// license:BSD-3-Clause // copyright-holders:Uki class quizdna_state : public driver_device { public: quizdna_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_spriteram(*this, "spriteram"), m_generic_paletteram_8(*this, "paletteram") { } required_device m_maincpu; required_device m_gfxdecode; required_device m_palette; required_shared_ptr m_spriteram; required_shared_ptr m_generic_paletteram_8; std::unique_ptr m_bg_ram; std::unique_ptr m_fg_ram; tilemap_t *m_bg_tilemap; tilemap_t *m_fg_tilemap; uint8_t m_bg_xscroll[2]; int m_flipscreen; int m_video_enable; // common DECLARE_WRITE8_MEMBER(bg_ram_w); DECLARE_WRITE8_MEMBER(fg_ram_w); DECLARE_WRITE8_MEMBER(bg_yscroll_w); DECLARE_WRITE8_MEMBER(bg_xscroll_w); DECLARE_WRITE8_MEMBER(screen_ctrl_w); DECLARE_WRITE8_MEMBER(paletteram_xBGR_RRRR_GGGG_BBBB_w); DECLARE_WRITE8_MEMBER(rombank_w); // game specific DECLARE_WRITE8_MEMBER(gekiretu_rombank_w); TILE_GET_INFO_MEMBER(get_bg_tile_info); TILE_GET_INFO_MEMBER(get_fg_tile_info); virtual void machine_start() override; virtual void video_start() override; uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); void gakupara(machine_config &config); void quizdna(machine_config &config); void gekiretu(machine_config &config); void gakupara_io_map(address_map &map); void gekiretu_io_map(address_map &map); void gekiretu_map(address_map &map); void quizdna_io_map(address_map &map); void quizdna_map(address_map &map); };