/*************************************************************************** Vigilante If you have any questions about how this driver works, don't hesitate to ask. - Mike Balfour (mab22@po.cwru.edu) TS 2004.12.26.: - Buccaneers - incomplete dump, different sound hw (YM2203x2) (to enter test mode press any button durning memory test) Buccaneers has a 5.6888 Mhz and a 18.432 Mhz OSC ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "deprecat.h" #include "audio/m72.h" #include "sound/dac.h" #include "sound/2203intf.h" #include "sound/2151intf.h" /* video/vigilant.c */ VIDEO_START( vigilant ); VIDEO_RESET( vigilant ); WRITE8_HANDLER( vigilant_paletteram_w ); WRITE8_HANDLER( vigilant_sprite_paletteram_w ); WRITE8_HANDLER( vigilant_horiz_scroll_w ); WRITE8_HANDLER( vigilant_rear_horiz_scroll_w ); WRITE8_HANDLER( vigilant_rear_color_w ); VIDEO_UPDATE( vigilant ); VIDEO_UPDATE( kikcubic ); static WRITE8_HANDLER( vigilant_bank_select_w ) { int bankaddress; UINT8 *RAM = memory_region(space->machine, "maincpu"); bankaddress = 0x10000 + (data & 0x07) * 0x4000; memory_set_bankptr(space->machine, 1,&RAM[bankaddress]); } /*************************************************************************** vigilant_out2_w **************************************************************************/ static WRITE8_HANDLER( vigilant_out2_w ) { /* D0 = FILP = Flip screen? */ /* D1 = COA1 = Coin Counter A? */ /* D2 = COB1 = Coin Counter B? */ /* The hardware has both coin counters hooked up to a single meter. */ coin_counter_w(0,data & 0x02); coin_counter_w(1,data & 0x04); // data & 0x01 cocktail mode } static WRITE8_HANDLER( kikcubic_coin_w ) { /* bits 0 is flip screen */ /* bit 1 is used but unknown */ /* bits 4/5 are coin counters */ coin_counter_w(0,data & 0x10); coin_counter_w(1,data & 0x20); } static ADDRESS_MAP_START( vigilant_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x8000, 0xbfff) AM_READ(SMH_BANK1) /* Fallthrough */ AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0xc020, 0xc0df) AM_RAM_WRITE(SMH_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xc800, 0xcfff) AM_RAM_WRITE(vigilant_paletteram_w) AM_BASE(&paletteram) AM_RANGE(0xd000, 0xdfff) AM_RAM AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xe000, 0xefff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( vigilant_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ_PORT("IN0") AM_WRITE(m72_sound_command_byte_w) /* SD */ AM_RANGE(0x01, 0x01) AM_READ_PORT("IN1") AM_WRITE(vigilant_out2_w) /* OUT2 */ AM_RANGE(0x02, 0x02) AM_READ_PORT("IN2") AM_RANGE(0x03, 0x03) AM_READ_PORT("DSW1") AM_RANGE(0x04, 0x04) AM_READ_PORT("DSW2") AM_WRITE(vigilant_bank_select_w) /* PBANK */ AM_RANGE(0x80, 0x81) AM_WRITE(vigilant_horiz_scroll_w) /* HSPL, HSPH */ AM_RANGE(0x82, 0x83) AM_WRITE(vigilant_rear_horiz_scroll_w) /* RHSPL, RHSPH */ AM_RANGE(0x84, 0x84) AM_WRITE(vigilant_rear_color_w) /* RCOD */ ADDRESS_MAP_END static ADDRESS_MAP_START( kikcubic_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x8000, 0xbfff) AM_READ(SMH_BANK1) /* Fallthrough */ AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0xc000, 0xc0ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xc800, 0xcaff) AM_RAM_WRITE(vigilant_paletteram_w) AM_BASE(&paletteram) AM_RANGE(0xd000, 0xdfff) AM_RAM_WRITE(SMH_RAM) AM_BASE(&videoram) AM_SIZE(&videoram_size) AM_RANGE(0xe000, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( kikcubic_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ_PORT("DSW1") AM_WRITE(kikcubic_coin_w) /* also flip screen, and...? */ AM_RANGE(0x01, 0x01) AM_READ_PORT("DSW2") AM_RANGE(0x02, 0x02) AM_READ_PORT("IN0") AM_RANGE(0x03, 0x03) AM_READ_PORT("IN1") AM_RANGE(0x04, 0x04) AM_READ_PORT("IN2") AM_WRITE(vigilant_bank_select_w) AM_RANGE(0x06, 0x06) AM_WRITE(m72_sound_command_byte_w) // AM_RANGE(0x07, 0x07) AM_WRITE(SMH_NOP) /* ?? */ ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xf000, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ym", ym2151_r, ym2151_w) AM_RANGE(0x80, 0x81) AM_READWRITE(soundlatch_r, vigilant_sample_addr_w) /* STL / STH */ AM_RANGE(0x82, 0x82) AM_DEVWRITE("dac", m72_sample_w) /* COUNT UP */ AM_RANGE(0x83, 0x83) AM_WRITE(m72_sound_irq_ack_w) /* IRQ clear */ AM_RANGE(0x84, 0x84) AM_READ(m72_sample_r) /* S ROM C */ ADDRESS_MAP_END static ADDRESS_MAP_START( buccanrs_sound_io_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w) AM_RANGE(0x02, 0x03) AM_DEVREADWRITE("ym2", ym2203_r, ym2203_w) AM_RANGE(0x80, 0x80) AM_READ(soundlatch_r) /* SDRE */ AM_RANGE(0x80, 0x81) AM_WRITE(vigilant_sample_addr_w) /* STL / STH */ AM_RANGE(0x82, 0x82) AM_DEVWRITE("dac", m72_sample_w) /* COUNT UP */ AM_RANGE(0x83, 0x83) AM_WRITE(m72_sound_irq_ack_w) /* IRQ clear */ AM_RANGE(0x84, 0x84) AM_READ(m72_sample_r) /* S ROM C */ ADDRESS_MAP_END static INPUT_PORTS_START( vigilant ) PORT_START("IN0") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT(0xF0, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_START("IN2") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x08, 0x08, "Decrease of Energy" ) PORT_DIPSETTING( 0x08, "Slow" ) PORT_DIPSETTING( 0x00, "Fast" ) /* TODO: support the different settings which happen in Coin Mode 2 */ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 8C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 5C_3C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) /* This activates a different coin mode. Look at the dip switch setting schematic */ PORT_DIPNAME( 0x04, 0x04, "Coin Mode" ) PORT_DIPSETTING( 0x04, "Mode 1" ) PORT_DIPSETTING( 0x00, "Mode 2" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) /* In stop mode, press 2 to stop and 1 to restart */ PORT_DIPNAME( 0x20, 0x20, "Stop Mode (Cheat)") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( kikcubic ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(19) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x08, "1" ) PORT_DIPSETTING( 0x04, "2" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x00, "4" ) /* TODO: support the different settings which happen in Coin Mode 2 */ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) // PORT_DIPSETTING( 0x10, "Undefined" ) // PORT_DIPSETTING( 0x20, "Undefined" ) // PORT_DIPSETTING( 0x80, "Undefined" ) // PORT_DIPSETTING( 0x90, "Undefined" ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) /* This activates a different coin mode. Look at the dip switch setting schematic */ PORT_DIPNAME( 0x04, 0x04, "Coin Mode" ) PORT_DIPSETTING( 0x04, "Mode 1" ) PORT_DIPSETTING( 0x00, "Mode 2" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, "Invulnerability (Cheat)") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Level_Select ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, "Player Adding" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) INPUT_PORTS_END static INPUT_PORTS_START( buccanrs ) PORT_START("IN0") PORT_SERVICE( 0x2f, IP_ACTIVE_LOW ) // any of these bits while booting will enable service mode PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START("IN2") PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00, "5 Coins/2 Credits" ) PORT_DIPSETTING( 0x0a, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x05, "3 Coins/5 Credits" ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x40, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00, "5 Coins/2 Credits" ) PORT_DIPSETTING( 0xa0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x50, "3 Coins/5 Credits" ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_START("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x06, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x08, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, "Invicibility (time still decrease)" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x20, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) INPUT_PORTS_END static INPUT_PORTS_START( buccanra ) PORT_INCLUDE( buccanrs ) PORT_MODIFY("IN0") /* this port is reversed on this set.. */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_SERVICE( 0xf4, IP_ACTIVE_LOW ) // any of these bits while booting will enable service mode INPUT_PORTS_END static const gfx_layout text_layout = { 8,8, /* tile size */ RGN_FRAC(1,2), /* number of tiles */ 4, /* bits per pixel */ {RGN_FRAC(1,2),RGN_FRAC(1,2)+4,0,4}, /* plane offsets */ { 0,1,2,3, 64+0,64+1,64+2,64+3 }, /* x offsets */ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */ 128 }; static const gfx_layout sprite_layout = { 16,16, /* tile size */ RGN_FRAC(1,2), /* number of sprites ($1000) */ 4, /* bits per pixel */ {RGN_FRAC(1,2),RGN_FRAC(1,2)+4,0,4}, /* plane offsets */ { /* x offsets */ 0x00*8+0,0x00*8+1,0x00*8+2,0x00*8+3, 0x10*8+0,0x10*8+1,0x10*8+2,0x10*8+3, 0x20*8+0,0x20*8+1,0x20*8+2,0x20*8+3, 0x30*8+0,0x30*8+1,0x30*8+2,0x30*8+3 }, { /* y offsets */ 0x00*8, 0x01*8, 0x02*8, 0x03*8, 0x04*8, 0x05*8, 0x06*8, 0x07*8, 0x08*8, 0x09*8, 0x0A*8, 0x0B*8, 0x0C*8, 0x0D*8, 0x0E*8, 0x0F*8 }, 0x40*8 }; static const gfx_layout sprite_layout_buccanrs = { 16,16, /* tile size */ RGN_FRAC(1,2), /* number of sprites ($1000) */ 4, /* bits per pixel */ {RGN_FRAC(1,2),RGN_FRAC(1,2)+4,0,4}, /* plane offsets */ { /* x offsets */ 0x00*8+3,0x00*8+2,0x00*8+1,0x00*8+0, 0x10*8+3,0x10*8+2,0x10*8+1,0x10*8+0, 0x20*8+3,0x20*8+2,0x20*8+1,0x20*8+0, 0x30*8+3,0x30*8+2,0x30*8+1,0x30*8+0 }, { /* y offsets */ 0x00*8, 0x01*8, 0x02*8, 0x03*8, 0x04*8, 0x05*8, 0x06*8, 0x07*8, 0x08*8, 0x09*8, 0x0A*8, 0x0B*8, 0x0C*8, 0x0D*8, 0x0E*8, 0x0F*8 }, 0x40*8 }; static const gfx_layout back_layout = { 32,1, /* tile size */ RGN_FRAC(1,1), /* number of tiles */ 4, /* bits per pixel */ {0,2,4,6}, /* plane offsets */ { 0*8+1, 0*8, 1*8+1, 1*8, 2*8+1, 2*8, 3*8+1, 3*8, 4*8+1, 4*8, 5*8+1, 5*8, 6*8+1, 6*8, 7*8+1, 7*8, 8*8+1, 8*8, 9*8+1, 9*8, 10*8+1, 10*8, 11*8+1, 11*8, 12*8+1, 12*8, 13*8+1, 13*8, 14*8+1, 14*8, 15*8+1, 15*8 }, /* x offsets */ { 0 }, /* y offsets */ 16*8 }; static const gfx_layout buccaneer_back_layout = { 32,1, /* tile size */ RGN_FRAC(1,1), /* number of tiles */ 4, /* bits per pixel */ {6,4,2,0}, /* plane offsets */ { 0*8+1, 0*8, 1*8+1, 1*8, 2*8+1, 2*8, 3*8+1, 3*8, 4*8+1, 4*8, 5*8+1, 5*8, 6*8+1, 6*8, 7*8+1, 7*8, 8*8+1, 8*8, 9*8+1, 9*8, 10*8+1, 10*8, 11*8+1, 11*8, 12*8+1, 12*8, 13*8+1, 13*8, 14*8+1, 14*8, 15*8+1, 15*8 }, /* x offsets */ { 0 }, /* y offsets */ 16*8 }; static GFXDECODE_START( vigilant ) GFXDECODE_ENTRY( "gfx1", 0, text_layout, 256, 16 ) /* colors 256-511 */ GFXDECODE_ENTRY( "gfx2", 0, sprite_layout, 0, 16 ) /* colors 0-255 */ GFXDECODE_ENTRY( "gfx3", 0, back_layout, 512, 2 ) /* actually the background uses colors */ /* 256-511, but giving it exclusive */ /* pens we can handle it more easily. */ GFXDECODE_END static GFXDECODE_START( buccanrs ) GFXDECODE_ENTRY( "gfx1", 0, text_layout, 256, 16 ) /* colors 256-511 */ GFXDECODE_ENTRY( "gfx2", 0, sprite_layout_buccanrs, 0, 16 ) /* colors 0-255 */ GFXDECODE_ENTRY( "gfx3", 0, buccaneer_back_layout, 512, 2 ) /* actually the background uses colors */ /* 256-511, but giving it exclusive */ /* pens we can handle it more easily. */ GFXDECODE_END static GFXDECODE_START( kikcubic ) GFXDECODE_ENTRY( "gfx1", 0, text_layout, 0, 16 ) GFXDECODE_ENTRY( "gfx2", 0, sprite_layout, 0, 16 ) GFXDECODE_END static const ym2151_interface ym2151_config = { m72_ym2151_irq_handler }; static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL }, m72_ym2151_irq_handler }; static MACHINE_DRIVER_START( vigilant ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", Z80, 3579645) /* 3.579645 MHz */ MDRV_CPU_PROGRAM_MAP(vigilant_map,0) MDRV_CPU_IO_MAP(vigilant_io_map,0) MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) MDRV_CPU_ADD("soundcpu", Z80, 3579645) /* 3.579645 MHz */ MDRV_CPU_PROGRAM_MAP(sound_map,0) MDRV_CPU_IO_MAP(sound_io_map,0) MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,128) /* clocked by V1 */ /* IRQs are generated by main Z80 and YM2151 */ MDRV_MACHINE_RESET(m72_sound) /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(55) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(16*8, (64-16)*8-1, 0*8, 32*8-1 ) MDRV_GFXDECODE(vigilant) MDRV_PALETTE_LENGTH(512+32) /* 512 real palette, 32 virtual palette */ MDRV_VIDEO_START(vigilant) MDRV_VIDEO_RESET(vigilant) MDRV_VIDEO_UPDATE(vigilant) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MDRV_SOUND_ADD("ym", YM2151, 3579645) MDRV_SOUND_CONFIG(ym2151_config) MDRV_SOUND_ROUTE(0, "lspeaker", 0.55) MDRV_SOUND_ROUTE(1, "rspeaker", 0.55) MDRV_SOUND_ADD("dac", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) MACHINE_DRIVER_END static MACHINE_DRIVER_START( buccanrs ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", Z80, 5688800) /* 5.688800 MHz */ MDRV_CPU_PROGRAM_MAP(vigilant_map,0) MDRV_CPU_IO_MAP(vigilant_io_map,0) MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) MDRV_CPU_ADD("soundcpu", Z80, 18432000/6) /* 3.072000 MHz */ MDRV_CPU_PROGRAM_MAP(sound_map,0) MDRV_CPU_IO_MAP(buccanrs_sound_io_map,0) MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,128) /* clocked by V1 */ /* IRQs are generated by main Z80 and YM2151 */ MDRV_MACHINE_RESET(m72_sound) /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(55) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(16*8, (64-16)*8-1, 0*8, 32*8-1 ) MDRV_GFXDECODE(buccanrs) MDRV_PALETTE_LENGTH(512+32) /* 512 real palette, 32 virtual palette */ MDRV_VIDEO_START(vigilant) MDRV_VIDEO_RESET(vigilant) MDRV_VIDEO_UPDATE(vigilant) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MDRV_SOUND_ADD("ym1", YM2203, 18432000/6) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(0, "lspeaker", 0.35) MDRV_SOUND_ROUTE(0, "rspeaker", 0.35) MDRV_SOUND_ROUTE(1, "lspeaker", 0.35) MDRV_SOUND_ROUTE(1, "rspeaker", 0.35) MDRV_SOUND_ROUTE(2, "lspeaker", 0.35) MDRV_SOUND_ROUTE(2, "rspeaker", 0.35) MDRV_SOUND_ROUTE(3, "lspeaker", 0.50) MDRV_SOUND_ROUTE(3, "rspeaker", 0.50) MDRV_SOUND_ADD("ym2", YM2203, 18432000/6) MDRV_SOUND_ROUTE(0, "lspeaker", 0.35) MDRV_SOUND_ROUTE(0, "rspeaker", 0.35) MDRV_SOUND_ROUTE(1, "lspeaker", 0.35) MDRV_SOUND_ROUTE(1, "rspeaker", 0.35) MDRV_SOUND_ROUTE(2, "lspeaker", 0.35) MDRV_SOUND_ROUTE(2, "rspeaker", 0.35) MDRV_SOUND_ROUTE(3, "lspeaker", 0.50) MDRV_SOUND_ROUTE(3, "rspeaker", 0.50) MDRV_SOUND_ADD("dac", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.35) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.35) MACHINE_DRIVER_END static MACHINE_DRIVER_START( kikcubic ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", Z80, 3579645) /* 3.579645 MHz */ MDRV_CPU_PROGRAM_MAP(kikcubic_map,0) MDRV_CPU_IO_MAP(kikcubic_io_map,0) MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) MDRV_CPU_ADD("soundcpu", Z80, 3579645) /* 3.579645 MHz */ MDRV_CPU_PROGRAM_MAP(sound_map,0) MDRV_CPU_IO_MAP(sound_io_map,0) MDRV_CPU_VBLANK_INT_HACK(nmi_line_pulse,128) /* clocked by V1 */ /* IRQs are generated by main Z80 and YM2151 */ MDRV_MACHINE_RESET(m72_sound) /* video hardware */ MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(55) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 0*8, 32*8-1 ) MDRV_GFXDECODE(kikcubic) MDRV_PALETTE_LENGTH(256) MDRV_VIDEO_START(vigilant) MDRV_VIDEO_RESET(vigilant) MDRV_VIDEO_UPDATE(kikcubic) /* sound hardware */ MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MDRV_SOUND_ADD("ym", YM2151, 3579645) MDRV_SOUND_CONFIG(ym2151_config) MDRV_SOUND_ROUTE(0, "lspeaker", 0.55) MDRV_SOUND_ROUTE(1, "rspeaker", 0.55) MDRV_SOUND_ADD("dac", DAC, 0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) MACHINE_DRIVER_END /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( vigilant ) ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for bankswitching */ ROM_LOAD( "g07_c03.bin", 0x00000, 0x08000, CRC(9dcca081) SHA1(6d086b70e6bf1fbafa746ef5c82334645f199be9) ) ROM_LOAD( "j07_c04.bin", 0x10000, 0x10000, CRC(e0159105) SHA1(da6d74ec075863c67c0ce21b07a54029d138f688) ) /* 0x20000-0x2ffff empty */ ROM_REGION( 0x10000, "soundcpu", 0 ) /* 64k for sound */ ROM_LOAD( "g05_c02.bin", 0x00000, 0x10000, CRC(10582b2d) SHA1(6e7e5f07c49b347b427572efeb180c89f49bf2c7) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "f05_c08.bin", 0x00000, 0x10000, CRC(01579d20) SHA1(e58d8ca0ea0ac9d77225bf55faa499d1565924f9) ) ROM_LOAD( "h05_c09.bin", 0x10000, 0x10000, CRC(4f5872f0) SHA1(6af21ba1c94097eecce30585983b4b07528c8635) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "n07_c12.bin", 0x00000, 0x10000, CRC(10af8eb2) SHA1(664b178b248babc43a9af0fe140fe57bc7367762) ) ROM_LOAD( "k07_c10.bin", 0x10000, 0x10000, CRC(9576f304) SHA1(0ec2a7d3d82208e2a9a4ef9ab2824e6fe26ebbe5) ) ROM_LOAD( "o07_c13.bin", 0x20000, 0x10000, CRC(b1d9d4dc) SHA1(1aacf6b0ff8d102880d3dce3b55cd1488edb90cf) ) ROM_LOAD( "l07_c11.bin", 0x30000, 0x10000, CRC(4598be4a) SHA1(6b68ec94bdee0e58133a8d3891054ef44a8ff0e5) ) ROM_LOAD( "t07_c16.bin", 0x40000, 0x10000, CRC(f5425e42) SHA1(c401263b6a266d3e9cd23133f1d823fb4b095e3d) ) ROM_LOAD( "p07_c14.bin", 0x50000, 0x10000, CRC(cb50a17c) SHA1(eb15704f715b6475ae7096f8d82f1b20f8277c71) ) ROM_LOAD( "v07_c17.bin", 0x60000, 0x10000, CRC(959ba3c7) SHA1(dcd2a885ae7b61210cbd55a38ccbe91c73d071b0) ) ROM_LOAD( "s07_c15.bin", 0x70000, 0x10000, CRC(7f2e91c5) SHA1(27dcc9b696834897c36c0b7a1c6202d93f41ad8d) ) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "d01_c05.bin", 0x00000, 0x10000, CRC(81b1ee5c) SHA1(2014165ec71f089fecb5a3e60b939cc0f565d7f1) ) ROM_LOAD( "e01_c06.bin", 0x10000, 0x10000, CRC(d0d33673) SHA1(39761d97a71deaf7f17233d5bd5a55dbb1e6b30e) ) ROM_LOAD( "f01_c07.bin", 0x20000, 0x10000, CRC(aae81695) SHA1(ca8e136eca3543b27f3a61b105d4a280711cd6ea) ) ROM_REGION( 0x10000, "samples", 0 ) /* samples */ ROM_LOAD( "d04_c01.bin", 0x00000, 0x10000, CRC(9b85101d) SHA1(6b8a0f33b9b66bb968f7b61e49d19a6afad8db95) ) ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8.8r", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8.4m", 0x0200, 0x0104, CRC(6c628a26) SHA1(65a45e762ce218e4552c30302c1ac4272c099fb5) ) ROM_LOAD( "pal16l8.1b", 0x0400, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( vigilntu ) ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for bankswitching */ ROM_LOAD( "a-8h", 0x00000, 0x08000, CRC(8d15109e) SHA1(9ef57047a0b53cd0143a260193b33e3d5680ca71) ) ROM_LOAD( "a-8l", 0x10000, 0x10000, CRC(7f95799b) SHA1(a371671c3c26976314aaac4e410bff0f13a8a085) ) /* 0x20000-0x2ffff empty */ ROM_REGION( 0x10000, "soundcpu", 0 ) /* 64k for sound */ ROM_LOAD( "g05_c02.bin", 0x00000, 0x10000, CRC(10582b2d) SHA1(6e7e5f07c49b347b427572efeb180c89f49bf2c7) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "f05_c08.bin", 0x00000, 0x10000, CRC(01579d20) SHA1(e58d8ca0ea0ac9d77225bf55faa499d1565924f9) ) ROM_LOAD( "h05_c09.bin", 0x10000, 0x10000, CRC(4f5872f0) SHA1(6af21ba1c94097eecce30585983b4b07528c8635) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "n07_c12.bin", 0x00000, 0x10000, CRC(10af8eb2) SHA1(664b178b248babc43a9af0fe140fe57bc7367762) ) ROM_LOAD( "k07_c10.bin", 0x10000, 0x10000, CRC(9576f304) SHA1(0ec2a7d3d82208e2a9a4ef9ab2824e6fe26ebbe5) ) ROM_LOAD( "o07_c13.bin", 0x20000, 0x10000, CRC(b1d9d4dc) SHA1(1aacf6b0ff8d102880d3dce3b55cd1488edb90cf) ) ROM_LOAD( "l07_c11.bin", 0x30000, 0x10000, CRC(4598be4a) SHA1(6b68ec94bdee0e58133a8d3891054ef44a8ff0e5) ) ROM_LOAD( "t07_c16.bin", 0x40000, 0x10000, CRC(f5425e42) SHA1(c401263b6a266d3e9cd23133f1d823fb4b095e3d) ) ROM_LOAD( "p07_c14.bin", 0x50000, 0x10000, CRC(cb50a17c) SHA1(eb15704f715b6475ae7096f8d82f1b20f8277c71) ) ROM_LOAD( "v07_c17.bin", 0x60000, 0x10000, CRC(959ba3c7) SHA1(dcd2a885ae7b61210cbd55a38ccbe91c73d071b0) ) ROM_LOAD( "s07_c15.bin", 0x70000, 0x10000, CRC(7f2e91c5) SHA1(27dcc9b696834897c36c0b7a1c6202d93f41ad8d) ) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "d01_c05.bin", 0x00000, 0x10000, CRC(81b1ee5c) SHA1(2014165ec71f089fecb5a3e60b939cc0f565d7f1) ) ROM_LOAD( "e01_c06.bin", 0x10000, 0x10000, CRC(d0d33673) SHA1(39761d97a71deaf7f17233d5bd5a55dbb1e6b30e) ) ROM_LOAD( "f01_c07.bin", 0x20000, 0x10000, CRC(aae81695) SHA1(ca8e136eca3543b27f3a61b105d4a280711cd6ea) ) ROM_REGION( 0x10000, "samples", 0 ) /* samples */ ROM_LOAD( "d04_c01.bin", 0x00000, 0x10000, CRC(9b85101d) SHA1(6b8a0f33b9b66bb968f7b61e49d19a6afad8db95) ) ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8.8r", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8.4m", 0x0200, 0x0104, CRC(6c628a26) SHA1(65a45e762ce218e4552c30302c1ac4272c099fb5) ) ROM_LOAD( "pal16l8.1b", 0x0400, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( vigilntj ) ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for bankswitching */ ROM_LOAD( "vg_a-8h.rom", 0x00000, 0x08000, CRC(ba848713) SHA1(b357cbf404fb1874d555797ed9fb37f946cc4340) ) ROM_LOAD( "vg_a-8l.rom", 0x10000, 0x10000, CRC(3b12b1d8) SHA1(2f9207f8d8ec41ea1b8f5bf3c69a97d1d09f6c3f) ) /* 0x20000-0x2ffff empty */ ROM_REGION( 0x10000, "soundcpu", 0 ) /* 64k for sound */ ROM_LOAD( "g05_c02.bin", 0x00000, 0x10000, CRC(10582b2d) SHA1(6e7e5f07c49b347b427572efeb180c89f49bf2c7) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "f05_c08.bin", 0x00000, 0x10000, CRC(01579d20) SHA1(e58d8ca0ea0ac9d77225bf55faa499d1565924f9) ) ROM_LOAD( "h05_c09.bin", 0x10000, 0x10000, CRC(4f5872f0) SHA1(6af21ba1c94097eecce30585983b4b07528c8635) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "n07_c12.bin", 0x00000, 0x10000, CRC(10af8eb2) SHA1(664b178b248babc43a9af0fe140fe57bc7367762) ) ROM_LOAD( "k07_c10.bin", 0x10000, 0x10000, CRC(9576f304) SHA1(0ec2a7d3d82208e2a9a4ef9ab2824e6fe26ebbe5) ) ROM_LOAD( "o07_c13.bin", 0x20000, 0x10000, CRC(b1d9d4dc) SHA1(1aacf6b0ff8d102880d3dce3b55cd1488edb90cf) ) ROM_LOAD( "l07_c11.bin", 0x30000, 0x10000, CRC(4598be4a) SHA1(6b68ec94bdee0e58133a8d3891054ef44a8ff0e5) ) ROM_LOAD( "t07_c16.bin", 0x40000, 0x10000, CRC(f5425e42) SHA1(c401263b6a266d3e9cd23133f1d823fb4b095e3d) ) ROM_LOAD( "p07_c14.bin", 0x50000, 0x10000, CRC(cb50a17c) SHA1(eb15704f715b6475ae7096f8d82f1b20f8277c71) ) ROM_LOAD( "v07_c17.bin", 0x60000, 0x10000, CRC(959ba3c7) SHA1(dcd2a885ae7b61210cbd55a38ccbe91c73d071b0) ) ROM_LOAD( "s07_c15.bin", 0x70000, 0x10000, CRC(7f2e91c5) SHA1(27dcc9b696834897c36c0b7a1c6202d93f41ad8d) ) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "d01_c05.bin", 0x00000, 0x10000, CRC(81b1ee5c) SHA1(2014165ec71f089fecb5a3e60b939cc0f565d7f1) ) ROM_LOAD( "e01_c06.bin", 0x10000, 0x10000, CRC(d0d33673) SHA1(39761d97a71deaf7f17233d5bd5a55dbb1e6b30e) ) ROM_LOAD( "f01_c07.bin", 0x20000, 0x10000, CRC(aae81695) SHA1(ca8e136eca3543b27f3a61b105d4a280711cd6ea) ) ROM_REGION( 0x10000, "samples", 0 ) /* samples */ ROM_LOAD( "d04_c01.bin", 0x00000, 0x10000, CRC(9b85101d) SHA1(6b8a0f33b9b66bb968f7b61e49d19a6afad8db95) ) ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE ) ROM_LOAD( "pal16l8.8r", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8.4m", 0x0200, 0x0104, CRC(6c628a26) SHA1(65a45e762ce218e4552c30302c1ac4272c099fb5) ) ROM_LOAD( "pal16l8.1b", 0x0400, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( kikcubic ) ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for bankswitching */ ROM_LOAD( "mqj-p0", 0x00000, 0x08000, CRC(9cef394a) SHA1(be9cc78420b4c35f8f9523b529bd56315749762c) ) ROM_LOAD( "mqj-b0", 0x10000, 0x10000, CRC(d9bcf4cd) SHA1(f1f1cb8609343dae8637f115e5c96fd88a00f5eb) ) ROM_LOAD( "mqj-b1", 0x20000, 0x10000, CRC(54a0abe1) SHA1(0fb1d050c1e299394609214c903bcf4cf11329ff) ) ROM_REGION( 0x10000, "soundcpu", 0 ) /* 64k for sound */ ROM_LOAD( "mqj-sp", 0x00000, 0x10000, CRC(bbcf3582) SHA1(4a5b9d4161b26e3ca400573fa78268893e42d5db) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "mqj-c0", 0x00000, 0x10000, CRC(975585c5) SHA1(eb8245e458a5d4880add5b4a305a4468fa8f6491) ) ROM_LOAD( "mqj-c1", 0x10000, 0x10000, CRC(49d9936d) SHA1(c4169ddd481c19e8e24457e2fe011db1b34db6d3) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "mqj-00", 0x00000, 0x40000, CRC(7fb0c58f) SHA1(f70ff39e2d648606686c87cf1a7a3ffb46c2656a) ) ROM_LOAD( "mqj-10", 0x40000, 0x40000, CRC(3a189205) SHA1(063d664d4cf709931b5e3a5b6eb7c75bcd57b518) ) ROM_REGION( 0x10000, "samples", 0 ) /* samples */ ROM_LOAD( "mqj-v0", 0x00000, 0x10000, CRC(54762956) SHA1(f08e983af28b16d27505d465ca64e7c7a93373a4) ) ROM_REGION( 0x0140, "proms", 0 ) ROM_LOAD( "8d", 0x0000, 0x0100, CRC(7379bb12) SHA1(cf0c4e27911505f937004ea5eac1154956ec5d3b) ) /* unknown (timing?) */ ROM_LOAD( "6h", 0x0100, 0x0020, CRC(face0cbb) SHA1(c56aea3b7aaabbd4ff1b4546fcad94f51b473cde) ) /* unknown (bad read?) */ ROM_LOAD( "7s", 0x0120, 0x0020, CRC(face0cbb) SHA1(c56aea3b7aaabbd4ff1b4546fcad94f51b473cde) ) /* unknown (bad read?) */ ROM_END ROM_START( kikcubib ) ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for bankswitching */ ROM_LOAD( "1.bin", 0x00000, 0x08000, CRC(d3a589ba) SHA1(be2fa4515ed3510fec2b182a3ffcf5ddb9d7256d) ) ROM_LOAD( "4.bin", 0x10000, 0x10000, CRC(9ae1e1a6) SHA1(7f3099206300eaa275b003e829dff0b7b91d8cc8) ) ROM_LOAD( "5.bin", 0x20000, 0x08000, CRC(a5a6bffd) SHA1(372452c8c9b2c65307434af19eddcb60e7cd0fa3) ) ROM_RELOAD( 0x28000, 0x08000 ) ROM_REGION( 0x10000, "soundcpu", 0 ) /* 64k for sound */ ROM_LOAD( "mqj-sp", 0x00000, 0x10000, CRC(bbcf3582) SHA1(4a5b9d4161b26e3ca400573fa78268893e42d5db) ) /* 2.bin */ ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "7.bin", 0x00000, 0x10000, CRC(1788d51a) SHA1(bf7182379a34c366f192cb7d2494b26f6e27d97f) ) ROM_LOAD( "mqj-c1", 0x10000, 0x10000, CRC(49d9936d) SHA1(c4169ddd481c19e8e24457e2fe011db1b34db6d3) ) /* 6.bin */ ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "11.bin", 0x00000, 0x10000, CRC(0f0cac92) SHA1(32cf4b274b61d69a6d9f0ad39aa903c7a99b981d) ) ROM_RELOAD( 0x20000, 0x10000 ) ROM_LOAD( "10.bin", 0x10000, 0x10000, CRC(7d3822a8) SHA1(20e07a6edd46abf46b0d101a0ccee72f087f63b2) ) ROM_RELOAD( 0x30000, 0x10000 ) ROM_LOAD( "9.bin", 0x40000, 0x10000, CRC(56fb4fa3) SHA1(ed82602bfe98e60208d50f29f064c11cec01b3a7) ) ROM_RELOAD( 0x60000, 0x10000 ) ROM_LOAD( "8.bin", 0x50000, 0x10000, CRC(947dbd4e) SHA1(278ad7126bacb752886800cf48c6fe704427149d) ) ROM_RELOAD( 0x70000, 0x10000 ) ROM_REGION( 0x10000, "samples", 0 ) /* samples */ ROM_LOAD( "mqj-v0", 0x00000, 0x10000, CRC(54762956) SHA1(f08e983af28b16d27505d465ca64e7c7a93373a4) ) ROM_REGION( 0x0140, "proms", 0 ) ROM_LOAD( "8d", 0x0000, 0x0100, CRC(7379bb12) SHA1(cf0c4e27911505f937004ea5eac1154956ec5d3b) ) /* unknown (timing?) */ ROM_LOAD( "6h", 0x0100, 0x0020, CRC(face0cbb) SHA1(c56aea3b7aaabbd4ff1b4546fcad94f51b473cde) ) /* unknown (bad read?) */ ROM_LOAD( "7s", 0x0120, 0x0020, CRC(face0cbb) SHA1(c56aea3b7aaabbd4ff1b4546fcad94f51b473cde) ) /* unknown (bad read?) */ ROM_END ROM_START( buccanrs ) ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for bankswitching */ ROM_LOAD( "11.u58", 0x00000, 0x10000, CRC(bf1d7e6f) SHA1(55dcf993515b57c3eb1fab98097a2171df3e38ed) ) // both halves are identical (correct for rom type on this board tho) ROM_LOAD( "12.u25", 0x10000, 0x10000, CRC(87303ba8) SHA1(49a25393e853b9adf7df00a6f9c38a526a02ea4e) ) ROM_REGION( 0x10000, "soundcpu", 0 ) /* 64k for sound */ ROM_LOAD( "1.u128", 0x00000, 0x10000, CRC(eb65f8c3) SHA1(82566becb630ce92303905dc0c5bef9e80e9caad) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "7.u212", 0x00000, 0x10000, CRC(95e3c517) SHA1(9954830ebc3a6414a3236f4e41981db082e5ea19) ) ROM_LOAD( "8.u189", 0x10000, 0x10000, CRC(fe2377ab) SHA1(8578c5466d98f140fdfc41e91cd841e725786e32) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "3.u100", 0x00000, 0x10000, CRC(16dc435f) SHA1(0c13e9786b356770c84f94684697e43d0ea9e7cc) ) ROM_CONTINUE( 0x20000, 0x10000 ) ROM_LOAD( "4.u80", 0x10000, 0x10000, CRC(4fe3bf97) SHA1(7910ace1eed80bfafa1f9f057ed67e23aa446a22) ) ROM_LOAD( "6.u52", 0x40000, 0x10000, CRC(078aef7f) SHA1(72e60d39d8af8bd31e9ae019b12620797eb0af7f) ) ROM_CONTINUE( 0x60000, 0x10000 ) ROM_LOAD( "5.u70", 0x50000, 0x10000, CRC(f650fa90) SHA1(c87081b4d6b09f865d08c5120da3d0fb3196a2c3) ) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "9.u49", 0x20000, 0x20000, CRC(0c6188fb) SHA1(d49034384c6d0e94db2890223b32a2a49e79a639) ) ROM_LOAD( "10.u27", 0x00000, 0x20000, CRC(2d383ff8) SHA1(3062baac27feba69c6ed94935c5ced72d89ed4fb) ) ROM_REGION( 0x10000, "samples", 0 ) /* samples */ ROM_LOAD( "2.u74", 0x00000, 0x10000, CRC(36ee1dac) SHA1(6dfd2a885c0b1c9347abc4b204ade66551c4b404) ) ROM_REGION( 0x400, "proms", 0 ) ROM_LOAD( "prom1.u54", 0x0000, 0x0100, CRC(c324835e) SHA1(cf6ffe38523badfda211d341410e93e647de87a9) ) ROM_LOAD( "prom4.u79", 0x0100, 0x0100, CRC(e6506ef4) SHA1(079841da7640b14d94aaaeb572bf018932b58293) ) ROM_LOAD( "prom3.u88", 0x0200, 0x0100, CRC(b43d094f) SHA1(2bed4892d8a91d7faac5a07bf858d9294eb30606) ) ROM_LOAD( "prom2.u99", 0x0300, 0x0100, CRC(e0aa8869) SHA1(ac8bdfeba69420ba56ec561bf3d0f1229d02cea2) ) ROM_REGION( 0x0600, "plds", 0 ) ROM_LOAD( "pal16l8.u103", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8.u156", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_LOAD( "pal16l8.u42", 0x0400, 0x0104, NO_DUMP ) /* PAL is read protected */ ROM_END ROM_START( buccanra ) ROM_REGION( 0x30000, "maincpu", 0 ) /* 64k for code + 128k for bankswitching */ ROM_LOAD( "bc-011", 0x00000, 0x08000, CRC(6b657ef1) SHA1(a3356654d4b04177af23b39e924cc5ad64930bb6) ) ROM_LOAD( "12.u25", 0x10000, 0x10000, CRC(87303ba8) SHA1(49a25393e853b9adf7df00a6f9c38a526a02ea4e) ) // not from this set, hopefully its only a data rom ROM_REGION( 0x10000, "soundcpu", 0 ) /* 64k for sound */ ROM_LOAD( "1.u128", 0x00000, 0x10000, CRC(eb65f8c3) SHA1(82566becb630ce92303905dc0c5bef9e80e9caad) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "7.u212", 0x00000, 0x10000, CRC(95e3c517) SHA1(9954830ebc3a6414a3236f4e41981db082e5ea19) ) ROM_LOAD( "8.u189", 0x10000, 0x10000, CRC(fe2377ab) SHA1(8578c5466d98f140fdfc41e91cd841e725786e32) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "3.u100", 0x00000, 0x10000, CRC(16dc435f) SHA1(0c13e9786b356770c84f94684697e43d0ea9e7cc) ) ROM_CONTINUE( 0x20000, 0x10000 ) ROM_LOAD( "4.u80", 0x10000, 0x10000, CRC(4fe3bf97) SHA1(7910ace1eed80bfafa1f9f057ed67e23aa446a22) ) // was double size (2nd half blank) in this set) ROM_LOAD( "6.u52", 0x40000, 0x10000, CRC(078aef7f) SHA1(72e60d39d8af8bd31e9ae019b12620797eb0af7f) ) ROM_CONTINUE( 0x60000, 0x10000 ) ROM_LOAD( "5.u70", 0x50000, 0x10000, CRC(f650fa90) SHA1(c87081b4d6b09f865d08c5120da3d0fb3196a2c3) ) // was double size (2nd half blank) in this set) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "9.u49", 0x20000, 0x20000, CRC(0c6188fb) SHA1(d49034384c6d0e94db2890223b32a2a49e79a639) ) ROM_LOAD( "10.u27", 0x00000, 0x20000, CRC(2d383ff8) SHA1(3062baac27feba69c6ed94935c5ced72d89ed4fb) ) ROM_REGION( 0x10000, "samples", 0 ) /* samples */ ROM_LOAD( "2.u74", 0x00000, 0x10000, CRC(36ee1dac) SHA1(6dfd2a885c0b1c9347abc4b204ade66551c4b404) ) ROM_REGION( 0x400, "proms", 0 ) ROM_LOAD( "prom1.u54", 0x0000, 0x0100, CRC(c324835e) SHA1(cf6ffe38523badfda211d341410e93e647de87a9) ) ROM_LOAD( "prom4.u79", 0x0100, 0x0100, CRC(e6506ef4) SHA1(079841da7640b14d94aaaeb572bf018932b58293) ) ROM_LOAD( "prom3.u88", 0x0200, 0x0100, CRC(b43d094f) SHA1(2bed4892d8a91d7faac5a07bf858d9294eb30606) ) ROM_LOAD( "prom2.u99", 0x0300, 0x0100, CRC(e0aa8869) SHA1(ac8bdfeba69420ba56ec561bf3d0f1229d02cea2) ) ROM_END GAME( 1988, vigilant, 0, vigilant, vigilant, 0, ROT0, "Irem", "Vigilante (World)", GAME_NO_COCKTAIL ) GAME( 1988, vigilntu, vigilant, vigilant, vigilant, 0, ROT0, "Irem (Data East USA license)", "Vigilante (US)", GAME_NO_COCKTAIL ) GAME( 1988, vigilntj, vigilant, vigilant, vigilant, 0, ROT0, "Irem", "Vigilante (Japan)", GAME_NO_COCKTAIL ) GAME( 1988, kikcubic, 0, kikcubic, kikcubic, 0, ROT0, "Irem", "Meikyu Jima (Japan)", GAME_NO_COCKTAIL ) /* English title is Kickle Cubicle */ GAME( 1988, kikcubib, kikcubic, kikcubic, kikcubic, 0, ROT0, "bootleg", "Kickle Cubele", GAME_NO_COCKTAIL ) GAME( 1989, buccanrs, 0, buccanrs, buccanrs, 0, ROT0, "Duintronic", "Buccaneers (set 1)", GAME_NO_COCKTAIL ) GAME( 1989, buccanra, buccanrs, buccanrs, buccanra, 0, ROT0, "Duintronic", "Buccaneers (set 2)", GAME_NO_COCKTAIL )