/***************************************************************************** XX Mission (c) 1986 UPL Driver by Uki 31/Mar/2001 - *****************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/2203intf.h" #include "includes/xxmissio.h" static WRITE8_HANDLER( xxmissio_bank_sel_w ) { memory_set_bank(space->machine(), "bank1", data & 7); } static CUSTOM_INPUT( xxmissio_status_r ) { xxmissio_state *state = field.machine().driver_data(); int bit_mask = (FPTR)param; return (state->m_status & bit_mask) ? 1 : 0; } static WRITE8_HANDLER ( xxmissio_status_m_w ) { xxmissio_state *state = space->machine().driver_data(); switch (data) { case 0x00: state->m_status |= 0x20; break; case 0x40: state->m_status &= ~0x08; cputag_set_input_line_and_vector(space->machine(), "sub", 0, HOLD_LINE, 0x10); break; case 0x80: state->m_status |= 0x04; break; } } static WRITE8_HANDLER ( xxmissio_status_s_w ) { xxmissio_state *state = space->machine().driver_data(); switch (data) { case 0x00: state->m_status |= 0x10; break; case 0x40: state->m_status |= 0x08; break; case 0x80: state->m_status &= ~0x04; cputag_set_input_line_and_vector(space->machine(), "maincpu", 0, HOLD_LINE, 0x10); break; } } static INTERRUPT_GEN( xxmissio_interrupt_m ) { xxmissio_state *state = device->machine().driver_data(); state->m_status &= ~0x20; device_set_input_line(device, 0, HOLD_LINE); } static INTERRUPT_GEN( xxmissio_interrupt_s ) { xxmissio_state *state = device->machine().driver_data(); state->m_status &= ~0x10; device_set_input_line(device, 0, HOLD_LINE); } static MACHINE_START( xxmissio ) { memory_configure_bank(machine, "bank1", 0, 8, machine.region("user1")->base(), 0x4000); memory_set_bank(machine, "bank1", 0); } /****************************************************************************/ static ADDRESS_MAP_START( map1, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x8001) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w) AM_RANGE(0x8002, 0x8003) AM_DEVREADWRITE("ym2", ym2203_r, ym2203_w) AM_RANGE(0xa000, 0xa000) AM_READ_PORT("P1") AM_RANGE(0xa001, 0xa001) AM_READ_PORT("P2") AM_RANGE(0xa002, 0xa002) AM_READ_PORT("STATUS") AM_RANGE(0xa002, 0xa002) AM_WRITE(xxmissio_status_m_w) AM_RANGE(0xa003, 0xa003) AM_WRITE(xxmissio_flipscreen_w) AM_RANGE(0xc000, 0xc7ff) AM_SHARE("share1") AM_RAM AM_BASE_MEMBER(xxmissio_state, m_fgram) AM_RANGE(0xc800, 0xcfff) AM_SHARE("share2") AM_READWRITE(xxmissio_bgram_r, xxmissio_bgram_w) AM_BASE_MEMBER(xxmissio_state, m_bgram) AM_RANGE(0xd000, 0xd7ff) AM_SHARE("share3") AM_RAM AM_BASE_MEMBER(xxmissio_state, m_spriteram) AM_RANGE(0xd800, 0xdaff) AM_SHARE("share4") AM_RAM_WRITE(xxmissio_paletteram_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0xe000, 0xefff) AM_SHARE("share5") AM_RAM AM_RANGE(0xf000, 0xffff) AM_SHARE("share6") AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( map2, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1") AM_RANGE(0x8000, 0x8001) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w) AM_RANGE(0x8002, 0x8003) AM_DEVREADWRITE("ym2", ym2203_r, ym2203_w) AM_RANGE(0x8006, 0x8006) AM_WRITE(xxmissio_bank_sel_w) AM_RANGE(0xa000, 0xa000) AM_READ_PORT("P1") AM_RANGE(0xa001, 0xa001) AM_READ_PORT("P2") AM_RANGE(0xa002, 0xa002) AM_READ_PORT("STATUS") AM_RANGE(0xa002, 0xa002) AM_WRITE(xxmissio_status_s_w) AM_RANGE(0xa003, 0xa003) AM_WRITE(xxmissio_flipscreen_w) AM_RANGE(0xc000, 0xc7ff) AM_SHARE("share1") AM_RAM AM_RANGE(0xc800, 0xcfff) AM_SHARE("share2") AM_READWRITE(xxmissio_bgram_r, xxmissio_bgram_w) AM_RANGE(0xd000, 0xd7ff) AM_SHARE("share3") AM_RAM AM_RANGE(0xd800, 0xdaff) AM_SHARE("share4") AM_RAM_WRITE(xxmissio_paletteram_w) AM_RANGE(0xe000, 0xefff) AM_SHARE("share6") AM_RAM AM_RANGE(0xf000, 0xffff) AM_SHARE("share5") AM_RAM ADDRESS_MAP_END /****************************************************************************/ static INPUT_PORTS_START( xxmissio ) PORT_START("P1") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_START("P2") PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x40, "Endless Game (Cheat)") PORT_DIPLOCATION("SW1:7") /* Shown as "Unused" in the manual */ PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW1:8" ) /* Shown as "Unused" in the manual */ PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x01, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x04, "First Bonus" ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x04, "30000" ) PORT_DIPSETTING( 0x00, "40000" ) PORT_DIPNAME( 0x18, 0x08, "Bonus Every" ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x18, "50000" ) PORT_DIPSETTING( 0x08, "70000" ) PORT_DIPSETTING( 0x10, "90000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Shown as "Unused" in the manual */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Shown as "Unused" in the manual */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Shown as "Unused" in the manual */ PORT_START("STATUS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(xxmissio_status_r, (void *)0x01) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_VBLANK ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(xxmissio_status_r, (void *)0x04) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(xxmissio_status_r, (void *)0x08) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(xxmissio_status_r, (void *)0x10) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(xxmissio_status_r, (void *)0x20) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(xxmissio_status_r, (void *)0x40) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(xxmissio_status_r, (void *)0x80) INPUT_PORTS_END /****************************************************************************/ static const gfx_layout charlayout = { 16,8, /* 16*8 characters */ 2048, /* 2048 characters */ 4, /* 4 bits per pixel */ {0,1,2,3}, {0,4,8,12,16,20,24,28,32,36,40,44,48,52,56,60}, {64*0, 64*1, 64*2, 64*3, 64*4, 64*5, 64*6, 64*7}, 64*8 }; static const gfx_layout spritelayout = { 32,16, /* 32*16 characters */ 512, /* 512 sprites */ 4, /* 4 bits per pixel */ {0,1,2,3}, {0,4,8,12,16,20,24,28, 32,36,40,44,48,52,56,60, 8*64+0,8*64+4,8*64+8,8*64+12,8*64+16,8*64+20,8*64+24,8*64+28, 8*64+32,8*64+36,8*64+40,8*64+44,8*64+48,8*64+52,8*64+56,8*64+60}, {64*0, 64*1, 64*2, 64*3, 64*4, 64*5, 64*6, 64*7, 64*16, 64*17, 64*18, 64*19, 64*20, 64*21, 64*22, 64*23}, 64*8*4 }; static const gfx_layout bglayout = { 16,8, /* 16*8 characters */ 1024, /* 1024 characters */ 4, /* 4 bits per pixel */ {0,1,2,3}, {0,4,8,12,16,20,24,28,32,36,40,44,48,52,56,60}, {64*0, 64*1, 64*2, 64*3, 64*4, 64*5, 64*6, 64*7}, 64*8 }; static GFXDECODE_START( xxmissio ) GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 256, 8 ) /* FG */ GFXDECODE_ENTRY( "gfx1", 0x0000, spritelayout, 0, 8 ) /* sprite */ GFXDECODE_ENTRY( "gfx2", 0x0000, bglayout, 512, 16 ) /* BG */ GFXDECODE_END /****************************************************************************/ static const ym2203_interface ym2203_interface_1 = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_INPUT_PORT("DSW1"), DEVCB_INPUT_PORT("DSW2"), DEVCB_NULL, DEVCB_NULL }, NULL }; static const ym2203_interface ym2203_interface_2 = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, DEVCB_NULL, DEVCB_HANDLER(xxmissio_scroll_x_w), DEVCB_HANDLER(xxmissio_scroll_y_w) }, NULL }; static MACHINE_CONFIG_START( xxmissio, xxmissio_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80,12000000/4) /* 3.0MHz */ MCFG_CPU_PROGRAM_MAP(map1) MCFG_CPU_VBLANK_INT("screen", xxmissio_interrupt_m) MCFG_CPU_ADD("sub", Z80,12000000/4) /* 3.0MHz */ MCFG_CPU_PROGRAM_MAP(map2) MCFG_CPU_PERIODIC_INT(xxmissio_interrupt_s,2*60) MCFG_QUANTUM_TIME(attotime::from_hz(6000)) MCFG_MACHINE_START(xxmissio) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 4*8, 28*8-1) MCFG_SCREEN_UPDATE(xxmissio) MCFG_GFXDECODE(xxmissio) MCFG_PALETTE_LENGTH(768) MCFG_VIDEO_START(xxmissio) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 12000000/8) MCFG_SOUND_CONFIG(ym2203_interface_1) MCFG_SOUND_ROUTE(0, "mono", 0.15) MCFG_SOUND_ROUTE(1, "mono", 0.15) MCFG_SOUND_ROUTE(2, "mono", 0.15) MCFG_SOUND_ROUTE(3, "mono", 0.40) MCFG_SOUND_ADD("ym2", YM2203, 12000000/8) MCFG_SOUND_CONFIG(ym2203_interface_2) MCFG_SOUND_ROUTE(0, "mono", 0.15) MCFG_SOUND_ROUTE(1, "mono", 0.15) MCFG_SOUND_ROUTE(2, "mono", 0.15) MCFG_SOUND_ROUTE(3, "mono", 0.40) MACHINE_CONFIG_END /****************************************************************************/ ROM_START( xxmissio ) ROM_REGION( 0x10000, "maincpu", 0 ) /* CPU1 */ ROM_LOAD( "xx1.4l", 0x0000, 0x8000, CRC(86e07709) SHA1(7bfb7540b6509f07a6388ca2da6b3892f5b1df74) ) ROM_REGION( 0x10000, "sub", 0 ) /* CPU2 */ ROM_LOAD( "xx2.4b", 0x0000, 0x4000, CRC(13fa7049) SHA1(e8974d9f271a966611b523496ba8cd910e227a23) ) ROM_REGION( 0x18000, "user1", 0 ) /* BANK */ ROM_LOAD( "xx3.6a", 0x00000, 0x8000, CRC(16fdacab) SHA1(2158ca9b14c52bc1cd5ef0f4c0180f0519224403) ) ROM_LOAD( "xx4.6b", 0x08000, 0x8000, CRC(274bd4d2) SHA1(2ddf9b953584e26f221b1c86181d827bdc3dc81b) ) ROM_LOAD( "xx5.6d", 0x10000, 0x8000, CRC(c5f35535) SHA1(6812b70beb73fc80cf20d2d51f747952ed106887) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* FG/sprites */ ROM_LOAD16_BYTE( "xx6.8j", 0x00001, 0x8000, CRC(dc954d01) SHA1(73ecbbc859da9db9fead91cd03bb90e5779916e2) ) ROM_LOAD16_BYTE( "xx8.8f", 0x00000, 0x8000, CRC(a9587cc6) SHA1(5fbcb88505f89c4d8a2a228489612ff66fc5d3af) ) ROM_LOAD16_BYTE( "xx7.8h", 0x10001, 0x8000, CRC(abe9cd68) SHA1(f3ce9b40e3d9cdc9b77a43f9d5d0411338d88833) ) ROM_LOAD16_BYTE( "xx9.8e", 0x10000, 0x8000, CRC(854e0e5f) SHA1(b01d6a735b175c2f7ac3fc4053702c9da62c6a4e) ) ROM_REGION( 0x10000, "gfx2", 0 ) /* BG */ ROM_LOAD16_BYTE( "xx10.4c", 0x0000, 0x8000, CRC(d27d7834) SHA1(60c24dc2ab7e2a33da4002f1f07eaf7898cf387f) ) ROM_LOAD16_BYTE( "xx11.4b", 0x0001, 0x8000, CRC(d9dd827c) SHA1(aea3a5abd871adf7f75ad4d6cc57eff0833135c7) ) ROM_END GAME( 1986, xxmissio, 0, xxmissio, xxmissio, 0, ROT90, "UPL", "XX Mission", 0 )