// license:BSD-3-Clause // copyright-holders:Nicola Salmoria /*************************************************************************** Galaxian hardware family (old) This include file is used by the following drivers: - dambustr.c - galaxold.c - scramble.c - scobra.c ***************************************************************************/ #ifndef __GALAXOLD_H__ #define __GALAXOLD_H__ #include "machine/7474.h" /* star circuit */ #define STAR_COUNT 252 struct star_gold { int x, y, color; }; class galaxold_state : public driver_device { public: galaxold_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_7474_9m_1(*this, "7474_9m_1"), m_7474_9m_2(*this, "7474_9m_2"), m_gfxdecode(*this, "gfxdecode"), m_screen(*this, "screen"), m_palette(*this, "palette"), m_videoram(*this,"videoram"), m_spriteram(*this,"spriteram"), m_spriteram2(*this,"spriteram2"), m_attributesram(*this,"attributesram"), m_bulletsram(*this,"bulletsram"), m_rockclim_videoram(*this,"rockclim_vram"), m_racknrol_tiles_bank(*this,"racknrol_tbank"), m_leftclip(2) { } /* devices */ required_device m_maincpu; optional_device m_audiocpu; optional_device m_7474_9m_1; optional_device m_7474_9m_2; required_device m_gfxdecode; required_device m_screen; required_device m_palette; /* memory pointers */ required_shared_ptr m_videoram; required_shared_ptr m_spriteram; optional_shared_ptr m_spriteram2; required_shared_ptr m_attributesram; optional_shared_ptr m_bulletsram; optional_shared_ptr m_rockclim_videoram; optional_shared_ptr m_racknrol_tiles_bank; int m_irq_line; UINT8 m__4in1_bank; tilemap_t *m_bg_tilemap; tilemap_t *m_rockclim_tilemap; int m_spriteram2_present; UINT8 m_gfxbank[5]; UINT8 m_flipscreen_x; UINT8 m_flipscreen_y; UINT8 m_color_mask; tilemap_t *m_dambustr_tilemap2; std::unique_ptr m_dambustr_videoram2; int m_leftclip; void (galaxold_state::*m_modify_charcode)(UINT16 *code, UINT8 x); /* function to call to do character banking */ void (galaxold_state::*m_modify_spritecode)(UINT8 *spriteram, int*, int*, int*, int); /* function to call to do sprite banking */ void (galaxold_state::*m_modify_color)(UINT8 *color); /* function to call to do modify how the color codes map to the PROM */ void (galaxold_state::*m_modify_ypos)(UINT8*); /* function to call to do modify how vertical positioning bits are connected */ UINT8 m_timer_adjusted; UINT8 m_darkplnt_bullet_color; void (galaxold_state::*m_draw_bullets)(bitmap_ind16 &,const rectangle &, int, int, int); /* function to call to draw a bullet */ UINT8 m_background_enable; UINT8 m_background_red; UINT8 m_background_green; UINT8 m_background_blue; void (galaxold_state::*m_draw_background)(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); /* function to call to draw the background */ UINT16 m_rockclim_v; UINT16 m_rockclim_h; int m_dambustr_bg_split_line; int m_dambustr_bg_color_1; int m_dambustr_bg_color_2; int m_dambustr_bg_priority; int m_dambustr_char_bank; std::unique_ptr m_dambustr_tmpbitmap; void (galaxold_state::*m_draw_stars)(bitmap_ind16 &, const rectangle &); /* function to call to draw the star layer */ int m_stars_colors_start; INT32 m_stars_scrollpos; UINT8 m_stars_on; UINT8 m_stars_blink_state; emu_timer *m_stars_blink_timer; emu_timer *m_stars_scroll_timer; struct star_gold m_stars[STAR_COUNT]; DECLARE_READ8_MEMBER(drivfrcg_port0_r); DECLARE_READ8_MEMBER(scrambler_protection_2_r); DECLARE_READ8_MEMBER(scramb2_protection_r); DECLARE_READ8_MEMBER(scramb2_port0_r); DECLARE_READ8_MEMBER(scramb2_port1_r); DECLARE_READ8_MEMBER(scramb2_port2_r); DECLARE_READ8_MEMBER(hexpoola_data_port_r); DECLARE_READ8_MEMBER(bullsdrtg_data_port_r); DECLARE_WRITE8_MEMBER(galaxold_nmi_enable_w); DECLARE_WRITE8_MEMBER(galaxold_coin_lockout_w); DECLARE_WRITE8_MEMBER(galaxold_coin_counter_w); DECLARE_WRITE8_MEMBER(galaxold_coin_counter_1_w); DECLARE_WRITE8_MEMBER(galaxold_coin_counter_2_w); DECLARE_WRITE8_MEMBER(galaxold_leds_w); DECLARE_READ8_MEMBER(scramblb_protection_1_r); DECLARE_READ8_MEMBER(scramblb_protection_2_r); DECLARE_WRITE8_MEMBER(_4in1_bank_w); DECLARE_WRITE8_MEMBER(racknrol_tiles_bank_w); DECLARE_WRITE8_MEMBER(galaxold_videoram_w); DECLARE_READ8_MEMBER(galaxold_videoram_r); DECLARE_WRITE8_MEMBER(galaxold_attributesram_w); DECLARE_WRITE8_MEMBER(galaxold_flip_screen_x_w); DECLARE_WRITE8_MEMBER(galaxold_flip_screen_y_w); DECLARE_WRITE8_MEMBER(hotshock_flip_screen_w); DECLARE_WRITE8_MEMBER(scrambold_background_enable_w); DECLARE_WRITE8_MEMBER(scrambold_background_red_w); DECLARE_WRITE8_MEMBER(scrambold_background_green_w); DECLARE_WRITE8_MEMBER(scrambold_background_blue_w); DECLARE_WRITE8_MEMBER(galaxold_stars_enable_w); DECLARE_WRITE8_MEMBER(darkplnt_bullet_color_w); DECLARE_WRITE8_MEMBER(galaxold_gfxbank_w); DECLARE_WRITE8_MEMBER(rockclim_videoram_w); DECLARE_WRITE8_MEMBER(rockclim_scroll_w); DECLARE_WRITE8_MEMBER(guttang_rombank_w); DECLARE_READ8_MEMBER(rockclim_videoram_r); DECLARE_WRITE8_MEMBER(dambustr_bg_split_line_w); DECLARE_WRITE8_MEMBER(dambustr_bg_color_w); DECLARE_WRITE_LINE_MEMBER(galaxold_7474_9m_2_q_callback); DECLARE_WRITE_LINE_MEMBER(galaxold_7474_9m_1_callback); DECLARE_READ8_MEMBER(rescueb_a002_r) { return 0xfc; } DECLARE_CUSTOM_INPUT_MEMBER(_4in1_fake_port_r); DECLARE_CUSTOM_INPUT_MEMBER(vpool_lives_r); DECLARE_CUSTOM_INPUT_MEMBER(ckongg_coinage_r); DECLARE_CUSTOM_INPUT_MEMBER(dkongjrm_coinage_r); DECLARE_DRIVER_INIT(bullsdrtg); DECLARE_DRIVER_INIT(ladybugg); DECLARE_DRIVER_INIT(4in1); DECLARE_DRIVER_INIT(guttangt); DECLARE_DRIVER_INIT(ckonggx); TILE_GET_INFO_MEMBER(drivfrcg_get_tile_info); TILE_GET_INFO_MEMBER(racknrol_get_tile_info); TILE_GET_INFO_MEMBER(dambustr_get_tile_info2); TILE_GET_INFO_MEMBER(get_tile_info); TILE_GET_INFO_MEMBER(rockclim_get_tile_info); TILE_GET_INFO_MEMBER(harem_get_tile_info); DECLARE_MACHINE_RESET(galaxold); DECLARE_MACHINE_RESET(devilfsg); DECLARE_MACHINE_RESET(hunchbkg); DECLARE_PALETTE_INIT(galaxold); DECLARE_PALETTE_INIT(rockclim); DECLARE_PALETTE_INIT(scrambold); DECLARE_PALETTE_INIT(stratgyx); DECLARE_PALETTE_INIT(darkplnt); DECLARE_PALETTE_INIT(minefld); DECLARE_PALETTE_INIT(rescue); DECLARE_PALETTE_INIT(mariner); DECLARE_PALETTE_INIT(dambustr); DECLARE_PALETTE_INIT(turtles); DECLARE_VIDEO_START(galaxold); DECLARE_VIDEO_START(drivfrcg); DECLARE_VIDEO_START(racknrol); DECLARE_VIDEO_START(batman2); DECLARE_VIDEO_START(mooncrst); DECLARE_VIDEO_START(scrambold); DECLARE_VIDEO_START(newsin7); DECLARE_VIDEO_START(pisces); DECLARE_VIDEO_START(dkongjrm); DECLARE_VIDEO_START(rockclim); DECLARE_VIDEO_START(galaxold_plain); DECLARE_VIDEO_START(ozon1); DECLARE_VIDEO_START(bongo); DECLARE_VIDEO_START(ckongs); DECLARE_VIDEO_START(darkplnt); DECLARE_VIDEO_START(rescue); DECLARE_VIDEO_START(minefld); DECLARE_VIDEO_START(stratgyx); DECLARE_VIDEO_START(mariner); DECLARE_VIDEO_START(mimonkey); DECLARE_VIDEO_START(scorpion); DECLARE_VIDEO_START(ad2083); DECLARE_VIDEO_START(dambustr); DECLARE_VIDEO_START(harem); DECLARE_VIDEO_START(bagmanmc); UINT32 screen_update_galaxold(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); UINT32 screen_update_dambustr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); INTERRUPT_GEN_MEMBER(hunchbks_vh_interrupt); TIMER_CALLBACK_MEMBER(stars_blink_callback); TIMER_CALLBACK_MEMBER(stars_scroll_callback); TIMER_DEVICE_CALLBACK_MEMBER(galaxold_interrupt_timer); IRQ_CALLBACK_MEMBER(hunchbkg_irq_callback); void state_save_register(); void video_start_common(); void pisces_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void mooncrst_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void batman2_modify_charcode(UINT16 *code, UINT8 x); void rockclim_draw_background(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void rockclim_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void harem_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void mooncrst_modify_charcode(UINT16 *code, UINT8 x); void pisces_modify_charcode(UINT16 *code, UINT8 x); void mimonkey_modify_charcode(UINT16 *code, UINT8 x); void mariner_modify_charcode(UINT16 *code, UINT8 x); void dambustr_modify_charcode(UINT16 *code, UINT8 x); void mshuttle_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void mimonkey_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void batman2_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void dkongjrm_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void ad2083_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void dambustr_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void drivfrcg_modify_color(UINT8 *color); void galaxold_draw_bullets(bitmap_ind16 &bitmap, const rectangle &cliprect, int offs, int x, int y); void scrambold_draw_bullets(bitmap_ind16 &bitmap, const rectangle &cliprect, int offs, int x, int y); void darkplnt_draw_bullets(bitmap_ind16 &bitmap, const rectangle &cliprect, int offs, int x, int y); void dambustr_draw_bullets(bitmap_ind16 &bitmap, const rectangle &cliprect, int offs, int x, int y); void galaxold_draw_background(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void scrambold_draw_background(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void ad2083_draw_background(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void stratgyx_draw_background(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void minefld_draw_background(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void rescue_draw_background(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void mariner_draw_background(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void dambustr_draw_background(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void dambustr_draw_upper_background(bitmap_ind16 &bitmap, const rectangle &cliprect); void galaxold_init_stars(int colors_offset); void plot_star(bitmap_ind16 &bitmap, int x, int y, int color, const rectangle &cliprect); void noop_draw_stars(bitmap_ind16 &bitmap, const rectangle &cliprect); void galaxold_draw_stars(bitmap_ind16 &bitmap, const rectangle &cliprect); void scrambold_draw_stars(bitmap_ind16 &bitmap, const rectangle &cliprect); void rescue_draw_stars(bitmap_ind16 &bitmap, const rectangle &cliprect); void mariner_draw_stars(bitmap_ind16 &bitmap, const rectangle &cliprect); void start_stars_blink_timer(double ra, double rb, double c); void start_stars_scroll_timer(); void draw_bullets_common(bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_sprites(bitmap_ind16 &bitmap, UINT8 *spriteram, size_t spriteram_size); void bagmanmc_modify_charcode(UINT16 *code, UINT8 x); void bagmanmc_modify_spritecode(UINT8 *spriteram, int *code, int *flipx, int *flipy, int offs); void machine_reset_common(int line); }; #define galaxold_coin_counter_0_w galaxold_coin_counter_w #endif