/************************************************************************* Atari Fire Truck + Super Bug + Monte Carlo driver *************************************************************************/ #include "sound/discrete.h" #define FIRETRUCK_MOTOR_DATA NODE_01 #define FIRETRUCK_HORN_EN NODE_02 #define FIRETRUCK_SIREN_DATA NODE_03 #define FIRETRUCK_CRASH_DATA NODE_04 #define FIRETRUCK_SKID_EN NODE_05 #define FIRETRUCK_BELL_EN NODE_06 #define FIRETRUCK_ATTRACT_EN NODE_07 #define FIRETRUCK_XTNDPLY_EN NODE_08 #define SUPERBUG_SPEED_DATA FIRETRUCK_MOTOR_DATA #define SUPERBUG_CRASH_DATA FIRETRUCK_CRASH_DATA #define SUPERBUG_SKID_EN FIRETRUCK_SKID_EN #define SUPERBUG_ASR_EN FIRETRUCK_XTNDPLY_EN #define SUPERBUG_ATTRACT_EN FIRETRUCK_ATTRACT_EN #define MONTECAR_MOTOR_DATA FIRETRUCK_MOTOR_DATA #define MONTECAR_CRASH_DATA FIRETRUCK_CRASH_DATA #define MONTECAR_DRONE_MOTOR_DATA FIRETRUCK_SIREN_DATA #define MONTECAR_SKID_EN FIRETRUCK_SKID_EN #define MONTECAR_DRONE_LOUD_DATA FIRETRUCK_BELL_EN #define MONTECAR_BEEPER_EN FIRETRUCK_XTNDPLY_EN #define MONTECAR_ATTRACT_INV FIRETRUCK_ATTRACT_EN #define GAME_IS_FIRETRUCK (firetrk_game == 1) #define GAME_IS_SUPERBUG (firetrk_game == 2) #define GAME_IS_MONTECARLO (firetrk_game == 3) /*----------- defined in drivers/firetrk.c -----------*/ extern int firetrk_game; /*----------- defined in audio/firetrk.c -----------*/ WRITE8_HANDLER( firetrk_skid_reset_w ); WRITE8_HANDLER( firetrk_crash_snd_w ); WRITE8_HANDLER( firetrk_skid_snd_w ); WRITE8_HANDLER( firetrk_motor_snd_w ); WRITE8_HANDLER( firetrk_xtndply_w ); WRITE8_HANDLER( firetrk_asr_w ); WRITE8_HANDLER( firetrk_out2_w ); DISCRETE_SOUND_EXTERN( firetrk ); DISCRETE_SOUND_EXTERN( superbug ); DISCRETE_SOUND_EXTERN( montecar ); /*----------- defined in video/firetrk.c -----------*/ extern VIDEO_UPDATE( firetrk ); extern VIDEO_START( firetrk ); extern VIDEO_EOF( firetrk ); extern WRITE8_HANDLER( firetrk_vert_w ); extern WRITE8_HANDLER( firetrk_horz_w ); extern WRITE8_HANDLER( firetrk_drone_hpos_w ); extern WRITE8_HANDLER( firetrk_drone_vpos_w ); extern WRITE8_HANDLER( firetrk_drone_rot_w ); extern WRITE8_HANDLER( firetrk_playfield_w ); extern WRITE8_HANDLER( firetrk_car_rot_w ); extern void firetrk_set_flash(int flag); extern void firetrk_set_blink(int flag); extern UINT8* firetrk_alpha_num_ram; extern UINT8* firetrk_playfield_ram; extern int firetrk_crash[2]; extern int firetrk_skid[2];