// license:BSD-3-Clause // copyright-holders:Aaron Giles /*************************************************************************** Time Pilot 84 (c) 1984 Konami ---- Master 6809 ------ Write 2000-27ff MAFR Watch dog ? 2800 COL0 a register that index the colors Proms 3000 reset IRQ 3001 OUT2 Coin Counter 2 3002 OUT1 Coin Counter 1 3003 MUT 3004 HREV Flip Screen X 3005 VREV Flip Screen Y 3006 - 3007 GMED 3800 SON Sound on 3A00 SDA Sound data 3C00 SHF0 SHF1 J2 J3 J4 J5 J6 J7 background Y position 3E00 L0 - L7 background X position Read: 2800 in0 Buttons 1 2820 in1 Buttons 2 2840 in2 Buttons 3 2860 in3 Dip switches 1 3000 in4 Dip switches 2 3800 in5 Dip switches 3 (not used) Read/Write 4000-47ff Char ram, 2 pages 4800-4fff Background character ram, 2 pages 5000-57ff Ram (Common for the Master and Slave 6809) 0x5000-0x517f sprites data 6000-ffff Rom (only from $8000 to $ffff is used in this game) ------ Slave 6809 -------- 0000-1fff SAFR Watch dog ? 2000 beam position 4000 enable or reset IRQ 6000-67ff DRA 8000-87ff Ram (Common for the Master and Slave 6809) E000-ffff Rom ------ Sound CPU (Z80) ----- There are 3 or 4 76489AN chips driven by the Z80 0000-1fff Rom program (A6) 2000-3fff Rom Program (A4) (not used or missing?) 4000-43ff Ram 6000-7fff Sound data in 8000-9fff Timer A000-Bfff Filters C000 Store Data that will go to one of the 76489AN C001 76489 #1 trigger C002 76489 #2 (optional) trigger C003 76489 #3 trigger C004 76489 #4 trigger ***************************************************************************/ #include "emu.h" #include "includes/tp84.h" #include "includes/konamipt.h" #include "cpu/m6809/m6809.h" #include "cpu/z80/z80.h" #include "machine/74259.h" #include "machine/gen_latch.h" #include "machine/watchdog.h" #include "sound/sn76496.h" #include "speaker.h" void tp84_state::machine_start() { save_item(NAME(m_irq_enable)); save_item(NAME(m_sub_irq_mask)); save_item(NAME(m_flipscreen_x)); save_item(NAME(m_flipscreen_y)); } WRITE_LINE_MEMBER(tp84_state::vblank_irq) { if (state && m_irq_enable) m_maincpu->set_input_line(0, ASSERT_LINE); if (state && m_sub_irq_mask) m_subcpu->set_input_line(0, ASSERT_LINE); } WRITE_LINE_MEMBER(tp84_state::irq_enable_w) { m_irq_enable = state; if (!m_irq_enable) m_maincpu->set_input_line(0, CLEAR_LINE); } WRITE_LINE_MEMBER(tp84_state::coin_counter_1_w) { machine().bookkeeping().coin_counter_w(0, state); } WRITE_LINE_MEMBER(tp84_state::coin_counter_2_w) { machine().bookkeeping().coin_counter_w(1, state); } WRITE_LINE_MEMBER(tp84_state::flip_screen_x_w) { m_flipscreen_x = state; } WRITE_LINE_MEMBER(tp84_state::flip_screen_y_w) { m_flipscreen_y = state; } READ8_MEMBER(tp84_state::tp84_sh_timer_r) { /* main xtal 14.318MHz, divided by 4 to get the CPU clock, further */ /* divided by 2048 to get this timer */ /* (divide by (2048/2), and not 1024, because the CPU cycle counter is */ /* incremented every other state change of the clock) */ return (m_audiocpu->total_cycles() / (2048/2)) & 0x0f; } WRITE8_MEMBER(tp84_state::tp84_filter_w) { int C; /* 76489 #0 */ C = 0; if (offset & 0x008) C += 47000; /* 47000pF = 0.047uF */ if (offset & 0x010) C += 470000; /* 470000pF = 0.47uF */ m_filter[0]->filter_rc_set_RC(filter_rc_device::LOWPASS,1000,2200,1000,CAP_P(C)); /* 76489 #1 (optional) */ C = 0; if (offset & 0x020) C += 47000; /* 47000pF = 0.047uF */ if (offset & 0x040) C += 470000; /* 470000pF = 0.47uF */ // m_filter[1]->filter_rc_set_RC(,1000,2200,1000,C); /* 76489 #2 */ C = 0; if (offset & 0x080) C += 470000; /* 470000pF = 0.47uF */ m_filter[1]->filter_rc_set_RC(filter_rc_device::LOWPASS,1000,2200,1000,CAP_P(C)); /* 76489 #3 */ C = 0; if (offset & 0x100) C += 470000; /* 470000pF = 0.47uF */ m_filter[2]->filter_rc_set_RC(filter_rc_device::LOWPASS,1000,2200,1000,CAP_P(C)); } WRITE8_MEMBER(tp84_state::tp84_sh_irqtrigger_w) { m_audiocpu->set_input_line_and_vector(0,HOLD_LINE,0xff); // Z80 } void tp84_state::tp84_cpu1_map(address_map &map) { map(0x2000, 0x2000).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x2800, 0x2800).portr("SYSTEM").writeonly().share("palette_bank"); map(0x2820, 0x2820).portr("P1"); map(0x2840, 0x2840).portr("P2"); map(0x2860, 0x2860).portr("DSW1"); map(0x3000, 0x3000).portr("DSW2"); map(0x3000, 0x3007).w("mainlatch", FUNC(ls259_device::write_d0)); map(0x3800, 0x3800).w(FUNC(tp84_state::tp84_sh_irqtrigger_w)); map(0x3a00, 0x3a00).w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x3c00, 0x3c00).writeonly().share("scroll_x"); map(0x3e00, 0x3e00).writeonly().share("scroll_y"); map(0x4000, 0x43ff).ram().share("bg_videoram"); map(0x4400, 0x47ff).ram().share("fg_videoram"); map(0x4800, 0x4bff).ram().share("bg_colorram"); map(0x4c00, 0x4fff).ram().share("fg_colorram"); map(0x5000, 0x57ff).ram().share("share1"); map(0x8000, 0xffff).rom(); } void tp84_state::tp84b_cpu1_map(address_map &map) { map(0x0000, 0x03ff).ram().share("bg_videoram"); map(0x0400, 0x07ff).ram().share("fg_videoram"); map(0x0800, 0x0bff).ram().share("bg_colorram"); map(0x0c00, 0x0fff).ram().share("fg_colorram"); map(0x1000, 0x17ff).ram().share("share1"); map(0x1800, 0x1800).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x1a00, 0x1a00).portr("SYSTEM").writeonly().share("palette_bank"); map(0x1a20, 0x1a20).portr("P1"); map(0x1a40, 0x1a40).portr("P2"); map(0x1a60, 0x1a60).portr("DSW1"); map(0x1c00, 0x1c00).portr("DSW2"); map(0x1c00, 0x1c07).w("mainlatch", FUNC(ls259_device::write_d0)); map(0x1e00, 0x1e00).w(FUNC(tp84_state::tp84_sh_irqtrigger_w)); map(0x1e80, 0x1e80).w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x1f00, 0x1f00).writeonly().share("scroll_x"); map(0x1f80, 0x1f80).writeonly().share("scroll_y"); map(0x8000, 0xffff).rom(); } WRITE8_MEMBER(tp84_state::sub_irq_mask_w) { m_sub_irq_mask = data & 1; if (!m_sub_irq_mask) m_subcpu->set_input_line(0, CLEAR_LINE); } void tp84_state::cpu2_map(address_map &map) { // map(0x0000, 0x0000).ram(); /* Watch dog ?*/ map(0x2000, 0x2000).r(FUNC(tp84_state::tp84_scanline_r)); /* beam position */ map(0x4000, 0x4000).w(FUNC(tp84_state::sub_irq_mask_w)); map(0x6000, 0x679f).ram(); map(0x67a0, 0x67ff).ram().w(FUNC(tp84_state::tp84_spriteram_w)).share("spriteram"); map(0x8000, 0x87ff).ram().share("share1"); map(0xe000, 0xffff).rom(); } void tp84_state::audio_map(address_map &map) { map(0x0000, 0x3fff).rom(); map(0x4000, 0x43ff).ram(); map(0x6000, 0x6000).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x8000, 0x8000).r(FUNC(tp84_state::tp84_sh_timer_r)); map(0xa000, 0xa1ff).w(FUNC(tp84_state::tp84_filter_w)); map(0xc000, 0xc000).nopw(); map(0xc001, 0xc001).w("y2404_1", FUNC(y2404_device::write)); map(0xc003, 0xc003).w("y2404_2", FUNC(y2404_device::write)); map(0xc004, 0xc004).w("y2404_3", FUNC(y2404_device::write)); } static INPUT_PORTS_START( tp84 ) PORT_START("SYSTEM") KONAMI8_SYSTEM_UNK PORT_START("P1") KONAMI8_MONO_B12_UNK PORT_START("P2") KONAMI8_COCKTAIL_B12_UNK PORT_START("DSW1") KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "Invalid", SW1) /* "Invalid" = both coin slots disabled */ PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "2" ) PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "7" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x18, "10000 and every 50000" ) PORT_DIPSETTING( 0x10, "20000 and every 60000" ) PORT_DIPSETTING( 0x08, "30000 and every 70000" ) PORT_DIPSETTING( 0x00, "40000 and every 80000" ) PORT_DIPNAME( 0x60, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) // JP default PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) // US default PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( tp84a ) PORT_INCLUDE( tp84 ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "7" ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 2, { 4, 0 }, { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4 ,0 }, { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, 64*8 }; static GFXDECODE_START( gfx_tp84 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64*8 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 64*4*8, 16*8 ) GFXDECODE_END void tp84_state::tp84(machine_config &config) { /* basic machine hardware */ MC6809E(config, m_maincpu, XTAL(18'432'000)/12); /* verified on pcb */ m_maincpu->set_addrmap(AS_PROGRAM, &tp84_state::tp84_cpu1_map); MC6809E(config, m_subcpu, XTAL(18'432'000)/12); /* verified on pcb */ m_subcpu->set_addrmap(AS_PROGRAM, &tp84_state::cpu2_map); Z80(config, m_audiocpu, XTAL(14'318'181)/4); /* verified on pcb */ m_audiocpu->set_addrmap(AS_PROGRAM, &tp84_state::audio_map); config.set_maximum_quantum(attotime::from_hz(6000)); /* 100 CPU slices per frame - a high value to ensure proper */ /* synchronization of the CPUs */ ls259_device &mainlatch(LS259(config, "mainlatch", 0)); // 3B mainlatch.q_out_cb<0>().set(FUNC(tp84_state::irq_enable_w)); mainlatch.q_out_cb<1>().set(FUNC(tp84_state::coin_counter_2_w)); mainlatch.q_out_cb<2>().set(FUNC(tp84_state::coin_counter_1_w)); mainlatch.q_out_cb<4>().set(FUNC(tp84_state::flip_screen_x_w)); mainlatch.q_out_cb<5>().set(FUNC(tp84_state::flip_screen_y_w)); WATCHDOG_TIMER(config, "watchdog"); /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0)); m_screen->set_size(32*8, 32*8); m_screen->set_visarea(0*8, 32*8-1, 2*8, 30*8-1); m_screen->set_screen_update(FUNC(tp84_state::screen_update_tp84)); m_screen->set_palette(m_palette); m_screen->screen_vblank().set(FUNC(tp84_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_tp84); PALETTE(config, m_palette, FUNC(tp84_state::tp84_palette), 4096, 256); /* audio hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, "soundlatch"); Y2404(config, "y2404_1", XTAL(14'318'181)/8).add_route(ALL_OUTPUTS, "filter1", 0.75); /* verified on pcb */ Y2404(config, "y2404_2", XTAL(14'318'181)/8).add_route(ALL_OUTPUTS, "filter2", 0.75); /* verified on pcb */ Y2404(config, "y2404_3", XTAL(14'318'181)/8).add_route(ALL_OUTPUTS, "filter3", 0.75); /* verified on pcb */ for (auto &filter : m_filter) FILTER_RC(config, filter).add_route(ALL_OUTPUTS, "mono", 1.0); } void tp84_state::tp84b(machine_config &config) { tp84(config); m_maincpu->set_addrmap(AS_PROGRAM, &tp84_state::tp84b_cpu1_map); } /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( tp84 ) ROM_REGION( 0x10000, "cpu1", 0 ) ROM_LOAD( "388_f04.7j", 0x8000, 0x2000, CRC(605f61c7) SHA1(6848ef35ec7f92cccefb0fb2de42c4b0e9ec476f) ) ROM_LOAD( "388_05.8j", 0xa000, 0x2000, CRC(4b4629a4) SHA1(f3bb1ee66c9e47d050370ac9ca74f3020cb9cfa3) ) ROM_LOAD( "388_f06.9j", 0xc000, 0x2000, CRC(dbd5333b) SHA1(65dee1fd4c940a5423d57cb55a7f2ad89c59c5c6) ) ROM_LOAD( "388_07.10j", 0xe000, 0x2000, CRC(a45237c4) SHA1(896e31c59aedf1c7e73e6f30fbe78cc020b457ab) ) ROM_REGION( 0x10000, "sub", 0 ) /* 64k for the second CPU */ ROM_LOAD( "388_f08.10d", 0xe000, 0x2000, CRC(36462ff1) SHA1(118a1b46ee01a583e6cf39af59b073321c76dbff) ) /* E08? */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for code of sound cpu Z80 */ ROM_LOAD( "388j13.6a", 0x0000, 0x2000, CRC(c44414da) SHA1(981289f5bdf7dc1348f4ca547ac933ef503b6588) ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "388_h02.2j", 0x0000, 0x2000, CRC(05c7508f) SHA1(1a3c7cd47ad34e37a7b0f3014e10c055cbb2b559) ) /* chars */ ROM_LOAD( "388_d01.1j", 0x2000, 0x2000, CRC(498d90b7) SHA1(6975f3a1603b14132aab58329195a4845a6e28bb) ) ROM_REGION( 0x8000, "gfx2", 0 ) ROM_LOAD( "388_e09.12a", 0x0000, 0x2000, CRC(cd682f30) SHA1(6f48d3efc53d63171ec655e64b225412de1374e4) ) /* sprites */ ROM_LOAD( "388_e10.13a", 0x2000, 0x2000, CRC(888d4bd6) SHA1(7e2dde080bb614709561431a81b0490b2aaa42a9) ) ROM_LOAD( "388_e11.14a", 0x4000, 0x2000, CRC(9a220b39) SHA1(792aaa4daedc8eb807d5a66d87da4641739b1660) ) ROM_LOAD( "388_e12.15a", 0x6000, 0x2000, CRC(fac98397) SHA1(d90f99b19ab3cddfdfd37a273fb437be098088bc) ) ROM_REGION( 0x0500, "proms", 0 ) ROM_LOAD( "388d14.2c", 0x0000, 0x0100, CRC(d737eaba) SHA1(e39026f87f5b995cf4a38b5d3d3fee7561762ae6) ) /* palette red component */ ROM_LOAD( "388d15.2d", 0x0100, 0x0100, CRC(2f6a9a2a) SHA1(f09d8b92c7f9bf046cdd815c5282d0510e61b6e0) ) /* palette green component */ ROM_LOAD( "388d16.1e", 0x0200, 0x0100, CRC(2e21329b) SHA1(9ba8af294dbd6f3a5d039c74a56e0605a913c037) ) /* palette blue component */ ROM_LOAD( "388d18.1f", 0x0300, 0x0100, CRC(61d2d398) SHA1(3f74ad733b07b6a31cf9d4956d171eb9253dd6bf) ) /* char lookup table */ ROM_LOAD( "388j17.16c", 0x0400, 0x0100, CRC(13c4e198) SHA1(42ab23206be99e840bd9c52cefa175c12fac8e5b) ) /* sprite lookup table */ ROM_END ROM_START( tp84a ) ROM_REGION( 0x10000, "cpu1", 0 ) ROM_LOAD( "388_f04.7j", 0x8000, 0x2000, CRC(605f61c7) SHA1(6848ef35ec7f92cccefb0fb2de42c4b0e9ec476f) ) ROM_LOAD( "388_f05.8j", 0xa000, 0x2000, CRC(e97d5093) SHA1(c76c119574d19d2ac10e6987150744542803ef5b) ) ROM_LOAD( "388_f06.9j", 0xc000, 0x2000, CRC(dbd5333b) SHA1(65dee1fd4c940a5423d57cb55a7f2ad89c59c5c6) ) ROM_LOAD( "388_f07.10j", 0xe000, 0x2000, CRC(8fbdb4ef) SHA1(e615c4d9964ab00f6776147c54925b4b6100b360) ) ROM_REGION( 0x10000, "sub", 0 ) /* 64k for the second CPU */ ROM_LOAD( "388_f08.10d", 0xe000, 0x2000, CRC(36462ff1) SHA1(118a1b46ee01a583e6cf39af59b073321c76dbff) ) /* E08? */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for code of sound cpu Z80 */ ROM_LOAD( "388j13.6a", 0x0000, 0x2000, CRC(c44414da) SHA1(981289f5bdf7dc1348f4ca547ac933ef503b6588) ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "388_h02.2j", 0x0000, 0x2000, CRC(05c7508f) SHA1(1a3c7cd47ad34e37a7b0f3014e10c055cbb2b559) ) /* chars */ ROM_LOAD( "388_d01.1j", 0x2000, 0x2000, CRC(498d90b7) SHA1(6975f3a1603b14132aab58329195a4845a6e28bb) ) ROM_REGION( 0x8000, "gfx2", 0 ) ROM_LOAD( "388_e09.12a", 0x0000, 0x2000, CRC(cd682f30) SHA1(6f48d3efc53d63171ec655e64b225412de1374e4) ) /* sprites */ ROM_LOAD( "388_e10.13a", 0x2000, 0x2000, CRC(888d4bd6) SHA1(7e2dde080bb614709561431a81b0490b2aaa42a9) ) ROM_LOAD( "388_e11.14a", 0x4000, 0x2000, CRC(9a220b39) SHA1(792aaa4daedc8eb807d5a66d87da4641739b1660) ) ROM_LOAD( "388_e12.15a", 0x6000, 0x2000, CRC(fac98397) SHA1(d90f99b19ab3cddfdfd37a273fb437be098088bc) ) ROM_REGION( 0x0500, "proms", 0 ) ROM_LOAD( "388d14.2c", 0x0000, 0x0100, CRC(d737eaba) SHA1(e39026f87f5b995cf4a38b5d3d3fee7561762ae6) ) /* palette red component */ ROM_LOAD( "388d15.2d", 0x0100, 0x0100, CRC(2f6a9a2a) SHA1(f09d8b92c7f9bf046cdd815c5282d0510e61b6e0) ) /* palette green component */ ROM_LOAD( "388d16.1e", 0x0200, 0x0100, CRC(2e21329b) SHA1(9ba8af294dbd6f3a5d039c74a56e0605a913c037) ) /* palette blue component */ ROM_LOAD( "388d18.1f", 0x0300, 0x0100, CRC(61d2d398) SHA1(3f74ad733b07b6a31cf9d4956d171eb9253dd6bf) ) /* char lookup table */ ROM_LOAD( "388d17.16c", 0x0400, 0x0100, CRC(af8f839c) SHA1(b469785a4153a221403fcf72c65c9c35ae75df5d) ) /* sprite lookup table (dump miss?)*/ ROM_END ROM_START( tp84b ) ROM_REGION( 0x10000, "cpu1", 0 ) /* 0x6000 - 0x7fff space for diagnostic rom */ ROM_LOAD( "388j05.8j", 0x8000, 0x4000, CRC(a59e2fda) SHA1(7d776d5d3fcfbe81d42580cfe93614dc4618a440) ) ROM_LOAD( "388j07.10j", 0xc000, 0x4000, CRC(d25d18e6) SHA1(043f515cc66f6af004be81d6a6b5a92b553107ff) ) ROM_REGION( 0x10000, "sub", 0 ) /* 64k for the second CPU */ ROM_LOAD( "388j08.10d", 0xe000, 0x2000, CRC(2aea6b42) SHA1(58c3b4852f22a766f440b98904b73c00a31eae01) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for code of sound cpu Z80 */ ROM_LOAD( "388j13.6a", 0x0000, 0x2000, CRC(c44414da) SHA1(981289f5bdf7dc1348f4ca547ac933ef503b6588) ) ROM_REGION( 0x4000, "gfx1", 0 ) ROM_LOAD( "388j02.2j", 0x0000, 0x4000, CRC(e1225f53) SHA1(59d07dc4faafc82999e9716f0bba1cb7350c03e3) ) /* chars */ ROM_REGION( 0x8000, "gfx2", 0 ) ROM_LOAD( "388j09.12a", 0x0000, 0x4000, CRC(aec90936) SHA1(3420c24bbedb140cb20fdaf51acbe9493830b64a) ) /* sprites */ ROM_LOAD( "388j11.14a", 0x4000, 0x4000, CRC(29257f03) SHA1(ebbb980bd226e8ada7e517e92487a32bfbc82f91) ) ROM_REGION( 0x0500, "proms", 0 ) ROM_LOAD( "388j14.2c", 0x0000, 0x0100, CRC(d737eaba) SHA1(e39026f87f5b995cf4a38b5d3d3fee7561762ae6) ) /* palette red component */ ROM_LOAD( "388j15.2d", 0x0100, 0x0100, CRC(2f6a9a2a) SHA1(f09d8b92c7f9bf046cdd815c5282d0510e61b6e0) ) /* palette green component */ ROM_LOAD( "388j16.1e", 0x0200, 0x0100, CRC(2e21329b) SHA1(9ba8af294dbd6f3a5d039c74a56e0605a913c037) ) /* palette blue component */ ROM_LOAD( "388j18.1f", 0x0300, 0x0100, CRC(61d2d398) SHA1(3f74ad733b07b6a31cf9d4956d171eb9253dd6bf) ) /* char lookup table */ ROM_LOAD( "388j17.16c", 0x0400, 0x0100, CRC(13c4e198) SHA1(42ab23206be99e840bd9c52cefa175c12fac8e5b) ) /* sprite lookup table */ ROM_END GAME( 1984, tp84, 0, tp84, tp84, tp84_state, empty_init, ROT90, "Konami", "Time Pilot '84 (set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, tp84a, tp84, tp84, tp84a, tp84_state, empty_init, ROT90, "Konami", "Time Pilot '84 (set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, tp84b, tp84, tp84b, tp84, tp84_state, empty_init, ROT90, "Konami", "Time Pilot '84 (set 3)", MACHINE_SUPPORTS_SAVE )