************************** Toaplan Slap Fight hardware ***************************************************************************/ #ifndef MAME_INCLUDES_SLAPFGHT_H #define MAME_INCLUDES_SLAPFGHT_H #pragma once #include "cpu/z80/z80.h" #include "video/bufsprite.h" #include "machine/taito68705interface.h" #include "emupal.h" #include "screen.h" #include "tilemap.h" class slapfght_state : public driver_device { public: slapfght_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_bmcu(*this, "bmcu"), m_gfxdecode(*this, "gfxdecode"), m_screen(*this, "screen"), m_palette(*this, "palette"), m_spriteram(*this, "spriteram"), m_videoram(*this, "videoram"), m_colorram(*this, "colorram"), m_fixvideoram(*this, "fixvideoram"), m_fixcolorram(*this, "fixcolorram") { } void tigerh(machine_config &config); void tigerhb1(machine_config &config); void tigerhb2(machine_config &config); void tigerhb4(machine_config &config); void getstarb2(machine_config &config); void slapfighb2(machine_config &config); void getstarb1(machine_config &config); void perfrman(machine_config &config); void slapfigh(machine_config &config); void slapfighb1(machine_config &config); void init_banks(); void init_getstarb1(); void init_slapfigh(); void init_getstarb2(); private: // devices, memory pointers required_device m_maincpu; required_device m_audiocpu; optional_device m_bmcu; required_device m_gfxdecode; required_device m_screen; required_device m_palette; required_device m_spriteram; required_shared_ptr m_videoram; required_shared_ptr m_colorram; optional_shared_ptr m_fixvideoram; optional_shared_ptr m_fixcolorram; /* This it the best way to allow game specific kludges until the system is fully understood */ enum getstar_id { GETSTUNK = 0, /* unknown for inclusion of possible new sets */ //GETSTAR, //GETSTARJ, GETSTARB1, /* "good" bootleg with same behaviour as 'getstarj' */ GETSTARB2 /* "lame" bootleg with lots of ingame bugs */ } m_getstar_id; tilemap_t *m_pf1_tilemap; tilemap_t *m_fix_tilemap; uint8_t m_palette_bank; uint8_t m_scrollx_lo; uint8_t m_scrollx_hi; uint8_t m_scrolly; bool m_main_irq_enabled; bool m_sound_nmi_enabled; int m_getstar_status; int m_getstar_sequence_index; int m_getstar_status_state; uint8_t m_getstar_cmd; uint8_t m_gs_a; uint8_t m_gs_d; uint8_t m_gs_e; uint8_t m_tigerhb_cmd; DECLARE_READ8_MEMBER(tigerh_mcu_status_r); DECLARE_WRITE_LINE_MEMBER(sound_reset_w); DECLARE_WRITE_LINE_MEMBER(irq_enable_w); DECLARE_READ8_MEMBER(vblank_r); DECLARE_WRITE8_MEMBER(sound_nmi_enable_w); DECLARE_WRITE8_MEMBER(videoram_w); DECLARE_WRITE8_MEMBER(colorram_w); DECLARE_WRITE8_MEMBER(fixram_w); DECLARE_WRITE8_MEMBER(fixcol_w); DECLARE_WRITE8_MEMBER(scrollx_lo_w); DECLARE_WRITE8_MEMBER(scrollx_hi_w); DECLARE_WRITE8_MEMBER(scrolly_w); DECLARE_WRITE_LINE_MEMBER(flipscreen_w); DECLARE_WRITE_LINE_MEMBER(palette_bank_w); DECLARE_WRITE8_MEMBER(scroll_from_mcu_w); DECLARE_READ8_MEMBER(getstar_mcusim_r); DECLARE_WRITE8_MEMBER(getstar_mcusim_w); DECLARE_READ8_MEMBER(getstar_mcusim_status_r); DECLARE_READ8_MEMBER(getstarb1_prot_r); DECLARE_READ8_MEMBER(tigerhb1_prot_r); DECLARE_WRITE8_MEMBER(tigerhb1_prot_w); virtual void machine_start() override; virtual void machine_reset() override; TILE_GET_INFO_MEMBER(get_pf_tile_info); TILE_GET_INFO_MEMBER(get_pf1_tile_info); TILE_GET_INFO_MEMBER(get_fix_tile_info); DECLARE_VIDEO_START(perfrman); DECLARE_VIDEO_START(slapfight); void draw_perfrman_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, int layer); void draw_slapfight_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); uint32_t screen_update_perfrman(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); uint32_t screen_update_slapfight(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); DECLARE_WRITE_LINE_MEMBER(vblank_irq); INTERRUPT_GEN_MEMBER(sound_nmi); void getstar_map(address_map &map); void getstarb1_io_map(address_map &map); void getstarb2_io_map(address_map &map); void io_map_mcu(address_map &map); void io_map_nomcu(address_map &map); void perfrman_map(address_map &map); void perfrman_sound_map(address_map &map); void slapfigh_map(address_map &map); void slapfigh_map_mcu(address_map &map); void slapfighb1_map(address_map &map); void slapfighb2_map(address_map &map); void tigerh_map(address_map &map); void tigerh_map_mcu(address_map &map); void tigerh_sound_map(address_map &map); void tigerhb1_map(address_map &map); void tigerhb2_map(address_map &map); }; #endif // MAME_INCLUDES_SLAPFGHT_H