/*************************************************************************** Astro Fighter hardware ****************************************************************************/ class astrof_state : public driver_device { public: astrof_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } /* video-related */ UINT8 * m_videoram; size_t m_videoram_size; UINT8 * m_colorram; UINT8 * m_tomahawk_protection; UINT8 * m_astrof_color; UINT8 m_astrof_palette_bank; UINT8 m_red_on; UINT8 m_flipscreen; UINT8 m_screen_off; UINT16 m_abattle_count; /* sound-related */ UINT8 m_port_1_last; UINT8 m_port_2_last; UINT8 m_astrof_start_explosion; UINT8 m_astrof_death_playing; UINT8 m_astrof_bosskill_playing; /* devices */ device_t *m_maincpu; device_t *m_samples; // astrof & abattle device_t *m_sn; // tomahawk }; /*----------- defined in audio/astrof.c -----------*/ MACHINE_CONFIG_EXTERN( astrof_audio ); WRITE8_HANDLER( astrof_audio_1_w ); WRITE8_HANDLER( astrof_audio_2_w ); MACHINE_CONFIG_EXTERN( spfghmk2_audio ); WRITE8_HANDLER( spfghmk2_audio_w ); MACHINE_CONFIG_EXTERN( tomahawk_audio ); WRITE8_HANDLER( tomahawk_audio_w );