// license:BSD-3-Clause // copyright-holders:Bryan McPhail, David Haywood /************************************************************************* Double Dragon 3 & The Combatribes *************************************************************************/ #ifndef MAME_INCLUDES_DDRAGON3_H #define MAME_INCLUDES_DDRAGON3_H #pragma once #include "machine/gen_latch.h" #include "machine/timer.h" #include "sound/okim6295.h" #include "video/bufsprite.h" #include "emupal.h" #include "screen.h" #include "tilemap.h" class ddragon3_state : public driver_device { public: ddragon3_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_gfxdecode(*this, "gfxdecode"), m_palette(*this, "palette"), m_soundlatch(*this, "soundlatch"), m_bg_videoram(*this, "bg_videoram"), m_fg_videoram(*this, "fg_videoram"), m_spriteram(*this, "spriteram"), m_oki(*this, "oki"), m_screen(*this, "screen") { vblank_level = 6; raster_level = 5; } void ctribe(machine_config &config); void ddragon3b(machine_config &config); void ddragon3(machine_config &config); TIMER_DEVICE_CALLBACK_MEMBER(ddragon3_scanline); protected: required_device m_maincpu; required_device m_audiocpu; required_device m_gfxdecode; required_device m_palette; required_device m_soundlatch; /* misc */ uint8_t m_pri; int vblank_level; int raster_level; /* video-related */ tilemap_t *m_fg_tilemap; tilemap_t *m_bg_tilemap; uint16_t m_vreg; uint16_t m_bg_scrollx; uint16_t m_bg_scrolly; uint16_t m_fg_scrollx; uint16_t m_fg_scrolly; uint16_t m_bg_tilebase; uint16_t m_bg0_dx; uint16_t m_bg1_dx[2]; uint16_t m_sprite_xoff; /* memory pointers */ required_shared_ptr m_bg_videoram; required_shared_ptr m_fg_videoram; // required_shared_ptr m_spriteram; required_device m_spriteram; /* devices */ required_device m_oki; required_device m_screen; DECLARE_WRITE16_MEMBER(ddragon3_scroll_w); DECLARE_READ16_MEMBER(ddragon3_scroll_r); DECLARE_WRITE16_MEMBER(ddragon3_bg_videoram_w); DECLARE_WRITE16_MEMBER(ddragon3_fg_videoram_w); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); void sound_map(address_map &map); virtual void video_start() override; private: DECLARE_WRITE16_MEMBER(ddragon3_vreg_w); DECLARE_WRITE16_MEMBER(irq6_ack_w); DECLARE_WRITE16_MEMBER(irq5_ack_w); DECLARE_WRITE8_MEMBER(oki_bankswitch_w); TILE_GET_INFO_MEMBER(get_bg_tile_info); TILE_GET_INFO_MEMBER(get_fg_tile_info); virtual void machine_start() override; virtual void machine_reset() override; uint32_t screen_update_ddragon3(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); uint32_t screen_update_ctribe(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void ctribe_map(address_map &map); void ctribe_sound_map(address_map &map); void dd3b_map(address_map &map); void ddragon3_map(address_map &map); }; class wwfwfest_state : public ddragon3_state { public: wwfwfest_state(const machine_config &mconfig, device_type type, const char *tag) : ddragon3_state(mconfig, type, tag), m_fg0_videoram(*this, "fg0_videoram"), m_paletteram(*this, "palette"), m_dsw(*this, "DSW%u", 1U) { vblank_level = 3; raster_level = 2; } void wwfwfest(machine_config &config); void wwfwfstb(machine_config &config); template DECLARE_CUSTOM_INPUT_MEMBER(dsw_3f_r); template DECLARE_CUSTOM_INPUT_MEMBER(dsw_c0_r); private: /* wwfwfest has an extra layer */ required_shared_ptr m_fg0_videoram; required_shared_ptr m_paletteram; required_ioport_array<2> m_dsw; tilemap_t *m_fg0_tilemap; DECLARE_WRITE16_MEMBER(wwfwfest_fg0_videoram_w); //required_device m_spriteram; DECLARE_WRITE8_MEMBER(wwfwfest_priority_w); DECLARE_WRITE16_MEMBER(wwfwfest_irq_ack_w); DECLARE_WRITE16_MEMBER(wwfwfest_flipscreen_w); DECLARE_READ16_MEMBER(wwfwfest_paletteram_r); DECLARE_WRITE16_MEMBER(wwfwfest_paletteram_w); DECLARE_WRITE16_MEMBER(wwfwfest_soundwrite); TILE_GET_INFO_MEMBER(get_fg0_tile_info); virtual void video_start() override; DECLARE_VIDEO_START(wwfwfstb); uint32_t screen_update_wwfwfest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); void main_map(address_map &map); }; #endif // MAME_INCLUDES_DDRAGON3_H