/*************************************************************************** Vulgus memory map (preliminary) driver by Mirko Buffoni MAIN CPU 0000-9fff ROM cc00-cc7f Sprites d000-d3ff Video RAM d400-d7ff Color RAM d800-dbff background video RAM dc00-dfff background color RAM e000-efff RAM read: c000 IN0 c001 IN1 c002 IN2 c003 DSW1 c004 DSW2 write: c802 background y scroll low 8 bits c803 background x scroll low 8 bits c805 background palette bank selector c902 background y scroll high bit c903 background x scroll high bit SOUND CPU 0000-3fff ROM 4000-47ff RAM write: 8000 YM2203 #1 control 8001 YM2203 #1 write c000 YM2203 #2 control c001 YM2203 #2 write ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "includes/vulgus.h" static INTERRUPT_GEN( vulgus_vblank_irq ) { device_set_input_line_and_vector(device, 0, HOLD_LINE, 0xd7); /* RST 10h - vblank */ } static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x9fff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM") AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1") AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2") AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1") AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2") AM_RANGE(0xc800, 0xc800) AM_WRITE(soundlatch_w) AM_RANGE(0xc802, 0xc803) AM_RAM AM_BASE_MEMBER(vulgus_state, m_scroll_low) AM_RANGE(0xc804, 0xc804) AM_WRITE(vulgus_c804_w) AM_RANGE(0xc805, 0xc805) AM_WRITE(vulgus_palette_bank_w) AM_RANGE(0xc902, 0xc903) AM_RAM AM_BASE_MEMBER(vulgus_state, m_scroll_high) AM_RANGE(0xcc00, 0xcc7f) AM_RAM AM_BASE_SIZE_MEMBER(vulgus_state, m_spriteram, m_spriteram_size) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(vulgus_fgvideoram_w) AM_BASE_MEMBER(vulgus_state, m_fgvideoram) AM_RANGE(0xd800, 0xdfff) AM_RAM_WRITE(vulgus_bgvideoram_w) AM_BASE_MEMBER(vulgus_state, m_bgvideoram) AM_RANGE(0xe000, 0xefff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_ROM AM_RANGE(0x4000, 0x47ff) AM_RAM AM_RANGE(0x4000, 0x47ff) AM_WRITEONLY AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r) AM_RANGE(0x8000, 0x8001) AM_DEVWRITE("ay1", ay8910_address_data_w) AM_RANGE(0xc000, 0xc001) AM_DEVWRITE("ay2", ay8910_address_data_w) ADDRESS_MAP_END static INPUT_PORTS_START( vulgus ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:8,7") PORT_DIPSETTING( 0x01, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x00, "5" ) /* Only the parent set seems to use/see the second coin slot even if set to Cocktail mode */ PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,5,4") PORT_DIPSETTING( 0x10, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) /* PORT_DIPSETTING( 0x00, "Invalid" ) disables both coins */ PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:3,2,1") PORT_DIPSETTING( 0x80, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_START("DSW2") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:8" ) /* Shown as "Unused" in the manual, are 7 & 8 undocutmented Difficulty?? */ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:7" ) /* Shown as "Unused" in the manual, Code performs a read then (& 0x03) */ PORT_DIPNAME( 0x04, 0x04, "Demo Music" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x70, 0x70, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,3,2") PORT_DIPSETTING( 0x30, "10000 50000" ) PORT_DIPSETTING( 0x50, "10000 60000" ) PORT_DIPSETTING( 0x10, "10000 70000" ) PORT_DIPSETTING( 0x70, "20000 60000" ) PORT_DIPSETTING( 0x60, "20000 70000" ) PORT_DIPSETTING( 0x20, "20000 80000" ) PORT_DIPSETTING( 0x40, "30000 70000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 2, { 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout tilelayout = { 16,16, RGN_FRAC(1,3), 3, { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, { 0, 1, 2, 3, 4, 5, 6, 7, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, 32*8+0, 32*8+1, 32*8+2, 32*8+3, 33*8+0, 33*8+1, 33*8+2, 33*8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 64*8 }; static GFXDECODE_START( vulgus ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 64*4+16*16, 32*4 ) GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 64*4, 16 ) GFXDECODE_END static MACHINE_CONFIG_START( vulgus, vulgus_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 4000000) /* 4 MHz (?) */ MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_VBLANK_INT("screen",vulgus_vblank_irq) MCFG_CPU_ADD("audiocpu", Z80, 3000000) /* 3 MHz ??? */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_PERIODIC_INT(irq0_line_hold,8*60) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(vulgus) MCFG_GFXDECODE(vulgus) MCFG_PALETTE_LENGTH(64*4+16*16+4*32*8) MCFG_PALETTE_INIT(vulgus) MCFG_VIDEO_START(vulgus) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ay1", AY8910, 1500000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("ay2", AY8910, 1500000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( vulgus ) ROM_REGION( 0x1c000, "maincpu", 0 ) ROM_LOAD( "vulgus.002", 0x0000, 0x2000, CRC(e49d6c5d) SHA1(48072aaa1f2603b6301d7542cc3df10ead2847bb) ) ROM_LOAD( "vulgus.003", 0x2000, 0x2000, CRC(51acef76) SHA1(14dda82b90f9c3a309561a73c300cb54b5fca77d) ) ROM_LOAD( "vulgus.004", 0x4000, 0x2000, CRC(489e7f60) SHA1(f3f685955fc42f238909dcdb5edc4c117e5543db) ) ROM_LOAD( "vulgus.005", 0x6000, 0x2000, CRC(de3a24a8) SHA1(6bc9dda7dbbbef82e9f61c9d5cf1555e5290b249) ) ROM_LOAD( "1-8n.bin", 0x8000, 0x2000, CRC(6ca5ca41) SHA1(6f28d143e984d3d6af3114702ec27d6e878cc35f) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) ) ROM_REGION( 0x02000, "gfx1", 0 ) ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */ ROM_REGION( 0x0c000, "gfx2", 0 ) ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */ ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) ) ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) ) ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) ) ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) ) ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) ) ROM_REGION( 0x08000, "gfx3", 0 ) ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */ ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) ) ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) ) ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */ ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */ ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */ ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */ ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */ ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */ ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */ ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */ ROM_END ROM_START( vulgusa ) ROM_REGION( 0x1c000, "maincpu", 0 ) ROM_LOAD( "v2", 0x0000, 0x2000, CRC(3e18ff62) SHA1(03f61cc25b4c258effac2172f25641b668a1ae97) ) ROM_LOAD( "v3", 0x2000, 0x2000, CRC(b4650d82) SHA1(4567dfe2b12c59f8c75f5198a136a9afe4975e09) ) ROM_LOAD( "v4", 0x4000, 0x2000, CRC(5b26355c) SHA1(4220b70ad2bdfe269d4ac4e957114dbd3cea0975) ) ROM_LOAD( "v5", 0x6000, 0x2000, CRC(4ca7f10e) SHA1(a3c278aecbb63063b660854ccef6fbaff7e58e32) ) ROM_LOAD( "1-8n.bin", 0x8000, 0x2000, CRC(6ca5ca41) SHA1(6f28d143e984d3d6af3114702ec27d6e878cc35f) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) ) ROM_REGION( 0x02000, "gfx1", 0 ) ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */ ROM_REGION( 0x0c000, "gfx2", 0 ) ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */ ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) ) ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) ) ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) ) ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) ) ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) ) ROM_REGION( 0x08000, "gfx3", 0 ) ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */ ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) ) ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) ) ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */ ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */ ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */ ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */ ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */ ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */ ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */ ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */ ROM_END ROM_START( vulgusj ) ROM_REGION( 0x1c000, "maincpu", 0 ) ROM_LOAD( "1-4n.bin", 0x0000, 0x2000, CRC(fe5a5ca5) SHA1(bb1b5ba5ce54f5e329d23fb8ad1357f65f10d6bf) ) ROM_LOAD( "1-5n.bin", 0x2000, 0x2000, CRC(847e437f) SHA1(1d45ca0b92e7aa3099b8a61c27629d9bec3f25b8) ) ROM_LOAD( "1-6n.bin", 0x4000, 0x2000, CRC(4666c436) SHA1(a2c921f30f91fead59c4d85d4a5ea8acbcfbf424) ) ROM_LOAD( "1-7n.bin", 0x6000, 0x2000, CRC(ff2097f9) SHA1(49789c26a2adde043e5dba9d45a89509a211f05c) ) ROM_LOAD( "1-8n.bin", 0x8000, 0x2000, CRC(6ca5ca41) SHA1(6f28d143e984d3d6af3114702ec27d6e878cc35f) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "1-11c.bin", 0x0000, 0x2000, CRC(3bd2acf4) SHA1(b58fb1ea7e30018102ee420d52a1597615412eb1) ) ROM_REGION( 0x02000, "gfx1", 0 ) ROM_LOAD( "1-3d.bin", 0x00000, 0x2000, CRC(8bc5d7a5) SHA1(c572b4a26f12013f5f6463b79ba9cbee4c474bbe) ) /* characters */ ROM_REGION( 0x0c000, "gfx2", 0 ) ROM_LOAD( "2-2a.bin", 0x00000, 0x2000, CRC(e10aaca1) SHA1(f9f0d05475ae4c554552a71bc2f60e02b1442eb1) ) /* tiles */ ROM_LOAD( "2-3a.bin", 0x02000, 0x2000, CRC(8da520da) SHA1(c4c633a909526308de4ad83e8ca449fa71eb3cb5) ) ROM_LOAD( "2-4a.bin", 0x04000, 0x2000, CRC(206a13f1) SHA1(645666895127aededfa7872b20b7725948a9c462) ) ROM_LOAD( "2-5a.bin", 0x06000, 0x2000, CRC(b6d81984) SHA1(c935176f8a9bce0f74ff466e10c23ff6557f85ec) ) ROM_LOAD( "2-6a.bin", 0x08000, 0x2000, CRC(5a26b38f) SHA1(987a4844c4568a088932f43a3aff847e6d6b4860) ) ROM_LOAD( "2-7a.bin", 0x0a000, 0x2000, CRC(1e1ca773) SHA1(dbced07d4a886ed9ad3302aaa37bc02c599ee132) ) ROM_REGION( 0x08000, "gfx3", 0 ) ROM_LOAD( "2-2n.bin", 0x00000, 0x2000, CRC(6db1b10d) SHA1(85bf67ce4d60b260767ba5fe9b9777f857937fe3) ) /* sprites */ ROM_LOAD( "2-3n.bin", 0x02000, 0x2000, CRC(5d8c34ec) SHA1(7b7df89398bf83ace1a8c216ca8526beae90972d) ) ROM_LOAD( "2-4n.bin", 0x04000, 0x2000, CRC(0071a2e3) SHA1(3f7bb4658d2126576a0f8f46f2c947eec1cd231a) ) ROM_LOAD( "2-5n.bin", 0x06000, 0x2000, CRC(4023a1ec) SHA1(8b69b9cd6db37db94a00da8712413055a631186a) ) ROM_REGION( 0x0800, "proms", 0 ) ROM_LOAD( "e8.bin", 0x0000, 0x0100, CRC(06a83606) SHA1(218c1b404b4b5b06f06e04143872f6758f83f266) ) /* red component */ ROM_LOAD( "e9.bin", 0x0100, 0x0100, CRC(beacf13c) SHA1(d597097afc53fef752b2530d2de04e5aabb664b4) ) /* green component */ ROM_LOAD( "e10.bin", 0x0200, 0x0100, CRC(de1fb621) SHA1(c719892f0c6d8c82ee2ff41bfe74b67648f5b4f5) ) /* blue component */ ROM_LOAD( "d1.bin", 0x0300, 0x0100, CRC(7179080d) SHA1(6c1e8572a4c7b4825b89fc9549265be7c8f17788) ) /* char lookup table */ ROM_LOAD( "j2.bin", 0x0400, 0x0100, CRC(d0842029) SHA1(7d76e1ff75466e190bc2e07ff3ffb45034f838cd) ) /* sprite lookup table */ ROM_LOAD( "c9.bin", 0x0500, 0x0100, CRC(7a1f0bd6) SHA1(5a2110e97e82c087999ee4e5adf32d7fa06a3dfb) ) /* tile lookup table */ ROM_LOAD( "82s126.9k", 0x0600, 0x0100, CRC(32b10521) SHA1(10b258e32813cfa3a853cbd146657b11c08cb770) ) /* interrupt timing? (not used) */ ROM_LOAD( "82s129.8n", 0x0700, 0x0100, CRC(4921635c) SHA1(aee37d6cdc36acf0f11ff5f93e7b16e4b12f6c39) ) /* video timing? (not used) */ ROM_END GAME( 1984, vulgus, 0, vulgus, vulgus, 0, ROT270, "Capcom", "Vulgus (set 1)", 0 ) GAME( 1984, vulgusa, vulgus, vulgus, vulgus, 0, ROT90, "Capcom", "Vulgus (set 2)", 0 ) GAME( 1984, vulgusj, vulgus, vulgus, vulgus, 0, ROT270, "Capcom", "Vulgus (Japan?)", 0 )