/*************************************************************************** Atari Wolf Pack (prototype) driver ***************************************************************************/ #include "emu.h" #include "cpu/m6502/m6502.h" #include "sound/s14001a.h" #include "includes/wolfpack.h" static TIMER_CALLBACK( periodic_callback ) { int scanline = param; cputag_set_input_line(machine, "maincpu", INPUT_LINE_NMI, PULSE_LINE); scanline += 64; if (scanline >= 262) scanline = 0; machine.scheduler().timer_set(machine.primary_screen->time_until_pos(scanline), FUNC(periodic_callback), scanline); } static MACHINE_RESET( wolfpack ) { machine.scheduler().timer_set(machine.primary_screen->time_until_pos(0), FUNC(periodic_callback)); } static CUSTOM_INPUT( wolfpack_dial_r ) { int bit = (FPTR)param; return ((input_port_read(field.machine(), "DIAL") + bit) / 2) & 0x01; } static READ8_HANDLER( wolfpack_misc_r ) { wolfpack_state *state = space->machine().driver_data(); device_t *device = space->machine().device("speech"); UINT8 val = 0; /* BIT0 => SPEECH BUSY */ /* BIT1 => COMP SIREN */ /* BIT2 => SPARE */ /* BIT3 => SPARE */ /* BIT4 => COL DETECT */ /* BIT5 => UNUSED */ /* BIT6 => UNUSED */ /* BIT7 => VBLANK */ if (!s14001a_bsy_r(device)) val |= 0x01; if (!state->m_collision) val |= 0x10; if (space->machine().primary_screen->vpos() >= 240) val |= 0x80; return val; } static WRITE8_HANDLER( wolfpack_high_explo_w ) { } static WRITE8_HANDLER( wolfpack_sonar_ping_w ) {} static WRITE8_HANDLER( wolfpack_sirlat_w ) {} static WRITE8_HANDLER( wolfpack_pt_sound_w ) {} static WRITE8_HANDLER( wolfpack_launch_torpedo_w ) {} static WRITE8_HANDLER( wolfpack_low_explo_w ) {} static WRITE8_HANDLER( wolfpack_screw_cont_w ) {} static WRITE8_HANDLER( wolfpack_lamp_flash_w ) {} static WRITE8_HANDLER( wolfpack_warning_light_w ) {} static WRITE8_HANDLER( wolfpack_audamp_w ) {} static WRITE8_DEVICE_HANDLER( wolfpack_word_w ) { /* latch word from bus into temp register, and place on s14001a input bus */ /* there is no real need for a temp register at all, since the bus 'register' acts as one */ s14001a_reg_w(device, data & 0x1f); /* SA0 (IN5) is pulled low according to the schematic, so its 0x1f and not 0x3f as one would expect */ } static WRITE8_DEVICE_HANDLER( wolfpack_start_speech_w ) { s14001a_set_volume(device, 15); /* hack, should be executed just once during game init, or defaulted to this in the s14001a core */ s14001a_rst_w(device, data&1); } static WRITE8_HANDLER( wolfpack_attract_w ) { coin_lockout_global_w(space->machine(), !(data & 1)); } static WRITE8_HANDLER( wolfpack_credit_w ) { set_led_status(space->machine(), 0, !(data & 1)); } static WRITE8_HANDLER( wolfpack_coldetres_w ) { wolfpack_state *state = space->machine().driver_data(); state->m_collision = 0; } static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x00ff) AM_RAM AM_MIRROR(0x100) AM_RANGE(0x1000, 0x1000) AM_READ_PORT("INPUTS") AM_RANGE(0x1000, 0x10ff) AM_WRITEONLY AM_BASE_MEMBER(wolfpack_state, m_alpha_num_ram) AM_RANGE(0x2000, 0x2000) AM_READ(wolfpack_misc_r) AM_RANGE(0x2000, 0x2000) AM_WRITE(wolfpack_high_explo_w) AM_RANGE(0x2001, 0x2001) AM_WRITE(wolfpack_sonar_ping_w) AM_RANGE(0x2002, 0x2002) AM_WRITE(wolfpack_sirlat_w) AM_RANGE(0x2003, 0x2003) AM_WRITE(wolfpack_pt_sound_w) AM_RANGE(0x2004, 0x2004) AM_DEVWRITE("speech", wolfpack_start_speech_w) AM_RANGE(0x2005, 0x2005) AM_WRITE(wolfpack_launch_torpedo_w) AM_RANGE(0x2006, 0x2006) AM_WRITE(wolfpack_low_explo_w) AM_RANGE(0x2007, 0x2007) AM_WRITE(wolfpack_screw_cont_w) AM_RANGE(0x2008, 0x2008) AM_WRITE(wolfpack_video_invert_w) AM_RANGE(0x2009, 0x2009) AM_WRITE(wolfpack_ship_reflect_w) AM_RANGE(0x200a, 0x200a) AM_WRITE(wolfpack_lamp_flash_w) AM_RANGE(0x200c, 0x200c) AM_WRITE(wolfpack_credit_w) AM_RANGE(0x200d, 0x200d) AM_WRITE(wolfpack_attract_w) AM_RANGE(0x200e, 0x200e) AM_WRITE(wolfpack_pt_pos_select_w) AM_RANGE(0x200f, 0x200f) AM_WRITE(wolfpack_warning_light_w) AM_RANGE(0x3000, 0x3000) AM_READ_PORT("DSW") AM_RANGE(0x3000, 0x3000) AM_WRITE(wolfpack_audamp_w) AM_RANGE(0x3001, 0x3001) AM_WRITE(wolfpack_pt_horz_w) AM_RANGE(0x3003, 0x3003) AM_WRITE(wolfpack_pt_pic_w) AM_RANGE(0x3004, 0x3004) AM_DEVWRITE("speech", wolfpack_word_w) AM_RANGE(0x3007, 0x3007) AM_WRITE(wolfpack_coldetres_w) AM_RANGE(0x4000, 0x4000) AM_WRITE(wolfpack_ship_h_w) AM_RANGE(0x4001, 0x4001) AM_WRITE(wolfpack_torpedo_pic_w) AM_RANGE(0x4002, 0x4002) AM_WRITE(wolfpack_ship_size_w) AM_RANGE(0x4003, 0x4003) AM_WRITE(wolfpack_ship_h_precess_w) AM_RANGE(0x4004, 0x4004) AM_WRITE(wolfpack_ship_pic_w) AM_RANGE(0x4005, 0x4005) AM_WRITE(wolfpack_torpedo_h_w) AM_RANGE(0x4006, 0x4006) AM_WRITE(wolfpack_torpedo_v_w) AM_RANGE(0x5000, 0x5fff) AM_WRITE(watchdog_reset_w) AM_RANGE(0x7000, 0x7fff) AM_ROM AM_RANGE(0x9000, 0x9000) AM_READNOP /* debugger ROM location? */ AM_RANGE(0xf000, 0xffff) AM_ROM ADDRESS_MAP_END static INPUT_PORTS_START( wolfpack ) PORT_START("INPUTS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(wolfpack_dial_r, (void *)0) /* dial connects here */ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(wolfpack_dial_r, (void *)1) /* dial connects here */ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_SERVICE( 0x10, IP_ACTIVE_HIGH ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x04, 0x00, "Extended Play" ) PORT_DIPSETTING( 0x04, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x18, 0x08, "Play Time" ) PORT_DIPSETTING( 0x00, "65 seconds" ) PORT_DIPSETTING( 0x08, "97 seconds" ) PORT_DIPSETTING( 0x10, "130 seconds" ) PORT_DIPSETTING( 0x18, "160 seconds" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) /* demo sound? */ PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x80, "Score for Extended Play" ) PORT_DIPSETTING( 0x00, "8000" ) PORT_DIPSETTING( 0x40, "12000" ) PORT_DIPSETTING( 0x80, "16000" ) PORT_DIPSETTING( 0xc0, "20000" ) PORT_START("DIAL") PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(5) INPUT_PORTS_END static const gfx_layout tile_layout = { 16, 8, 64, 1, { 0 }, { 0x7, 0x7, 0x6, 0x6, 0x5, 0x5, 0x4, 0x4, 0xf, 0xf, 0xe, 0xe, 0xd, 0xd, 0xc, 0xc }, { 0x70, 0x60, 0x50, 0x40, 0x30, 0x20, 0x10, 0x00 }, 0x80 }; static const UINT32 ship_layout_xoffset[64] = { 0x04, 0x05, 0x06, 0x07, 0x0c, 0x0d, 0x0e, 0x0f, 0x14, 0x15, 0x16, 0x17, 0x1c, 0x1d, 0x1e, 0x1f, 0x24, 0x25, 0x26, 0x27, 0x2c, 0x2d, 0x2e, 0x2f, 0x34, 0x35, 0x36, 0x37, 0x3c, 0x3d, 0x3e, 0x3f, 0x44, 0x45, 0x46, 0x47, 0x4c, 0x4d, 0x4e, 0x4f, 0x54, 0x55, 0x56, 0x57, 0x5c, 0x5d, 0x5e, 0x5f, 0x64, 0x65, 0x66, 0x67, 0x6c, 0x6d, 0x6e, 0x6f, 0x74, 0x75, 0x76, 0x77, 0x7c, 0x7d, 0x7e, 0x7f }; static const gfx_layout ship_layout = { 64, 16, 16, 1, { 0 }, EXTENDED_XOFFS, { 0x780, 0x700, 0x680, 0x600, 0x580, 0x500, 0x480, 0x400, 0x380, 0x300, 0x280, 0x200, 0x180, 0x100, 0x080, 0x000 }, 0x800, ship_layout_xoffset, NULL }; static const UINT32 pt_layout_xoffset[64] = { 0x3f, 0x3f, 0x3e, 0x3e, 0x3d, 0x3d, 0x3c, 0x3c, 0x37, 0x37, 0x36, 0x36, 0x35, 0x35, 0x34, 0x34, 0x2f, 0x2f, 0x2e, 0x2e, 0x2d, 0x2d, 0x2c, 0x2c, 0x27, 0x27, 0x26, 0x26, 0x25, 0x25, 0x24, 0x24, 0x1f, 0x1f, 0x1e, 0x1e, 0x1d, 0x1d, 0x1c, 0x1c, 0x17, 0x17, 0x16, 0x16, 0x15, 0x15, 0x14, 0x14, 0x0f, 0x0f, 0x0e, 0x0e, 0x0d, 0x0d, 0x0c, 0x0c, 0x07, 0x07, 0x06, 0x06, 0x05, 0x05, 0x04, 0x04 }; static const gfx_layout pt_layout = { 64, 8, 16, 1, { 0 }, EXTENDED_XOFFS, { 0x000, 0x040, 0x080, 0x0c0, 0x100, 0x140, 0x180, 0x1c0 }, 0x200, pt_layout_xoffset, NULL }; static const gfx_layout torpedo_layout = { 16, 32, 16, 1, { 0 }, { 0x4, 0x4, 0x5, 0x5, 0x6, 0x6, 0x7, 0x7, 0xc, 0xc, 0xd, 0xd, 0xe, 0xe, 0xf, 0xf }, { 0x000, 0x010, 0x020, 0x030, 0x040, 0x050, 0x060, 0x070, 0x080, 0x090, 0x0a0, 0x0b0, 0x0c0, 0x0d0, 0x0e0, 0x0f0, 0x100, 0x110, 0x120, 0x130, 0x140, 0x150, 0x160, 0x170, 0x180, 0x190, 0x1a0, 0x1b0, 0x1c0, 0x1d0, 0x1e0, 0x1f0 }, 0x0200 }; static GFXDECODE_START( wolfpack ) GFXDECODE_ENTRY( "gfx1", 0, tile_layout, 0, 2 ) GFXDECODE_ENTRY( "gfx2", 0, ship_layout, 6, 1 ) GFXDECODE_ENTRY( "gfx3", 0, pt_layout, 0, 1 ) GFXDECODE_ENTRY( "gfx4", 0, torpedo_layout, 4, 1 ) GFXDECODE_END static MACHINE_CONFIG_START( wolfpack, wolfpack_state ) MCFG_SPEAKER_STANDARD_MONO("mono") /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6502, 12096000 / 16) MCFG_CPU_PROGRAM_MAP(main_map) /* video hardware */ MCFG_MACHINE_RESET(wolfpack) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(512, 262) MCFG_SCREEN_VISIBLE_AREA(0, 511, 16, 239) MCFG_SCREEN_UPDATE(wolfpack) MCFG_SCREEN_EOF(wolfpack) MCFG_GFXDECODE(wolfpack) MCFG_PALETTE_LENGTH(12) MCFG_PALETTE_INIT(wolfpack) MCFG_VIDEO_START(wolfpack) /* sound hardware */ MCFG_SOUND_ADD("speech", S14001A, 20000) /* RC Clock (C=100pf, R=470K-670K ohms, adjustable) ranging from 14925.37313hz to 21276.59574hz, likely factory set to 20000hz since anything below 19500 is too slow */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END ROM_START( wolfpack ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD_NIB_LOW ( "30285.e3", 0x7000, 0x0800, CRC(b4d30b33) SHA1(46645c227828632b57244bdccad455e1831b5273) ) ROM_RELOAD ( 0xF000, 0x0800 ) ROM_LOAD_NIB_HIGH( "30287.g3", 0x7000, 0x0800, CRC(c6300dc9) SHA1(6a0ec0bfa6ad4c870aa6f21bfde094da6975b58b) ) ROM_RELOAD ( 0xF000, 0x0800 ) ROM_LOAD_NIB_LOW ( "30286.f3", 0x7800, 0x0800, CRC(17dce9e8) SHA1(9c7bac1aa676548dc7908f1518efd58c72645ab7) ) ROM_RELOAD ( 0xF800, 0x0800 ) ROM_LOAD_NIB_HIGH( "30288.h3", 0x7800, 0x0800, CRC(b80ab7b6) SHA1(f2ede98ac5337064499ae2262a8a81f83505bd66) ) ROM_RELOAD ( 0xF800, 0x0800 ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD( "30291.c1", 0x0000, 0x0400, CRC(7e3d22cf) SHA1(92e6bbe049dc8fcd674f2ff96cde3786f714508d) ) ROM_REGION( 0x1000, "gfx2", 0 ) ROM_LOAD( "30289.j6", 0x0000, 0x0800, CRC(f63e5629) SHA1(d64f19fc62060d395df5bb8663a7694a23b0aa2e) ) ROM_LOAD( "30290.k6", 0x0800, 0x0800, CRC(70d5430e) SHA1(d512fc3bb0cf0816a1c987f7188c4b331303347f) ) ROM_REGION( 0x0400, "gfx3", 0 ) ROM_LOAD( "30294.p4", 0x0000, 0x0400, CRC(ea93f4b9) SHA1(48b4e0136f5349eb53fea7127a969d87457d70f9) ) ROM_REGION( 0x0400, "gfx4", 0 ) ROM_LOAD( "30293.m6", 0x0000, 0x0400, CRC(11900d47) SHA1(2dcb3c3488a5e9ed7f1751649f8dc25696f0f57a) ) ROM_REGION( 0x0800, "speech", 0 ) /* voice data */ ROM_LOAD_NIB_LOW ( "30863.r1", 0x0000, 0x0800, CRC(3f779f13) SHA1(8ed8a1bf680e8277066416f467388e3875e8cbbd) ) ROM_LOAD_NIB_HIGH( "30864.r3", 0x0000, 0x0800, CRC(c4a58d1d) SHA1(a2ba9354b99c739bbfa94458d671c109be163ca0) ) ROM_END GAME( 1978, wolfpack, 0, wolfpack, wolfpack, 0, ORIENTATION_FLIP_Y, "Atari", "Wolf Pack (prototype)", GAME_IMPERFECT_SOUND )