// license:BSD-3-Clause // copyright-holders:Phil Stroffolino #include "sound/ay8910.h" class shangkid_state : public driver_device { public: shangkid_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_bbx(*this, "bbx"), m_aysnd(*this, "aysnd"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_videoram(*this, "videoram"), m_spriteram(*this, "spriteram"), m_videoreg(*this, "videoreg") { } required_device m_maincpu; optional_device m_audiocpu; optional_device m_bbx; required_device m_aysnd; required_device m_gfxdecode; required_device m_palette; required_shared_ptr m_videoram; optional_shared_ptr m_spriteram; optional_shared_ptr m_videoreg; bool m_int_enable[2]; bool m_nmi_enable[2]; uint8_t m_sound_latch; int m_gfx_type; tilemap_t *m_background; // shangkid and chinhero DECLARE_WRITE_LINE_MEMBER(sound_enable_w); DECLARE_WRITE_LINE_MEMBER(int_enable_1_w); DECLARE_WRITE_LINE_MEMBER(int_enable_2_w); DECLARE_WRITE_LINE_MEMBER(nmi_enable_1_w); DECLARE_WRITE_LINE_MEMBER(nmi_enable_2_w); DECLARE_WRITE_LINE_MEMBER(irq_1_w); DECLARE_WRITE_LINE_MEMBER(irq_2_w); DECLARE_WRITE8_MEMBER(nmiq_1_w); DECLARE_WRITE8_MEMBER(nmiq_2_w); DECLARE_WRITE_LINE_MEMBER(coin_counter_1_w); DECLARE_WRITE_LINE_MEMBER(coin_counter_2_w); DECLARE_READ8_MEMBER(soundlatch_r); DECLARE_WRITE8_MEMBER(videoram_w); DECLARE_WRITE8_MEMBER(ay8910_portb_w); // game specific DECLARE_WRITE8_MEMBER(chinhero_ay8910_porta_w); DECLARE_WRITE8_MEMBER(shangkid_ay8910_porta_w); TILE_GET_INFO_MEMBER(get_bg_tile_info); void init_dynamski(); void init_shangkid(); void init_chinhero(); DECLARE_VIDEO_START(shangkid); DECLARE_PALETTE_INIT(dynamski); DECLARE_MACHINE_RESET(shangkid); uint32_t screen_update_shangkid(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); uint32_t screen_update_dynamski(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprite(const uint8_t *source, bitmap_ind16 &bitmap, const rectangle &cliprect); void shangkid_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); void dynamski_draw_background(bitmap_ind16 &bitmap, const rectangle &cliprect, int pri ); void dynamski_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect ); void dynamski(machine_config &config); void chinhero(machine_config &config); void shangkid(machine_config &config); void chinhero_bbx_map(address_map &map); void chinhero_bbx_portmap(address_map &map); void chinhero_main_map(address_map &map); void chinhero_sound_map(address_map &map); void dynamski_map(address_map &map); void dynamski_portmap(address_map &map); void shangkid_bbx_map(address_map &map); void shangkid_bbx_portmap(address_map &map); void shangkid_main_map(address_map &map); void shangkid_sound_map(address_map &map); void sound_portmap(address_map &map); };