/**************************************************************************** Samurai, Nunchackun, Yuke Yuke Yamaguchi-kun (c) Taito 1985 TODO: - colors for this HW are a complete mystery and probably needs HW tests. driver by Phil Stroffolino Mission 660 extensions by Paul Swan (swan@easynet.co.uk) -------------------------------------------------------- The game appears to use the same video board as Samurai et al. There is a character column scroll feature that I have added. Its used to scroll in the "660" logo on the title screen at the beginning. Not sure if Samurai at al use it but it's likely their boards have the feature. Extra banking of the forground is done using an extra register. A bit in the background video RAM selects the additional background character space. The sound board is similar. There are 3 CPU's instead of the 2 of Samurai. 2 are still used for sample-like playback (as Samurai) and the other is used to drive the AY-3-8910 (that was driven directly by the video CPU on Samurai). The memory maps are different over Samurai, probably to allow larger capacity ROMS though only the AY driver uses 27256 on Mission 660. A picture of the board I have suggests that the AY CPU could have a DAC as well but the circuit is not populated on Mission 660. There is some kind of protection. There is code in there to do the same "unknown" reads and writes as Samurai and the original M660 won't run with the Samurai value. The bootleg M660 has the protection code patched out to use a fixed value. I've used this same value on the original M660 and it seems to work. I'm guessing the bootleg is of a "world" release and the original is from the "America" release. ****************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "sound/dac.h" #include "includes/tsamurai.h" static WRITE8_HANDLER( nmi_enable_w ) { tsamurai_state *state = space->machine().driver_data(); state->m_nmi_enabled = data; } static INTERRUPT_GEN( samurai_interrupt ) { tsamurai_state *state = device->machine().driver_data(); if (state->m_nmi_enabled) device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); } static READ8_HANDLER( unknown_d803_r ) { return 0x6b; } static READ8_HANDLER( unknown_d803_m660_r ) { return 0x53; // this is what the bootleg patches in. } static READ8_HANDLER( unknown_d806_r ) { return 0x40; } static READ8_HANDLER( unknown_d900_r ) { return 0x6a; } static READ8_HANDLER( unknown_d938_r ) { return 0xfb; } static WRITE8_HANDLER( sound_command1_w ) { tsamurai_state *state = space->machine().driver_data(); state->m_sound_command1 = data; cputag_set_input_line(space->machine(), "audiocpu", 0, HOLD_LINE ); } static WRITE8_HANDLER( sound_command2_w ) { tsamurai_state *state = space->machine().driver_data(); state->m_sound_command2 = data; cputag_set_input_line(space->machine(), "audio2", 0, HOLD_LINE ); } static WRITE8_HANDLER( sound_command3_w ) { tsamurai_state *state = space->machine().driver_data(); state->m_sound_command3 = data; cputag_set_input_line(space->machine(), "audio3", 0, HOLD_LINE ); } static WRITE8_HANDLER( flip_screen_w ) { flip_screen_set(space->machine(), data); } static WRITE8_HANDLER( tsamurai_coin_counter_w ) { coin_counter_w(space->machine(), offset,data); } static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xcfff) AM_RAM /* protection? - there are writes as well...*/ AM_RANGE(0xd803, 0xd803) AM_READ(unknown_d803_r) AM_RANGE(0xd806, 0xd806) AM_READ(unknown_d806_r) AM_RANGE(0xd900, 0xd900) AM_READ(unknown_d900_r) AM_RANGE(0xd938, 0xd938) AM_READ(unknown_d938_r) AM_RANGE(0xe000, 0xe3ff) AM_RAM_WRITE(tsamurai_fg_videoram_w) AM_BASE_MEMBER(tsamurai_state, m_videoram) AM_RANGE(0xe400, 0xe43f) AM_RAM_WRITE(tsamurai_fg_colorram_w) AM_BASE_MEMBER(tsamurai_state, m_colorram) AM_RANGE(0xe440, 0xe7ff) AM_RAM AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(tsamurai_bg_videoram_w) AM_BASE_MEMBER(tsamurai_state, m_bg_videoram) AM_RANGE(0xf000, 0xf3ff) AM_RAM AM_BASE_MEMBER(tsamurai_state, m_spriteram) AM_RANGE(0xf400, 0xf400) AM_WRITENOP AM_RANGE(0xf401, 0xf401) AM_WRITE(sound_command1_w) AM_RANGE(0xf402, 0xf402) AM_WRITE(sound_command2_w) AM_RANGE(0xf800, 0xf800) AM_READ_PORT("P1") AM_RANGE(0xf801, 0xf801) AM_READ_PORT("P2") AM_WRITE(tsamurai_bgcolor_w) AM_RANGE(0xf802, 0xf802) AM_READ_PORT("SYSTEM") AM_WRITE(tsamurai_scrolly_w) AM_RANGE(0xf803, 0xf803) AM_WRITE(tsamurai_scrollx_w) AM_RANGE(0xf804, 0xf804) AM_READ_PORT("DSW1") AM_RANGE(0xf805, 0xf805) AM_READ_PORT("DSW2") AM_RANGE(0xfc00, 0xfc00) AM_WRITE(flip_screen_w) AM_RANGE(0xfc01, 0xfc01) AM_WRITE(nmi_enable_w) AM_RANGE(0xfc02, 0xfc02) AM_WRITE(tsamurai_textbank1_w) AM_RANGE(0xfc03, 0xfc04) AM_WRITE(tsamurai_coin_counter_w) ADDRESS_MAP_END static ADDRESS_MAP_START( m660_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xcfff) AM_RAM /* protection? - there are writes as well...*/ AM_RANGE(0xd803, 0xd803) AM_READ(unknown_d803_m660_r) AM_RANGE(0xd806, 0xd806) AM_READ(unknown_d806_r) AM_RANGE(0xd900, 0xd900) AM_READ(unknown_d900_r) AM_RANGE(0xd938, 0xd938) AM_READ(unknown_d938_r) AM_RANGE(0xe000, 0xe3ff) AM_RAM_WRITE(tsamurai_fg_videoram_w) AM_BASE_MEMBER(tsamurai_state, m_videoram) AM_RANGE(0xe400, 0xe43f) AM_RAM_WRITE(tsamurai_fg_colorram_w) AM_BASE_MEMBER(tsamurai_state, m_colorram) AM_RANGE(0xe440, 0xe7ff) AM_RAM AM_RANGE(0xe800, 0xefff) AM_RAM_WRITE(tsamurai_bg_videoram_w) AM_BASE_MEMBER(tsamurai_state, m_bg_videoram) AM_RANGE(0xf000, 0xf3ff) AM_RAM AM_BASE_MEMBER(tsamurai_state, m_spriteram) AM_RANGE(0xf400, 0xf400) AM_WRITENOP/* This is always written with F401, F402 & F403 data */ AM_RANGE(0xf401, 0xf401) AM_WRITE(sound_command3_w) AM_RANGE(0xf402, 0xf402) AM_WRITE(sound_command2_w) AM_RANGE(0xf403, 0xf403) AM_WRITE(sound_command1_w) AM_RANGE(0xf800, 0xf800) AM_READ_PORT("P1") AM_RANGE(0xf801, 0xf801) AM_READ_PORT("P2") AM_WRITE(tsamurai_bgcolor_w) AM_RANGE(0xf802, 0xf802) AM_READ_PORT("SYSTEM") AM_WRITE(tsamurai_scrolly_w) AM_RANGE(0xf803, 0xf803) AM_WRITE(tsamurai_scrollx_w) AM_RANGE(0xf804, 0xf804) AM_READ_PORT("DSW1") AM_RANGE(0xf805, 0xf805) AM_READ_PORT("DSW2") AM_RANGE(0xfc00, 0xfc00) AM_WRITE(flip_screen_w) AM_RANGE(0xfc01, 0xfc01) AM_WRITE(nmi_enable_w) AM_RANGE(0xfc02, 0xfc02) AM_WRITE(tsamurai_textbank1_w) AM_RANGE(0xfc03, 0xfc04) AM_WRITE(tsamurai_coin_counter_w) AM_RANGE(0xfc07, 0xfc07) AM_WRITE(tsamurai_textbank2_w)/* Mission 660 uses a bit here */ ADDRESS_MAP_END static ADDRESS_MAP_START( z80_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x01) AM_DEVWRITE("aysnd", ay8910_address_data_w) ADDRESS_MAP_END static ADDRESS_MAP_START( z80_m660_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_WRITENOP /* ? */ AM_RANGE(0x01, 0x01) AM_WRITENOP /* Written continuously. Increments with level. */ AM_RANGE(0x02, 0x02) AM_WRITENOP /* Always follows above with 0x01 data */ ADDRESS_MAP_END static ADDRESS_MAP_START( vsgongf_audio_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x01) AM_DEVWRITE("aysnd", ay8910_address_data_w) ADDRESS_MAP_END static READ8_HANDLER( sound_command1_r ) { tsamurai_state *state = space->machine().driver_data(); return state->m_sound_command1; } static READ8_HANDLER( sound_command2_r ) { tsamurai_state *state = space->machine().driver_data(); return state->m_sound_command2; } static READ8_HANDLER( sound_command3_r ) { tsamurai_state *state = space->machine().driver_data(); return state->m_sound_command3; } /*******************************************************************************/ static ADDRESS_MAP_START( sound1_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x6000, 0x6000) AM_READ(sound_command1_r) AM_RANGE(0x6001, 0x6001) AM_WRITENOP /* ? - probably clear IRQ */ AM_RANGE(0x6002, 0x6002) AM_DEVWRITE("dac1", dac_w) AM_RANGE(0x7f00, 0x7fff) AM_RAM ADDRESS_MAP_END /*******************************************************************************/ static ADDRESS_MAP_START( sound2_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x6000, 0x6000) AM_READ(sound_command2_r) AM_RANGE(0x6001, 0x6001) AM_WRITENOP /* ? - probably clear IRQ */ AM_RANGE(0x6002, 0x6002) AM_DEVWRITE("dac2", dac_w) AM_RANGE(0x7f00, 0x7fff) AM_RAM ADDRESS_MAP_END /*******************************************************************************/ static ADDRESS_MAP_START( sound1_m660_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ(sound_command1_r) AM_RANGE(0xc001, 0xc001) AM_WRITENOP /* ? - probably clear IRQ */ AM_RANGE(0xc002, 0xc002) AM_DEVWRITE("dac1", dac_w) AM_RANGE(0x8000, 0x87ff) AM_RAM ADDRESS_MAP_END /*******************************************************************************/ static ADDRESS_MAP_START( sound2_m660_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ(sound_command2_r) AM_RANGE(0xc001, 0xc001) AM_WRITENOP /* ? - probably clear IRQ */ AM_RANGE(0xc002, 0xc002) AM_DEVWRITE("dac2", dac_w) AM_RANGE(0x8000, 0x87ff) AM_RAM ADDRESS_MAP_END /*******************************************************************************/ static ADDRESS_MAP_START( sound3_m660_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0xc000, 0xc000) AM_READ(sound_command3_r) AM_RANGE(0xc001, 0xc001) AM_WRITENOP /* ? - probably clear IRQ */ AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0xfffc, 0xffff) AM_RAM /* CPU writes here - music data */ ADDRESS_MAP_END static ADDRESS_MAP_START( sound3_m660_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x01) AM_DEVWRITE("aysnd", ay8910_address_data_w) ADDRESS_MAP_END /*******************************************************************************/ static WRITE8_HANDLER( vsgongf_sound_nmi_enable_w ) { tsamurai_state *state = space->machine().driver_data(); state->m_vsgongf_sound_nmi_enabled = data; } static INTERRUPT_GEN( vsgongf_sound_interrupt ) { tsamurai_state *state = device->machine().driver_data(); if (state->m_vsgongf_sound_nmi_enabled) device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); } /* what are these, protection of some kind? */ static READ8_HANDLER( vsgongf_a006_r ) { /* sound CPU busy? */ if (!strcmp(space->machine().system().name,"vsgongf")) return 0x80; if (!strcmp(space->machine().system().name,"ringfgt")) return 0x80; if (!strcmp(space->machine().system().name,"ringfgt2")) return 0xc0; logerror ("unhandled read from a006\n"); return 0x00; } static READ8_HANDLER( vsgongf_a100_r ) { /* protection? */ if (!strcmp(space->machine().system().name,"vsgongf")) return 0xaa; if (!strcmp(space->machine().system().name,"ringfgt")) return 0x63; if (!strcmp(space->machine().system().name,"ringfgt2")) return 0x6a; logerror ("unhandled read from a100\n"); return 0x00; } static WRITE8_HANDLER( vsgongf_sound_command_w ) { soundlatch_w(space, offset, data); cputag_set_input_line(space->machine(), "audiocpu", INPUT_LINE_NMI, PULSE_LINE); } static ADDRESS_MAP_START( vsgongf_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0xa003, 0xa003) AM_READONLY AM_RANGE(0xa006, 0xa006) AM_READ(vsgongf_a006_r) /* protection */ AM_RANGE(0xa100, 0xa100) AM_READ(vsgongf_a100_r) /* protection */ AM_RANGE(0xc000, 0xc7ff) AM_RAM /* work ram */ AM_RANGE(0xe000, 0xe3ff) AM_RAM_WRITE(tsamurai_fg_videoram_w) AM_BASE_MEMBER(tsamurai_state, m_videoram) AM_RANGE(0xe400, 0xe43f) AM_RAM AM_BASE_MEMBER(tsamurai_state, m_spriteram) AM_RANGE(0xe440, 0xe47b) AM_RAM AM_RANGE(0xe800, 0xe800) AM_WRITE(vsgongf_sound_command_w) AM_RANGE(0xec00, 0xec06) AM_WRITEONLY AM_RANGE(0xf000, 0xf000) AM_WRITE(vsgongf_color_w) AM_RANGE(0xf400, 0xf400) AM_WRITEONLY /* vreg? always 0 */ AM_RANGE(0xf800, 0xf800) AM_READ_PORT("P1") AM_RANGE(0xf801, 0xf801) AM_READ_PORT("P2") AM_RANGE(0xf802, 0xf802) AM_READ_PORT("SYSTEM") AM_RANGE(0xf804, 0xf804) AM_READ_PORT("DSW1") AM_RANGE(0xf805, 0xf805) AM_READ_PORT("DSW2") AM_RANGE(0xf800, 0xf800) AM_WRITENOP AM_RANGE(0xf801, 0xf801) AM_WRITENOP /* vreg? always 0 */ AM_RANGE(0xf803, 0xf803) AM_WRITENOP /* vreg? always 0 */ AM_RANGE(0xfc00, 0xfc00) AM_RAM /* vreg? always 0 */ AM_RANGE(0xfc01, 0xfc01) AM_RAM_WRITE(nmi_enable_w) AM_RANGE(0xfc02, 0xfc03) AM_RAM_WRITE(tsamurai_coin_counter_w) AM_RANGE(0xfc04, 0xfc04) AM_RAM_WRITE(tsamurai_textbank1_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_vsgongf_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROM AM_RANGE(0x6000, 0x63ff) AM_RAM /* work RAM */ AM_RANGE(0x8000, 0x8000) AM_READWRITE(soundlatch_r, vsgongf_sound_nmi_enable_w) /* NMI enable */ AM_RANGE(0xa000, 0xa000) AM_DEVWRITE("dac", dac_w) ADDRESS_MAP_END /*******************************************************************************/ static INPUT_PORTS_START( tsamurai ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x07, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x38, DEF_STR( 6C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x40, 0x00, "Freeze" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x02, "7" ) PORT_DIPSETTING( 0x03, "254 (Cheat)") PORT_DIPNAME( 0x0c, 0x0c, "DSW2 Unknown 1" ) PORT_DIPSETTING( 0x00, "00" ) PORT_DIPSETTING( 0x04, "30" ) PORT_DIPSETTING( 0x08, "50" ) PORT_DIPSETTING( 0x0c, "70" ) PORT_DIPNAME( 0x30, 0x30, "DSW2 Unknown 2" ) PORT_DIPSETTING( 0x00, "0x00" ) PORT_DIPSETTING( 0x10, "0x01" ) PORT_DIPSETTING( 0x20, "0x02" ) PORT_DIPSETTING( 0x30, "0x03" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "DSW2 Unknown 3" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( nunchaku ) PORT_INCLUDE( tsamurai ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x02, "7" ) PORT_DIPSETTING( 0x03, "255 (Cheat)") PORT_DIPNAME( 0x0c, 0x0c, "DSW2 Unknown 1" ) PORT_DIPSETTING( 0x00, "00" ) PORT_DIPSETTING( 0x04, "30" ) PORT_DIPSETTING( 0x08, "50" ) PORT_DIPSETTING( 0x0c, "70" ) PORT_DIPNAME( 0x30, 0x30, "DSW2 Unknown 2" ) PORT_DIPSETTING( 0x00, "0x00" ) PORT_DIPSETTING( 0x10, "0x01" ) PORT_DIPSETTING( 0x20, "0x02" ) PORT_DIPSETTING( 0x30, "0x03" ) PORT_DIPNAME( 0x40, 0x40, "DSW2 Unknown 3" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "DSW2 Unknown 4" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( vsgongf ) PORT_INCLUDE( tsamurai ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( yamagchi ) PORT_INCLUDE( tsamurai ) PORT_MODIFY("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_MODIFY("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x02, "7" ) PORT_DIPSETTING( 0x03, "255 (Cheat)") PORT_DIPNAME( 0x0c, 0x0c, "DSW2 Unknown 1" ) PORT_DIPSETTING( 0x00, "00" ) PORT_DIPSETTING( 0x04, "30" ) PORT_DIPSETTING( 0x08, "50" ) PORT_DIPSETTING( 0x0c, "70" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Language ) ) PORT_DIPSETTING( 0x10, DEF_STR( English ) ) PORT_DIPSETTING( 0x00, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x20, 0x20, "DSW2 Unknown 2" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "DSW2 Unknown 3" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( m660 ) PORT_INCLUDE( yamagchi ) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x38, 0x00, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x20, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x40, 0x00, "Freeze" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Continues ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_DIPNAME( 0x0c, 0x0c, "Bonus" ) PORT_DIPSETTING( 0x00, "10,30,50" ) PORT_DIPSETTING( 0x04, "20,50,80" ) PORT_DIPSETTING( 0x08, "30,70,110" ) PORT_DIPSETTING( 0x0c, "50,100,150" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x30, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) /* listed as screen flip (hardware) */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout char_layout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0,1,2,3, 4,5,6,7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, 8*8 }; static const gfx_layout sprite_layout = { 32,32, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0,1,2,3,4,5,6,7, 64+0,64+1,64+2,64+3,64+4,64+5,64+6,64+7, 128+0,128+1,128+2,128+3,128+4,128+5,128+6,128+7, 64*3+0,64*3+1,64*3+2,64*3+3,64*3+4,64*3+5,64*3+6,64*3+7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8, 1*256+0*8,1*256+1*8,1*256+2*8,1*256+3*8,1*256+4*8,1*256+5*8,1*256+6*8,1*256+7*8, 2*256+0*8,2*256+1*8,2*256+2*8,2*256+3*8,2*256+4*8,2*256+5*8,2*256+6*8,2*256+7*8, 3*256+0*8,3*256+1*8,3*256+2*8,3*256+3*8,3*256+4*8,3*256+5*8,3*256+6*8,3*256+7*8 }, 4*256 }; static const gfx_layout tile_layout = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0,1,2,3,4,5,6,7 }, { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, 8*8 }; static GFXDECODE_START( tsamurai ) GFXDECODE_ENTRY( "gfx1", 0, tile_layout, 0, 32 ) GFXDECODE_ENTRY( "gfx2", 0, char_layout, 0, 32 ) GFXDECODE_ENTRY( "gfx3", 0, sprite_layout, 0, 32 ) GFXDECODE_END /*******************************************************************************/ static MACHINE_CONFIG_START( tsamurai, tsamurai_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 4000000) MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_IO_MAP(z80_io_map) MCFG_CPU_VBLANK_INT("screen", samurai_interrupt) MCFG_CPU_ADD("audiocpu", Z80, 2000000) MCFG_CPU_PROGRAM_MAP(sound1_map) MCFG_CPU_ADD("audio2", Z80, 2000000) MCFG_CPU_PROGRAM_MAP(sound2_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0, 255, 8, 255-8) MCFG_SCREEN_UPDATE(tsamurai) MCFG_GFXDECODE(tsamurai) MCFG_PALETTE_LENGTH(256) MCFG_PALETTE_INIT(RRRR_GGGG_BBBB) MCFG_VIDEO_START(tsamurai) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("aysnd", AY8910, 2000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) MCFG_SOUND_ADD("dac1", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MCFG_SOUND_ADD("dac2", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_CONFIG_END static MACHINE_CONFIG_START( m660, tsamurai_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 4000000) MCFG_CPU_PROGRAM_MAP(m660_map) MCFG_CPU_IO_MAP(z80_m660_io_map) MCFG_CPU_VBLANK_INT("screen", samurai_interrupt) MCFG_CPU_ADD("audiocpu", Z80, 2000000) MCFG_CPU_PROGRAM_MAP(sound1_m660_map) MCFG_CPU_ADD("audio2", Z80, 2000000) MCFG_CPU_PROGRAM_MAP(sound2_m660_map) MCFG_CPU_ADD("audio3", Z80, 2000000) MCFG_CPU_PROGRAM_MAP(sound3_m660_map) MCFG_CPU_IO_MAP(sound3_m660_io_map) MCFG_CPU_VBLANK_INT("screen", nmi_line_pulse) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0, 255, 8, 255-8) MCFG_SCREEN_UPDATE(tsamurai) MCFG_GFXDECODE(tsamurai) MCFG_PALETTE_LENGTH(256) MCFG_PALETTE_INIT(RRRR_GGGG_BBBB) MCFG_VIDEO_START(tsamurai) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("aysnd", AY8910, 2000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) MCFG_SOUND_ADD("dac1", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MCFG_SOUND_ADD("dac2", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_CONFIG_END static MACHINE_CONFIG_START( vsgongf, tsamurai_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 4000000) MCFG_CPU_PROGRAM_MAP(vsgongf_map) MCFG_CPU_VBLANK_INT("screen", samurai_interrupt) MCFG_CPU_ADD("audiocpu", Z80, 4000000) MCFG_CPU_PROGRAM_MAP(sound_vsgongf_map) MCFG_CPU_IO_MAP(vsgongf_audio_io_map) MCFG_CPU_PERIODIC_INT(vsgongf_sound_interrupt,3*60) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0, 255, 8, 255-8) MCFG_SCREEN_UPDATE(vsgongf) MCFG_GFXDECODE(tsamurai) MCFG_PALETTE_LENGTH(256) MCFG_PALETTE_INIT(RRRR_GGGG_BBBB) MCFG_VIDEO_START(vsgongf) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("aysnd", AY8910, 2000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) MCFG_SOUND_ADD("dac", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20) MACHINE_CONFIG_END /*******************************************************************************/ ROM_START( tsamurai ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "01.3r", 0x0000, 0x4000, CRC(d09c8609) SHA1(66b51897704250f520b4c58cb6f6f3aef8913459) ) ROM_LOAD( "02.3t", 0x4000, 0x4000, CRC(d0f2221c) SHA1(6cfa9a52b35d17776cfa3e14e679b1a6218d54fa) ) ROM_LOAD( "03.3v", 0x8000, 0x4000, CRC(eee8b0c9) SHA1(91dd47cdcd36d804e178b70d4338292ac36517f0) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player#1 */ ROM_LOAD( "14.4e", 0x0000, 0x2000, CRC(220e9c04) SHA1(660351c866995147d2ba69940707879d6cf11718) ) ROM_LOAD( "a35-15.4c", 0x2000, 0x2000, CRC(1e0d1e33) SHA1(02612f10c264f06f59f61f0de4df0ef84249e963) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player#2 */ ROM_LOAD( "13.4j", 0x0000, 0x2000, CRC(73feb0e2) SHA1(7c650d0cdc517a60e14614083ab42aa934338556) ) ROM_REGION( 0x6000, "gfx1", 0 ) ROM_LOAD( "a35-04.10a", 0x0000, 0x2000, CRC(b97ce9b1) SHA1(3993001bd98758fd5673d91786846ae019c64027) ) // tiles ROM_LOAD( "a35-05.10b", 0x2000, 0x2000, CRC(55a17b08) SHA1(29427b51b780fb622ac093ea4604caf77cb587ed) ) ROM_LOAD( "a35-06.10d", 0x4000, 0x2000, CRC(f5ee6f8f) SHA1(0ec90c5edd4d8a9ef614d60bafb002be3daf34ee) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "a35-10.11n", 0x0000, 0x1000, CRC(0b5a0c45) SHA1(4b8ea5dd58c437e7d7929b93ff795803422cb505) ) // characters ROM_LOAD( "a35-11.11q", 0x2000, 0x1000, CRC(93346d75) SHA1(b7936ff6f08e4d01bf7d4d2f06ef6b5d84b5097d) ) ROM_LOAD( "a35-12.11r", 0x4000, 0x1000, CRC(f4c69d8a) SHA1(fb308146d4f4b01bd1318c6986e5124725b2a98f) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "a35-07.12h", 0x0000, 0x4000, CRC(38fc349f) SHA1(d9fdb5bc84808d065e84e077f0e78d8f71b4f0ca) ) // sprites ROM_LOAD( "a35-08.12j", 0x4000, 0x4000, CRC(a07d6dc3) SHA1(2ab50ea462a63548d401f85627d85de2e4867303) ) ROM_LOAD( "a35-09.12k", 0x8000, 0x4000, CRC(c0784a0e) SHA1(e8303bb274361910746eba5e3d61b6ea862a6416) ) ROM_REGION( 0x300, "proms", 0 ) ROM_LOAD( "a35-16.2j", 0x000, 0x0100, CRC(72d8b332) SHA1(623b1f3fd0008ad92fd1f6fc2b07215da0c26207) ) ROM_LOAD( "a35-17.2l", 0x100, 0x0100, CRC(9bf1829e) SHA1(7ee47a1a0aa2e4592896d0fc5959343452c224a8) ) ROM_LOAD( "a35-18.2m", 0x200, 0x0100, CRC(918e4732) SHA1(a38686b32d5ac0ebcba59fdba3201fe35c83d4d0) ) ROM_END ROM_START( tsamurai2 ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "a35-01.3r", 0x0000, 0x4000, CRC(282d96ad) SHA1(c9d7a9b7acbe6431c061a9b50c05fab3ae664094) ) ROM_LOAD( "a35-02.3t", 0x4000, 0x4000, CRC(e3fa0cfa) SHA1(3ed8a67789f666fe12d7597014d39deea3c12506) ) ROM_LOAD( "a35-03.3v", 0x8000, 0x4000, CRC(2fff1e0a) SHA1(0d54b0c9c4760a02bfe5b5d77fff4c858b15dbd8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player#1 */ ROM_LOAD( "a35-14.4e", 0x0000, 0x2000, CRC(f10aee3b) SHA1(c4fa2bd626b15b9ea1d5d7e6eaab4f1674841b02) ) ROM_LOAD( "a35-15.4c", 0x2000, 0x2000, CRC(1e0d1e33) SHA1(02612f10c264f06f59f61f0de4df0ef84249e963) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player#2 */ ROM_LOAD( "a35-13.4j", 0x0000, 0x2000, CRC(3828f4d2) SHA1(646477c431b123c031ed452b65e96a33e78a2bac) ) ROM_REGION( 0x6000, "gfx1", 0 ) ROM_LOAD( "a35-04.10a", 0x0000, 0x2000, CRC(b97ce9b1) SHA1(3993001bd98758fd5673d91786846ae019c64027) ) // tiles ROM_LOAD( "a35-05.10b", 0x2000, 0x2000, CRC(55a17b08) SHA1(29427b51b780fb622ac093ea4604caf77cb587ed) ) ROM_LOAD( "a35-06.10d", 0x4000, 0x2000, CRC(f5ee6f8f) SHA1(0ec90c5edd4d8a9ef614d60bafb002be3daf34ee) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "a35-10.11n", 0x0000, 0x1000, CRC(0b5a0c45) SHA1(4b8ea5dd58c437e7d7929b93ff795803422cb505) ) // characters ROM_LOAD( "a35-11.11q", 0x2000, 0x1000, CRC(93346d75) SHA1(b7936ff6f08e4d01bf7d4d2f06ef6b5d84b5097d) ) ROM_LOAD( "a35-12.11r", 0x4000, 0x1000, CRC(f4c69d8a) SHA1(fb308146d4f4b01bd1318c6986e5124725b2a98f) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "a35-07.12h", 0x0000, 0x4000, CRC(38fc349f) SHA1(d9fdb5bc84808d065e84e077f0e78d8f71b4f0ca) ) // sprites ROM_LOAD( "a35-08.12j", 0x4000, 0x4000, CRC(a07d6dc3) SHA1(2ab50ea462a63548d401f85627d85de2e4867303) ) ROM_LOAD( "a35-09.12k", 0x8000, 0x4000, CRC(c0784a0e) SHA1(e8303bb274361910746eba5e3d61b6ea862a6416) ) ROM_REGION( 0x300, "proms", 0 ) ROM_LOAD( "a35-16.2j", 0x000, 0x0100, CRC(72d8b332) SHA1(623b1f3fd0008ad92fd1f6fc2b07215da0c26207) ) ROM_LOAD( "a35-17.2l", 0x100, 0x0100, CRC(9bf1829e) SHA1(7ee47a1a0aa2e4592896d0fc5959343452c224a8) ) ROM_LOAD( "a35-18.2m", 0x200, 0x0100, CRC(918e4732) SHA1(a38686b32d5ac0ebcba59fdba3201fe35c83d4d0) ) ROM_END ROM_START( tsamuraih ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "a35-01h.3r", 0x0000, 0x4000, CRC(551e1fd1) SHA1(2f573977f6b66c45a9f10b4ec6727e6105c10469) ) ROM_LOAD( "a35-02.3t", 0x4000, 0x4000, CRC(e3fa0cfa) SHA1(3ed8a67789f666fe12d7597014d39deea3c12506) ) ROM_LOAD( "a35-03.3v", 0x8000, 0x4000, CRC(2fff1e0a) SHA1(0d54b0c9c4760a02bfe5b5d77fff4c858b15dbd8) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player#1 */ ROM_LOAD( "a35-14.4e", 0x0000, 0x2000, CRC(f10aee3b) SHA1(c4fa2bd626b15b9ea1d5d7e6eaab4f1674841b02) ) ROM_LOAD( "a35-15.4c", 0x2000, 0x2000, CRC(1e0d1e33) SHA1(02612f10c264f06f59f61f0de4df0ef84249e963) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player#2 */ ROM_LOAD( "a35-13.4j", 0x0000, 0x2000, CRC(3828f4d2) SHA1(646477c431b123c031ed452b65e96a33e78a2bac) ) ROM_REGION( 0x6000, "gfx1", 0 ) ROM_LOAD( "a35-04.10a", 0x0000, 0x2000, CRC(b97ce9b1) SHA1(3993001bd98758fd5673d91786846ae019c64027) ) // tiles ROM_LOAD( "a35-05.10b", 0x2000, 0x2000, CRC(55a17b08) SHA1(29427b51b780fb622ac093ea4604caf77cb587ed) ) ROM_LOAD( "a35-06.10d", 0x4000, 0x2000, CRC(f5ee6f8f) SHA1(0ec90c5edd4d8a9ef614d60bafb002be3daf34ee) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "a35-10.11n", 0x0000, 0x1000, CRC(0b5a0c45) SHA1(4b8ea5dd58c437e7d7929b93ff795803422cb505) ) // characters ROM_LOAD( "a35-11.11q", 0x2000, 0x1000, CRC(93346d75) SHA1(b7936ff6f08e4d01bf7d4d2f06ef6b5d84b5097d) ) ROM_LOAD( "a35-12.11r", 0x4000, 0x1000, CRC(f4c69d8a) SHA1(fb308146d4f4b01bd1318c6986e5124725b2a98f) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "a35-07.12h", 0x0000, 0x4000, CRC(38fc349f) SHA1(d9fdb5bc84808d065e84e077f0e78d8f71b4f0ca) ) // sprites ROM_LOAD( "a35-08.12j", 0x4000, 0x4000, CRC(a07d6dc3) SHA1(2ab50ea462a63548d401f85627d85de2e4867303) ) ROM_LOAD( "a35-09.12k", 0x8000, 0x4000, CRC(c0784a0e) SHA1(e8303bb274361910746eba5e3d61b6ea862a6416) ) ROM_REGION( 0x300, "proms", 0 ) ROM_LOAD( "a35-16.2j", 0x000, 0x0100, CRC(72d8b332) SHA1(623b1f3fd0008ad92fd1f6fc2b07215da0c26207) ) ROM_LOAD( "a35-17.2l", 0x100, 0x0100, CRC(9bf1829e) SHA1(7ee47a1a0aa2e4592896d0fc5959343452c224a8) ) ROM_LOAD( "a35-18.2m", 0x200, 0x0100, CRC(918e4732) SHA1(a38686b32d5ac0ebcba59fdba3201fe35c83d4d0) ) ROM_END ROM_START( nunchaku ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "nunchack.p1", 0x0000, 0x4000, CRC(4385aca6) SHA1(bf6b40340b773929189fb2a0a271040c79a405a1) ) ROM_LOAD( "nunchack.p2", 0x4000, 0x4000, CRC(f9beb72c) SHA1(548dc9187f87d7a47958691391d2494c2306d767) ) ROM_LOAD( "nunchack.p3", 0x8000, 0x4000, CRC(cde5d674) SHA1(0360fe81acb6fd77ef581a36a756db550de73732) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player */ ROM_LOAD( "nunchack.m3", 0x0000, 0x2000, CRC(9036c945) SHA1(8e7cb6313b32a78ca0a7fa8595fb872e0f27d8c7) ) ROM_LOAD( "nunchack.m4", 0x2000, 0x2000, CRC(e7206724) SHA1(fb7f9bfe1e04e1f6af733fc3a79f88e942f3b0b1) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player */ ROM_LOAD( "nunchack.m1", 0x0000, 0x2000, CRC(b53d73f6) SHA1(20b333646a1374fa566b6d608723296e6ded7bc8) ) ROM_LOAD( "nunchack.m2", 0x2000, 0x2000, CRC(f37d7c49) SHA1(e26d32bf1ecf23b55511260596daf676d9824d37) ) ROM_REGION( 0x6000, "gfx1", 0 ) ROM_LOAD( "nunchack.b1", 0x0000, 0x2000, CRC(48c88fea) SHA1(2ab27fc69f060e8923f88f9e878e3911d670f5a8) ) // tiles ROM_LOAD( "nunchack.b2", 0x2000, 0x2000, CRC(eec818e4) SHA1(1d806dbf6589737e3a4fb52f17bc4c6766a6d6a1) ) ROM_LOAD( "nunchack.b3", 0x4000, 0x2000, CRC(5f16473f) SHA1(32d8b4a0a7152d86f161d0f30496c25ceff46af3) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "nunchack.v1", 0x0000, 0x1000, CRC(358a3714) SHA1(bf54bf4059cd344d4d861e172b5df5b7763d49d8) ) // characters ROM_LOAD( "nunchack.v2", 0x2000, 0x1000, CRC(54c18d8e) SHA1(edcd0a6b5fb1efa2f3693e170cb398574280f7fa) ) ROM_LOAD( "nunchack.v3", 0x4000, 0x1000, CRC(f7ac203a) SHA1(148a003b48d858eb33f0fee295350483cef42481) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "nunchack.c1", 0x0000, 0x4000, CRC(797cbc8a) SHA1(28ad936318d8b671d4031927c2ea666891a1a408) ) // sprites ROM_LOAD( "nunchack.c2", 0x4000, 0x4000, CRC(701a0cc3) SHA1(323ee1cba3da0ccb2c4d542c497de0e1c047f532) ) ROM_LOAD( "nunchack.c3", 0x8000, 0x4000, CRC(ffb841fc) SHA1(c1285cf093360923307bc86f6a5473d689b16a2c) ) ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "nunchack.016", 0x000, 0x100, CRC(a7b077d4) SHA1(48c3e68d67de067c0ead0dbd34769b755fb5952f) ) ROM_LOAD( "nunchack.017", 0x100, 0x100, CRC(1c04c087) SHA1(7179edf96f59a469353d9652900b99fef25f4054) ) ROM_LOAD( "nunchack.018", 0x200, 0x100, CRC(f5ce3c45) SHA1(f2dcdaf95b55b8fd713bdbb965731c064b4a0757) ) ROM_END ROM_START( yamagchi ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "a38-01.3s", 0x0000, 0x4000, CRC(1a6c8498) SHA1(5c343ff09733507a1518e5a3cab315d9a51ae289) ) ROM_LOAD( "a38-02.3t", 0x4000, 0x4000, CRC(fa66b396) SHA1(7594549d0c90f5937d11b7ffe80f229df2cea352) ) ROM_LOAD( "a38-03.3v", 0x8000, 0x4000, CRC(6a4239cf) SHA1(7883f3a7ed18cc0dc0ebb3d929eb6f92df9200de) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player */ ROM_LOAD( "a38-14.4e", 0x0000, 0x2000, CRC(5a758992) SHA1(ee30037ffddf45e9374ab01867c9f6604dede952) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player */ ROM_LOAD( "a38-13.4j", 0x0000, 0x2000, CRC(a26445bb) SHA1(bf09e3f8cf36563bda9ef5a7d01b76155f505b98) ) ROM_REGION( 0x6000, "gfx1", 0 ) ROM_LOAD( "a38-04.10a", 0x0000, 0x2000, CRC(6bc69d4d) SHA1(245303851ff1850eb68c73b033bb4253afc92f2e) ) // tiles ROM_LOAD( "a38-05.10b", 0x2000, 0x2000, CRC(047fb315) SHA1(3689c3cf4c005791fd76574171d14add2bc046a6) ) ROM_LOAD( "a38-06.10d", 0x4000, 0x2000, CRC(a636afb2) SHA1(bff04d696e54a91b5e16c9d98769970af2184b13) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "a38-10.11n", 0x0000, 0x1000, CRC(51ab4671) SHA1(8e1bf5c995dbda3038f889a15282974b265d50ef) ) // characters ROM_LOAD( "a38-11.11p", 0x2000, 0x1000, CRC(27890169) SHA1(ded7dc8d2e738e337965b548c2289d2a7acdb663) ) ROM_LOAD( "a38-12.11r", 0x4000, 0x1000, CRC(c98d5cf2) SHA1(e4fc8a46790a596de789ddb3ce1caa3400a84c74) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "a38-07.12h", 0x0000, 0x4000, CRC(a3a521b6) SHA1(267e718e4f288b264b814edde4f72bd917190203) ) // sprites ROM_LOAD( "a38-08.12j", 0x4000, 0x4000, CRC(553afc66) SHA1(3215be8642ae011b5a8f2ada5799eeb32a01cac1) ) ROM_LOAD( "a38-09.12l", 0x8000, 0x4000, CRC(574156ae) SHA1(b82cca25fca7b64778bf461e61ff04fec846c6fa) ) ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "mb7114e.2k", 0x000, 0x100, CRC(e7648110) SHA1(17327bc8dacbaa8f03e14c8b59bded117be46e68) ) ROM_LOAD( "mb7114e.2l", 0x100, 0x100, CRC(7b874ee6) SHA1(d23bc6dfe882cfa9a2c84bf8037b47759427060f) ) ROM_LOAD( "mb7114e.2m", 0x200, 0x100, CRC(938d0fce) SHA1(9aa14fdee23b1ed50300fe8f82525bb363914d93) ) ROM_END ROM_START( ladymstr ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "a49-01-1.3r",0x0000, 0x4000, CRC(acbd0b64) SHA1(00a95ad28b6923dab808dd94af10cb1d70123d3e) ) ROM_LOAD( "a49-02.3t", 0x4000, 0x4000, CRC(b0a9020b) SHA1(78c777ffa6e9063fe4e816d9a58e394f45bd875b) ) ROM_LOAD( "a49-03.3v", 0x8000, 0x4000, CRC(641c94ed) SHA1(494502d2478f9d8ad29be6c1815a5e4639d6ba3a) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player#1 */ ROM_LOAD( "a49-14.4e", 0x0000, 0x2000, CRC(d83a3c02) SHA1(43f49d8f57726a629533d37a11338fd071e2e2d7) ) ROM_LOAD( "a49-15.4c", 0x2000, 0x2000, CRC(d24ee5fd) SHA1(f35a602cd24427687580f80d4c045c42557cdf06) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player#2 */ ROM_LOAD( "a49-13.4j", 0x0000, 0x2000, CRC(7942bd7c) SHA1(71a10db610a4eaf2e30a7ace4473d9eeb3239dc9) ) ROM_REGION( 0x6000, "gfx1", 0 ) ROM_LOAD( "a49-04.10a", 0x0000, 0x2000, CRC(1fed96e6) SHA1(47c44def272a94e11d06948841c414568acc832a) ) // tiles ROM_LOAD( "a49-05.10c", 0x2000, 0x2000, CRC(e0fce676) SHA1(f374ab8de8157327fdd48438d74c1bf7a5bf156d) ) ROM_LOAD( "a49-06.10d", 0x4000, 0x2000, CRC(f895672e) SHA1(f6ee81663850db025484b39c683ff992a0c84877) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "a49-10.11n", 0x0000, 0x1000, CRC(a7a361ba) SHA1(f142f78ac2434b22240202a9763c921db2d42fdb) ) // characters ROM_LOAD( "a49-11.11q", 0x2000, 0x1000, CRC(801902e3) SHA1(abbcc2c6d805ab158f94ef60125eeea4d5041f71) ) ROM_LOAD( "a49-12.11r", 0x4000, 0x1000, CRC(cef75565) SHA1(9325effa7bd920af4997858bf26ebb01eeb858cd) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "a49-07.12h", 0x0000, 0x4000, CRC(8c749828) SHA1(118057c1364d996f1445214c6aff749d6aa30a22) ) // sprites ROM_LOAD( "a49-08.12j", 0x4000, 0x4000, CRC(03c10aed) SHA1(65b28bd724d9812d58ee5e0a4d0b5b0f9c2723b4) ) ROM_LOAD( "a49-09.12k", 0x8000, 0x4000, CRC(f61316d2) SHA1(b07eec0f4a2fe971ea3f4d56739981aef5ff4d0a) ) ROM_REGION( 0x300, "proms", 0 ) ROM_LOAD( "a49-16.2j", 0x000, 0x0100, CRC(a7b077d4) SHA1(48c3e68d67de067c0ead0dbd34769b755fb5952f) ) ROM_LOAD( "a49-17.2l", 0x100, 0x0100, CRC(1c04c087) SHA1(7179edf96f59a469353d9652900b99fef25f4054) ) ROM_LOAD( "a49-18.2m", 0x200, 0x0100, CRC(f5ce3c45) SHA1(f2dcdaf95b55b8fd713bdbb965731c064b4a0757) ) ROM_END ROM_START( m660 ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "660l.bin", 0x0000, 0x4000, CRC(57c0d1cc) SHA1(3d71d0554e445f27f5b57a185acddd58f70e95f4) ) ROM_LOAD( "660m.bin", 0x4000, 0x4000, CRC(628c6686) SHA1(e695ccfb1251bc7571122de30e682b135e773f20) ) ROM_LOAD( "660n.bin", 0x8000, 0x4000, CRC(1b418a97) SHA1(a9afa341c790e650fb91b6e9df4959c3bd7ab5c7) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player */ ROM_LOAD( "14.4n", 0x0000, 0x4000, CRC(5734db5a) SHA1(ff99bf618018be20a4b38fcfbe75d9c5bb6fd176) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player */ ROM_LOAD( "13.4j", 0x0000, 0x4000, CRC(fba51cf7) SHA1(b18571112dcbe3214a803d0898b0a21957dc5e5f) ) ROM_REGION( 0x10000, "audio3", 0 ) /* Z80 code AY driver */ ROM_LOAD( "660x.bin", 0x0000, 0x8000, CRC(b82f0cfa) SHA1(7c74f3d57fccc020d3a99cbd676480ea6625b2a1) ) ROM_REGION( 0xc000, "gfx1", 0 ) ROM_LOAD( "4.7k", 0x0000, 0x4000, CRC(e24e431a) SHA1(b5558550782dc7452dcd50b72390408ffc17e5e7) ) // tiles ROM_LOAD( "5.6k", 0x4000, 0x4000, CRC(b2c93d46) SHA1(f81b5aadb2d4af8b3bb4e386fe408aaff7360225) ) ROM_LOAD( "6.5k", 0x8000, 0x4000, CRC(763c5983) SHA1(d4a62dab71e88d90dbd16ed4e152e1a5a01cf64f) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "660u.bin", 0x0000, 0x2000, CRC(030af716) SHA1(a9c664274a3d6127934273bb5b45a4a374b244dd) ) // characters ROM_LOAD( "660v.bin", 0x2000, 0x2000, CRC(51a6e160) SHA1(26689b1de33dde2c6053dbdf44f004cbcc46d292) ) ROM_LOAD( "660w.bin", 0x4000, 0x2000, CRC(8a45b469) SHA1(7c6d895b23846fcf16285ec542c263b6168a46c0) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "7.15e", 0x0000, 0x4000, CRC(990c0cee) SHA1(20aebf64f62c16069df752124da509359d5d1af2) ) // sprites ROM_LOAD( "8.15d", 0x4000, 0x4000, CRC(d9aa7834) SHA1(0921c16a195d9e2d77a1f1591c5e77d87ca65c04) ) ROM_LOAD( "9.15b", 0x8000, 0x4000, CRC(27b26905) SHA1(58715e5792ec5388e68510b9cd8846fb4fb3caf8) ) ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "4r.bpr", 0x000, 0x100, CRC(cd16d0f1) SHA1(4b0a68f28329fb86d252f4170edd2ab0488805e5) ) ROM_LOAD( "4p.bpr", 0x100, 0x100, CRC(22e8b22c) SHA1(2934ca96495fca72a33fa2881dc65ab21342c410) ) ROM_LOAD( "5r.bpr", 0x200, 0x100, CRC(b7d6fdb5) SHA1(67d3bb16470f5d4ec35164a391ad6b65850f824a) ) ROM_END ROM_START( m660j ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "1.3c", 0x0000, 0x4000, CRC(4c8f96aa) SHA1(cc076bdc7ecc206f7e0b9c17fbba59507f515df1) ) ROM_LOAD( "2.3d", 0x4000, 0x4000, CRC(e6661504) SHA1(4ec208d49f95f378f3dbeb375e6c220d02a35092) ) ROM_LOAD( "3.3f", 0x8000, 0x4000, CRC(3a389ccd) SHA1(3d99312d7fa9d269fdd218917ceafdd61890617f) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player */ ROM_LOAD( "14.4n", 0x0000, 0x4000, CRC(5734db5a) SHA1(ff99bf618018be20a4b38fcfbe75d9c5bb6fd176) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player */ ROM_LOAD( "13.4j", 0x0000, 0x4000, CRC(fba51cf7) SHA1(b18571112dcbe3214a803d0898b0a21957dc5e5f) ) ROM_REGION( 0x10000, "audio3", 0 ) /* Z80 code AY driver */ ROM_LOAD( "d.4e", 0x0000, 0x4000, CRC(93f3d852) SHA1(074f6899ff9064e29002c830cfae000973d8b89e) ) ROM_LOAD( "e.4d", 0x4000, 0x4000, CRC(12f5c077) SHA1(3bb3f9c1a84744b8849dd25591ac186e23803542) ) ROM_REGION( 0xc000, "gfx1", 0 ) ROM_LOAD( "4.7k", 0x0000, 0x4000, CRC(e24e431a) SHA1(b5558550782dc7452dcd50b72390408ffc17e5e7) ) // tiles ROM_LOAD( "5.6k", 0x4000, 0x4000, CRC(b2c93d46) SHA1(f81b5aadb2d4af8b3bb4e386fe408aaff7360225) ) ROM_LOAD( "6.5k", 0x8000, 0x4000, CRC(763c5983) SHA1(d4a62dab71e88d90dbd16ed4e152e1a5a01cf64f) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "a.16j", 0x0000, 0x2000, CRC(06f44c8c) SHA1(b4820a051fcf4f1cc17a4d94cce0e8ab04aaafb5) ) // characters ROM_LOAD( "b.16k", 0x2000, 0x2000, CRC(94b8b69f) SHA1(1c28d674023323bcec3ef752b3614b1581c0b551) ) ROM_LOAD( "c.16m", 0x4000, 0x2000, CRC(d6768c68) SHA1(dadbece88e53cd80de2a9dba8ded694176f432c9) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "7.15e", 0x0000, 0x4000, CRC(990c0cee) SHA1(20aebf64f62c16069df752124da509359d5d1af2) ) // sprites ROM_LOAD( "8.15d", 0x4000, 0x4000, CRC(d9aa7834) SHA1(0921c16a195d9e2d77a1f1591c5e77d87ca65c04) ) ROM_LOAD( "9.15b", 0x8000, 0x4000, CRC(27b26905) SHA1(58715e5792ec5388e68510b9cd8846fb4fb3caf8) ) ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "4r.bpr", 0x000, 0x100, CRC(cd16d0f1) SHA1(4b0a68f28329fb86d252f4170edd2ab0488805e5) ) ROM_LOAD( "4p.bpr", 0x100, 0x100, CRC(22e8b22c) SHA1(2934ca96495fca72a33fa2881dc65ab21342c410) ) ROM_LOAD( "5r.bpr", 0x200, 0x100, CRC(b7d6fdb5) SHA1(67d3bb16470f5d4ec35164a391ad6b65850f824a) ) ROM_END ROM_START( m660b ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "m660-1.bin", 0x0000, 0x4000, CRC(18f6c4be) SHA1(29a66be9216347b40ab0ccb95baf3e0a6207da8e) ) ROM_LOAD( "2.3d", 0x4000, 0x4000, CRC(e6661504) SHA1(4ec208d49f95f378f3dbeb375e6c220d02a35092) ) ROM_LOAD( "3.3f", 0x8000, 0x4000, CRC(3a389ccd) SHA1(3d99312d7fa9d269fdd218917ceafdd61890617f) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player */ ROM_LOAD( "14.4n", 0x0000, 0x4000, CRC(5734db5a) SHA1(ff99bf618018be20a4b38fcfbe75d9c5bb6fd176) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player */ ROM_LOAD( "13.4j", 0x0000, 0x4000, CRC(fba51cf7) SHA1(b18571112dcbe3214a803d0898b0a21957dc5e5f) ) ROM_REGION( 0x10000, "audio3", 0 ) /* Z80 code AY driver */ ROM_LOAD( "660x.bin", 0x0000, 0x8000, CRC(b82f0cfa) SHA1(7c74f3d57fccc020d3a99cbd676480ea6625b2a1) ) ROM_REGION( 0xc000, "gfx1", 0 ) ROM_LOAD( "4.7k", 0x0000, 0x4000, CRC(e24e431a) SHA1(b5558550782dc7452dcd50b72390408ffc17e5e7) ) // tiles ROM_LOAD( "5.6k", 0x4000, 0x4000, CRC(b2c93d46) SHA1(f81b5aadb2d4af8b3bb4e386fe408aaff7360225) ) ROM_LOAD( "6.5k", 0x8000, 0x4000, CRC(763c5983) SHA1(d4a62dab71e88d90dbd16ed4e152e1a5a01cf64f) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "m660-10.bin", 0x0000, 0x2000, CRC(b11405a6) SHA1(c093ba567ce95abc4f08c8449e366cd7d2abc8d2) ) // characters ROM_LOAD( "b.16k", 0x2000, 0x2000, CRC(94b8b69f) SHA1(1c28d674023323bcec3ef752b3614b1581c0b551) ) ROM_LOAD( "c.16m", 0x4000, 0x2000, CRC(d6768c68) SHA1(dadbece88e53cd80de2a9dba8ded694176f432c9) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "7.15e", 0x0000, 0x4000, CRC(990c0cee) SHA1(20aebf64f62c16069df752124da509359d5d1af2) ) // sprites ROM_LOAD( "8.15d", 0x4000, 0x4000, CRC(d9aa7834) SHA1(0921c16a195d9e2d77a1f1591c5e77d87ca65c04) ) ROM_LOAD( "9.15b", 0x8000, 0x4000, CRC(27b26905) SHA1(58715e5792ec5388e68510b9cd8846fb4fb3caf8) ) ROM_REGION( 0x300, "proms", 0 ) ROM_LOAD( "4r.bpr", 0x000, 0x100, CRC(cd16d0f1) SHA1(4b0a68f28329fb86d252f4170edd2ab0488805e5) ) ROM_LOAD( "4p.bpr", 0x100, 0x100, CRC(22e8b22c) SHA1(2934ca96495fca72a33fa2881dc65ab21342c410) ) ROM_LOAD( "5r.bpr", 0x200, 0x100, CRC(b7d6fdb5) SHA1(67d3bb16470f5d4ec35164a391ad6b65850f824a) ) ROM_END ROM_START( alphaxz ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "az-01.bin", 0x0000, 0x4000, CRC(5336f842) SHA1(cf43c87fad9131120ac75dfd4e2aec260611af7b) ) ROM_LOAD( "az-02.bin", 0x4000, 0x4000, CRC(a0779b6b) SHA1(146c967253031d2bbbdbc49b5854c0676e458af1) ) ROM_LOAD( "az-03.bin", 0x8000, 0x4000, CRC(2797bc7b) SHA1(137ef537917a9f243208d2befee0c09a36782647) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sample player */ ROM_LOAD( "14.4n", 0x0000, 0x4000, CRC(5734db5a) SHA1(ff99bf618018be20a4b38fcfbe75d9c5bb6fd176) ) ROM_REGION( 0x10000, "audio2", 0 ) /* Z80 code - sample player */ ROM_LOAD( "13.4j", 0x0000, 0x4000, CRC(fba51cf7) SHA1(b18571112dcbe3214a803d0898b0a21957dc5e5f) ) ROM_REGION( 0x10000, "audio3", 0 ) /* Z80 code AY driver */ ROM_LOAD( "660x.bin", 0x0000, 0x8000, CRC(b82f0cfa) SHA1(7c74f3d57fccc020d3a99cbd676480ea6625b2a1) ) ROM_REGION( 0xc000, "gfx1", 0 ) ROM_LOAD( "az-04.bin", 0x00000, 0x4000, CRC(23da4e3d) SHA1(fd48c86769360a778057a673d5c1dfdfe00f6c18) ) // tiles ROM_LOAD( "az-05.bin", 0x04000, 0x4000, CRC(8746ff69) SHA1(6b95f209d931601155ad492652e3016df3e5dfb0) ) ROM_LOAD( "az-06.bin", 0x08000, 0x4000, CRC(6e494964) SHA1(9f42935281502a1e73f602cb93ca241aeaa03201) ) ROM_REGION( 0x6000, "gfx2", 0 ) ROM_LOAD( "az-10.bin", 0x00000, 0x2000, CRC(10b499bb) SHA1(270702d2ba0313548b78ae3967edb10cf6b80610) ) // characters ROM_LOAD( "az-11.bin", 0x02000, 0x2000, CRC(d91993f6) SHA1(250e3ba1e694fedf4152c86f2ce88593866160f2) ) ROM_LOAD( "az-12.bin", 0x04000, 0x2000, CRC(8ea48ef3) SHA1(f6a5477d28ab2d2bac655a02f96f31b8db9c44f8) ) ROM_REGION( 0xc000, "gfx3", 0 ) ROM_LOAD( "az-07.bin", 0x00000, 0x4000, CRC(5f9cc65e) SHA1(235b4a8762ba429855cc9db07477efde2a62e03d) ) // sprites ROM_LOAD( "az-08.bin", 0x04000, 0x4000, CRC(23e3a6ba) SHA1(d6d035b7b7530a909669ac045aea51e297ba784e) ) ROM_LOAD( "az-09.bin", 0x08000, 0x4000, CRC(7096fa71) SHA1(f9697b30d7eec5ee9122d783f9ee7b9cdbab9262) ) ROM_REGION( 0x300, "proms", 0 ) ROM_LOAD( "4r.bpr", 0x000, 0x100, CRC(cd16d0f1) SHA1(4b0a68f28329fb86d252f4170edd2ab0488805e5) ) ROM_LOAD( "4p.bpr", 0x100, 0x100, CRC(22e8b22c) SHA1(2934ca96495fca72a33fa2881dc65ab21342c410) ) ROM_LOAD( "5r.bpr", 0x200, 0x100, CRC(b7d6fdb5) SHA1(67d3bb16470f5d4ec35164a391ad6b65850f824a) ) ROM_END ROM_START( vsgongf ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "1.5a", 0x0000, 0x2000, CRC(2c056dee) SHA1(f063fdd571949a1b7ac36f88e17feec7354ea894) ) /* good? */ ROM_LOAD( "2", 0x2000, 0x2000, CRC(1a634daf) SHA1(d282fbb2ca2c8db70cbbbf640ce507d4c142cc39) ) /* good? */ ROM_LOAD( "3.5d", 0x4000, 0x2000, CRC(5ac16861) SHA1(2af51811285fb2de44b023872e42aae37bfbf105) ) ROM_LOAD( "4.5f", 0x6000, 0x2000, CRC(1d1baf7b) SHA1(b05d3d7bca299c219a02966b3af2ac517472d0a5) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sound CPU */ ROM_LOAD( "6.5n", 0x0000, 0x2000, CRC(785b9000) SHA1(9eb32724b0611a93959485a7f9c806eb6d7ab013) ) ROM_LOAD( "5.5l", 0x2000, 0x2000, CRC(76dbfde9) SHA1(fe6e02f4b5a0a5baa59506636226c8ea7b551ef6) ) ROM_REGION( 0x6000, "gfx1", ROMREGION_ERASEFF ) /* tiles (N/A) */ ROM_REGION( 0x3000, "gfx2", 0 ) /* characters */ ROM_LOAD( "7.6f", 0x0000, 0x1000, CRC(6ec68692) SHA1(9c0742749ca71c888abbc7eb7ed8a538a9465ed2) ) ROM_LOAD( "8.7f", 0x1000, 0x1000, CRC(afba16c8) SHA1(bfa03d95e8c4372efe2864b423bf32cda79760ce) ) ROM_LOAD( "9.8f", 0x2000, 0x1000, CRC(536bf710) SHA1(43f653b21deac58b66b9df267ea44cbd99aff694) ) ROM_REGION( 0x6000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "13.15j", 0x0000, 0x2000, CRC(a2451a31) SHA1(e416d8c5ae18596b2619618b4666fa306204ca71) ) ROM_LOAD( "14.15h", 0x2000, 0x2000, CRC(b387403e) SHA1(7aff3d7c5a9861f3e30244706ac303fbc240b4bd) ) ROM_LOAD( "15.15f", 0x4000, 0x2000, CRC(0e649334) SHA1(31f22b511c7b73056139f17a30012cdc0a0c7d52) ) ROM_REGION( 0x300, "proms", 0 ) ROM_LOAD( "clr.6s", 0x000, 0x0100, CRC(578bfbea) SHA1(12a97de0f8012ccce75e14abf743bcec6857684c) ) ROM_LOAD( "clr.6r", 0x100, 0x0100, CRC(3ec00739) SHA1(614d1799fe197df389f6155f86fe113e1b0b018a) ) ROM_LOAD( "clr.6p", 0x200, 0x0100, CRC(0e4fd17a) SHA1(d4e32bd9dd903177af61f77976a25c5db1467bba) ) ROM_END ROM_START( ringfgt ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "rft04-1", 0x0000, 0x2000, CRC(11030866) SHA1(b95b231c241e5bdc002de3f6a732cd627c7dc145) ) ROM_LOAD( "rft03-1", 0x2000, 0x2000, CRC(357a2085) SHA1(0534f6c1a876dacfcff09a547290354eeddb3126) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sound CPU */ ROM_LOAD( "6.5n", 0x0000, 0x2000, CRC(785b9000) SHA1(9eb32724b0611a93959485a7f9c806eb6d7ab013) ) ROM_LOAD( "5.5l", 0x2000, 0x2000, CRC(76dbfde9) SHA1(fe6e02f4b5a0a5baa59506636226c8ea7b551ef6) ) ROM_REGION( 0xc000, "gfx1", ROMREGION_ERASEFF ) /* tiles (N/A) */ ROM_REGION( 0x6000, "gfx2", 0 ) /* characters */ ROM_LOAD( "rft05", 0x0000, 0x1000, CRC(a7b732fd) SHA1(2abe4b422a7cd32cd12c6d6acba1872afe4a2ecc) ) ROM_LOAD( "rft06", 0x2000, 0x1000, CRC(ff2721f7) SHA1(ae75103a7663a190da36e0bb2d46a333f830eba5) ) ROM_LOAD( "rft07", 0x4000, 0x1000, CRC(ec1d7ba4) SHA1(047aa3c6c92126ac623fddbe0adc50a450910d6e) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "rft08", 0x0000, 0x2000, CRC(80d67d28) SHA1(f4016159201abdfe0c0441f78ed6a1a12b7ba34b) ) ROM_LOAD( "rft09", 0x4000, 0x2000, CRC(ea8f0656) SHA1(c4d2302d046c41bae9946a5ddc0087349a421b35) ) ROM_LOAD( "rft10", 0x8000, 0x2000, CRC(833ca89f) SHA1(b43416e783e6109d19de81a124fae84f1afb8440) ) ROM_REGION( 0x300, "proms", 0 ) ROM_LOAD( "clr.6s", 0x000, 0x0100, CRC(578bfbea) SHA1(12a97de0f8012ccce75e14abf743bcec6857684c) ) ROM_LOAD( "clr.6r", 0x100, 0x0100, CRC(3ec00739) SHA1(614d1799fe197df389f6155f86fe113e1b0b018a) ) ROM_LOAD( "clr.6p", 0x200, 0x0100, CRC(0e4fd17a) SHA1(d4e32bd9dd903177af61f77976a25c5db1467bba) ) ROM_END ROM_START( ringfgt2 ) ROM_REGION( 0x10000, "maincpu", 0 ) /* Z80 code - main CPU */ ROM_LOAD( "rft.04", 0x0000, 0x2000, CRC(6b9b3f3d) SHA1(ea75e77e0e3379a22381b1d0aae7f96b53cd7562) ) ROM_LOAD( "rft.03", 0x2000, 0x2000, CRC(1821974b) SHA1(1ce52f20bf49c111000f870bbe3416d27673b91d) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code - sound CPU */ ROM_LOAD( "6.5n", 0x0000, 0x2000, CRC(785b9000) SHA1(9eb32724b0611a93959485a7f9c806eb6d7ab013) ) ROM_LOAD( "5.5l", 0x2000, 0x2000, CRC(76dbfde9) SHA1(fe6e02f4b5a0a5baa59506636226c8ea7b551ef6) ) ROM_REGION( 0xc000, "gfx1", ROMREGION_ERASEFF ) /* tiles (N/A) */ ROM_REGION( 0x6000, "gfx2", 0 ) /* characters */ ROM_LOAD( "rft05", 0x0000, 0x1000, CRC(a7b732fd) SHA1(2abe4b422a7cd32cd12c6d6acba1872afe4a2ecc) ) ROM_LOAD( "rft06", 0x2000, 0x1000, CRC(ff2721f7) SHA1(ae75103a7663a190da36e0bb2d46a333f830eba5) ) ROM_LOAD( "rft07", 0x4000, 0x1000, CRC(ec1d7ba4) SHA1(047aa3c6c92126ac623fddbe0adc50a450910d6e) ) ROM_REGION( 0xc000, "gfx3", 0 ) /* sprites */ ROM_LOAD( "rft08", 0x0000, 0x2000, CRC(80d67d28) SHA1(f4016159201abdfe0c0441f78ed6a1a12b7ba34b) ) ROM_LOAD( "rft09", 0x4000, 0x2000, CRC(ea8f0656) SHA1(c4d2302d046c41bae9946a5ddc0087349a421b35) ) ROM_LOAD( "rft10", 0x8000, 0x2000, CRC(833ca89f) SHA1(b43416e783e6109d19de81a124fae84f1afb8440) ) ROM_REGION( 0x300, "proms", 0 ) ROM_LOAD( "clr.6s", 0x000, 0x0100, CRC(578bfbea) SHA1(12a97de0f8012ccce75e14abf743bcec6857684c) ) ROM_LOAD( "clr.6r", 0x100, 0x0100, CRC(3ec00739) SHA1(614d1799fe197df389f6155f86fe113e1b0b018a) ) ROM_LOAD( "clr.6p", 0x200, 0x0100, CRC(0e4fd17a) SHA1(d4e32bd9dd903177af61f77976a25c5db1467bba) ) ROM_END GAME( 1984, vsgongf, 0, vsgongf, vsgongf, 0, ROT90, "Kaneko", "VS Gong Fight", GAME_IMPERFECT_COLORS ) GAME( 1984, ringfgt, vsgongf, vsgongf, vsgongf, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 1)", GAME_IMPERFECT_COLORS ) GAME( 1984, ringfgt2, vsgongf, vsgongf, vsgongf, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 2)", GAME_IMPERFECT_COLORS ) GAME( 1985, tsamurai, 0, tsamurai, tsamurai, 0, ROT90, "Kaneko / Taito", "Samurai Nihon-ichi (set 1)", 0 ) GAME( 1985, tsamurai2,tsamurai, tsamurai, tsamurai, 0, ROT90, "Kaneko / Taito", "Samurai Nihon-ichi (set 2)", 0 ) GAME( 1985, tsamuraih,tsamurai, tsamurai, tsamurai, 0, ROT90, "bootleg", "Samurai Nihon-ichi (bootleg, harder)", 0 ) GAME( 1985, ladymstr, 0, tsamurai, tsamurai, 0, ROT90, "Kaneko / Taito", "Lady Master of Kung Fu", 0 ) GAME( 1985, nunchaku, ladymstr, tsamurai, nunchaku, 0, ROT90, "Kaneko / Taito", "Nunchackun", GAME_IMPERFECT_COLORS ) GAME( 1985, yamagchi, 0, tsamurai, yamagchi, 0, ROT90, "Kaneko / Taito", "Go Go Mr. Yamaguchi / Yuke Yuke Yamaguchi-kun", GAME_IMPERFECT_COLORS ) GAME( 1986, m660, 0, m660, m660, 0, ROT90, "Wood Place Inc. (Taito America Corporation license)", "Mission 660 (US)", 0 ) GAME( 1986, m660j, m660, m660, m660, 0, ROT90, "Wood Place Inc. (Taito Corporation license)", "Mission 660 (Japan)", 0 ) GAME( 1986, m660b, m660, m660, m660, 0, ROT90, "bootleg", "Mission 660 (bootleg)", 0 ) GAME( 1986, alphaxz, m660, m660, m660, 0, ROT90, "Ed Co. Ltd. (Wood Place Inc. license)", "The Alphax Z (Japan)", 0 )