/***************************************************************************** XX Mission (c) 1986 UPL Driver by Uki 31/Mar/2001 - *****************************************************************************/ #include "driver.h" #include "sound/2203intf.h" VIDEO_UPDATE( xxmissio ); extern UINT8 *xxmissio_fgram; static UINT8 xxmissio_status; WRITE8_HANDLER( xxmissio_scroll_x_w ); WRITE8_HANDLER( xxmissio_scroll_y_w ); WRITE8_HANDLER( xxmissio_flipscreen_w ); READ8_HANDLER( xxmissio_videoram_r ); WRITE8_HANDLER( xxmissio_videoram_w ); WRITE8_HANDLER( xxmissio_paletteram_w ); static WRITE8_HANDLER( xxmissio_bank_sel_w ) { memory_set_bank(1, data & 7); } static READ8_HANDLER( xxmissio_status_r ) { xxmissio_status = (xxmissio_status | 2) & ( readinputportbytag("IN2") | 0xfd ); return xxmissio_status; } static WRITE8_HANDLER ( xxmissio_status_m_w ) { switch (data) { case 0x00: xxmissio_status |= 0x20; break; case 0x40: xxmissio_status &= ~0x08; cpunum_set_input_line_and_vector(1,0,HOLD_LINE,0x10); break; case 0x80: xxmissio_status |= 0x04; break; } } static WRITE8_HANDLER ( xxmissio_status_s_w ) { switch (data) { case 0x00: xxmissio_status |= 0x10; break; case 0x40: xxmissio_status |= 0x08; break; case 0x80: xxmissio_status &= ~0x04; cpunum_set_input_line_and_vector(0,0,HOLD_LINE,0x10); break; } } static INTERRUPT_GEN( xxmissio_interrupt_m ) { xxmissio_status &= ~0x20; cpunum_set_input_line(0, 0, HOLD_LINE); } static INTERRUPT_GEN( xxmissio_interrupt_s ) { xxmissio_status &= ~0x10; cpunum_set_input_line(1, 0, HOLD_LINE); } static MACHINE_START( xxmissio ) { memory_configure_bank(1, 0, 8, memory_region(REGION_USER1), 0x4000); memory_set_bank(1, 0); } /****************************************************************************/ static ADDRESS_MAP_START( map1, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x8000) AM_READWRITE(YM2203_status_port_0_r, YM2203_control_port_0_w) AM_RANGE(0x8001, 0x8001) AM_READWRITE(YM2203_read_port_0_r, YM2203_write_port_0_w) AM_RANGE(0x8002, 0x8002) AM_READWRITE(YM2203_status_port_1_r, YM2203_control_port_1_w) AM_RANGE(0x8003, 0x8003) AM_READWRITE(YM2203_read_port_1_r, YM2203_write_port_1_w) AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) AM_RANGE(0xa001, 0xa001) AM_READ(input_port_1_r) AM_RANGE(0xa002, 0xa002) AM_READ(xxmissio_status_r) AM_RANGE(0xa002, 0xa002) AM_WRITE(xxmissio_status_m_w) AM_RANGE(0xa003, 0xa003) AM_WRITE(xxmissio_flipscreen_w) AM_RANGE(0xc000, 0xc7ff) AM_SHARE(1) AM_RAM AM_BASE(&xxmissio_fgram) AM_RANGE(0xc800, 0xcfff) AM_SHARE(2) AM_READWRITE(xxmissio_videoram_r, xxmissio_videoram_w) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xd000, 0xd7ff) AM_SHARE(3) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xd800, 0xdaff) AM_SHARE(4) AM_READWRITE(MRA8_RAM, xxmissio_paletteram_w) AM_BASE(&paletteram) AM_RANGE(0xe000, 0xefff) AM_SHARE(5) AM_RAM AM_RANGE(0xf000, 0xffff) AM_SHARE(6) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( map2, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x7fff) AM_ROMBANK(1) AM_RANGE(0x8000, 0x8000) AM_READWRITE(YM2203_status_port_0_r, YM2203_control_port_0_w) AM_RANGE(0x8001, 0x8001) AM_READWRITE(YM2203_read_port_0_r, YM2203_write_port_0_w) AM_RANGE(0x8002, 0x8002) AM_READWRITE(YM2203_status_port_1_r, YM2203_control_port_1_w) AM_RANGE(0x8003, 0x8003) AM_READWRITE(YM2203_read_port_1_r, YM2203_write_port_1_w) AM_RANGE(0x8006, 0x8006) AM_WRITE(xxmissio_bank_sel_w) AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) AM_RANGE(0xa001, 0xa001) AM_READ(input_port_1_r) AM_RANGE(0xa002, 0xa002) AM_READ(xxmissio_status_r) AM_RANGE(0xa002, 0xa002) AM_WRITE(xxmissio_status_s_w) AM_RANGE(0xa003, 0xa003) AM_WRITE(xxmissio_flipscreen_w) AM_RANGE(0xc000, 0xc7ff) AM_SHARE(1) AM_RAM AM_RANGE(0xc800, 0xcfff) AM_SHARE(2) AM_READWRITE(xxmissio_videoram_r, xxmissio_videoram_w) AM_RANGE(0xd000, 0xd7ff) AM_SHARE(3) AM_RAM AM_RANGE(0xd800, 0xdaff) AM_SHARE(4) AM_READWRITE(MRA8_RAM, xxmissio_paletteram_w) AM_RANGE(0xe000, 0xefff) AM_SHARE(6) AM_RAM AM_RANGE(0xf000, 0xffff) AM_SHARE(5) AM_RAM ADDRESS_MAP_END /****************************************************************************/ static INPUT_PORTS_START( xxmissio ) PORT_START_TAG("IN0") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_START_TAG("IN1") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_START_TAG("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x40, "Endless Game (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START_TAG("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x01, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x04, "First Bonus" ) PORT_DIPSETTING( 0x04, "30000" ) PORT_DIPSETTING( 0x00, "40000" ) PORT_DIPNAME( 0x18, 0x08, "Bonus Every" ) PORT_DIPSETTING( 0x18, "50000" ) PORT_DIPSETTING( 0x08, "70000" ) PORT_DIPSETTING( 0x10, "90000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x20, 0x20, "Unknown 2-6" ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "Unknown 2-7" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "Unknown 2-8" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START_TAG("IN2") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_VBLANK ) INPUT_PORTS_END /****************************************************************************/ static const gfx_layout charlayout = { 16,8, /* 16*8 characters */ 2048, /* 2048 characters */ 4, /* 4 bits per pixel */ {0,1,2,3}, {0,4,8,12,16,20,24,28,32,36,40,44,48,52,56,60}, {64*0, 64*1, 64*2, 64*3, 64*4, 64*5, 64*6, 64*7}, 64*8 }; static const gfx_layout spritelayout = { 32,16, /* 32*16 characters */ 512, /* 512 sprites */ 4, /* 4 bits per pixel */ {0,1,2,3}, {0,4,8,12,16,20,24,28, 32,36,40,44,48,52,56,60, 8*64+0,8*64+4,8*64+8,8*64+12,8*64+16,8*64+20,8*64+24,8*64+28, 8*64+32,8*64+36,8*64+40,8*64+44,8*64+48,8*64+52,8*64+56,8*64+60}, {64*0, 64*1, 64*2, 64*3, 64*4, 64*5, 64*6, 64*7, 64*16, 64*17, 64*18, 64*19, 64*20, 64*21, 64*22, 64*23}, 64*8*4 }; static const gfx_layout bglayout = { 16,8, /* 16*8 characters */ 1024, /* 1024 characters */ 4, /* 4 bits per pixel */ {0,1,2,3}, {0,4,8,12,16,20,24,28,32,36,40,44,48,52,56,60}, {64*0, 64*1, 64*2, 64*3, 64*4, 64*5, 64*6, 64*7}, 64*8 }; static GFXDECODE_START( xxmissio ) GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charlayout, 256, 8 ) /* FG */ GFXDECODE_ENTRY( REGION_GFX1, 0x0000, spritelayout, 0, 8 ) /* sprite */ GFXDECODE_ENTRY( REGION_GFX2, 0x0000, bglayout, 512, 16 ) /* BG */ GFXDECODE_END /****************************************************************************/ static struct YM2203interface ym2203_interface_1 = { input_port_2_r, input_port_3_r }; static struct YM2203interface ym2203_interface_2 = { 0, 0, xxmissio_scroll_x_w, xxmissio_scroll_y_w }; static MACHINE_DRIVER_START( xxmissio ) /* basic machine hardware */ MDRV_CPU_ADD(Z80,12000000/4) /* 3.0MHz */ MDRV_CPU_PROGRAM_MAP(map1,0) MDRV_CPU_VBLANK_INT(xxmissio_interrupt_m,1) MDRV_CPU_ADD(Z80,12000000/4) /* 3.0MHz */ MDRV_CPU_PROGRAM_MAP(map2,0) MDRV_CPU_VBLANK_INT(xxmissio_interrupt_s,2) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) MDRV_INTERLEAVE(100) MDRV_MACHINE_START(xxmissio) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 4*8, 28*8-1) MDRV_GFXDECODE(xxmissio) MDRV_PALETTE_LENGTH(768) MDRV_VIDEO_START(generic) MDRV_VIDEO_UPDATE(xxmissio) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM2203, 12000000/8) MDRV_SOUND_CONFIG(ym2203_interface_1) MDRV_SOUND_ROUTE(0, "mono", 0.15) MDRV_SOUND_ROUTE(1, "mono", 0.15) MDRV_SOUND_ROUTE(2, "mono", 0.15) MDRV_SOUND_ROUTE(3, "mono", 0.40) MDRV_SOUND_ADD(YM2203, 12000000/8) MDRV_SOUND_CONFIG(ym2203_interface_2) MDRV_SOUND_ROUTE(0, "mono", 0.15) MDRV_SOUND_ROUTE(1, "mono", 0.15) MDRV_SOUND_ROUTE(2, "mono", 0.15) MDRV_SOUND_ROUTE(3, "mono", 0.40) MACHINE_DRIVER_END /****************************************************************************/ ROM_START( xxmissio ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) /* CPU1 */ ROM_LOAD( "xx1.4l", 0x0000, 0x8000, CRC(86e07709) SHA1(7bfb7540b6509f07a6388ca2da6b3892f5b1df74) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* CPU2 */ ROM_LOAD( "xx2.4b", 0x0000, 0x4000, CRC(13fa7049) SHA1(e8974d9f271a966611b523496ba8cd910e227a23) ) ROM_REGION( 0x18000, REGION_USER1, 0 ) /* BANK */ ROM_LOAD( "xx3.6a", 0x00000, 0x8000, CRC(16fdacab) SHA1(2158ca9b14c52bc1cd5ef0f4c0180f0519224403) ) ROM_LOAD( "xx4.6b", 0x08000, 0x8000, CRC(274bd4d2) SHA1(2ddf9b953584e26f221b1c86181d827bdc3dc81b) ) ROM_LOAD( "xx5.6d", 0x10000, 0x8000, CRC(c5f35535) SHA1(6812b70beb73fc80cf20d2d51f747952ed106887) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) /* FG/sprites */ ROM_LOAD16_BYTE( "xx6.8j", 0x00001, 0x8000, CRC(dc954d01) SHA1(73ecbbc859da9db9fead91cd03bb90e5779916e2) ) ROM_LOAD16_BYTE( "xx8.8f", 0x00000, 0x8000, CRC(a9587cc6) SHA1(5fbcb88505f89c4d8a2a228489612ff66fc5d3af) ) ROM_LOAD16_BYTE( "xx7.8h", 0x10001, 0x8000, CRC(abe9cd68) SHA1(f3ce9b40e3d9cdc9b77a43f9d5d0411338d88833) ) ROM_LOAD16_BYTE( "xx9.8e", 0x10000, 0x8000, CRC(854e0e5f) SHA1(b01d6a735b175c2f7ac3fc4053702c9da62c6a4e) ) ROM_REGION( 0x10000, REGION_GFX2, ROMREGION_DISPOSE ) /* BG */ ROM_LOAD16_BYTE( "xx10.4c", 0x0000, 0x8000, CRC(d27d7834) SHA1(60c24dc2ab7e2a33da4002f1f07eaf7898cf387f) ) ROM_LOAD16_BYTE( "xx11.4b", 0x0001, 0x8000, CRC(d9dd827c) SHA1(aea3a5abd871adf7f75ad4d6cc57eff0833135c7) ) ROM_END GAME( 1986, xxmissio, 0, xxmissio, xxmissio, 0, ROT90, "UPL", "XX Mission", 0 )