// license:BSD-3-Clause // copyright-holders:Ernesto Corvi /* World Cup 90 ( Tecmo ) driver ----------------------------- Ernesto Corvi (ernesto@imagina.com) TODO: - Dip switches mapping is not complete. ( Anyone has the manual handy? ) - Hook up trackball controls in twcup90t. CPU #1 : Handles background & foreground tiles, controllers, dipswitches. CPU #2 : Handles sprites and palette CPU #3 : Audio. Memory Layout: CPU #1 0000-8000 ROM 8000-9000 RAM a000-a800 Color Ram for background #1 tiles a800-b000 Video Ram for background #1 tiles c000-c800 Color Ram for background #2 tiles c800-d000 Video Ram for background #2 tiles e000-e800 Color Ram for foreground tiles e800-f000 Video Ram for foreground tiles f800-fc00 Common Ram with CPU #2 fc00-fc00 Stick 1 input port fc02-fc02 Stick 2 input port fc05-fc05 Start buttons and Coins input port fc06-fc06 Dip Switch A fc07-fc07 Dip Switch B CPU #2 0000-c000 ROM c000-d000 RAM d000-d800 RAM Sprite Ram e000-e800 RAM Palette Ram f800-fc00 Common Ram with CPU #1 CPU #3 0000-0xc000 ROM ??????????? To enter into input test mode: -keep pressed one of the start buttons during P.O.S.T.(all sets but twcup90t). -keep pressed both start buttons during P.O.S.T. until the cross hatch test fade out(in twcup90t). Press one of the start buttons to exit. */ #include "emu.h" #include "includes/wc90.h" #include "cpu/z80/z80.h" #include "machine/watchdog.h" #include "sound/2608intf.h" #include "screen.h" #include "speaker.h" WRITE8_MEMBER(wc90_state::bankswitch_w) { m_mainbank->set_entry(data >> 3); } WRITE8_MEMBER(wc90_state::bankswitch1_w) { m_subbank->set_entry(data >> 3); } void wc90_state::wc90_map_1(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x9fff).ram(); /* Main RAM */ map(0xa000, 0xafff).ram().w(FUNC(wc90_state::fgvideoram_w)).share(m_fgvideoram); /* fg video ram */ map(0xb000, 0xbfff).ram(); map(0xc000, 0xcfff).ram().w(FUNC(wc90_state::bgvideoram_w)).share(m_bgvideoram); map(0xd000, 0xdfff).ram(); map(0xe000, 0xefff).ram().w(FUNC(wc90_state::txvideoram_w)).share(m_txvideoram); /* tx video ram */ map(0xf000, 0xf7ff).bankr(m_mainbank); map(0xf800, 0xfbff).ram().share("share1"); map(0xfc00, 0xfc00).portr("P1"); map(0xfc02, 0xfc02).portr("P2"); map(0xfc05, 0xfc05).portr("SYSTEM"); map(0xfc06, 0xfc06).portr("DSW1"); map(0xfc07, 0xfc07).portr("DSW2"); map(0xfc02, 0xfc02).writeonly().share(m_scroll0ylo); map(0xfc03, 0xfc03).writeonly().share(m_scroll0yhi); map(0xfc06, 0xfc06).writeonly().share(m_scroll0xlo); map(0xfc07, 0xfc07).writeonly().share(m_scroll0xhi); map(0xfc22, 0xfc22).writeonly().share(m_scroll1ylo); map(0xfc23, 0xfc23).writeonly().share(m_scroll1yhi); map(0xfc26, 0xfc26).writeonly().share(m_scroll1xlo); map(0xfc27, 0xfc27).writeonly().share(m_scroll1xhi); map(0xfc42, 0xfc42).writeonly().share(m_scroll2ylo); map(0xfc43, 0xfc43).writeonly().share(m_scroll2yhi); map(0xfc46, 0xfc46).writeonly().share(m_scroll2xlo); map(0xfc47, 0xfc47).writeonly().share(m_scroll2xhi); map(0xfcc0, 0xfcc0).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0xfcd0, 0xfcd0).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0xfce0, 0xfce0).w(FUNC(wc90_state::bankswitch_w)); } void wc90_state::wc90_map_2(address_map &map) { map(0x0000, 0xbfff).rom(); map(0xc000, 0xcfff).ram(); map(0xd000, 0xd7ff).ram().share(m_spriteram); map(0xd800, 0xdfff).ram(); map(0xe000, 0xe7ff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); map(0xf000, 0xf7ff).bankr(m_subbank); map(0xf800, 0xfbff).ram().share("share1"); map(0xfc00, 0xfc00).w(FUNC(wc90_state::bankswitch1_w)); map(0xfc01, 0xfc01).w("watchdog", FUNC(watchdog_timer_device::reset_w)); } void wc90_state::sound_map(address_map &map) { map(0x0000, 0xbfff).rom(); map(0xf000, 0xf7ff).ram(); map(0xf800, 0xf803).rw("ymsnd", FUNC(ym2608_device::read), FUNC(ym2608_device::write)); map(0xfc00, 0xfc00).noprw(); // IRQ acknowledge? (data read and immediately written back) map(0xfc10, 0xfc10).r(m_soundlatch, FUNC(generic_latch_8_device::read)); } static INPUT_PORTS_START( wc90 ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:8,7,6,5") PORT_DIPSETTING( 0x00, "10 Coins/1 Credit" ) PORT_DIPSETTING( 0x08, DEF_STR( 9C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 8C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 7C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,3") PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x40, 0x40, "Count Down" ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, "1 Count - 1 Second" ) PORT_DIPSETTING( 0x00, "1 Count - 56/60 Second" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, "1 Player Game Time" ) PORT_DIPLOCATION("SW2:8,7") PORT_DIPSETTING( 0x01, "1:00" ) PORT_DIPSETTING( 0x02, "1:30" ) PORT_DIPSETTING( 0x03, "2:00" ) PORT_DIPSETTING( 0x00, "2:30" ) PORT_DIPNAME( 0x1c, 0x1c, "2 Players Game Time" ) PORT_DIPLOCATION("SW2:6,5,4") PORT_DIPSETTING( 0x0c, "1:00" ) PORT_DIPSETTING( 0x14, "1:30" ) PORT_DIPSETTING( 0x04, "2:00" ) PORT_DIPSETTING( 0x18, "2:30" ) PORT_DIPSETTING( 0x1c, "3:00" ) PORT_DIPSETTING( 0x08, "3:30" ) PORT_DIPSETTING( 0x10, "4:00" ) PORT_DIPSETTING( 0x00, "5:00" ) /* the following 3 switches are listed as "don't touch" */ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:3" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:2" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x00, DEF_STR( English ) ) /* ON by default */ PORT_DIPSETTING( 0x80, DEF_STR( Japanese ) ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) INPUT_PORTS_END static INPUT_PORTS_START( pac90 ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:8,7") PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:6,5") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x04, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x0c, "5" ) PORT_DIPNAME( 0x30, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:4,3") PORT_DIPSETTING( 0x00, "10000" ) PORT_DIPSETTING( 0x10, "15000" ) PORT_DIPSETTING( 0x20, "20000" ) PORT_DIPSETTING( 0x30, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x80, 0x80, "Ghost Names" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x80, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Alternate ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 32*8+0*4, 32*8+1*4, 32*8+2*4, 32*8+3*4, 32*8+4*4, 32*8+5*4, 32*8+6*4, 32*8+7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, 16*32, 17*32, 18*32, 19*32, 20*32, 21*32, 22*32, 23*32 }, 128*8 }; static const gfx_layout spritelayout8 = { 8,8, RGN_FRAC(1,2), 4, { 0, 1, 2, 3 }, { 0*4, 1*4, RGN_FRAC(1,2)+0*4, RGN_FRAC(1,2)+1*4, 2*4, 3*4, RGN_FRAC(1,2)+2*4, RGN_FRAC(1,2)+3*4 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static GFXDECODE_START( gfx_wc90 ) GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 1*16*16, 16*16 ) GFXDECODE_ENTRY( "gfx2", 0x00000, tilelayout, 2*16*16, 16*16 ) GFXDECODE_ENTRY( "gfx3", 0x00000, tilelayout, 3*16*16, 16*16 ) GFXDECODE_ENTRY( "gfx4", 0x00000, spritelayout8, 0*16*16, 16*16 ) GFXDECODE_END void wc90_state::machine_start() { m_mainbank->configure_entries(0, 32, memregion("maincpu")->base() + 0x10000, 0x800); m_subbank->configure_entries(0, 32, memregion("sub")->base() + 0x10000, 0x800); } void wc90_state::wc90(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, XTAL(8'000'000)); /* verified on pcb */ m_maincpu->set_addrmap(AS_PROGRAM, &wc90_state::wc90_map_1); m_maincpu->set_vblank_int("screen", FUNC(wc90_state::irq0_line_hold)); z80_device &sub(Z80(config, "sub", XTAL(8'000'000))); /* verified on pcb */ sub.set_addrmap(AS_PROGRAM, &wc90_state::wc90_map_2); sub.set_vblank_int("screen", FUNC(wc90_state::irq0_line_hold)); Z80(config, m_audiocpu, XTAL(8'000'000)/2); /* verified on pcb */ m_audiocpu->set_addrmap(AS_PROGRAM, &wc90_state::sound_map); /* NMIs are triggered by the main CPU */ WATCHDOG_TIMER(config, "watchdog"); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(59.17); /* verified on pcb */ screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(32*8, 32*8); screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1); screen.set_screen_update(FUNC(wc90_state::screen_update)); screen.set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_wc90); PALETTE(config, m_palette).set_format(palette_device::xBRG_444, 1024).set_endianness(ENDIANNESS_BIG); TECMO_SPRITE(config, m_sprgen, 0); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, INPUT_LINE_NMI); ym2608_device &ymsnd(YM2608(config, "ymsnd", XTAL(8'000'000))); /* verified on pcb */ ymsnd.irq_handler().set_inputline("audiocpu", 0); ymsnd.add_route(0, "mono", 0.50); ymsnd.add_route(1, "mono", 1.0); ymsnd.add_route(2, "mono", 1.0); } void wc90_state::wc90t(machine_config &config) { wc90(config); MCFG_VIDEO_START_OVERRIDE(wc90_state, wc90t ) } void wc90_state::pac90(machine_config &config) { wc90(config); m_sprgen->set_yoffset(16); // sprites need shifting, why? } ROM_START( twcup90 ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "ic87_01.bin", 0x00000, 0x08000, CRC(4a1affbc) SHA1(bc531e97ca31c66fdac194e2d79d5c6ba1300556) ) /* c000-ffff is not used */ ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */ ROM_REGION( 0x20000, "sub", 0 ) /* Second CPU */ ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ ROM_REGION( 0x040000, "gfx2", 0 ) ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ ROM_REGION( 0x040000, "gfx3", 0 ) ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ ROM_REGION( 0x080000, "gfx4", 0 ) ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* 64k for ADPCM samples */ ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) ROM_END ROM_START( twcup90a ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "wc90-1.bin", 0x00000, 0x08000, CRC(d1804e1a) SHA1(eec7374f4d23c89843f38fffff436635adb43b63) ) /* c000-ffff is not used */ ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */ ROM_REGION( 0x20000, "sub", 0 ) /* Second CPU */ ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ ROM_REGION( 0x040000, "gfx2", 0 ) ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ ROM_REGION( 0x040000, "gfx3", 0 ) ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ ROM_REGION( 0x080000, "gfx4", 0 ) ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* 64k for ADPCM samples */ ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) ROM_END ROM_START( twcup90b ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "ic87-1b.bin", 0x00000, 0x08000, CRC(d024a971) SHA1(856c6ab7abc1cd6db42703f70930b84e3da69db0) ) /* c000-ffff is not used */ ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */ ROM_REGION( 0x20000, "sub", 0 ) /* Second CPU */ ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ ROM_REGION( 0x040000, "gfx2", 0 ) ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ ROM_REGION( 0x040000, "gfx3", 0 ) ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ ROM_REGION( 0x080000, "gfx4", 0 ) ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* 64k for ADPCM samples */ ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) ROM_END ROM_START( twcup90c ) // 2 PCB set: 6303 A and 6303 B. ic87_01 is very similar to the one in the twcup90a set. ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "ic87_01.bin", 0x00000, 0x08000, CRC(f588bb33) SHA1(46e90f145befd50be5ce0ffc05b00a034318a330) ) /* sldh, c000-ffff is not used */ ROM_LOAD( "ic95_02.bin", 0x10000, 0x10000, CRC(847d439c) SHA1(eade31050da9e84feb4406e327d050a7496871b7) ) /* banked at f000-f7ff */ ROM_REGION( 0x20000, "sub", 0 ) /* Second CPU */ ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ ROM_LOAD( "ic56_03.bin", 0x10000, 0x10000, CRC(1ac02b3b) SHA1(4f8dc049d404072150342f3c2df04789a73ce244) ) /* banked at f000-f7ff */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ ROM_REGION( 0x040000, "gfx2", 0 ) ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ ROM_REGION( 0x040000, "gfx3", 0 ) ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ ROM_REGION( 0x080000, "gfx4", 0 ) ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* 64k for ADPCM samples */ ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) ROM_END ROM_START( twcup90t ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "wc90a-1.bin", 0x00000, 0x08000, CRC(b6f51a68) SHA1(e0263dee35bf99cb4288a1df825bbbca17c85d36) ) /* c000-ffff is not used */ ROM_LOAD( "wc90a-2.bin", 0x10000, 0x10000, CRC(c50f2a98) SHA1(0fbeabadebfa75515d5e35bfcc565ecfa4d6e693) ) /* banked at f000-f7ff */ ROM_REGION( 0x20000, "sub", 0 ) /* Second CPU */ ROM_LOAD( "ic67_04.bin", 0x00000, 0x10000, CRC(dc6eaf00) SHA1(d53924070a59eee35dc0e6465702e4f04e61a073) ) /* c000-ffff is not used */ ROM_LOAD( "wc90a-3.bin", 0x10000, 0x10000, CRC(8c7a9542) SHA1(a06a7cd40d41692c4cc2a35d9c69b944c5baf163) ) /* banked at f000-f7ff */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "ic54_05.bin", 0x00000, 0x10000, CRC(27c348b3) SHA1(cf19ff4ae4f323ae3e5a905249b7af8ae342202a) ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "ic85_07v.bin", 0x00000, 0x10000, CRC(c5219426) SHA1(95e21fcd7de7d418ec287ae7087f6244c6bce5a8) ) /* characters */ ROM_REGION( 0x040000, "gfx2", 0 ) ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ ROM_REGION( 0x040000, "gfx3", 0 ) ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ ROM_REGION( 0x080000, "gfx4", 0 ) ROM_LOAD( "ic50_12v.bin", 0x00000, 0x20000, CRC(da1fe922) SHA1(5184053c2b7dd2bf1cd2e9f783686f2c0db7e47b) ) /* sprites */ ROM_LOAD( "ic54_13v.bin", 0x20000, 0x20000, CRC(9ad03c2c) SHA1(1c1947f9b51a58002e9992fc7c0c1a1c59b4d740) ) /* sprites */ ROM_LOAD( "ic60_14v.bin", 0x40000, 0x20000, CRC(499dfb1b) SHA1(ac67985d36fea18c82a4ea00019d9e6e4bcb5d0d) ) /* sprites */ ROM_LOAD( "ic65_15v.bin", 0x60000, 0x20000, CRC(d8ea5c81) SHA1(ccb3f7d565b1c1b8e874a2df91cda40dde2962ed) ) /* sprites */ ROM_REGION( 0x20000, "ymsnd", 0 ) /* 64k for ADPCM samples */ ROM_LOAD( "ic82_06.bin", 0x00000, 0x20000, CRC(2fd692ed) SHA1(0273dc39181504320bec0187d074b2f86c821508) ) ROM_END ROM_START( pac90 ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "rom1.ic87", 0x00000, 0x08000, CRC(8af34306) SHA1(1a98adca74f46da36e3648d37bfcb56a328a031e) ) ROM_REGION( 0x20000, "sub", ROMREGION_ERASE00 ) /* Second CPU */ ROM_LOAD( "rom2.ic67", 0x00000, 0x10000, CRC(bc9bfdf2) SHA1(869e4012e5c577e501143cbfd75cce8cef919c86) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "rom3.ic54", 0x00000, 0x10000, CRC(1c4d17fd) SHA1(5abebf867de452cc3e85331e91b9110c26a8b050) ) ROM_REGION( 0x010000, "gfx1", 0 ) ROM_LOAD( "char.ic85", 0x00000, 0x10000, CRC(70941a50) SHA1(283583743c21774d0097dc935ae7bc7009b5b633) ) // char.ic85 CRC32 0b906dae SHA1 0d14d6a7bbe0b8772143afb4c6c94c62313e4b9c <-- An alternate version... ROM_REGION( 0x040000, "gfx2", ROMREGION_ERASE00 ) //ROM_LOAD( "ic86_08v.bin", 0x00000, 0x20000, CRC(8fa1a1ff) SHA1(ce624617ac8c8b54e41294cf5dca7a09c91f53ba) ) /* tiles #1 */ //ROM_LOAD( "ic90_09v.bin", 0x20000, 0x20000, CRC(99f8841c) SHA1(1969b4d78ca00924a7550826e1c4f4fa0588ef02) ) /* tiles #2 */ ROM_REGION( 0x040000, "gfx3", ROMREGION_ERASE00 ) //ROM_LOAD( "ic87_10v.bin", 0x00000, 0x20000, CRC(8232093d) SHA1(59bf9c9a858b47326cf0c64b1ee6ac727a15a20b) ) /* tiles #3 */ //ROM_LOAD( "ic91_11v.bin", 0x20000, 0x20000, CRC(188d3789) SHA1(35654a99a20735bae09b32f74255f8132dee9af2) ) /* tiles #4 */ ROM_REGION( 0x080000, "gfx4", ROMREGION_ERASE00 ) ROM_LOAD( "sprite1.ic50", 0x00000, 0x10000, CRC(190852ea) SHA1(fad7eb3aa53d03917173dd5a040655cfd329db32) ) /* sprites */ ROM_LOAD( "sprite2.ic60", 0x40000, 0x10000, CRC(33effbea) SHA1(dbf6b735f3c8bacb695caf5d15ac8b7961bffc74) ) /* sprites */ ROM_REGION( 0x20000, "ymsnd", ROMREGION_ERASE00 ) /* 64k for ADPCM samples */ ROM_LOAD( "voice.ic82", 0x00000, 0x10000, CRC(abc61f3d) SHA1(c6f123d16a26c4d77c635617dd97bb4b906c463a) ) ROM_END GAME( 1989, twcup90, 0, wc90, wc90, wc90_state, empty_init, ROT0, "Tecmo", "Tecmo World Cup '90 (World set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1989, twcup90a, twcup90, wc90, wc90, wc90_state, empty_init, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1989, twcup90b, twcup90, wc90, wc90, wc90_state, empty_init, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1989, twcup90c, twcup90, wc90, wc90, wc90_state, empty_init, ROT0, "Tecmo", "Tecmo World Cup '90 (Euro set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1989, twcup90t, twcup90, wc90t, wc90, wc90_state, empty_init, ROT0, "Tecmo", "Tecmo World Cup '90 (trackball set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 199?, pac90, puckman, pac90, pac90, wc90_state, empty_init, ROT90, "bootleg (Macro)", "Pac-Man (bootleg on World Cup '90 hardware)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // made by Mike Coates etc.