/************************************************************************* Atari Night Driver hardware *************************************************************************/ #include "sound/discrete.h" /* Discrete Sound Input Nodes */ #define NITEDRVR_BANG_DATA NODE_01 #define NITEDRVR_SKID1_EN NODE_02 #define NITEDRVR_SKID2_EN NODE_03 #define NITEDRVR_MOTOR_DATA NODE_04 #define NITEDRVR_CRASH_EN NODE_05 #define NITEDRVR_ATTRACT_EN NODE_06 /*----------- defined in machine/nitedrvr.c -----------*/ READ8_HANDLER( nitedrvr_in0_r ); READ8_HANDLER( nitedrvr_in1_r ); READ8_HANDLER( nitedrvr_steering_reset_r ); WRITE8_HANDLER( nitedrvr_steering_reset_w ); WRITE8_HANDLER( nitedrvr_out0_w ); WRITE8_HANDLER( nitedrvr_out1_w ); void nitedrvr_crash_toggle(running_machine *machine); /*----------- defined in audio/nitedrvr.c -----------*/ DISCRETE_SOUND_EXTERN( nitedrvr ); /*----------- defined in video/nitedrvr.c -----------*/ extern UINT8 *nitedrvr_hvc; WRITE8_HANDLER( nitedrvr_hvc_w ); VIDEO_UPDATE( nitedrvr );