// license:BSD-3-Clause // copyright-holders:Zsolt Vasvari, Aaron Giles /************************************************************************* Atari Tetris hardware *************************************************************************/ #include "includes/slapstic.h" class atetris_state : public driver_device { public: atetris_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_gfxdecode(*this, "gfxdecode"), m_screen(*this, "screen"), m_slapstic_device(*this, "slapstic"), m_nvram(*this, "nvram") , m_videoram(*this, "videoram") { } required_device m_maincpu; required_device m_gfxdecode; required_device m_screen; optional_device m_slapstic_device; required_shared_ptr m_nvram; required_shared_ptr m_videoram; UINT8 *m_slapstic_source; UINT8 *m_slapstic_base; UINT8 m_current_bank; UINT8 m_nvram_write_enable; emu_timer *m_interrupt_timer; tilemap_t *m_bg_tilemap; DECLARE_WRITE8_MEMBER(irq_ack_w); DECLARE_READ8_MEMBER(slapstic_r); DECLARE_WRITE8_MEMBER(coincount_w); DECLARE_WRITE8_MEMBER(nvram_w); DECLARE_WRITE8_MEMBER(nvram_enable_w); DECLARE_WRITE8_MEMBER(videoram_w); DECLARE_DRIVER_INIT(atetris); TILE_GET_INFO_MEMBER(get_tile_info); virtual void machine_start() override; virtual void machine_reset() override; virtual void video_start() override; UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); TIMER_CALLBACK_MEMBER(interrupt_gen); void reset_bank(); };