// license:BSD-3-Clause // copyright-holders:Quench /*************************************************************************** ToaPlan game hardware from 1987 -------------------------------- Driver by: Quench Supported games: Toaplan Board Number: TP-009 Taito Game Number: B25 Wardner (World) Pyros (USA) Wardner no Mori (Japan) Notes: Basically the same video and machine hardware as Flying Shark, except for the Main CPU which is a Z80 here. See twincobr.cpp machine and video drivers to complete the hardware setup. To enter the "test mode", press START1 when the grid is displayed. Press 0 (actually P1 button 3) on startup to skip some video RAM tests (code at 0x6d25 in 'wardner', 0x6d2f in 'wardnerj' or 0x6d2c in 'pyros'). **************************** Memory & I/O Maps ***************************** Z80:(0) Main CPU 0000-6fff Main ROM 7000-7fff Main RAM 8000-ffff Level and scenery ROMS. This is banked with the following 8000-8fff Sprite RAM a000-adff Palette RAM ae00-afff Spare unused, but tested Palette RAM c000-c7ff Sound RAM - shared with C000-C7FF in Z80(1) RAM in: 50 DSW A 52 DSW B 54 Player 1 controls 56 Player 2 controls 58 VBlank (bit 7) and coin-in/start inputs 60 LSB data from char display layer 61 MSB data from char display layer 62 LSB data from BG display layer 63 MSB data from BG display layer 64 LSB data from FG display layer 65 MSB data from FG display layer out: 00 6845 CRTC offset register 02 6845 CRTC register data 10 char scroll LSB < Y > 11 char scroll MSB < Y > 12 char scroll LSB X 13 char scroll MSB X 14 char LSB RAM offset 20h * 40h (0-07ff) and (4000-47ff) ??? 15 char MSB RAM offset 20 BG scroll LSB < Y > 21 BG scroll MSB < Y > 22 BG scroll LSB X 23 BG scroll MSB X 24 BG LSB RAM offset 40h * 40h (0-0fff) 25 BG MSB RAM offset 30 FG scroll LSB < Y > 31 FG scroll MSB < Y > 32 FG scroll LSB X 33 FG scroll MSB X 34 FG LSB RAM offset 40h * 40h (0-0fff) 35 FG MSB RAM offset 40 spare scroll LSB < Y > (Not used) 41 spare scroll MSB < Y > (Not used) 5a-5c Control registers bits 7-4 always 0 bits 3-1 select the control signal to drive. bit 0 is the value passed to the control signal. 5a data 00-01 INT line to TMS320C10 DSP (Active low trigger) 0c-0d lockout for coin A input (Active low lockout) 0e-0f lockout for coin B input (Active low lockout) 5c data 00-01 ??? 02-03 ??? 04-05 Active low INTerrupt to Z80(0) for screen refresh 06-07 Flip Screen (Active high flips) 08-09 Background RAM display bank switch 0a-0b Foreground ROM display bank switch (not used here) 0c-0d ??? (what the hell does this do ?) 60 LSB data to char display layer 61 MSB data to char display layer 62 LSB data to BG display layer 63 MSB data to BG display layer 64 LSB data to FG display layer 65 MSB data to FG display layer 70 ROM bank selector for Z80(0) address 8000-ffff data 00 switch ROM from 8000-ffff out, and put sprite/palette/sound RAM back. 02 switch lower half of B25-18.ROM ROM to 8000-ffff 03 switch upper half of B25-18.ROM ROM to 8000-ffff 04 switch lower half of B25-19.ROM ROM to 8000-ffff 05 switch upper half of B25-19.ROM ROM to 8000-ffff 07 switch B25-30.ROM ROM to 8000-ffff Z80:(1) Sound CPU 0000-7fff Main ROM 8000-807f RAM ??? c000-cfff Sound RAM, $C000-C7FF shared with $C000-C7FF in Z80(0) ram TMS320C10 DSP: Harvard type architecture. RAM and ROM on separate data buses. 0000-05ff ROM 16-bit opcodes (word access only). 0000-0090 Internal RAM (words). in: 01 data read from addressed Z80:(0) address space (Main RAM/Sprite RAM) out: 00 address of Z80:(0) to read/write to 01 data to write to addressed Z80:(0) address space (Main RAM/Sprite RAM) 03 bit 15 goes to BIO line of TMS320C10. BIO is a polled input line. ***************************************************************************/ #include "emu.h" #include "includes/twincobr.h" #include "includes/toaplipt.h" #include "cpu/tms32010/tms32010.h" #include "cpu/z80/z80.h" #include "machine/74259.h" #include "machine/bankdev.h" #include "sound/3812intf.h" #include "speaker.h" class wardner_state : public twincobr_state { public: wardner_state(const machine_config &mconfig, device_type type, const char *tag) : twincobr_state(mconfig, type, tag) , m_membank(*this, "membank") { } void wardner(machine_config &config); void init_wardner(); protected: virtual void driver_start() override; virtual void machine_reset() override; private: required_device m_membank; DECLARE_WRITE8_MEMBER(wardner_bank_w); void dsp_io_map(address_map &map); void dsp_program_map(address_map &map); void main_bank_map(address_map &map); void main_io_map(address_map &map); void main_program_map(address_map &map); void sound_io_map(address_map &map); void sound_program_map(address_map &map); }; /***************************** Z80 Main Memory Map **************************/ WRITE8_MEMBER(wardner_state::wardner_bank_w) { m_membank->set_bank(data & 7); } void wardner_state::main_program_map(address_map &map) { map(0x0000, 0x6fff).rom(); map(0x7000, 0x7fff).ram(); map(0x8000, 0x8fff).w(FUNC(wardner_state::wardner_sprite_w)); // .share("spriteram8") map(0xa000, 0xafff).w(m_palette, FUNC(palette_device::write8)); // .share("palette") map(0xc000, 0xc7ff).writeonly().share("sharedram"); map(0x8000, 0xffff).r(m_membank, FUNC(address_map_bank_device::read8)); } // Overlapped RAM/Banked ROM // Can't use map(0x00000, 0x3ffff) for ROM because the shared pointers get messed up somehow void wardner_state::main_bank_map(address_map &map) { map(0x00000, 0x00fff).r(FUNC(wardner_state::wardner_sprite_r)).share("spriteram8"); map(0x01000, 0x01fff).rom().region("maincpu", 0x1000); map(0x02000, 0x02fff).readonly().share("palette"); map(0x03000, 0x03fff).rom().region("maincpu", 0x3000); map(0x04000, 0x047ff).readonly().share("sharedram"); map(0x04800, 0x3ffff).rom().region("maincpu", 0x4800); } void wardner_state::main_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x00).w("crtc", FUNC(mc6845_device::address_w)); map(0x02, 0x02).w("crtc", FUNC(mc6845_device::register_w)); map(0x10, 0x13).w(FUNC(wardner_state::wardner_txscroll_w)); /* scroll text layer */ map(0x14, 0x15).w(FUNC(wardner_state::wardner_txlayer_w)); /* offset in text video RAM */ map(0x20, 0x23).w(FUNC(wardner_state::wardner_bgscroll_w)); /* scroll bg layer */ map(0x24, 0x25).w(FUNC(wardner_state::wardner_bglayer_w)); /* offset in bg video RAM */ map(0x30, 0x33).w(FUNC(wardner_state::wardner_fgscroll_w)); /* scroll fg layer */ map(0x34, 0x35).w(FUNC(wardner_state::wardner_fglayer_w)); /* offset in fg video RAM */ map(0x40, 0x43).w(FUNC(wardner_state::wardner_exscroll_w)); /* scroll extra layer (not used) */ map(0x50, 0x50).portr("DSWA"); map(0x52, 0x52).portr("DSWB"); map(0x54, 0x54).portr("P1"); map(0x56, 0x56).portr("P2"); map(0x58, 0x58).portr("SYSTEM"); map(0x5a, 0x5a).w("coinlatch", FUNC(ls259_device::write_nibble_d0)); map(0x5c, 0x5c).w("mainlatch", FUNC(ls259_device::write_nibble_d0)); map(0x60, 0x65).rw(FUNC(wardner_state::wardner_videoram_r), FUNC(wardner_state::wardner_videoram_w)); map(0x70, 0x70).w(FUNC(wardner_state::wardner_bank_w)); } /***************************** Z80 Sound Memory Map *************************/ void wardner_state::sound_program_map(address_map &map) { map(0x0000, 0x7fff).rom(); map(0x8000, 0x807f).ram(); map(0xc000, 0xc7ff).ram().share("sharedram"); map(0xc800, 0xcfff).ram(); } void wardner_state::sound_io_map(address_map &map) { map.global_mask(0xff); map(0x00, 0x01).rw("ymsnd", FUNC(ym3812_device::read), FUNC(ym3812_device::write)); } /***************************** TMS32010 Memory Map **************************/ void wardner_state::dsp_program_map(address_map &map) { map(0x000, 0x5ff).rom(); } /* $000 - 08F TMS32010 Internal Data RAM in Data Address Space */ void wardner_state::dsp_io_map(address_map &map) { map(0x00, 0x00).w(FUNC(wardner_state::wardner_dsp_addrsel_w)); map(0x01, 0x01).rw(FUNC(wardner_state::wardner_dsp_r), FUNC(wardner_state::wardner_dsp_w)); map(0x03, 0x03).w(FUNC(wardner_state::twincobr_dsp_bio_w)); } /***************************************************************************** Input Port definitions *****************************************************************************/ /* verified from Z80 code */ static INPUT_PORTS_START( wardner_generic ) PORT_START("P1") TOAPLAN_JOY_UDLR_2_BUTTONS( 1 ) /* buttons 3 & 4 named "SHOTC" and "SHOTD" in "test mode" */ PORT_START("P2") TOAPLAN_JOY_UDLR_2_BUTTONS( 2 ) /* buttons 3 & 4 named "SHOTC" and "SHOTD" in "test mode" */ PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_TILT ) TOAPLAN_TEST_SWITCH( 0x04, IP_ACTIVE_HIGH ) /* "TEST" in "test mode" */ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") /* "V-BLANKING" in "test mode" */ PORT_START("DSWA") TOAPLAN_MACHINE_COCKTAIL_LOC(SW1) TOAPLAN_COINAGE_WORLD_LOC(SW1) PORT_START("DSWB") TOAPLAN_DIFFICULTY_LOC(SW2) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!3,!4") /* table at 0x13ce ('wardner') or 0x13de ('wardnerj') */ PORT_DIPSETTING( 0x00, "30k 80k 50k+" ) PORT_DIPSETTING( 0x04, "50k 100k 50k+" ) PORT_DIPSETTING( 0x08, "30k Only" ) PORT_DIPSETTING( 0x0c, "50k Only" ) PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:!5,!6") PORT_DIPSETTING( 0x30, "1" ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_HIGH, "SW2:!7" ) PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_HIGH, "SW2:!8" ) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( wardner ) PORT_INCLUDE( wardner_generic ) PORT_MODIFY("P1") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Skip Video RAM Tests") PORT_CODE(KEYCODE_0) /* actually player 1 button 3 - not used in gameplay */ /* code at 0x6d25 ('wardner'), 0x6d2f ('wardnerj') or 0x6d2c ('pyros') */ INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( wardnerj ) PORT_INCLUDE( wardner ) PORT_MODIFY("DSWA") TOAPLAN_COINAGE_JAPAN_LOC(SW1) INPUT_PORTS_END /* verified from Z80 code */ static INPUT_PORTS_START( pyros ) PORT_INCLUDE( wardnerj ) PORT_MODIFY("DSWB") PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!3,!4") /* table at 0x13ce */ PORT_DIPSETTING( 0x00, "30k 80k 50k+" ) PORT_DIPSETTING( 0x04, "50k 100k 50k+" ) PORT_DIPSETTING( 0x08, "50k Only" ) PORT_DIPSETTING( 0x0c, "100k Only" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:!7") /* additional code at 0x6037 */ PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, /* 8*8 characters */ RGN_FRAC(1,3), /* 2048 characters */ 3, /* 3 bits per pixel */ { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, /* the bitplanes are separated */ { STEP8(0,1) }, { STEP8(0,8) }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout tilelayout = { 8,8, /* 8*8 tiles */ RGN_FRAC(1,4), /* 4096 tiles */ 4, /* 4 bits per pixel */ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, /* the bitplanes are separated */ { STEP8(0,1) }, { STEP8(0,8) }, 8*8 /* every tile takes 8 consecutive bytes */ }; static GFXDECODE_START( gfx_wardner ) GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 1536, 32 ) /* colors 1536-1791 */ GFXDECODE_ENTRY( "gfx2", 0x00000, tilelayout, 1280, 16 ) /* colors 1280-1535 */ GFXDECODE_ENTRY( "gfx3", 0x00000, tilelayout, 1024, 16 ) /* colors 1024-1079 */ GFXDECODE_END void wardner_state::driver_start() { /* Save-State stuff in src/machine/twincobr.cpp */ driver_savestate(); } void wardner_state::machine_reset() { twincobr_state::machine_reset(); m_membank->set_bank(0); } void wardner_state::wardner(machine_config &config) { /* basic machine hardware */ Z80(config, m_maincpu, XTAL(24'000'000) / 4); /* 6MHz */ m_maincpu->set_addrmap(AS_PROGRAM, &wardner_state::main_program_map); m_maincpu->set_addrmap(AS_IO, &wardner_state::main_io_map); ADDRESS_MAP_BANK(config, "membank").set_map(&wardner_state::main_bank_map).set_options(ENDIANNESS_LITTLE, 8, 18, 0x8000); z80_device &audiocpu(Z80(config, "audiocpu", XTAL(14'000'000) / 4)); /* 3.5MHz */ audiocpu.set_addrmap(AS_PROGRAM, &wardner_state::sound_program_map); audiocpu.set_addrmap(AS_IO, &wardner_state::sound_io_map); TMS32010(config, m_dsp, XTAL(14'000'000)); /* 14MHz Crystal CLKin */ m_dsp->set_addrmap(AS_PROGRAM, &wardner_state::dsp_program_map); /* Data Map is internal to the CPU */ m_dsp->set_addrmap(AS_IO, &wardner_state::dsp_io_map); m_dsp->bio().set(FUNC(wardner_state::twincobr_bio_r)); config.set_maximum_quantum(attotime::from_hz(6000)); /* 100 CPU slices per frame */ ls259_device &mainlatch(LS259(config, "mainlatch")); mainlatch.q_out_cb<2>().set(FUNC(wardner_state::int_enable_w)); mainlatch.q_out_cb<3>().set(FUNC(wardner_state::flipscreen_w)); mainlatch.q_out_cb<4>().set(FUNC(wardner_state::bg_ram_bank_w)); mainlatch.q_out_cb<5>().set(FUNC(wardner_state::fg_rom_bank_w)); mainlatch.q_out_cb<6>().set(FUNC(wardner_state::display_on_w)); ls259_device &coinlatch(LS259(config, "coinlatch")); coinlatch.q_out_cb<0>().set(FUNC(wardner_state::dsp_int_w)); coinlatch.q_out_cb<4>().set(FUNC(wardner_state::coin_counter_1_w)); coinlatch.q_out_cb<5>().set(FUNC(wardner_state::coin_counter_2_w)); coinlatch.q_out_cb<6>().set(FUNC(wardner_state::coin_lockout_1_w)); coinlatch.q_out_cb<7>().set(FUNC(wardner_state::coin_lockout_2_w)); /* video hardware */ hd6845s_device &crtc(HD6845S(config, "crtc", XTAL(14'000'000)/4)); /* 3.5MHz measured on CLKin */ crtc.set_screen(m_screen); crtc.set_show_border_area(false); crtc.set_char_width(2); TOAPLAN_SCU(config, m_spritegen, 0); m_spritegen->set_palette(m_palette); m_spritegen->set_xoffsets(32, 14); BUFFERED_SPRITERAM8(config, m_spriteram8); SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK); m_screen->set_raw(14_MHz_XTAL/2, 446, 0, 320, 286, 0, 240); m_screen->set_screen_update(FUNC(wardner_state::screen_update)); m_screen->screen_vblank().set(m_spriteram8, FUNC(buffered_spriteram8_device::vblank_copy_rising)); m_screen->screen_vblank().append(FUNC(wardner_state::wardner_vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_wardner); PALETTE(config, m_palette).set_format(palette_device::xBGR_555, 4096); /* sound hardware */ SPEAKER(config, "mono").front_center(); ym3812_device &ymsnd(YM3812(config, "ymsnd", XTAL(14'000'000) / 4)); ymsnd.irq_handler().set_inputline("audiocpu", 0); ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0); } /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( wardner ) ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASEFF ) /* Banked Main Z80 code */ ROM_LOAD( "b25-31.6m", 0x00000, 0x08000, CRC(c5dd56fd) SHA1(f0a09557150e9c1c6b9d8e125f5408fc269c9d17) ) /* Main Z80 code */ ROM_LOAD( "b25-18.7m", 0x10000, 0x10000, CRC(9aab8ee2) SHA1(16fa44b75f4a3a5b1ff713690a299ecec2b5a4bf) ) /* OBJ ROMs */ ROM_LOAD( "b25-19.8m", 0x20000, 0x10000, CRC(95b68813) SHA1(06ea1b1d6e2e6326ceb9324fc471d082fda6112e) ) ROM_LOAD( "b25-32.10m", 0x38000, 0x08000, CRC(347f411b) SHA1(1fb2883d74d10350cb1c62fb58d5783652861b37) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound Z80 code */ ROM_LOAD( "b25-16.4k", 0x00000, 0x08000, CRC(e5202ff8) SHA1(15ae8c0bb16a20bee14e8d80d81c249404ab1463) ) ROM_REGION( 0x2000, "dsp", 0 ) /* Co-Processor TMS320C10 */ ROMX_LOAD( "82s137.1d", 0x0000, 0x0400, CRC(cc5b3f53) SHA1(33589665ac995cc4645b56bbcd6d1c1cd5368f88), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) /* msb */ ROMX_LOAD( "82s137.1e", 0x0000, 0x0400, CRC(47351d55) SHA1(826add3ea3987f2c9ba2d3fc69a4ad2d9b033c89), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROMX_LOAD( "82s137.3d", 0x0001, 0x0400, CRC(70b537b9) SHA1(5211ec4605894727747dda66b70c9427652b16b4), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) /* lsb */ ROMX_LOAD( "82s137.3e", 0x0001, 0x0400, CRC(6edb2de8) SHA1(48459037c3b865f0c0d63a416fa71ba1119f7a09), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROMX_LOAD( "82s131.3b", 0x0800, 0x0200, CRC(9dfffaff) SHA1(2f4a1c1afba6a362dc5774a82656883b08fa16f2), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) ROMX_LOAD( "82s131.3a", 0x0800, 0x0200, CRC(712bad47) SHA1(b9f7be13cbd90a17fe7d13fb7987a0b9b759ccad), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROMX_LOAD( "82s131.2a", 0x0801, 0x0200, CRC(ac843ca6) SHA1(8fd278748ec89d8ebe2d4f3bf8b6731f357ddfb3), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) ROMX_LOAD( "82s131.1a", 0x0801, 0x0200, CRC(50452ff8) SHA1(76964fa9ee89a51cc71904e08cfc83bf81bb89aa), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROM_REGION( 0x0c000, "gfx1", 0 ) /* chars */ ROM_LOAD( "b25-28.10f", 0x00000, 0x04000, CRC(1392b60d) SHA1(86b9eab87f8d5f68fda500420f4ed61331089fc2) ) ROM_LOAD( "b25-27.8f", 0x04000, 0x04000, CRC(0ed848da) SHA1(e4b38e21c101a28a8961a9fe30c9cb10919cc148) ) ROM_LOAD( "b25-26.7f", 0x08000, 0x04000, CRC(79792c86) SHA1(648b97f1ec30d46e40e60eb13159b4f6f86e9243) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* fg tiles */ ROM_LOAD( "b25-12.18f", 0x00000, 0x08000, CRC(15d08848) SHA1(e2e62d95a3f240664b5e0ac0f163a0d5cefa5312) ) ROM_LOAD( "b25-15.23f", 0x08000, 0x08000, CRC(cdd2d408) SHA1(7e4d77f8725fa30d4d65e811d10e0b2c00b23cfe) ) ROM_LOAD( "b25-14.21f", 0x10000, 0x08000, CRC(5a2aef4f) SHA1(60f4ab2582a924defb5241ab367826ae1f4b3f5e) ) ROM_LOAD( "b25-13.19f", 0x18000, 0x08000, CRC(be21db2b) SHA1(7fc1809618f2432c9ec6eb33ce57a5faffd44974) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* bg tiles */ ROM_LOAD( "b25-08.12f", 0x00000, 0x08000, CRC(883ccaa3) SHA1(90d686094eac6e80caf8e2cf90c00bb41a0d26e2) ) ROM_LOAD( "b25-11.16f", 0x08000, 0x08000, CRC(d6ebd510) SHA1(d65e0db7756ebe6828bf637a6c915bb06082636c) ) ROM_LOAD( "b25-10.15f", 0x10000, 0x08000, CRC(b9a61e81) SHA1(541e579664d583fbbf81111046115018fdaff073) ) ROM_LOAD( "b25-09.14f", 0x18000, 0x08000, CRC(585411b7) SHA1(67c0f4b7ab303341d5481c4024dc4199acb7c279) ) ROM_REGION( 0x40000, "scu", 0 ) /* sprites */ ROM_LOAD( "b25-01.14c", 0x00000, 0x10000, CRC(42ec01fb) SHA1(646192a2e89f795ed016860cdcdc0b5ef645fca2) ) ROM_LOAD( "b25-02.16c", 0x10000, 0x10000, CRC(6c0130b7) SHA1(8b6ad72848d03c3d4ee3acd35abbb3a0e678122c) ) ROM_LOAD( "b25-03.17c", 0x20000, 0x10000, CRC(b923db99) SHA1(2f4be81afdf200586bc44b1e94553d84d16d0b62) ) ROM_LOAD( "b25-04.19c", 0x30000, 0x10000, CRC(8059573c) SHA1(75bd19e504433438b85ed00e50e85fb98eebf4de) ) ROM_REGION( 0x260, "proms", 0 ) /* nibble bproms, lo/hi order to be determined */ ROM_LOAD( "82s129.b19", 0x000, 0x100, CRC(24e7d62f) SHA1(1c06a1ef1b6a722794ca1d5ee2c476ecaa5178a3) ) /* sprite priority control ?? */ ROM_LOAD( "82s129.b18", 0x100, 0x100, CRC(a50cef09) SHA1(55cafb5b2551b80ae708e9b966cf37c70a16d310) ) /* sprite priority control ?? */ ROM_LOAD( "82s123.b21", 0x200, 0x020, CRC(f72482db) SHA1(b0cb911f9c81f6088a5aa8760916ddae1f8534d7) ) /* sprite control ?? */ ROM_LOAD( "82s123.c6", 0x220, 0x020, CRC(bc88cced) SHA1(5055362710c0f58823c05fb4c0e0eec638b91e3d) ) /* sprite attribute (flip/position) ?? */ ROM_LOAD( "82s123.f1", 0x240, 0x020, CRC(4fb5df2a) SHA1(506ef2c8e4cf45c256d6831a0a5760732f2de422) ) /* tile to sprite priority ?? */ ROM_END ROM_START( pyros ) ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASEFF ) /* Banked Z80 code */ ROM_LOAD( "b25-29.6m", 0x00000, 0x08000, CRC(b568294d) SHA1(5d04dd006f5180fa0c9340e2efa6613625d712a8) ) /* Main Z80 code */ ROM_LOAD( "b25-18.7m", 0x10000, 0x10000, CRC(9aab8ee2) SHA1(16fa44b75f4a3a5b1ff713690a299ecec2b5a4bf) ) /* OBJ ROMs */ ROM_LOAD( "b25-19.8m", 0x20000, 0x10000, CRC(95b68813) SHA1(06ea1b1d6e2e6326ceb9324fc471d082fda6112e) ) ROM_LOAD( "b25-30.10m", 0x38000, 0x08000, CRC(5056c799) SHA1(9750fa8bf5d1181a4fecbcbf822f8f027bebd5a8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound Z80 code */ ROM_LOAD( "b25-16.4k", 0x00000, 0x08000, CRC(e5202ff8) SHA1(15ae8c0bb16a20bee14e8d80d81c249404ab1463) ) ROM_REGION( 0x2000, "dsp", 0 ) /* Co-Processor TMS320C10 */ ROMX_LOAD( "82s137.1d", 0x0000, 0x0400, CRC(cc5b3f53) SHA1(33589665ac995cc4645b56bbcd6d1c1cd5368f88), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) /* msb */ ROMX_LOAD( "82s137.1e", 0x0000, 0x0400, CRC(47351d55) SHA1(826add3ea3987f2c9ba2d3fc69a4ad2d9b033c89), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROMX_LOAD( "82s137.3d", 0x0001, 0x0400, CRC(70b537b9) SHA1(5211ec4605894727747dda66b70c9427652b16b4), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) /* lsb */ ROMX_LOAD( "82s137.3e", 0x0001, 0x0400, CRC(6edb2de8) SHA1(48459037c3b865f0c0d63a416fa71ba1119f7a09), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROMX_LOAD( "82s131.3b", 0x0800, 0x0200, CRC(9dfffaff) SHA1(2f4a1c1afba6a362dc5774a82656883b08fa16f2), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) ROMX_LOAD( "82s131.3a", 0x0800, 0x0200, CRC(712bad47) SHA1(b9f7be13cbd90a17fe7d13fb7987a0b9b759ccad), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROMX_LOAD( "82s131.2a", 0x0801, 0x0200, CRC(ac843ca6) SHA1(8fd278748ec89d8ebe2d4f3bf8b6731f357ddfb3), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) ROMX_LOAD( "82s131.1a", 0x0801, 0x0200, CRC(50452ff8) SHA1(76964fa9ee89a51cc71904e08cfc83bf81bb89aa), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROM_REGION( 0x0c000, "gfx1", 0 ) /* chars */ ROM_LOAD( "b25-35.10f", 0x00000, 0x04000, CRC(fec6f0c0) SHA1(f91d698fa0712659c2e6b382a8166b1cacc50a3f) ) ROM_LOAD( "b25-34.8f", 0x04000, 0x04000, CRC(02505dad) SHA1(28993c68a17929d6b819ca81cdf60985531fc80b) ) ROM_LOAD( "b25-33.7f", 0x08000, 0x04000, CRC(9a55fcb9) SHA1(e04d68cc0b80b79b5f4c19c14b2e87f226f45ac8) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* fg tiles */ ROM_LOAD( "b25-12.18f", 0x00000, 0x08000, CRC(15d08848) SHA1(e2e62d95a3f240664b5e0ac0f163a0d5cefa5312) ) ROM_LOAD( "b25-15.23f", 0x08000, 0x08000, CRC(cdd2d408) SHA1(7e4d77f8725fa30d4d65e811d10e0b2c00b23cfe) ) ROM_LOAD( "b25-14.21f", 0x10000, 0x08000, CRC(5a2aef4f) SHA1(60f4ab2582a924defb5241ab367826ae1f4b3f5e) ) ROM_LOAD( "b25-13.19f", 0x18000, 0x08000, CRC(be21db2b) SHA1(7fc1809618f2432c9ec6eb33ce57a5faffd44974) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* bg tiles */ ROM_LOAD( "b25-08.12f", 0x00000, 0x08000, CRC(883ccaa3) SHA1(90d686094eac6e80caf8e2cf90c00bb41a0d26e2) ) ROM_LOAD( "b25-11.16f", 0x08000, 0x08000, CRC(d6ebd510) SHA1(d65e0db7756ebe6828bf637a6c915bb06082636c) ) ROM_LOAD( "b25-10.15f", 0x10000, 0x08000, CRC(b9a61e81) SHA1(541e579664d583fbbf81111046115018fdaff073) ) ROM_LOAD( "b25-09.14f", 0x18000, 0x08000, CRC(585411b7) SHA1(67c0f4b7ab303341d5481c4024dc4199acb7c279) ) ROM_REGION( 0x40000, "scu", 0 ) /* sprites */ ROM_LOAD( "b25-01.14c", 0x00000, 0x10000, CRC(42ec01fb) SHA1(646192a2e89f795ed016860cdcdc0b5ef645fca2) ) ROM_LOAD( "b25-02.16c", 0x10000, 0x10000, CRC(6c0130b7) SHA1(8b6ad72848d03c3d4ee3acd35abbb3a0e678122c) ) ROM_LOAD( "b25-03.17c", 0x20000, 0x10000, CRC(b923db99) SHA1(2f4be81afdf200586bc44b1e94553d84d16d0b62) ) ROM_LOAD( "b25-04.19c", 0x30000, 0x10000, CRC(8059573c) SHA1(75bd19e504433438b85ed00e50e85fb98eebf4de) ) ROM_REGION( 0x260, "proms", 0 ) /* nibble bproms, lo/hi order to be determined */ ROM_LOAD( "82s129.b19", 0x000, 0x100, CRC(24e7d62f) SHA1(1c06a1ef1b6a722794ca1d5ee2c476ecaa5178a3) ) /* sprite priority control ?? */ ROM_LOAD( "82s129.b18", 0x100, 0x100, CRC(a50cef09) SHA1(55cafb5b2551b80ae708e9b966cf37c70a16d310) ) /* sprite priority control ?? */ ROM_LOAD( "82s123.b21", 0x200, 0x020, CRC(f72482db) SHA1(b0cb911f9c81f6088a5aa8760916ddae1f8534d7) ) /* sprite control ?? */ ROM_LOAD( "82s123.c6", 0x220, 0x020, CRC(bc88cced) SHA1(5055362710c0f58823c05fb4c0e0eec638b91e3d) ) /* sprite attribute (flip/position) ?? */ ROM_LOAD( "82s123.f1", 0x240, 0x020, CRC(4fb5df2a) SHA1(506ef2c8e4cf45c256d6831a0a5760732f2de422) ) /* tile to sprite priority ?? */ ROM_END ROM_START( wardnerj ) ROM_REGION( 0x40000, "maincpu", ROMREGION_ERASEFF ) /* Banked Z80 code */ ROM_LOAD( "b25-17.6m", 0x00000, 0x08000, CRC(4164dca9) SHA1(1f02c0991d7c14230043e34cb4b8e089b467b234) ) /* Main Z80 code */ ROM_LOAD( "b25-18.7m", 0x10000, 0x10000, CRC(9aab8ee2) SHA1(16fa44b75f4a3a5b1ff713690a299ecec2b5a4bf) ) /* OBJ ROMs */ ROM_LOAD( "b25-19.8m", 0x20000, 0x10000, CRC(95b68813) SHA1(06ea1b1d6e2e6326ceb9324fc471d082fda6112e) ) ROM_LOAD( "b25-20.10m", 0x38000, 0x08000, CRC(1113ad38) SHA1(88f89054954b1d2776ceaedc7a3605190808d7e5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound Z80 code */ ROM_LOAD( "b25-16.4k", 0x00000, 0x08000, CRC(e5202ff8) SHA1(15ae8c0bb16a20bee14e8d80d81c249404ab1463) ) ROM_REGION( 0x2000, "dsp", 0 ) /* Co-Processor TMS320C10 */ ROMX_LOAD( "82s137.1d", 0x0000, 0x0400, CRC(cc5b3f53) SHA1(33589665ac995cc4645b56bbcd6d1c1cd5368f88), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) /* msb */ ROMX_LOAD( "82s137.1e", 0x0000, 0x0400, CRC(47351d55) SHA1(826add3ea3987f2c9ba2d3fc69a4ad2d9b033c89), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROMX_LOAD( "82s137.3d", 0x0001, 0x0400, CRC(70b537b9) SHA1(5211ec4605894727747dda66b70c9427652b16b4), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) /* lsb */ ROMX_LOAD( "82s137.3e", 0x0001, 0x0400, CRC(6edb2de8) SHA1(48459037c3b865f0c0d63a416fa71ba1119f7a09), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROMX_LOAD( "82s131.3b", 0x0800, 0x0200, CRC(9dfffaff) SHA1(2f4a1c1afba6a362dc5774a82656883b08fa16f2), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) ROMX_LOAD( "82s131.3a", 0x0800, 0x0200, CRC(712bad47) SHA1(b9f7be13cbd90a17fe7d13fb7987a0b9b759ccad), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROMX_LOAD( "82s131.2a", 0x0801, 0x0200, CRC(ac843ca6) SHA1(8fd278748ec89d8ebe2d4f3bf8b6731f357ddfb3), ROM_NIBBLE | ROM_SHIFT_NIBBLE_HI | ROM_SKIP(1) ) ROMX_LOAD( "82s131.1a", 0x0801, 0x0200, CRC(50452ff8) SHA1(76964fa9ee89a51cc71904e08cfc83bf81bb89aa), ROM_NIBBLE | ROM_SHIFT_NIBBLE_LO | ROM_SKIP(1) ) ROM_REGION( 0x0c000, "gfx1", 0 ) /* chars */ ROM_LOAD( "b25-07.10f", 0x00000, 0x04000, CRC(50e329e0) SHA1(5d5fb7043457d952b28101acb909ed65bf13a2dc) ) ROM_LOAD( "b25-06.8f", 0x04000, 0x04000, CRC(3bfeb6ae) SHA1(3a251f49901ccb17b5fedf81980d54e4f6f49d4d) ) ROM_LOAD( "b25-05.7f", 0x08000, 0x04000, CRC(be36a53e) SHA1(320fc5b88ed1fce1aa8d8e76e1046206c138b35c) ) ROM_REGION( 0x20000, "gfx2", 0 ) /* fg tiles */ ROM_LOAD( "b25-12.18f", 0x00000, 0x08000, CRC(15d08848) SHA1(e2e62d95a3f240664b5e0ac0f163a0d5cefa5312) ) ROM_LOAD( "b25-15.23f", 0x08000, 0x08000, CRC(cdd2d408) SHA1(7e4d77f8725fa30d4d65e811d10e0b2c00b23cfe) ) ROM_LOAD( "b25-14.21f", 0x10000, 0x08000, CRC(5a2aef4f) SHA1(60f4ab2582a924defb5241ab367826ae1f4b3f5e) ) ROM_LOAD( "b25-13.19f", 0x18000, 0x08000, CRC(be21db2b) SHA1(7fc1809618f2432c9ec6eb33ce57a5faffd44974) ) ROM_REGION( 0x20000, "gfx3", 0 ) /* bg tiles */ ROM_LOAD( "b25-08.12f", 0x00000, 0x08000, CRC(883ccaa3) SHA1(90d686094eac6e80caf8e2cf90c00bb41a0d26e2) ) ROM_LOAD( "b25-11.16f", 0x08000, 0x08000, CRC(d6ebd510) SHA1(d65e0db7756ebe6828bf637a6c915bb06082636c) ) ROM_LOAD( "b25-10.15f", 0x10000, 0x08000, CRC(b9a61e81) SHA1(541e579664d583fbbf81111046115018fdaff073) ) ROM_LOAD( "b25-09.14f", 0x18000, 0x08000, CRC(585411b7) SHA1(67c0f4b7ab303341d5481c4024dc4199acb7c279) ) ROM_REGION( 0x40000, "scu", 0 ) /* sprites */ ROM_LOAD( "b25-01.14c", 0x00000, 0x10000, CRC(42ec01fb) SHA1(646192a2e89f795ed016860cdcdc0b5ef645fca2) ) ROM_LOAD( "b25-02.16c", 0x10000, 0x10000, CRC(6c0130b7) SHA1(8b6ad72848d03c3d4ee3acd35abbb3a0e678122c) ) ROM_LOAD( "b25-03.17c", 0x20000, 0x10000, CRC(b923db99) SHA1(2f4be81afdf200586bc44b1e94553d84d16d0b62) ) ROM_LOAD( "b25-04.19c", 0x30000, 0x10000, CRC(8059573c) SHA1(75bd19e504433438b85ed00e50e85fb98eebf4de) ) ROM_REGION( 0x260, "proms", 0 ) /* nibble bproms, lo/hi order to be determined */ ROM_LOAD( "82s129.b19", 0x000, 0x100, CRC(24e7d62f) SHA1(1c06a1ef1b6a722794ca1d5ee2c476ecaa5178a3) ) /* sprite priority control ?? */ ROM_LOAD( "82s129.b18", 0x100, 0x100, CRC(a50cef09) SHA1(55cafb5b2551b80ae708e9b966cf37c70a16d310) ) /* sprite priority control ?? */ ROM_LOAD( "82s123.b21", 0x200, 0x020, CRC(f72482db) SHA1(b0cb911f9c81f6088a5aa8760916ddae1f8534d7) ) /* sprite control ?? */ ROM_LOAD( "82s123.c6", 0x220, 0x020, CRC(bc88cced) SHA1(5055362710c0f58823c05fb4c0e0eec638b91e3d) ) /* sprite attribute (flip/position) ?? */ ROM_LOAD( "82s123.f1", 0x240, 0x020, CRC(4fb5df2a) SHA1(506ef2c8e4cf45c256d6831a0a5760732f2de422) ) /* tile to sprite priority ?? */ ROM_END GAME( 1987, wardner, 0, wardner, wardner, wardner_state, empty_init, ROT0, "Toaplan / Taito Corporation Japan", "Wardner (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, pyros, wardner, wardner, pyros, wardner_state, empty_init, ROT0, "Toaplan / Taito America Corporation", "Pyros (US)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, wardnerj, wardner, wardner, wardnerj, wardner_state, empty_init, ROT0, "Toaplan / Taito Corporation", "Wardner no Mori (Japan)", MACHINE_SUPPORTS_SAVE )