/************************************************************************* Atari Battle Zone hardware *************************************************************************/ #include "sound/custom.h" /*----------- defined in drivers/bzone.c -----------*/ extern UINT8 rb_input_select; READ8_HANDLER( bzone_IN0_r ); /*----------- defined in audio/bzone.c -----------*/ WRITE8_HANDLER( bzone_sounds_w ); void *bzone_sh_start(int clock, const struct CustomSound_interface *config); /*----------- defined in audio/redbaron.c -----------*/ WRITE8_HANDLER( redbaron_sounds_w ); WRITE8_HANDLER( redbaron_pokey_w ); void *redbaron_sh_start(int clock, const struct CustomSound_interface *config);