/*************************************************************************** -= Kaneko 16 Bit Games =- ***************************************************************************/ /*----------- defined in machine/kaneko16.c -----------*/ extern UINT16 *kaneko16_mcu_ram; /* for calc3 and toybox */ READ16_HANDLER( galpanib_calc_r ); WRITE16_HANDLER( galpanib_calc_w ); READ16_HANDLER( bloodwar_calc_r ); WRITE16_HANDLER( bloodwar_calc_w ); void calc3_mcu_init(void); WRITE16_HANDLER( calc3_mcu_ram_w ); WRITE16_HANDLER( calc3_mcu_com0_w ); WRITE16_HANDLER( calc3_mcu_com1_w ); WRITE16_HANDLER( calc3_mcu_com2_w ); WRITE16_HANDLER( calc3_mcu_com3_w ); void toybox_mcu_init(void); WRITE16_HANDLER( toybox_mcu_com0_w ); WRITE16_HANDLER( toybox_mcu_com1_w ); WRITE16_HANDLER( toybox_mcu_com2_w ); WRITE16_HANDLER( toybox_mcu_com3_w ); READ16_HANDLER( toybox_mcu_status_r ); /*----------- defined in drivers/kaneko16.c -----------*/ MACHINE_RESET( kaneko16 ); /*----------- defined in video/kaneko16.c -----------*/ WRITE16_HANDLER( kaneko16_display_enable ); /* Tile Layers: */ extern UINT16 *kaneko16_vram_0, *kaneko16_vram_1, *kaneko16_layers_0_regs; extern UINT16 *kaneko16_vscroll_0, *kaneko16_vscroll_1; extern UINT16 *kaneko16_vram_2, *kaneko16_vram_3, *kaneko16_layers_1_regs; extern UINT16 *kaneko16_vscroll_2, *kaneko16_vscroll_3; WRITE16_HANDLER( kaneko16_vram_0_w ); WRITE16_HANDLER( kaneko16_vram_1_w ); WRITE16_HANDLER( kaneko16_vram_2_w ); WRITE16_HANDLER( kaneko16_vram_3_w ); WRITE16_HANDLER( kaneko16_layers_0_regs_w ); WRITE16_HANDLER( kaneko16_layers_1_regs_w ); /* Sprites: */ extern int kaneko16_sprite_type; extern UINT16 kaneko16_sprite_xoffs, kaneko16_sprite_flipx; extern UINT16 kaneko16_sprite_yoffs, kaneko16_sprite_flipy; extern UINT16 *kaneko16_sprites_regs; READ16_HANDLER ( kaneko16_sprites_regs_r ); WRITE16_HANDLER( kaneko16_sprites_regs_w ); void kaneko16_draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect); /* Pixel Layer: */ extern UINT16 *kaneko16_bg15_select, *kaneko16_bg15_reg; READ16_HANDLER ( kaneko16_bg15_select_r ); WRITE16_HANDLER( kaneko16_bg15_select_w ); READ16_HANDLER ( kaneko16_bg15_reg_r ); WRITE16_HANDLER( kaneko16_bg15_reg_w ); PALETTE_INIT( berlwall ); /* Priorities: */ typedef struct { int VIEW2_2_pri; int sprite[4]; } kaneko16_priority_t; extern kaneko16_priority_t kaneko16_priority; /* Machine */ VIDEO_START( kaneko16_sprites ); VIDEO_START( kaneko16_1xVIEW2 ); VIDEO_START( kaneko16_2xVIEW2 ); VIDEO_START( berlwall ); VIDEO_START( sandscrp_1xVIEW2 ); VIDEO_UPDATE( kaneko16 ); VIDEO_UPDATE( sandscrp ); VIDEO_UPDATE( berlwall ); /*----------- defined in drivers/galpani2.c -----------*/ void galpani2_mcu_run(void); /*----------- defined in video/galpani2.c -----------*/ extern UINT16 *galpani2_bg8_0, *galpani2_bg8_1; extern UINT16 *galpani2_palette_0, *galpani2_palette_1; extern UINT16 *galpani2_bg8_regs_0, *galpani2_bg8_regs_1; extern UINT16 *galpani2_bg8_0_scrollx, *galpani2_bg8_1_scrollx; extern UINT16 *galpani2_bg8_0_scrolly, *galpani2_bg8_1_scrolly; extern UINT16 *galpani2_bg15; PALETTE_INIT( galpani2 ); VIDEO_START( galpani2 ); VIDEO_UPDATE( galpani2 ); WRITE16_HANDLER( galpani2_palette_0_w ); WRITE16_HANDLER( galpani2_palette_1_w ); READ16_HANDLER ( galpani2_bg8_regs_0_r ); READ16_HANDLER ( galpani2_bg8_regs_1_r ); WRITE16_HANDLER( galpani2_bg8_regs_0_w ); WRITE16_HANDLER( galpani2_bg8_regs_1_w ); WRITE16_HANDLER( galpani2_bg8_0_w ); WRITE16_HANDLER( galpani2_bg8_1_w ); WRITE16_HANDLER( galpani2_bg15_w );