/************************************************************************* Asterix *************************************************************************/ class asterix_state : public driver_device { public: asterix_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } /* memory pointers */ // UINT16 * m_paletteram; // currently this uses generic palette handling /* video-related */ int m_sprite_colorbase; int m_layer_colorbase[4]; int m_layerpri[3]; UINT16 m_spritebank; int m_tilebanks[4]; int m_spritebanks[4]; /* misc */ UINT8 m_cur_control2; UINT16 m_prot[2]; /* devices */ device_t *m_maincpu; device_t *m_audiocpu; device_t *m_k053260; device_t *m_k056832; device_t *m_k053244; device_t *m_k053251; }; /*----------- defined in video/asterix.c -----------*/ SCREEN_UPDATE( asterix ); WRITE16_HANDLER( asterix_spritebank_w ); extern void asterix_tile_callback(running_machine &machine, int layer, int *code, int *color, int *flags); extern void asterix_sprite_callback(running_machine &machine, int *code, int *color, int *priority_mask);