// license:BSD-3-Clause // copyright-holders:David Graves /************************************************************************* Taito Triple Screen Games *************************************************************************/ #ifndef MAME_INCLUDES_NINJAW_H #define MAME_INCLUDES_NINJAW_H #pragma once #include "audio/taitosnd.h" #include "machine/taitoio.h" #include "sound/flt_vol.h" #include "video/tc0100scn.h" #include "video/tc0110pcr.h" #include "emupal.h" class ninjaw_state : public driver_device { public: ninjaw_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_subcpu(*this, "sub"), m_tc0140syt(*this, "tc0140syt"), m_tc0100scn(*this, "tc0100scn_%u", 1), m_tc0110pcr(*this, "tc0110pcr_%u", 1), m_2610_l(*this, "2610.%u.l", 1), m_2610_r(*this, "2610.%u.r", 1), m_gfxdecode(*this, "gfxdecode_%u", 1), m_spriteram(*this, "spriteram"), m_z80bank(*this, "z80bank") { } void darius2(machine_config &config); void ninjaw(machine_config &config); protected: virtual void device_post_load() override; virtual void machine_start() override; virtual void machine_reset() override; private: /* devices */ required_device m_maincpu; required_device m_subcpu; required_device m_tc0140syt; required_device_array m_tc0100scn; required_device_array m_tc0110pcr; required_device_array m_2610_l; required_device_array m_2610_r; required_device_array m_gfxdecode; /* memory pointers */ required_shared_ptr m_spriteram; /* memory regions */ required_memory_bank m_z80bank; /* misc */ u16 m_cpua_ctrl; int m_pandata[4]; void coin_control_w(u8 data); void cpua_ctrl_w(u16 data); void sound_bankswitch_w(u8 data); void pancontrol_w(offs_t offset, u8 data); void tc0100scn_triple_screen_w(offs_t offset, u16 data, u16 mem_mask = ~0); u32 screen_update_left(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); u32 screen_update_middle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); u32 screen_update_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int x_offs, int y_offs, int chip); void parse_control(); u32 update_screen(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int xoffs, int chip); void darius2_master_map(address_map &map); void darius2_slave_map(address_map &map); void ninjaw_master_map(address_map &map); void ninjaw_slave_map(address_map &map); void sound_map(address_map &map); }; #endif // MAME_INCLUDES_NINJAW_H