// license:LGPL-2.1+ // copyright-holders:Olivier Galibert, Angelo Salese, David Haywood, Tomasz Slanina #include "audio/seibu.h" #include "machine/seibucop/seibucop.h" #include "video/seibu_crtc.h" class raiden2_state : public driver_device { public: raiden2_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), /* back_data(*this, "back_data"), fore_data(*this, "fore_data"), mid_data(*this, "mid_data"), text_data(*this, "text_data"), */ sprites(*this, "sprites") , m_maincpu(*this, "maincpu"), m_seibu_sound(*this, "seibu_sound"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), bg_bank(0), fg_bank(0), mid_bank(0), tx_bank(0), raiden2_tilemap_enable(0), prg_bank(0), cop_bank(0), sprite_prot_x(0), sprite_prot_y(0), dst1(0), cop_spr_maxx(0), cop_spr_off(0), tile_buffer(320, 256), sprite_buffer(320, 256), m_raiden2cop(*this, "raiden2cop") { memset(scrollvals, 0, sizeof(UINT16)*6); memset(sprite_prot_src_addr, 0, sizeof(UINT16)*2); } std::unique_ptr back_data; std::unique_ptr fore_data; std::unique_ptr mid_data; std::unique_ptr text_data; // private buffers, allocated in init required_shared_ptr sprites; required_device m_maincpu; optional_device m_seibu_sound; required_device m_gfxdecode; required_device m_palette; DECLARE_WRITE16_MEMBER ( raiden2_bank_w ); DECLARE_READ16_MEMBER ( cop_tile_bank_2_r ); DECLARE_WRITE16_MEMBER ( cop_tile_bank_2_w ); DECLARE_WRITE16_MEMBER ( raidendx_cop_bank_2_w ); DECLARE_WRITE16_MEMBER ( tilemap_enable_w ); DECLARE_WRITE16_MEMBER ( tile_scroll_w ); DECLARE_WRITE16_MEMBER ( tile_bank_01_w ); DECLARE_WRITE16_MEMBER ( raiden2_background_w ); DECLARE_WRITE16_MEMBER ( raiden2_foreground_w ); DECLARE_WRITE16_MEMBER ( raiden2_midground_w ); DECLARE_WRITE16_MEMBER ( raiden2_text_w ); DECLARE_WRITE16_MEMBER(m_videoram_private_w); DECLARE_WRITE16_MEMBER( sprcpt_val_1_w ); DECLARE_WRITE16_MEMBER( sprcpt_val_2_w ); DECLARE_WRITE16_MEMBER( sprcpt_data_1_w ); DECLARE_WRITE16_MEMBER( sprcpt_data_2_w ); DECLARE_WRITE16_MEMBER( sprcpt_data_3_w ); DECLARE_WRITE16_MEMBER( sprcpt_data_4_w ); DECLARE_WRITE16_MEMBER( sprcpt_adr_w ); DECLARE_WRITE16_MEMBER( sprcpt_flags_1_w ); DECLARE_WRITE16_MEMBER( sprcpt_flags_2_w ); DECLARE_READ16_MEMBER( raiden2_sound_comms_r ); DECLARE_WRITE16_MEMBER( raiden2_sound_comms_w ); void common_reset(); static UINT16 const raiden_blended_colors[]; static UINT16 const xsedae_blended_colors[]; static UINT16 const zeroteam_blended_colors[]; bool blend_active[0x800]; // cfg tilemap_t *background_layer,*midground_layer,*foreground_layer,*text_layer; int bg_bank, fg_bank, mid_bank, tx_bank; UINT16 raiden2_tilemap_enable; UINT8 prg_bank; UINT16 cop_bank; UINT16 scrollvals[6]; DECLARE_WRITE16_MEMBER( sprite_prot_x_w ); DECLARE_WRITE16_MEMBER( sprite_prot_y_w ); DECLARE_WRITE16_MEMBER( sprite_prot_src_seg_w ); DECLARE_WRITE16_MEMBER( sprite_prot_src_w ); DECLARE_READ16_MEMBER( sprite_prot_src_seg_r ); DECLARE_READ16_MEMBER( sprite_prot_dst1_r ); DECLARE_READ16_MEMBER( sprite_prot_maxx_r ); DECLARE_READ16_MEMBER( sprite_prot_off_r ); DECLARE_WRITE16_MEMBER( sprite_prot_dst1_w ); DECLARE_WRITE16_MEMBER( sprite_prot_maxx_w ); DECLARE_WRITE16_MEMBER( sprite_prot_off_w ); UINT16 sprite_prot_x,sprite_prot_y,dst1,cop_spr_maxx,cop_spr_off; UINT16 sprite_prot_src_addr[2]; void draw_sprites(const rectangle &cliprect); const int *cur_spri; // cfg DECLARE_DRIVER_INIT(raidendx); DECLARE_DRIVER_INIT(xsedae); DECLARE_DRIVER_INIT(zeroteam); DECLARE_DRIVER_INIT(raiden2); TILE_GET_INFO_MEMBER(get_back_tile_info); TILE_GET_INFO_MEMBER(get_mid_tile_info); TILE_GET_INFO_MEMBER(get_fore_tile_info); TILE_GET_INFO_MEMBER(get_text_tile_info); DECLARE_MACHINE_RESET(raiden2); DECLARE_VIDEO_START(raiden2); DECLARE_MACHINE_RESET(zeroteam); DECLARE_MACHINE_RESET(xsedae); DECLARE_MACHINE_RESET(raidendx); UINT32 screen_update_raiden2(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); INTERRUPT_GEN_MEMBER(raiden2_interrupt); void combine32(UINT32 *val, int offset, UINT16 data, UINT16 mem_mask); void sprcpt_init(void); void blend_layer(bitmap_rgb32 &bitmap, const rectangle &cliprect, bitmap_ind16 &source, int layer); void tilemap_draw_and_blend(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect, tilemap_t *tilemap); void init_blending(const UINT16 *table); bitmap_ind16 tile_buffer, sprite_buffer; optional_device m_raiden2cop; protected: virtual void machine_start() override; };