/************************************************************************* Block Hole *************************************************************************/ class blockhl_state : public driver_device { public: blockhl_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } /* memory pointers */ UINT8 * m_ram; // UINT8 * m_paletteram; // currently this uses generic palette handling /* video-related */ int m_layer_colorbase[3]; int m_sprite_colorbase; /* misc */ int m_palette_selected; int m_rombank; /* devices */ device_t *m_maincpu; device_t *m_audiocpu; device_t *m_k052109; device_t *m_k051960; }; /*----------- defined in video/blockhl.c -----------*/ extern void blockhl_tile_callback(running_machine &machine, int layer,int bank,int *code,int *color, int *flags, int *priority); extern void blockhl_sprite_callback(running_machine &machine, int *code,int *color,int *priority,int *shadow); VIDEO_START( blockhl ); SCREEN_UPDATE( blockhl );