// license:BSD-3-Clause // copyright-holders:Ernesto Corvi /*************************************************************************** Kyugo hardware games ***************************************************************************/ class kyugo_state : public driver_device { public: kyugo_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_fgvideoram(*this, "fgvideoram"), m_bgvideoram(*this, "bgvideoram"), m_bgattribram(*this, "bgattribram"), m_spriteram_1(*this, "spriteram_1"), m_spriteram_2(*this, "spriteram_2"), m_shared_ram(*this, "shared_ram"), m_maincpu(*this, "maincpu"), m_subcpu(*this, "sub"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette") { } /* memory pointers */ required_shared_ptr m_fgvideoram; required_shared_ptr m_bgvideoram; required_shared_ptr m_bgattribram; required_shared_ptr m_spriteram_1; required_shared_ptr m_spriteram_2; required_shared_ptr m_shared_ram; /* video-related */ tilemap_t *m_bg_tilemap; tilemap_t *m_fg_tilemap; UINT8 m_scroll_x_lo; UINT8 m_scroll_x_hi; UINT8 m_scroll_y; int m_bgpalbank; int m_fgcolor; const UINT8 *m_color_codes; /* devices */ required_device m_maincpu; required_device m_subcpu; required_device m_gfxdecode; required_device m_palette; UINT8 m_nmi_mask; DECLARE_WRITE8_MEMBER(kyugo_nmi_mask_w); DECLARE_WRITE8_MEMBER(kyugo_sub_cpu_control_w); DECLARE_WRITE8_MEMBER(kyugo_coin_counter_w); DECLARE_WRITE8_MEMBER(kyugo_fgvideoram_w); DECLARE_WRITE8_MEMBER(kyugo_bgvideoram_w); DECLARE_WRITE8_MEMBER(kyugo_bgattribram_w); DECLARE_READ8_MEMBER(kyugo_spriteram_2_r); DECLARE_WRITE8_MEMBER(kyugo_scroll_x_lo_w); DECLARE_WRITE8_MEMBER(kyugo_gfxctrl_w); DECLARE_WRITE8_MEMBER(kyugo_scroll_y_w); DECLARE_WRITE8_MEMBER(kyugo_flipscreen_w); DECLARE_DRIVER_INIT(srdmissn); TILE_GET_INFO_MEMBER(get_fg_tile_info); TILE_GET_INFO_MEMBER(get_bg_tile_info); virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; UINT32 screen_update_kyugo(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); INTERRUPT_GEN_MEMBER(vblank_irq); void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect ); };