// license:BSD-3-Clause // copyright-holders:Bryan McPhail /************************************************************************* Haunted Castle *************************************************************************/ #include "video/bufsprite.h" #include "sound/k007232.h" #include "video/k007121.h" class hcastle_state : public driver_device { public: hcastle_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_spriteram(*this, "spriteram"), m_spriteram2(*this, "spriteram2") , m_pf1_videoram(*this, "pf1_videoram"), m_pf2_videoram(*this, "pf2_videoram"), m_audiocpu(*this, "audiocpu"), m_k007121_1(*this, "k007121_1"), m_k007121_2(*this, "k007121_2"), m_k007232(*this, "k007232"), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette") { } required_device m_spriteram; required_device m_spriteram2; /* memory pointers */ required_shared_ptr m_pf1_videoram; required_shared_ptr m_pf2_videoram; /* video-related */ tilemap_t *m_fg_tilemap; tilemap_t *m_bg_tilemap; int m_pf2_bankbase; int m_pf1_bankbase; int m_old_pf1; int m_old_pf2; int m_gfx_bank; /* devices */ required_device m_audiocpu; required_device m_k007121_1; required_device m_k007121_2; required_device m_k007232; DECLARE_WRITE8_MEMBER(hcastle_bankswitch_w); DECLARE_WRITE8_MEMBER(hcastle_soundirq_w); DECLARE_WRITE8_MEMBER(hcastle_coin_w); DECLARE_WRITE8_MEMBER(hcastle_pf1_video_w); DECLARE_WRITE8_MEMBER(hcastle_pf2_video_w); DECLARE_WRITE8_MEMBER(hcastle_gfxbank_w); DECLARE_READ8_MEMBER(hcastle_gfxbank_r); DECLARE_WRITE8_MEMBER(hcastle_pf1_control_w); DECLARE_WRITE8_MEMBER(hcastle_pf2_control_w); DECLARE_WRITE8_MEMBER(sound_bank_w); TILEMAP_MAPPER_MEMBER(tilemap_scan); TILE_GET_INFO_MEMBER(get_fg_tile_info); TILE_GET_INFO_MEMBER(get_bg_tile_info); virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; DECLARE_PALETTE_INIT(hcastle); uint32_t screen_update_hcastle(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect, bitmap_ind8 &priority_bitmap, uint8_t *sbank, int bank ); DECLARE_WRITE8_MEMBER(volume_callback); required_device m_maincpu; required_device m_gfxdecode; required_device m_palette; void hcastle(machine_config &config); void hcastle_map(address_map &map); void sound_map(address_map &map); };