/************************************************************************* Street Fighter *************************************************************************/ class sf_state : public driver_device { public: sf_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } /* memory pointers */ UINT16 * m_videoram; UINT16 * m_objectram; // UINT16 * m_paletteram; // currently this uses generic palette handling size_t m_videoram_size; /* video-related */ tilemap_t *m_bg_tilemap; tilemap_t *m_fg_tilemap; tilemap_t *m_tx_tilemap; int m_sf_active; UINT16 m_bgscroll; UINT16 m_fgscroll; /* devices */ device_t *m_maincpu; device_t *m_audiocpu; }; /*----------- defined in video/sf.c -----------*/ WRITE16_HANDLER( sf_bg_scroll_w ); WRITE16_HANDLER( sf_fg_scroll_w ); WRITE16_HANDLER( sf_videoram_w ); WRITE16_HANDLER( sf_gfxctrl_w ); VIDEO_START( sf ); SCREEN_UPDATE( sf );