// license:BSD-3-Clause // copyright-holders:David Haywood, Paul Priest #include "sound/okim6295.h" #include "emupal.h" class oneshot_state : public driver_device { public: oneshot_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_sprites(*this, "sprites"), m_bg_videoram(*this, "bg_videoram"), m_mid_videoram(*this, "mid_videoram"), m_fg_videoram(*this, "fg_videoram"), m_scroll(*this, "scroll"), m_maincpu(*this, "maincpu"), m_oki(*this, "oki"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette") { } void maddonna(machine_config &config); void oneshot(machine_config &config); private: /* memory pointers */ required_shared_ptr m_sprites; required_shared_ptr m_bg_videoram; required_shared_ptr m_mid_videoram; required_shared_ptr m_fg_videoram; required_shared_ptr m_scroll; /* video-related */ tilemap_t *m_bg_tilemap; tilemap_t *m_mid_tilemap; tilemap_t *m_fg_tilemap; /* misc */ int m_gun_x_p1; int m_gun_y_p1; int m_gun_x_p2; int m_gun_y_p2; int m_gun_x_shift; int m_p1_wobble; int m_p2_wobble; /* devices */ required_device m_maincpu; DECLARE_READ16_MEMBER(oneshot_in0_word_r); DECLARE_READ16_MEMBER(oneshot_gun_x_p1_r); DECLARE_READ16_MEMBER(oneshot_gun_y_p1_r); DECLARE_READ16_MEMBER(oneshot_gun_x_p2_r); DECLARE_READ16_MEMBER(oneshot_gun_y_p2_r); DECLARE_WRITE16_MEMBER(oneshot_bg_videoram_w); DECLARE_WRITE16_MEMBER(oneshot_mid_videoram_w); DECLARE_WRITE16_MEMBER(oneshot_fg_videoram_w); DECLARE_WRITE16_MEMBER(soundbank_w); TILE_GET_INFO_MEMBER(get_oneshot_bg_tile_info); TILE_GET_INFO_MEMBER(get_oneshot_mid_tile_info); TILE_GET_INFO_MEMBER(get_oneshot_fg_tile_info); virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; uint32_t screen_update_oneshot(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); uint32_t screen_update_maddonna(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_crosshairs( bitmap_ind16 &bitmap, const rectangle &cliprect ); void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ); required_device m_oki; required_device m_gfxdecode; required_device m_palette; void oneshot_map(address_map &map); void oneshot_sound_map(address_map &map); };