// license:BSD-3-Clause // copyright-holders:Zsolt Vasvari #ifndef MAME_INCLUDES_SBASKETB_H #define MAME_INCLUDES_SBASKETB_H #pragma once #include "audio/trackfld.h" #include "sound/dac.h" #include "sound/sn76496.h" #include "sound/vlm5030.h" #include "emupal.h" #include "screen.h" #include "tilemap.h" class sbasketb_state : public driver_device { public: sbasketb_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_colorram(*this, "colorram"), m_videoram(*this, "videoram"), m_spriteram(*this, "spriteram"), m_palettebank(*this, "palettebank"), m_scroll(*this, "scroll"), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_soundbrd(*this, "trackfld_audio"), m_dac(*this, "dac"), m_sn(*this, "snsnd"), m_vlm(*this, "vlm"), m_screen(*this, "screen"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette") { } void sbasketb(machine_config &config); void sbasketbu(machine_config &config); void init_sbasketb(); private: /* memory pointers */ required_shared_ptr m_colorram; required_shared_ptr m_videoram; required_shared_ptr m_spriteram; required_shared_ptr m_palettebank; required_shared_ptr m_scroll; /* devices */ required_device m_maincpu; required_device m_audiocpu; required_device m_soundbrd; required_device m_dac; required_device m_sn; required_device m_vlm; required_device m_screen; required_device m_gfxdecode; required_device m_palette; /* video-related */ tilemap_t *m_bg_tilemap; bool m_spriteram_select; bool m_irq_mask; DECLARE_WRITE8_MEMBER(sbasketb_sh_irqtrigger_w); DECLARE_WRITE_LINE_MEMBER(coin_counter_1_w); DECLARE_WRITE_LINE_MEMBER(coin_counter_2_w); DECLARE_WRITE_LINE_MEMBER(irq_mask_w); DECLARE_WRITE8_MEMBER(sbasketb_videoram_w); DECLARE_WRITE8_MEMBER(sbasketb_colorram_w); DECLARE_WRITE_LINE_MEMBER(flipscreen_w); DECLARE_WRITE_LINE_MEMBER(spriteram_select_w); uint8_t m_SN76496_latch; DECLARE_WRITE8_MEMBER( konami_SN76496_latch_w ) { m_SN76496_latch = data; }; DECLARE_WRITE8_MEMBER( konami_SN76496_w ) { m_sn->write(m_SN76496_latch); }; TILE_GET_INFO_MEMBER(get_bg_tile_info); virtual void video_start() override; void sbasketb_palette(palette_device &palette) const; uint32_t screen_update_sbasketb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); DECLARE_WRITE_LINE_MEMBER(vblank_irq); void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ); void sbasketb_map(address_map &map); void sbasketb_sound_map(address_map &map); }; #endif // MAME_INCLUDES_SBASKETB_H